Hi crinrict
Not long after posting the additional testing results for you a few days ago, I realized that I had an LE that generated after the session where the chef didn't spawn on the restaurant lot, but other staff did. I didn't immediately post it in this thread because I'm not sure it doesn't have more to do with the not spawning rather than the food not being served. I wasn't, and am still not sure, if it belongs in this thread or the staff not spawning thread, or, if it contains something helpful to the team for both issues. Ultimately, here it is since it generated while testing this issue. If you or someone from EA would prefer I remove it from here and/or additionally post it in the staff not spawning report, please let me know. My intent is only to provide information useful to the team to correct these issues. I don't really know how to interpret what I see in LEs.
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>69abcb713b2fbc5968c58de5</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-09-13 10:49:32</createtime><buildsignature>Local.Unknown.Unknown.1.117.244.1020-1.300.000.220.Release</buildsignature><categoryid>build_buy.py:859</categoryid><desyncid>69abcb713b2fbc5968c58de5</desyncid><systemconfig/><screenshot/><desyncdata>Error during inventory load (RuntimeError: [Zone: 17c098bbbdc0240] Object ID: [6251546c35b08a6, 0x0000000000035aa2] is not OBJECT, PersistenceGroup = 3 ) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 130, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 126, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 383, in c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 612, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1734, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 806, in on_enter File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 686, in batch_spawn_during_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 883, in _spawn_next_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 919, in _spawn_requested_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner.py", line 520, in spawn_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2348, in create_sim_instance File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 196, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 737, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 195, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 102, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 328, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2777, in on_add File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 921, in load_items File "T:\InGame\Gameplay\Scripts\Server\objects\components\sim_inventory_component.py", line 209, in _load_item File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 932, in _create_inventory_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 211, in create_object File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 195, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 102, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 328, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 991, in on_add File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 977, in _add_to_world File "T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 859, in add_object_to_buildbuy_system rtim=0 Client Session Time: 23.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,550,0,6063 Modded: False SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 4070 Ti SUPER 32.0.15.8108, GUID: 71A9A3B2-802B-11F0-A30C-D843AE2C9B13 </desyncdata></report>
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