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12 Replies
- @EA_Illium it didn't work
- Wolferato3 years agoNew Ace
@Starssett It's an old issue. Enable the shader cache in your graphics settings (AMD or NVIDIA control panel). Also, enable caching shaders in Steam.
The notification will appear once more and not afterwards.
- Wolferato3 years agoNew Ace
- @Wolferato i don't have shader cache i have shader cache size instead and options are; disabled/128mb/256mb/512mb/1gb/5gb/10gb/100gb and unlimited. I also play the game from origin, not steam
- EA_Illium3 years ago
EA Staff (Retired)
@Starssett Wanted to confirm are you still on Origin or in the EA App client? - EA_Illium3 years ago
EA Staff (Retired)
Hi @Starssett Thanks for confirming, we might need to try to switch over to the EA App client to confirm if it can fully load Apex, but first can we try the following?
- Run the System File Checker tool then Check for Windows and GPU updates
- Put your device in a Clean Boot then launch the game
- @EA_Illium i did all of them but didint work.once it didint load anything but when i try to play it was freezing so bad
- EA_Illium3 years ago
EA Staff (Retired)
HI @Starssett We've had some recent changes I wanted to check if you still run into this error? If so would it be possible to get a DxDiag?
@EA_Illiumstill my problem is not solved here is my dxdiag https://imgyukle.com/i/Jt5GnA
- EA_Illium3 years ago
EA Staff (Retired)
@Starssett Apologies but this does not load to anything, is it possible to upload the dxdiag directly to this thread? - KloneRocks3 years agoNew Novice
I'm also having this issue.
I can't seem to find a way to make Apex cache the shaders after they are compiled.
It always starts the game by Processing and Compiling Shaders.I tried the shader on/off fix:
Updated to latest NVIDIA driver
Turned Shader off in NVIDIA Control Panel
deleted cache files in %localappdata%/NVIDIA/DXCache
Restarted computer
Turned shader back on with values 10/100/Default
Started the game, waited for first "Processing and Compiling Shaders"
Exited the game
Started the game
Result: still processing and compiling 6.800 shaders
I tried the verify integrity fix:
go to Steam
Oen Apex Properties
Go to Local Files
Verify Integrity of Game Files for Apex
Result: still processing and compiling shaders but now I have more shaders to compile (previousle ~6.800 and now it's ~10.000)
I tried running Apex with DX12:
Go to C:\\Program Files (x86)\\Steam\\steamapps\\common\\Apex Legends\
Open r5apex_dx12.exe
(or add to the launch options: -eac_launcher_settings SettingsDX12.json)
Result: still processing and compiling 10.000 shaders
I can't seem to find a way to tell Apex to just cache the compiled shaders..!
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