need a medal...i navivgated to this thread... i want want a gold one!
hmmm... we need a dedicated forum... this dumb woke maze isn't workin'... i mean... the C&C:TA forum alone could dust all other EA "forum"... just sell all this (and Dune) to someone else... or drop any copyright at this point...ffi827 days agoNew Adventurer20Views0likes0CommentsTiberium Alliances
The recent update has caused me some concerns.Several accounts which I had subbed to my main account no longer work. Despite being well inside the maximum days allowance.Can someone advise me why this has happened and how to resolve it as I no onger have access to the eail addresses. There used to be the facility to change a player from inactive to active,this appears to have gone now,or am i being daft here?Drew048020 days agoNew Rookie26Views0likes0CommentsHybrid server idea
in the new server i noticed some changes that could be good. listen, if theres only one alliance per sector and its forgotten attacks the protection bubble timer at 24 hours or a week is completely irrelevant, it changes nothing in game as most experienced players have popped bubbles by morning of day 2 anyways. now lets face facts with 500 accounts many of which are multis who are we kidding here with this extremely late attempt at promoting pvp the true staple of cnc games. my new hybrid idea takes us from a world of 8 sectors to a world of 4 sectors only. 3 alliances in each all fighting for control and domination of the sector but inter alliance cooperation is still an applicable feature. bullet points here goes the description: 4 sectors 4 hubs 8 required codes per alliance to unlock fortress shield 4 alliances must reach center relatively at the same time to ensure a fair and completely unstable environment, we want pvp or at least i do... NO forgotten attacks UNTIL shield is down surrounding 40+ bases AND fortress attacks but not auto destruct like when its destroyed just those fat asp units rollin through our base would look cool not the most important part of the new idea but...cmon right? sick or not? anyways base movement restrictions based on base level meaning CY MUST be upgraded evenly with CC. the idea behind move restrictions is to keep players behind level 20+ bases until they are large enough in base size to advance. movement should be blocked out until they reach the morale standard of -6 levels so a player should have a level 14 base to take a field in the level 20 base range, you can decide what morale is better thats just an example....stay with me here..... center should be reached within one month... listen now... i heard many players say they cannot invest time into a 3-6 month server as they are already encumbered on a number of others, hope i used that word right. this is the most important part right here: when the server is completed it should be reset as is with the option to choose gdi or nod and a new sector. the fort should be killed only by one alliance but able to be hit by multiple alliances allowing other teams to steal the kill and the win. POI should be sparse spawn areas should contain neutral territory to promote invasion... i was unable to relocate into a sector with my second account after relocating with my first account due to no open spots available. finally we should get some new skins or new description boxes something. show us you care and love us as much as weve loved you for the past 15 years cnc. those big gold badges should come with an auto skin of the max level base so the wcs champs can show off on the battlefield day one. as for me I [eye] personally should be granted unlimited power and unlimited command points with no move or base destruction cooldown. just cause im so fun. now i know this is just a fantasy but could be fun, whatevs tho right? final point maybe this can replace vet server? few more points about things actually listen here with defences, in this new server that just opened NOD has way too much advantage as venoms can shut down a base in 1 wave and 24 hour protection really isnt enough time to research air defences so 48 hours would be better or what would be even better is the next point... stay with me a little longer please this is the best idea yet... defence units upon the destruction of attacking units should be gaining you research points same as when destroying defending units. attacking units should be worth far less cause exploiters but at least it should be some combined with the reduction of rp and cash requirements on defence units and upgrades i think we can make early protection loss not only viable but essential to early control of a server. please do me a favour i know im a cur but if any of this resonates with you please reply if any of you are in need of any kind of explanation on any of these points id be happy to reiterate or delve deeper into any topic just message me here or in the latest server to open at my main account roofer4ever, sincerely this was a dream i had and it played out and it was actually cool i stayed the whole server got whooped but still was fun to watch the big boys have a hard time. thats all i ever wanted you know. the thing is with this game is its been just us for so long theyve made all these changes and didnt realize they kinda patched out new players from being able to compete. and it really is the chance to compete that gives us motivation to continue when i see servers where 10 alliances are all named the same thing it really does break my heart weve fallen so far. wish you all well regardless have a great everything u got goin on peeps.roofer4ever1 month agoSeasoned Veteran41Views0likes0Comments- oxxford1 month agoRising Novice41Views0likes0Comments
- Terranceri5143 months agoRising Newcomer71Views0likes0Comments
Request for readjustment of gamerules
I haven't been playing Tiberium alliances for about 6 months, I don't need any advice as I have somehow relearned the game quickly when I started playing again after a long, multi-year hiatus. I did however make a guide that's meant to fit within the in-game forums of any alliance in Tiberium Alliances... I am requesting for an alliance to invite me in advance for Firestorm 30. So long as they are Christian friendly, even if majority are Atheists, and they tell me the sector to go to. The guide I have serves a dual purpose, to preach and to teach the game to new and old players alike. As for this topic, I feel that the ruleset for FA feels unbalanced and Morale is outdated. There is also this issue involving Uprising and the lack of cooperation. This is just a mere suggestion in changing them so they easily compliment each other. The issue whenever someone's base gets destroyed by the Forgotten is that everything needs to be repaired before one can attack. Why not give us a favor that encourages players whose main bases were defeated by a Forgotten Attack? Make a script that whenever the scenario happens, the Command Center and offensive repair structures get repaired instantly to avoid the penalty of waiting for half an hour or so before attacking again? If the developers want it easier, why not give the players some CP for each base that is destroyed by the Forgotten? It may be going too far, but I want it easier for players to stand up again after being knocked down and defeated by the Forgotten. As for Morale, why not give both positive and negative boosts? Negative is the usual when many players are around higher level Forgotten, but the Morale, which is more of a demoralization of our troops, will slowly be weakened in the presence of many players within close range of one another. As a compact group of players in 1 area, they are more capable of attacking targets higher than their own army level compared to if they are done alone. There's also this issue of Uprising where for some reason multiple players attacking the same base, then destroy the CY - the player who does destroy the CY in question gets only a fraction of the loot. I'm not too sure where the rest goes; I remember this change was placed to address multi-accounting, but it also hurt teamwork and cooperation within alliances! I want a change to this that involves a proper sharing of loot based on who gathered the most RP and lost the most RP from all accumulated fights. I can't say how to ensure multi-accounting, but trying to simulate an attack so it maximizes RP while minimizing RT is tough, even more so for more than 2 accounts. The restriction for multi-accounting should be lifted past level 15, when the bases need more resources to grow and cooperation is needed a lot. Lastly is the connection between Morale and FA... I have seen them in some rare worlds, but it makes things harder for players. Along with the requested changes, there should be a unique interaction when both rules are applied... the Forgotten should also be affected by our own Morale whenever we're at a higher level than them or when we are grouped together, thus the attacks become weaker as they try. I am irritated whenever the Forgotten attack back without a care as their army is random, but stronger than our own defense, which is usually a few levels below our own offense.Shinerplunderer5 months agoSeasoned Veteran113Views0likes0CommentsPlaying Tiberium Alliances on mobile with Bluetooth Mouse
Here I come to contribute my experience, since after 10 years I played it again and to be able to scroll, zoom out, zoom in, with a Bluetooth mouse it can be done, I have tried it myself, greetingspkddi1imkuee9 months agoSeasoned Newcomer114Views0likes0CommentsUpdate Gaming Experience
Hey guys to whom It may concern I've been playing this game for a little while since Command and Conquer was release on a Nintendo 64 platform. I'm a big fan of this game. My cousin introduce me to this specific game a while ago. I played a couple times with an older account that I do not remember anymore because I was a Kid. but I had fun and still like the game. I make a new account. Now i know how to play better also I spend money on the game here and there but this game needs updates to improve game quality and fun because its stuck on the same and there is no motivation for players to fight for more, just a tip. I think this improvement can lead to open new doors on a game that's been down for years to renovate this game and make something that can potentially be beneficiary for investors and also be a good competition between other games developers in the market. This game is a huge Franchise and should continue his legacy. Example on the Command and Conquer 3: Tiberium War Franchise' Kane Wrath was an expansion which came with new units like the avatar,maps,etc. Also implementing new resources packages and more will have the attention on the new upgrade giving the players more options on the store. Thats what should be done so that Gamers like me and everyone around the world can be completely satisfied about options. It's time for the CEO to think about an investment. A presentation for this can be provided if any future references, I would like this to be move forward. Till this day there is a lot active players on this game and this improvement will attract more players and the ones already playing will stay loyal loving the game even more. Think about the future and explore new avenues. We can make this possible let's put hands on deck its time! Any feedback is welcome! Thanks Sincerely, JoseCazador371 year agoRising Newcomer139Views0likes0CommentsSupported languages
AHQ Languages: At the moment the following languages are supported on Answers HQ for many games: English Deutsch Español Français Русский форум Português Jezyk polski Italian Nederlands Whilst many games are supported in different languages by their own AnswersHQ and EA staff who speak that language as their first language, here in Tiberium Alliances we have a German AHQ and an International Forum aka English. Posts should be made in English here (and in German in the German AHQ). If you wish, post in both your own language and in English. Google translate works well with many languages and there are other translation options on the internet for many languages. Answers will only be given in English, generally with either American or British spelling of words. This is an out of date post . Updated information is below in bold and is correct as of February 2025. AHQ has now closed for new posts. In here posts should be made in English only and any replies should be in English - American or British spelling of words will be the norm. There is a new forum for those who wish to post in German. With the language set to German the the forum appears. Similar rules apply there and posts should only be in German. Posts that are made in other languages here may be removed without a reply - if a reply is given it should be in English.gamerdruid1 year agoHero+1.5KViews2likes0CommentsFirestorm 26 - search alliance
Hi everyone, Anyone who is still looking for an alliance on the new world, which will start on Thursday, is welcome to contact me. The knowlenge-level doesn't matter. Just get in touch by reply, PN, in the Discord (https://discord.gg/W784aF5Vxh) - as you like. Greetings Leoleo70441 year agoHero+99Views1like0CommentsSteam and Tiberium Alliances
Not an official announcement, but something that was drawn to my attention by another player: https://store.steampowered.com/app/3106530/Command__Conquer_Tiberium_Alliances/ It seems that a Steam version of the game is 'Coming Soon'. Maybe we'll get more information via an official announcement nearer the real launch date, well we can hope!129Views2likes0Comments- BlackrockEnjoyer1 year agoNew Rookie79Views0likes0Comments
- Slrvgr2 years agoNot applicable343Views1like0Comments
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