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- EA_Groguet3 months ago
Community Manager
- EA_David1 year ago
Community Admin
- 41Views0likes4Comments
too much disparity in firestorm 30
These no malus no FA worlds are great but I noticed less experienced players are finding lower level targets (16-20) just as difficult as more experienced players are having with these higher level bases (26-30). So what I mean specifically by this is that i can shoot outposts 3-6 levels above my army level and the difficulty is somewhat similar to shooting the same unit vs unit set ups that are 10-15 levels above my OL. My presumption is that if the lower level targets were much easier to destroy than it would encourage less experienced players to try and shoot higher level targets, maybe by having a negative malus effect on smaller stuff it would compel players to aim a little higher in target level choices. I know its been difficult with all the changing development teams to keep an even keel but to have such a massive difference in power level between a new player and even a somewhat experienced player after only one week of playing is a bit ostentatious. If i had it my way you would all be punished in a way that you would enjoy very much in that implementation of a fair and competitive environment of my design would be invigorating for the current player base. The very best way to make the servers fun would be to go back to the beginning of this games rule base and start the process of patching out the exploits all over again but with a more experienced vantage point. There's still time EA, with the advent of war on the horizon many more people will look for ways to alleviate their frustrations and nervous energy, inclusion and immersion solve issues that matter, especially in times like these. if i could build my own server i would increase world size remove poi and place the fort at the level 40 range with a slight malus on the current FS30 settings. There would be a huge advantage to collaboration efforts and a scrin faction is still very appealing is the player base not contributing enough resources to do a bit better? why do people even make games i forget? chadthurston667Views0likes12CommentsViews on new morale feature
Initial views I've received after a short time on the new PTE is that the new setting makes very little or no difference as the bases attacked by players are typically outside the range where the downing of morale of the forgotten bases is effective. At the start of this PTE the players I've discussed this with have been attacking bases 6-7 levels above their offense level. This setting maybe useful where there are no POI's on the world as it provides a boost that POI's typically would provide. Please add your own experience and comments to this thread.301Views4likes8CommentsChanged email address for main account and it was used for another account
Hey everyone, I am after ideas...I didn't realise you could not use the same email address for 2 different handles...I have changed my email address (as my old one no longer exists) on my main account and it is the same as the one on my other account... How do I retrieve the smaller account?Everytime I put in that email address it comes up with my main account... Hoping you can help...Ta brochSolved128Views0likes3CommentsSupply points rate change and strange message ?
So question, why at my previous rank was i earning more SP per hour ( 30/hr and 720/day ) now when i reached Major rank i am at 22.1 per hour and 531 per day. Also what is the message supply point bonus for low level players granted ? I was un aware of the penalty for ranking up. Please inform Thank you159Views0likes4CommentsPC: Red Alert 3 Game wont start with original Hardcopy Licence
The game doesent start, repair and reinstalling doesent help. Starting in Admin Mode seems to lunch a ancient login mask, where key validation fails due to "being offline". Probabbly a Licencing Problem any Ideas? Check screenshots Thx for help! Cheers Tom138Views0likes1CommentTrying to install C&C 1 from the the original CD, but I'm getting errors
I have a PC that I've NEVER put online, running Win XP Pro (32-bit version: 5.1.2600 SP3, build: 2600) with an AMD Athlon 64 3700+ Processor, nor will I ever put it on the internet. When trying to run INSTALL.EXE on the CD, I'm getting this message, "Unable to load SETUP.MIX file from CD-ROM disk. Press any key after inserting CD_ROM disc or press ESC to exit." Mind you, the CD is in the drive, which is how I was able to click on the INSTALL.EXE file. With Windows Explorer, I can clearly see the SETUP.MIX file. Why then am I not able to run the install?!?102Views0likes1Comment- 702Views1like6Comments
New Tiberian 72 World starts on April 30th, 2026
Greetings, Commanders, A new world is about to start soon! Tiberian 72 will open April 30th, 2026, at 4 p.m. UTC. The world has 15.000 slots. The Forgotten will attack you! But your forces won’t be affected by morale malus. Player levels will cap at 80. Ruleset: Uprising Prepare yourself and your alliance and be ready when the new world launches, to get the best chances to claim the top of the ranking and be the first to beat the fortress! See you on the battlefield, Commanders!626Views3likes0CommentsWCS 2025 is over: 1st, 2nd and 3rd Place
Attention, Commanders! The World Championship has ended! We are happy to announce the final winners of the WCS 2025! Just a month after the Fortress had been defeated by Schaffa 2025, it was brought down again by Ernie und Bert. A few weeks later, we can proudly announce that it was brought down yet again by GeForce! For being the third alliance to defeat the fortress, GeForce members received their reward of 50,000 CCTA Funds. All CCTA Funds have now been issued (the games from the EA-Catalogue for first place will follow). Remember to join the next World Championship Server if you want similar fame and rewards. We congratulate all winning alliances for achieving this extraordinary goal! You fought well, commanders! See you on the next battlefield!90Views1like0CommentsPTE Reset April 21st, 2026 + New Feature
Hello testers! We will reset PTE on Tuesday, April 21st between 6:00 a.m. UTC and 10:00 a.m. UTC. This means all progress will be deleted and everyone will start from scratch. The configuration will be changed to no Forgotten attacks and no morale malus. Instead, we will test a new feature called "morale boost". In short, it works opposite from what you are used to in terms of the morale mechanic. Your troops gain a boost when fighting against enemies slightly above your offense level. The boost ranges from up to 25% increase, for offenses up to 1 level above, down to 0% boost for an opponent 6 level above yours. These values are subject to change and we will use the PTE to finetune these values depending on your feedback on PTE over the coming days. We thank every tester for their time and effort committed. See you on the Battlefield, Testers!316Views0likes6Comments
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