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[Under Investigation] Command & Conquer: Rivals Crashing Issues
Hi everyone, We've seen some recent reports of crashes happening with Command & Conquer: Rivals. We wanted to let you know that we are aware of this, and we are currently working on getting it fixed as soon as we can. Thank you for bearing with us while we are working on getting these crashes sorted out.134Views4likes9CommentsC&C Rivals - Game is shutting down after the latest update 1.10.1
Hello - C&C Rivals needs your immediate attention. The game is shutting down when playing or watching replays. Tested in iOS and Android latest versions. Can you please provide a fix asap. [CM - Edited to remove mass tags]Solved925Views8likes42CommentsOffline play.
When I purchased the cnc games I was Not informed internet access was mandatory to play any of these games campaigns, skirmish requires no internet online or other features that don’t require online access. This is EA security measures stopping these old games working correctly but they can just blame uses pc and keep the money well those with no connection to internet no longer have access to games they paid for. Most of these cnc games do not require internet connection. Iv followed ever path to try get original cnc working with zero success. Tiberian war/firestorm doesn’t work. Ut add a patch and it does st& , generals/zero hour require online access to start. Should have kept all my cd versions at least then I could call them my games All these downloads are not uses games even if you paid full price EA APP own them and we pay for that.!!!8Views0likes0CommentsRivals - May 14 Update - issue persists
EA thank you for the update however the issues persists. Steps to reproduce: 2 players on Android Player 1 is using NOD and has tick tank on the deck Player 2 can be GDI or NOD and may or may not have tick tank on the deck Player 1 builds a tick tank. Result: Player 2 is disconnected What is different in this update compared to the previous, is that Player 1 is no longer disconnected from the game. EA_GroguetSolved24Views1like4CommentsC&C Rivals is shutting down Version 1.11.0 (15225)
Hi EA Cases active with EA HELP raised by different players. 209763544, 209763544, 209773884, 209773645 and more being logged. The update released on the 28th of April is causing iOS performance issues and causing Android to shutdown the app, during replays, at matchmaking and when certain units such as ticktank and some others at random are played. Requesting urgent support. Attached is an example of a game where the tank was built and the game shutdown on android. [Gamerdruid EDIT Removed tag to wrong development team ]Solved275Views9likes13CommentsNew Tiberian 68 World starts on May 29th, 2025
Attention, Commander! A new world is about to start soon! Tiberian 68 will open on May 29th, 2025, at 14:00 UTC. The world has 15.000 slots. Ruleset: Uprising. The Forgotten will attack you! But your forces will not be affected by any morale malus. Player levels will cap at 80. Prepare yourself and your alliance and be ready when the new world launches, to get the best chances to claim the top of the ranking and be the first to beat the fortress! See you on the battlefield, Commander!51Views2likes0CommentsCommand & Conquer the ultimate collection available for Playstation 5?
Dear Community/EA, Can I purchase the Command & Conquer ultimate collection in order to play it on the Playstation 5. Can someone rlse tell me how it works on the Playstation 5? Do I neef to install the steam app or does it work via the cloud if it works at all for consoles? Regards, J13KViews0likes6CommentsC&C 3: Tiberium Wars map "Tiber River Valley" crashes the game
I'm writing here because https://help.ea.com/en/help/faq/report-problems-with-games-or-ea-account/ said to write it on the forum. I hope it's the right place. I installed C&C 3: Tiberium Wars through steam. I'm using Windows 10. Trying to play a skirmish on the map "Tiber River Valley" crashes the game once it tries to start (after the load screen). Attaching a screenshot of the error.17Views0likes0CommentsNew World?
The worlds have been decided - EA, do us all a favour and start a NEW WORLD. The current worlds have been decided. Firestorm 27 will go to El Loco. Tib 67 is also about to shoot the second center with timer 5d. On Tib 66, it has already become clear who will take the center: Off in the shower or Casino since Muppets got destroyed this morning. Hardly anyone will invest much time etc. in these worlds. All this is just a formality. It's time you announced the next world: Malus or Firstorm idc! I'll save myself suggestions for the next world, as I assume you've already received enough ideas. But maybe it's time to bring something new and not always the same world. You already are balancing stuff maybe also balance GDI on Farming World! Its time to change stuff!! Top 30 Commanders are 4 GDIs and 26 NODs on Tib 66. Think about it. Thanks a lot.18Views0likes0CommentsC&C generals directx error
command and conquer generals and C & C generals zero hour, having difficulty running the game as its coming up with an error for Directx 8.1 required. I haven't got any issues running red alert 3 or other in the series. I have re downloaded latest directx but not having much luck. has anyone else had a similar experience? thanks for your time AndySolved55KViews0likes27Comments[Rivals] Balance Patch needed. VOICE your support, don't let this game die!.
Rivals needs a balance patch. It has been 2 years since the last major balance patch. This is a live service game that people invested large amounts of money in to enjoy. EA has a responsibility to ensure that people's investments are respected so that people have faith to spend more. There are many units that have been nerfed and made unplayable throughout the game's lifespan. Below is a proposal to make many units interesting again, most of the changes are targeted buffs that try to make units more useful and have defined roles, while stripping away problems that make them oppressive. A large issue is that many units are simply unaffordable. Many of these changes are designed to increase the speed of the game by making units cheaper and ultimately the game more enjoyable. Itemized list detailing purpose and scope of changes: (29 net buffs, 3 uncertain, 8 net nerfs) https://docs.google.com/document/d/e/2PACX-1vQerXHKfzi0O2eCaSa1BO22xWGpZ39zfEBoA_HCie5OOtDVC37lLr2IWGNZz-iVExvnjfXht-F7KBJN/pub Code changes required, easy to follow and implement (estimated time 30 minutes): https://docs.google.com/spreadsheets/d/e/2PACX-1vSTDm316HQzBKQFIEs7zwbh_nPrfQHRJE_KaFzh44bWFoeXEVksL3dl4bbt-dIeRRxIsU-_XptA_ZDM/pubhtml?gid=1281727041&single=true Rivals is a great game, however it has grown stale. It needs periodic updates to remain interesting. There needs to be a team that is willing to make changes every so often to ensure the game is appealing. There are many in the community who would do this for free, but even one more patch that makes units playable would be incredible. Even if you do not agree with some of the changes, please voice your support! so people continue to have things to look forward to and that this great game does not die.369Views9likes10CommentsThank You For The Recognition
Dear EA Communitty Team, I just wanted to take a moment to sincerely thank you for the Rising Newcomer badge and for acknowledging my feedback as a Top Contribution. It means a lot to be recognized for my engagement, and I truly appreciate the effort EA puts into fostering an active and supportive community. I'm excited to continue participating, sharing insights, and contributing in meaningful ways. Thanks again for the recognition-I look forward to being part of more great discussions and interactions within the community! Best regards, Jose17Views0likes1Comment- 112Views2likes3Comments
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