Recent Discussions
25.1 (PTE) Scripts issues LAB
Hi guys! Let's discuss here about scripts problems you are experiencing with Server Version 25.1 (now on PTE). I found an issue with TA_Shockr_Tools_Basescanner_Mailversion_reMod.user.js maybe due to a change to the menubar object. Already patched the script, it should work with version 2.9.2 (on both 24.1 and 25.1) Need testing. TA_Shockr_Tools_Basescanner_Mailversion_reMod 2.9.2 https://raw.githubusercontent.com/netquik/CnCTA-SoO-SCRIPT-PACK/Testing/TA_Shockr_Tools_Basescanner_Mailversion_reMod.user.js I also received one report about TA_BaseShare.user.js not working It is not possible to see inside the bases if they are out of range. Normally with baseshare other players that also have the script makes it possible to see inside the base. Need further investigation. Thanks54Views0likes0Commentsneed better notification before destructive operations
Relocation. You have to agree to the terms of relocation but you never actually notified in text to which sector you are going to relocate. This needs to be done with the confirmation checkbox or something to make sure the cat didn't run on the keyboard and caused the relocation to happen to another sector. I am sure relocating to wrong sector happens relatively a lot even to people which played the game for years. Kicking someone from the alliance. You get a message to confirm that you are about to kick a player, but not who do you kick. again the cat might have decided for you without your notice. Leaving an alliance. so you play two worlds and you want to leave an alliance on one of them, you have two windows open one on each world, you click to leave and oooooooooooops you were on the wrong window and left the wrong alliance. Again a notification on which alliance you are leaving will be great. All seem to me as easy textual changes which should not cost too much to implement.... Another option which might be better is an option to undo in a small time window, but that most likely will be harder to do. And while not exactly related, it is a non obvious **bleep** to send mail to new people after you composed a mail to others and decided not to send. Maybe "clear mail" option in the mail composing screen will help, as it is now if you started to write a mail to the alliance it is a **bleep** to remove people manually.16Views0likes0Comments- anthonywayne695 months agoNew Novice22Views0likes0Comments
Firestorm 25 Issue
There is an issue on FS 25 that means that jumping sectors places you at the edge of the world with a timer of 15 days! Hopefully you will see this report before jumping. It has been notified to the developers and will be investigated urgently in the morning.216Views2likes0CommentsBug Reporting – Guide
Hello Commanders, If you encounter a bug in the game, please report it in the Technical Issues, Tools & Scripts forum and fill in the following template. This helps us to take care of the issue and solve it as soon as possible. Account: <account that experienced the issue> World: <world name or id on which the bug was perceived> Date/Time: <date and time when the bug happened> Browser (Version)/ Operating System: <browser (including version if possible) and operating system used when the bug appeared> Describe the Bug/ what happened: <describe what you did to experience the error, what the error looked like< optional: Steps to reproduce the error: <step/actions to perform in order to recreate the bug> Additional Details: <any additional information which might be useful as well as screenshots, console outputs etc.> Thanks for your support! - Kalyn (Envision Entertainment)EE_kalyn11 months agoEnvision Team839Views1like0CommentsCnCTA SoO SCRIPT PACK - Browser Links - Updates
CnCTA S🤭 SCRIPT PACK Command and Conquer: Tiberium Alliances SinsofOmission SCRIPT PACK A script collection for Command and Conquer: Tiberium Alliances online game. All credits go to individual authors. Offered as a browser extension. All credits go to individual script authors. User Scripts help expert players to maximize gaming experience taking the best from the Game API. NEW STATISTICS FEATURE FOR SCRIPTS introduced with version 1.5.9 Please enable the function in Extension Options to help find out obsolete/useless scripts STATISTICS HOMEPAGE : CNCTA.TWEAKNESS.NET Opera - Version 1.6.4 ✅ https://addons.opera.com/it/extensions/details/cncta-soo-script-pack/ Firefox - Version 1.6.4 ✅ https://addons.mozilla.org/it/firefox/addon/cncta-soo-script-pack/ Google Chrome - Version 1.6.4 ✅ https://chrome.google.com/webstore/detail/cncta-soo-script-pack/mhohhaneodmbojhibocihibkiiafigkl Microsoft Edge - Version 1.6.4 ✅ https://microsoftedge.microsoft.com/addons/detail/cncta-soo-script-pack/nmkmhjeigaeiockhcaojiknafkloemefnefrontheone2 years agoSeasoned Ace959Views3likes0CommentsName not available error
This is usually caused by trying to log into an old world after your account has been removed for inactivity. Unfortunately there is no work around. These older worlds are often closed to new players so resetarting isn't possible either. It varies how long your inactivity has been before you're marked as inactive, but it seems to be around the 2 year mark when you're unable to log in to a pre-existing world (one where you've been active in the past). You may appear to be able to select a sector play on the world, but the error message will appear in a pop-up box.615Views3likes0CommentsLoosing credits and research points
Product: The EA app Platform:PC Error Report ID (learn how to create an Error Report ID in the sticky post) Credits On tiberium Alliances Which client functionality are you experiencing this bug with? Player Profile When did this happen? (dd.mm.yy hh:mm) during this last night Summarize your bug Lost credits during the night and during this day. How often does the bug occur? Rarely (0% - 9%) Steps: How can we find the bug ourselves? Seing the credits and research points What happens when the bug occurs? i loose credits and research points What do you expect to see? The values that i lost. Tiberium Alliances yesterday around 11PM i had on World Firestorm 20 almost enough money to create another base, around 14G credits. Today i have less than 10g credits and i didn´t make any exchange because i closed the game. I lost also Research points but i dont remember how much i had last night. At 5 pm, last time i played the credits value was a litle over 9g, and just a few minutes ago i entered again and for my surprise the have a little bit below 9g. This is too much because i was near to build another base and i am constantly loosing credits and research points. I made a print screen a few seconds ago and i will see tomorrow. Can you help me?696Views0likes0CommentsCredits gone
Good morning yesterday around 11PM i had on World Firestorm 20 almost enough money to create another base, around 14G credits. Today i have less than 10g credits and i didn´t make any exchange because i closed the game. I lost also Research points but i dont remember how much i had last night. Can you help me?16Views1like0CommentsRequest: CnCTAOpt links for all alliance bases
Can someone help with a new script/tool to create a list (a box or a txt/csv file or something) of CnCTAOpt links of all alliance bases and the player names ? A userscript or a browser-console script would be perfect... This would serve as source for a quick alliance overview for endgame purposes... a spreadsheet updated easily. I previously used a proxy. I imported poi, bases and players csv files from http://ccta-stats.com/. Eliminating any proxy would be ideal since any proxy might get outdated.ffi822 years agoNew Scout20Views0likes0CommentsFirestorm 21: 4x malus on 200% max bonus???
are you joking me @EE_kalyn Do your job and sort this problem out , its not even playable. Pay attention to your servers and what the rulesets are. I suggest everyone calls a strike and not even complete this server if nothing is done. They already screwed firestorm 20 and now they have a new dev and that one not gonna pay any attention either. SORT IT OUT. I want an official reply from the devs and not gamerdruid.tokenting2 years agoNew Vanguard12Views1like0CommentsPurchase of medium supply pack with repair time that disappears into thin air
Hi there, I bought a medium supply package. When I loaded the 6 hour repair time from the supplies and resources tab it did not register although the required supplies points were available. I have to load it by opening my base, going to my army, go to repair time and then load it from the drop down menu and then only it registers. How can I be assisted to get the value for my purchase back cause I now seemingly "lost" it and it seems to be a bug that needs attention11Views1like0Comments