Dead account clean up
There are far too many dead account clogging up game worlds. I know there is a 6 month deletion, that's far too long. I propose a 1% per day of inactivity reduction in bases, think of it as maintenance. You don't take care of your base, it degrades to zero in 100 days (or less with FA). This cleans out the detritus and lets other alliances move up through the reduction of zombie bases holding POIs. To really clean it out, if you've badged on the world already, it's 2% reduction per day. People stop playing worlds because the whales have spent all their money, hold all the high POIs and the rest can't move up.Toxicscrew7 days agoRising Newcomer25Views0likes1CommentAnyone left in Wrath 24?
As the title says, is there anyone left in the Wrath 24 server? I've been playing on and off for a decade now, but I've only seen a handful of players in the meantime. It'd be interesting to see people on there, even just to chat there.Treone1234512 days agoRising Newcomer33Views0likes3CommentsIs There a problem getting the worlds back online today ?
Is There a problem getting the worlds back online today ?xd0o0bx15 days agoRising Newcomer27Views0likes1CommentBalance?
When are they nerfing Salamandras and Cobras? if not, buff Mammoths and Kodiacs at least? It's been more than a decade and I still see more NOD players than GDI ones. NOD's efficiency at high levels is unmatched compared to GDI's, Salamandras heal reducing RT significantly and Cobras shields are too good as well. For GDI? good thank you, Mammoths are expensive to level up, high RT and they have a useless upgrade. Kodiacs' upgrade is almost useless too since it doesn't block much and due to the speed difference between ground units most of the time it blocks ineffectively... I've seen many times NOD players kill high level bases with just Salamandras and Cobras using a couple of hours in RT, all that thanks to their upgrades. For GDI the same base would take way more than a couple of hours in RT. For sure people will say there are Forgotten bases made for GDI and NOD attack units. But even in that case GDI is still very ineffective with RT. For sure devs have analytics showing this unbalance and they haven't done anything about it.langley70724 days agoSeasoned Newcomer119Views1like7CommentsFound Base next to POI
I know you can't respawn next to a POI, but can you found a new base next to one??License2Kill10026 days agoSeasoned Newcomer49Views0likes2Comments- GretaDog21 month agoSeasoned Newcomer103Views0likes2Comments
Substitute login avoids deletion?
Will periodic substitute login avoid player account deletion? Thanks - TFThinkFast10001 month agoNew Traveler54Views0likes1CommentInfected challenge, what a farce
The infected challenge has started on 72 and there is not a base within 3 days jump of our alliance, how can we compete when it will be over before we reach any infected bases. EA needs to make this more competitive for all players.taipanSSSSS1 month agoNew Rookie127Views0likes3Commentsneed a medal...i navivgated to this thread... i want want a gold one!
hmmm... we need a dedicated forum... this dumb woke maze isn't workin'... i mean... the C&C:TA forum alone could dust all other EA "forum"... just sell all this (and Dune) to someone else... or drop any copyright at this point...ffi821 month agoNew Adventurer36Views0likes0CommentsTiberium Alliances
The recent update has caused me some concerns.Several accounts which I had subbed to my main account no longer work. Despite being well inside the maximum days allowance.Can someone advise me why this has happened and how to resolve it as I no onger have access to the eail addresses. There used to be the facility to change a player from inactive to active,this appears to have gone now,or am i being daft here?Drew04802 months agoNew Rookie39Views0likes0CommentsFirestorm 32 - forgotten base regeneration
Hello, as you are aware this server was not supposed to have forgotten attacks, but reduced timers and morale, however, as you know, FG attacks somehow got included. Today several bases were regenerated in our area, some we just recently killed! How does the FG base regeneration work ? was this also apart of reduced timers ? How often do bases respawn ? If this continually is going to happen seems like this world will take foreverFrenzy501872 months agoNew Novice122Views0likes5Comments- roofer4ever2 months agoSeasoned Veteran167Views1like4Comments
Change the allowed Innacive time on server
HI All, Since C&C TA is a live time game; I find it really strange to allow 6 months (!!) of inactivity on a server before all your bases get automaticly blown up. I agree it is good that if you reconnect at any point you can still respawn them but I would shortage the time of inactivity allowed before self destruction. This would clear up servers, make POI's free and allow proper digging for lower level players and new comers. I would say 1 month could be enough. Allowing periodic "resets" of servers. It is simple to put together; would the dev consider this option? What do you think?Attome833 months agoRising Novice146Views1like4CommentsHybrid server idea
in the new server i noticed some changes that could be good. listen, if theres only one alliance per sector and its forgotten attacks the protection bubble timer at 24 hours or a week is completely irrelevant, it changes nothing in game as most experienced players have popped bubbles by morning of day 2 anyways. now lets face facts with 500 accounts many of which are multis who are we kidding here with this extremely late attempt at promoting pvp the true staple of cnc games. my new hybrid idea takes us from a world of 8 sectors to a world of 4 sectors only. 3 alliances in each all fighting for control and domination of the sector but inter alliance cooperation is still an applicable feature. bullet points here goes the description: 4 sectors 4 hubs 8 required codes per alliance to unlock fortress shield 4 alliances must reach center relatively at the same time to ensure a fair and completely unstable environment, we want pvp or at least i do... NO forgotten attacks UNTIL shield is down surrounding 40+ bases AND fortress attacks but not auto destruct like when its destroyed just those fat asp units rollin through our base would look cool not the most important part of the new idea but...cmon right? sick or not? anyways base movement restrictions based on base level meaning CY MUST be upgraded evenly with CC. the idea behind move restrictions is to keep players behind level 20+ bases until they are large enough in base size to advance. movement should be blocked out until they reach the morale standard of -6 levels so a player should have a level 14 base to take a field in the level 20 base range, you can decide what morale is better thats just an example....stay with me here..... center should be reached within one month... listen now... i heard many players say they cannot invest time into a 3-6 month server as they are already encumbered on a number of others, hope i used that word right. this is the most important part right here: when the server is completed it should be reset as is with the option to choose gdi or nod and a new sector. the fort should be killed only by one alliance but able to be hit by multiple alliances allowing other teams to steal the kill and the win. POI should be sparse spawn areas should contain neutral territory to promote invasion... i was unable to relocate into a sector with my second account after relocating with my first account due to no open spots available. finally we should get some new skins or new description boxes something. show us you care and love us as much as weve loved you for the past 15 years cnc. those big gold badges should come with an auto skin of the max level base so the wcs champs can show off on the battlefield day one. as for me I [eye] personally should be granted unlimited power and unlimited command points with no move or base destruction cooldown. just cause im so fun. now i know this is just a fantasy but could be fun, whatevs tho right? final point maybe this can replace vet server? few more points about things actually listen here with defences, in this new server that just opened NOD has way too much advantage as venoms can shut down a base in 1 wave and 24 hour protection really isnt enough time to research air defences so 48 hours would be better or what would be even better is the next point... stay with me a little longer please this is the best idea yet... defence units upon the destruction of attacking units should be gaining you research points same as when destroying defending units. attacking units should be worth far less cause exploiters but at least it should be some combined with the reduction of rp and cash requirements on defence units and upgrades i think we can make early protection loss not only viable but essential to early control of a server. please do me a favour i know im a cur but if any of this resonates with you please reply if any of you are in need of any kind of explanation on any of these points id be happy to reiterate or delve deeper into any topic just message me here or in the latest server to open at my main account roofer4ever, sincerely this was a dream i had and it played out and it was actually cool i stayed the whole server got whooped but still was fun to watch the big boys have a hard time. thats all i ever wanted you know. the thing is with this game is its been just us for so long theyve made all these changes and didnt realize they kinda patched out new players from being able to compete. and it really is the chance to compete that gives us motivation to continue when i see servers where 10 alliances are all named the same thing it really does break my heart weve fallen so far. wish you all well regardless have a great everything u got goin on peeps.roofer4ever3 months agoSeasoned Veteran49Views0likes0Commentsshared resources
Can nobody tell me what you lose when share a hit on a base ?? I'm asking because I hit a lvl 58 base with my two accounts just to kill the defence. when I took account of what resources where un touched in the base these was about 12G of resources. But when I killed the base I only received 3 G of resources ?? Can anyone shed a light on this rip off ?? Thank youOxxford23 months agoSeasoned Newcomer112Views0likes2Comments- oxxford3 months agoRising Novice49Views0likes0Comments
- roofer4ever3 months agoSeasoned Veteran95Views1like1Comment
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