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GhostZO6Racing's avatar
GhostZO6Racing
Seasoned Rookie
2 months ago

Order 66 raid long term

With the new raid coming around there’s a lot of concerns as a player. 

First concern I have is locking out 2 squads (both pirate leads) so players and guilds are earning less than they should. While on the topic of adding two squads later on, locking 2 of them behind conquest so you won’t have a full synergy squad just adds more time you won’t be maxing out rewards. 

If this raid is to be a year long, it ends up being shorter than Naboo, making investment into the squads (Bad Batch in particular) less worth it. Since there will be two Pirate squads (one a GL) people will already have to invest into them, but how much longer will the raid be up to make getting the GL worth it in the end. 

Some adjustments to make newer/future raids worth it. Bring back earning hero shards like Traya, GG, and Han. We already work hard to get Reva and conquest hero’s, why not have raids to the same thing. New raids of the year will still keep the MK3 tokens but once a raid is older, you can still earn MK1 and MK2 tokens like normal. Have the hero shards earned be related to the raid (off the top of my head I would like CT-9904 “Crosshair”). CG can even go as far as making shards only obtainable through using Bad Batch V2 squad.

TLDR is have at least 3 squads most players already have upon launch of the raid. Add the new marquee/conquest heros later as a lifter squads that make the raid easier/faster for those who invest in them. Make raids more worth it than just MK3 tokens.

4 Replies

  • Rius_975518199's avatar
    Rius_975518199
    Rising Veteran
    2 months ago

    If they intentionally want us to problem solve by re-modding. Then would be good to have completely separate modding in the raid. It’s not the problem solving I have an issue with but I currently use hotutils and it sucks to have to keep bouncing back and forth. 

  • The reliance on all new teams truly does stink. But at least they’ve gone out of their way to make the new shards accessible without having to whale. 

    Bigger raid issue to me is mod management. The announcement said they tried to make battles shorter due to player feedback on Naboo. The actual battles aren’t that bad. The time sink issue is that they want to make remodding a component of solving the raids. I spend more time swapping around mods than I do running the battles. If they are continuing with this approach for Order 66, which I totally assume they will, then we need mod snapshots or some sort of more efficient mod management tool. 

  • AnFran08's avatar
    AnFran08
    New Ace
    2 months ago

    They only want one GL for a raid. And they decided to latch the pirate one onto this raid…for rea$on$. That’s why they blocked LV and what Spectre would not be under consideration. 

  • Since cannon doesn't matter (pirates), they should at least add Spectre as a possible raid group. GLAT is not worth the investment otherwise

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