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- EA_Cath1 year ago
Community Manager
Red Stinger Almanac Issue
Red Stinger's almanac entry always says it has 0 toughness, even though it certainly has more than that, and its toughness changes depending on where it is placed. I really like the almanac and the ability to compare plants and abilities, so this is unfortunate. I also noticed that when you upgrade Red Stinger, it shows a certain toughness ("elevated" for the first upgrade I think) but that can't be too accurate either since it changes.4Views0likes0CommentsPlants vs zombies garden warfare 2 achievements
Hello EA Team, I am an Xbox player who has completed every achievement in Plants vs. Zombies: Garden Warfare 2 except two: Boss Battle Specialist Boss Battle Boss These achievements are impossible to earn because Boss Hunt has been removed from the Mystery Portal rotation for years. Please consider bringing Boss Hunt back, even if it's only for one week each year, or update the achievements so they can be earned in another way. Many dedicated players are unable to complete the game 100% through no fault of their own. Garden Warfare 2 is still loved by its community, and this small change would3Views0likes0CommentsUnable to progress adventure level 100
Hello! Im experiencing progression bug in PVZ 3 Evolved. After successfully completing adventure level 100, the gane does not unlock or progress to the next level. Keeps me on level 100, forcing me to replay it repeatedly. Tried uninstalling snd installing it but it doesnt work. Hope you can help me with this. I woukd really like to continue playing this. Thanks!A Remake Proposal for Justin Wiebe — Plants vs. Zombies: Garden Warfare
Hello to the EA Community Team, and hopefully to Justin Wiebe, I am writing as a longtime fan of the Plants vs. Zombies franchise, and more specifically of the very first Garden Warfare. For years now, the community has been hoping for a new shooter worthy of that legacy, and I genuinely believe a remake of the original Garden Warfare could be a fantastic opportunity, both for the players and for EA. Right now, there is no team actively working on a new PvZ shooter. The franchise has been dormant while player demand is still very much alive. We have also seen several studios recently focus on remakes and remasters with strong commercial success, proving that this kind of project can be highly profitable while carrying fewer risks than building a brand-new IP from scratch. Justin, if you happen to see this, or if the Community Managers can pass this along to you: your vision for the first Garden Warfare was magical. Here is what I think would make a remake under your legacy a massive success today: 1. Visual Identity: Keep the original Garden Warfare's art style, which a large part of the community still prefers over the later games. 2. Map Design: Bring back all the original maps, modernized technically, plus brand-new maps on top of them. 3. Expanded Content: Add much more content, including more classes, more character variants, and more game modes. 4. Social Experience: Include a central hub, similar to what the later games introduced, to keep the experience dynamic and interactive between matches. 5. Gameplay Balance: Put real effort into balancing from day one to avoid the issues some overpowered content caused in previous titles. This does not need to be a complex, risky new sequel or a full franchise overhaul. A faithful, expanded, and well-balanced remake of the first game would be more than enough to meet an existing, passionate demand and bring the community back together. Many players are ready to invest in this title, whether at launch or through live-service support, representing a genuine commercial opportunity. I would also like to ask the community team: could an internal or external team be put together specifically for this project? I understand the original PopCap team may be assigned elsewhere, but a motivated, well-supported studio could absolutely pick up this blueprint and deliver a masterpiece. Thank you so much for reading. I sincerely hope this message will be taken into consideration and forwarded to the right design teams. Long live Garden Warfare EA_Cath EA_Darko EA_Atic5Views0likes0CommentsEvents Variant Suggestion: Mo's Fresh Harvest (Working Title :kekw:)
I was thinking about the Events since their inception around the time of Title Update 1.0: Dave's Daily Do-It's are seemingly made as an introduction to the game itself, while Patrice's Plant Missions are made to push you towards a specific plant class. Well, why don't we take that concept and apply that to a specific plant? Enter Mo's Fresh Harvest (Working Title)! The general idea behind this event is that it introduces the player to a specific Tier 3 plant (and its ingredients where applicable). It could be a five day task block (making it longer than Patrice, but shorter than Dave) where the primary objective is to introduce the player to a new plant/plants that aren't related to the ongoing plant pass (whether it matches the Lawn Patrol's biome is not important, so long as the player isn't forced to engage with Lawn Patrol using the focus). If levelling is truly here to stay, alleviating the grind to get Meteorite Shards, Coins and Seeds (Level 2-5) and Meteorite Chunks (Level 6-10) by giving the aforementioned currencies in the missions/prize track could encourage players to engage with the feature and learn more about the newly introduced plant/s. As a proof of concept, let's use Tangle-pult and Tingling-pult from the Seedling Build as an example: the early missions could task the player with completing Campground Adventure/Expedition levels to unlock the resources to push Tangle Kelp, Zaptail and Cabbage-pult up a level or two, giving Tangle-pult at the earlier prize track nodes. The middle missions could push the player towards using Tangle-pult and learning about its quirks, giving the player the means to level it up a couple levels, before giving them Tingling-pult around the last couple of prize nodes. Finally, the final set of missions could task the player with utilising their brand new Tier 3 plant, testing their skills in the final skill set (Campgrounds Expeditions? Maybe a special "Trial of Tingling-pult" stage featuring a battle against one of the Zombinations?). The final set of missions could help the player get the resources needed to push Tingling-pult up a couple levels (in an ideal world, it could be enough resources overall to push Tingling-pult and its ingredients to Level 5 at most, possibly even rewarding some chunks to push its ingredients up a level or two past Level 5?) Should a smaller-scale Lawn Patrol adjacent set of stages be added, they could also be used to teach the player about how Zaptail and its fusions are immune to lightning strikes, though that's an unimportant detail for this suggestion. Overall, the primary objective would be to introduce a new plant or plants and teach the player how to use them effectively. Some general themes could include giving a specific plant a highlight (Potato Mine only has one hybrid in the game! And yet we know about four more from the Seedling Build), introducing a new Tier 3 plant or even teaching the player the quirks of a new biome, giving some Tier 2 plants that stem from any newly introduced Tier 1 plants. That sums it up! The events feature is pretty good, but it would be a shame if it's only used every weekend or once in a blue moon. This may also work as a compromise for players longing for more units to be added to the game, particularly plants from the Seedling Build.58Views6likes1CommentCoin balance Negative
What a disappointment, I ran the issue of having my coin balance in negative for quite some time, I opened trouble tickets, posted on this forum, other players are experiencing the same issue, and from the EA developer team nobody bothered, even to answer. today there was a patch, but the problem of negative balance has not been resolved! Player ID 91E762FC-71D1-4FF1-A8FA-889A5127FC5D disappointed to the least7Views0likes0CommentsPlease Remove Leveling
The game and its 2 successors did really well when it was just about strategy and actually thinking about your gameplan. Modern pvz 2 is so hated because of the leveling breaking balance. Pvz 3 has what it takes to be a very good game currently: the plants/fusions are actually thought out and unique, the zombies are pretty cool and bringing some from previous games works really well. But the leveling is just bad. Esspeicly for pvz 3. Both plants and zombies should NOT be able to be leveled. Its just a slog, and grindy mess that takes away from what made the originals good and fun to play. For example: a basic brow coat should not be able to tank a potato mine. A cabbage puly should not be able to have more health then a walnut. All in all to say leveling is flawed is a heavy understatement and I hope the game can flourish without it. PS: Sun should always be in mutiples of 25 or just straight up 1s, its akward to get 52 suns and stuff like that.12Views0likes0CommentsCharacter XP maxed out by hacker on PC - request for server data reset
Probably there was a problem with EA servers or someone hacked/used an exploit, and now every character on my account (even characters I don't have) has the highest rank, and the biggest amount of XP possible. Now I'm at a disadvantage, because I don't have upgrades I should get through natural progression. I don't have any ways to get them, and all my progression and fun from the game was taken. This happened a few months ago (because I couldn't contact you), if you could find and rewind my progression to the moment before I got all this XP I would be very glad. If you can't find this moment, then please reset all my data in the game. The game is called Plants vs. Zombies™ Garden Warfare 2. My platform is PC (Steam). (Note: I already tried Live Chat, but the advisor told me they couldn't help me with this. Please help me reset just the GW2 multiplayer server data, just like in other solved threads).4Views0likes0CommentsBug in PvZ2
I recently saved my progress in the cloud and deleted PvZ2 to download the Gardenless mod. Then I deleted the mod and reinstalled PvZ2, but the cloud button was no longer available. I tried completing a few levels, thinking it would fix the issue, but the cloud button still wasn't present. Please resolve this bug and restore my progress.12Views0likes0CommentsLoading Screen
Good day! im a player from the Philippines and i really have good internet but the game wont let me in it keeps on saying "we've encountered an unexpected error." it has been going on and whatever i do i still cannot play it. i hope this concern reaches the team and thank you so much. p.s. i play other online games and im not facing any trouble such as lag so on and so forth.7Views0likes0Comments
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