Forum Discussion
Generally agreed, although I wouldn’t want the glare to be taken away. The game’s visibility is limited as it is, and it’s not like other classes have binoculars to try to spot snipers. A sniper is pretty much invisible until they look down their scope, and if a recon, they also have access to binoculars if they want, that’s already plenty.
my biggest gripe currently is that sniping is so easy, it becomes overbearing. It’s never fun to be sniped, a headshot out of nowhere with little to no counter play is simply not enjoyable. But that’s fine, the gun fulfills a function and it’s not like it’s the only thing that can kill you out of nowhere. But when the map fills up with snipers, it just makes the match obnoxious.
And the current mechanics encourage that. It’s so easy to snipe, everybody wants to get on the fun. I for one would be considerably less frustrated when getting head shot if I thought it had taken real skill to get that done. And because all those people seldom play the obj, it feels bad even when they’re on my side! There are maps like Liberation Peak, Firestorm and Sobek where the fun to be had is directly inversely proportional to the number of snipers, I don’t remember anything as bad in BF4.
Sniping should require skill, and as such remain somewhat rare. But I don’t see DICE making those changes at this stage, it’d just anger all those people who enjoy the current crop of easy sniping.