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I agree with most of it but there are some points that can be tweaked.
Personally I don't mind the sliding but it should be situational (to get behind cover faster yes, but not to rush and get kills, also players shouldn't be able to slide all over the field like a cockroach) which they are addressing we'll just have to wait and see. Someone suggested adding limit to sprinting depending on how much gear you carry, like the idea as i wanted weapon handling stat to have a more noticeable effect on movement mechanics (jump, vault, so on) slow and more sway with LMG (can't Ads until action is over and then hit with penalties until it reaches a stable stance) but less noticeable or no punishment if you have a pistol equipped
Personally I like the restriction on weapon attachments, I think they could change the cost of some attachments but they also need to fix other issues before they can work on this. Range finder is neat but since the bullet drop is extremely minimal (realistic) it also makes it pointless.
Would like them to add a zoom option for the minimap, auto spotting definitely needs tweaking or be removed (benefit to squad instead of team/as soon as you lose ADS you also lose the red spots), pinging should benefit the team and also maintain the red dots for a short period.
Personally I don't mind open weapons but I have to admit close weapons should be the way to go for BF (it hasn't been confirmed but it seems they'll stick to open weapons) even a hybrid version would work better and just allow the option of open weapons for battle Royale or the lobbies.
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