Recent Discussions
CENTER DRIVEN Chrome AND Firefox Script Pack
Greetings Warriors, I've updated the CD Chrome Script pack to be fully functionally with update 18.1. Additionally it is now available in Firefox. Chrome: https://chrome.google.com/webstore/detail/center-driven-cnc-ta-scri/glicbealjcpdfcnkjeeememcglfoafbo Firefox: https://addons.mozilla.org/en-US/firefox/addon/center-driven/ Please post here if you experience any problems with the script pack. Blessings, Daast12KViews1like66CommentsCnCTA SoO SCRIPT PACK - Browser Links - Updates
CnCTA SoO SCRIPT PACK Command and Conquer: Tiberium Alliances SinsofOmission SCRIPT PACK A script collection for Command and Conquer: Tiberium Alliances online game. All credits go to individual authors. Offered as a browser extension. All credits go to individual script authors. User Scripts help expert players to maximize gaming experience taking the best from the Game API. NEW STATISTICS FEATURE FOR SCRIPTS introduced with version 1.5.9 Please enable the function in Extension Options to help find out obsolete/useless scripts STATISTICS HOMEPAGE : CNCTA.TWEAKNESS.NET Opera - Version 1.6.4 ✅ https://addons.opera.com/it/extensions/details/cncta-soo-script-pack/ Firefox - Version 1.6.4 ✅ https://addons.mozilla.org/it/firefox/addon/cncta-soo-script-pack/ Google Chrome - Version 1.6.4 ✅ https://chrome.google.com/webstore/detail/cncta-soo-script-pack/mhohhaneodmbojhibocihibkiiafigkl Microsoft Edge - Version 1.6.4 ✅ https://microsoftedge.microsoft.com/addons/detail/cncta-soo-script-pack/nmkmhjeigaeiockhcaojiknafkloemef NOTE: ⛔ VERSION SENT TO REVIEW (IT COULD TAKE SOME DAYS FOR THE UPDATE AVAILABILITY) Changelog Version: Version 1.6.4 >Manifest V3 Migration (for Chromium based browsers) >Some GUI upgrades >Update TA_Wavy 0.6.2 >Update TA_CityMoveInfoExtend 22.11.22 >Update TA_CD_PvP_Quick_Map 1.5.4 >Update TA_Autopilot 1.2.7 >Update TA_Warchief_Upgrade_Base_Defense_Army 22.10.08 >Update TA_xTrim_Base_Overlay_DR_4_3 1.16 >Update TA_MaelstromTools_Dev_Mod_MCV 0.1.5.5 >Update TA_Count_Forgotten_Bases_Range 1.1.5 >Update TA_infernal_wrapper 1.52 >Update TA_Formation_Saver 2.3.3 >Update TA_TheMovement 1.0.8 >Update TA_Tiberium_Alliances_Battle_Simulator_V2 22.12.23 >Update TA_TACS 3.80 >Update TA_Info_Sticker 1.15 >Update TA_Info_Sticker_SUPERCOMPACT 1.15 >Update TA_Report_Stats 0.5.6 Version 1.6.3 >Update TA_infernal_wrapper 1.51 >Update TA_leoStats 2022.09.24 >Update jquery-ui For problems/feedback please use the CnCTA SoO SCRIPT PACK testing dedicated thread NEXT VERSIONS In the next version of CnCTA SoO SCRIPT PACK (maybe 1.64) i will work on these updates: - Migration to manifest V3 for browser extension so it can live after January 2023 deadline for V2 - More obsolete scripts removal - Updating all scripts that use PHE with correct new function introduced in 22.3 (so we can delete the globalizing hotfix in wrapper code)8.4KViews1like91CommentsScripts updated for 19.3
Hi! Our friend @AlkalyneD4 has fixed some scripts for 19.3 version of our game that run inside Tampermonkey. Thank you for your hard work! Wrapper https://github.com/SebHeuze/CnC_TA/raw/master/API_wrapper.user.js Maelstrom ADDON BaseScanner https://github.com/SebHeuze/CnC_TA/raw/master/Maelstrom_ADDON_Basescanner_41CP_Mod.user.js Note: BaseScanner includes spanish translation now. The Movement https://github.com/SebHeuze/CnC_TA/raw/master/TheMovement.user.js Tiberium Alliances AutoRepair https://github.com/SebHeuze/CnC_TA/raw/master/TA_Autorepair.user.js @leo7044 updated (with spanish tanslations): WarChiefs Tiberium Alliances Upgrade Base Defense Army https://github.com/leo7044/CnC_TA/blob/master/WarChiefs-Tiberium_Alliances_Upgrade_Base_Defense_Army.user.js @BambiByte reports that Crucial Pack works fine: https://github.com/Debitosphere/CNC.TA.Crucial.Scripts If you find any other updates, links are wellcome. Important: Old versions of these scripts must be deactivated, whether they are installed manually or as part of a script package (like Crucial Pack, CnCTA SoO SCRIPT PACK or CENTER DRIVEN Pack) Note: Some scripts still work with version 19.3, so they have not needed updating/fixing and have not been included in this thread.nefrontheone6 years agoNew Rookie4.9KViews1like97CommentsWorking scripts 17.4
Some scripts don't work - these are considered important ones, by some, that do work, use them at your own risk. Here we have got a list of scripts useful for better improvements: General scripts can be found here: http://cncscripts.com/ - Tunnel Script: https://greasyfork.org/es/scripts/1900-tiberium-alliances-tunnel-info - WarChiefs - Tiberium Alliances Upgrade Base/Defense/Army: https://greasyfork.org/es/scripts/19846-warchiefs-tiberium-alliances-upgrade-base-defense-army - Tiberium Alliances Wavy: https://greasyfork.org/es/scripts/18247-tiberium-alliances-wavy4.6KViews1like24CommentsTamper Monkey no script running
Hi, just a problem with tampermonkey, when i click on it (chrome) it say "activated" and "no script executed", while in the dashboard the script is "active" but in game, it does not work. The script is Hardliner Feindinfo Tool ^^ (Show Offense and Defense Level of Enemies & Friends.) Thank you ;)4.2KViews1like5CommentsCnCScripts.com scripts (Compatibility fixes for "17.4 update")
From what I can see the latest update to the game included a migration to a newer version of qooxdoo. (the JavaScript framework used by the game) Unfortunately some scripts have been broken as the newer version of qooxdoo is not compatible with the old ways of doing certain things. Scripts known to be affected: (Updates available @ http://cncscripts.com/) TACS Maelstrom Tools Maelstrom ADDON Basescanner Tunnel Info New Resource Trade Window - (Fix thanks to Debitosphere and leo7044) Supplies Mod - (Fix thanks to Debitosphere and leo7044) Please note that the updates I have posted on http://cncscripts.com/ are just quick fixes to get them functioning again. There are some layout/UI issues that still need to be looked at.KRS_LAN8 years agoNew Spectator3.6KViews1like25CommentsTiberium Alliances Battle Simulator V2 (TABS) - Testing - Modding - Fixing
Tiberium Alliances Battle Simulator V2 (TABS) - Testing - Modding - Fixing This is the reference thread dedicated to improving Tiberium Alliances Battle Simulator V2 (TABS) Script. Follows the discussion, hard work and deep testing done at https://forums.ea.com/en/commandandconquer/discussion/252948/19-5-new-attack-buttons#latest Improving the script started aiming at resolving a problem introduced in 19.5 server update that adds a new bar in AttackSetup area causing difficulty to see the first line of Defense when attacking. Most recent test version is available at CnCTA-SoO-SCRIPT-PACK Repo on GitHub https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/blob/Testing/TA_Tiberium_Alliances_Battle_Simulator_V2.user.js Last version -> 22.05.12 Changelog since 18.07.12 (or such) - Jobs done so far: PlayArea(MainOverlay) positioning to unhide First Line Defense Changed and fixed side bars for better view New code for detecting Desktop Resize and improve View MovebleBox for units managing now Save its position Other minor GUI fixes Removed TABS function for ShiftTopAttackBarButtons and modified native 19.5 similar bar Fixed Top bar button Shift Units not always aligned - rewrite and used native structure Enabled MovebleBox FREE outside PlayArea Enabled Standard units function selection for Trasported/Tranportation Units Added SkipVictoryWindow Option 20.1 Patch Ready 20.2 Patch Ready Some Sim Presets Fixes+ Fix for Sim View with Autorepair Fix open/close stats for replays Back Button fix also for replays Skip Button removed Patch for 22.2 NOEVIL for all code New Fixes for simulation + ReplayBar + Date hidden New SkipSimulation Function TODO: - Any help, suggestion and feedback is much appreciate. Bugs and testing better come with screenshots or debug console errors. IMPORTANT: Clear or Disable browser cache before testing and in case of problems/errors. @iguanaworld @nefrontheoneo0netquik0o5 years agoNew Rookie3.2KViews1like134Comments22.3 Patch and Scripts disruption - WORKING LAB
Hi all. As some of you may have noticed on PTE there is 22.3 server code. I can't find the announcement for this patch but i can see that code has changed (mainly recompiled styled code). This is good but will cause (as you can see) quite 80% of scripts codes to fail cause they rely on regex matches on code strings. I'm opening this "crisis management", "emergency response" thread for 22.3 and scripts disruption. You will find here all scripts failing and possibly the fix version. I will populate the list progressively but I can already say the most scripts will need a fix. - Tiberium Alliances Battle Simulator V2 ✅ ---- @version 22.07.20 ---- https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/raw/Testing/TA_Tiberium_Alliances_Battle_Simulator_V2.user.js - TACS (Tiberium Alliances Combat Simulator) ✅ ---- @version 3.79 ---- https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/raw/Testing/TA_TACS.user.js - MovableMenuOverlay ✅ ---- @version 1.0.9 ---- https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/raw/Testing/TA_MovableMenuOverlay.user.js - infernal wrapper ✅ ---- @version 1.48 ---- https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/raw/Testing/TA_infernal_wrapper.user.js - Tiberium Alliances The Movement ✅ ---- @version 1.0.7 ---- https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/raw/Testing/TA_TheMovement.user.js - C&C Tiberium Alliances POIs Analyser ✅ ---- @version 2.0.9 ---- https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/raw/Testing/TA_POIs_Analyser.user.js - Tiberium Alliances Wavy ✅ ---- @version 0.5.8 ---- https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/raw/Testing/TA_Wavy.user.js - TA Autorepair ✅ ---- @version 1.0.4 ---- https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/raw/Testing/TA_Auto_Repair.user.js - Tiberium Alliances Zoom ✅ ---- @version 1.0.5 ---- https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/raw/Testing/TA_Zoom.user.js - Tiberium Alliances Info Sticker✅ ---- @version 1.14 ---- https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/raw/Testing/TA_Info_Sticker.user.js - Tiberium Alliances Info Sticker (SUPERCompact)✅ ---- @version 1.14 ---- https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/raw/Testing/TA_Info_Sticker_SUPERCOMPACT.user.js - Maelstrom ADDON City Online Status Colorer for SC✅ ---- @version 0.7.5 ---- https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/raw/Testing/TA_ADDON_City_Online_Status_Colorer_SC.user.js - Base Share✅ ---- @version 22.07.22 ---- https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/raw/Testing/TA_BaseShare.js - CityMoveInfoExtend✅ ---- @version 22.07.24 ---- https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/raw/Testing/TA_CityMoveInfoExtend.user.js - C&C:TA Count Forgotten Bases in Range✅ ---- @version 1.1.4 ---- https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/raw/Testing/TA_Count_Forgotten_Bases_Range.user.js - Tiberium Alliances Real POI Bonus✅ ---- Not failing but i updated regex ---- @version 1.0.4 ---- https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/raw/Testing/TA_Real_POI_Bonus.user.js - Tiberium Alliances Report Stats✅ ---- @version 0.5.5 ---- https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/raw/Testing/TA_Report_Stats.user.js ⛔ IMPORTANT ⛔ - All fixed codes should work on both 22.2 and 22.3 PTE - QUITE ALL NES CODES REQUIRES LAST VERSION OF INFERNAL WRAPPER TO WORK ON 22.3 👁🗨 NOTES 👁🗨 Next version of script pack extension will include other bug fixes not 22.3 related for: - CnC: MHTools Tiberium Alliances Available Loot Summary + Info - Maelstrom ADDON Basescanner AIO - MaelstromTools Dev (Modv1.7 for MCV) @iguanaworld @nefrontheone @gamerdruido0netquik0o3 years agoNew Rookie3.1KViews1like138Comments- redmatch15 years agoRising Newcomer2.9KViews0likes58Comments
New LAYOUT Basescanner - working on 19.3 from Leo
In the German forum LEO wrote in German after a detailed test phase on the WCS and on other worlds, a new BasenScanner officially sees the world. Link : https://leostats.000webhostapp.com/BaseScanner/ operation : Script Install ( https://leostats.000webhostapp.com/BaseScanner/js/BaseScanner.min.user.js ), play restarts and in the upper right corner Press "Start BaseScanner ...". Evaluation : https://leostats.000webhostapp.com/BaseScanner/ open, if necessary use filter and click on the sort criterion (Tiberium, crystal, ...). The evaluation only works with a logged in leoStats account. genesis: No base scanner met my requirements, so I programmed my own. Support : Bugfixes, help with logging in and general use - functional extensions only if I feel like it ^ ^ Greeting Leo I've not tried it yet. Translation from German by Google Translate.2.3KViews1like15CommentsServer issues on 9th to11th of September 2019 Don't POST HERE for 14-April-2020
After the latest problems, following the August maintenance/new server debacle, are you ever going to make sure things work properly before implementing them? Waiting for cncapp01/02/03/04 is taking longer and longer, if it works at all. Either sort out your shit or return all the money people have paid for the game.1.7KViews1like159CommentsError accessing game
After authentication "Error 500": http://prntscr.com/l9f64i or alternatively this: http://prntscr.com/l9fge5 When changing between worlds (https://www.tiberiumalliances.com/game/world) "Error 405": http://prntscr.com/l9fa10iguanaworld6 years agoRising Newcomer1.7KViews0likes6CommentsCNCTA SOO LAB - BUGS|ERRORS REPORTING
CNCTA SOO LAB - BUGS|ERRORS REPORTING Hi All! I want to create a new topic dedicated to BUGS/ERRORS reporting for scripts. Especially useful to report problems after server updates. Please report any problem and errors you spot using userscripts, better with a screenshot explaining the issue. I will try to find a a solution and fix the not working scripts. Thanks.o0netquik0o4 years agoNew Rookie1.7KViews1like53Comments