squad battles fut26 - overpowered AI
This POST is NOT about handicapping, momentum, or DDA!!!!!!!
I DO NOT THINK THOSE MECHANICS EXISTS IN THE GAME!!!!
This is a statement about the game’s very poor understanding and application of numerical values, mathematical calculations, and the algorithms that are supposed to translate player stats into actual gameplay.
Fix the ridiculously overpowered and borderline unplayable AI in Squad Battles. At this point, the mode is zero fun because the gameplay constantly ignores the most basic logic of player stats.
83 Pace AI > 99 Pace User Player
And it isn't just pace. The same nonsense happens with strength, passing, reactions, defending, agility and pretty much every other stat.
The game seems completely incapable of consistently translating the numbers presented on the cards into what actually happens on the pitch. At times it genuinely feels like confused.com: football edition
EA, you seriously need to review the mathematics behind this game.
And please note — I know this may come as a shocking mathematical revelation:
99 > 83. ALWAYS.
A 99 Pace player should not be easily outrun by 83 Pace AI player. Maybe hiring someone with average mathematical skills would be a good starting point, because after all these years I still shouldn't have to explain that 99 is a greater number than 83 but here we are.
The cards have stats for a reason, if not remove the stats altogether. If those stats don't translate into gameplay, then what exactly is the point of upgrading our teams? What is the point of 99 pace? What is a point to obtain higher rated players, if the AI makes a bronze card OVERPOWERED?
Please fix Squad Battles and make the gameplay actually respect the attributes displayed on the cards for both user and AI. And let the numbers on the screen and the football on the pitch actually speak the same language.
Ta,