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saçmalık bunu düzeltmenizi oyunu oynamayı istiyorum bana yardım edin
Cihaz desteklenmiyor sorununu kaldirin benim emeğim param vaktim çöp değildiBen oynadiğim oyunu yeni yıl dönümü güncellemesi geldiğinden beri oyniyamiyorum Google Play'den kalkmış cihaz desteklemiyor diyor yıllardan beri oynuyorum o kadar zaman emek para harcadım yaptığınız saçmalık bunu düzeltmenizi oyunu oynamayı istiyorum2Views0likes0CommentsStarpass
Hello, I am having an issue with FC Mobile 27. The Star Pass option is completely missing from my store. I normally purchase the Star Pass every month, but this time there is no option to purchase it at all. I have checked the store several times and restarted the game, but the Star Pass is still not showing. Please check if this is a bug affecting my account. I have attached a screenshot showing the issue. Thank you.2Views0likes0Comments- 8Views0likes0Comments
Update broke the game — time for half-measures is over
It seems like a lot of us are frustrated to tears at this point with the recent update and are seriously asking the question: Is this even worth it anymore? Straight out of the gate, the fatigue fiasco was the most glaring flaw in the update, but, unfortunately, it is not the most fundamental. The thing I notice (and it’s most glaring in H2H) is how broken player positioning and player movement logic is. In a word, it’s abysmal. And when you combine it with the fact that passing seems to be far less accurate than before, it makes it next to impossible to have an enjoyable game. The fact that EA chose to “fix” the fatigue issue by dropping defensive lines has only exacerbated matters. Player positioning is now so all over the map that it makes it next to impossible to maintain any continuity of play. There are numerous other issues with the update (e.g., the gauntlet event is a not-so-thinly veiled attempt to leverage more user spending by imposing a new cost on player—>shard trade-ins), but it’s the damage done to basic playability that leaves me so frustrated that I don’t even want to launch my next match. One assumes this all stems from the introduction of “game plans,” and while I think this is a feature we’d all embrace if it was done right, it’s pretty clear at this point that it’s NOT WORKING. There is currently no net upside and only downside to the update changes. So, why must EA plow forward with a build that is so obviously flawed? Shouldn’t the first rule of any update be “do no harm?” At this point, I just want the old version back. It had its flaws, but it was far superior in terms of playability to this hot mess we’re living with now. I would gladly give up “game plans” just to have my players take up reasonable positions on the pitch and stop making boneheaded movements. I’m all for EA continuing to work out the kinks of “game plans,” but my time is too valuable (and the current FCM version is too frustrating) to be used as a Guinea pig. This isn't something where I’m willing to spend months in misery awaiting a fix. This is a situation where my patience is limited to days (at most, a couple of weeks) before I will just stop logging on because the game is way more frustrating than fun.56Views1like5Comments[Feedback thread] - Game Plans
Hi everyone, Now that Game Plans are available in the game, we’d love to hear what you think. Game Plans let you switch formations and Mentalities during a match, with options ranging from Ultra Attacking to Ultra Defending. Please use this thread to share your feedback. How useful are Game Plans during matches? Do the different Mentalities feel noticeable, and are there any areas you think could be improved? You can also check out the Game Plans Deep Dive for more information. Thanks, and see you on the pitch!173Views2likes9CommentsFc mobile please hear my voice
I have been playing FC Mobile for over three to four years now, and I genuinely love football, which is why it is so frustrating to see the state of the game in the more recent updates. The biggest problem for me is Head-to-Head gameplay. My team can play absolutely amazing in one or two matches, and then suddenly in the next match it feels like my players have never played football before. Their positioning becomes terrible, defending becomes inconsistent, passing feels completely different, players don't make the runs they normally make, and clear chances turn into ridiculous misses. Then my opponent gets one counterattack and scores. I understand that not every match should be easy, and a lower-OVR team should absolutely be capable of competing, but there is a huge difference between making matches competitive and making a much higher-OVR team suddenly feel completely useless. I've played this game for years, so I can clearly notice the difference between how my players used to perform and how they perform now. The inconsistency in gameplay has become extremely frustrating. Please seriously look at Head-to-Head gameplay, player responsiveness, positioning, defending, passing, shooting and how much these things can change from one match to another. The second major problem is the packing system. I understand that getting top players is supposed to be difficult. That's fine. But as a free-to-play player, saving resources takes a long time. I have spent almost 40 tokens on player packs, and the best player I have received from all of those packs has been 117 OVR. Imagine saving resources for that long as a free-to-play player only to repeatedly receive rewards that feel completely unrewarding. This is extremely demotivating for free-to-play players. People save for weeks or months because they want to improve their team, and when they finally spend their resources, getting almost nothing valuable can make them feel like there is no point continuing. Eventually, players can simply lose motivation and leave the game. The pack system also needs much more transparency. From a player's perspective, the results can feel extremely unfair and, at times, rigged. If the odds are genuinely random, then EA should be transparent about the probabilities and make the system feel fair and trustworthy. Players should not feel like the game is designed primarily to push them toward spending money. That brings me to my biggest criticism: EA needs to listen to the community more. It often feels like monetization is being prioritized over the actual experience of the people who play the game every day. Free-to-play players are also part of this community. They spend their time, build their teams, participate in events and keep the game active. They deserve to feel rewarded for that time. I'm not saying every player should receive the best cards easily. I'm asking for a system where effort feels meaningful and where gameplay feels consistent and competitive. I genuinely love football, and I genuinely love what FC Mobile could be. That's why this criticism is coming from frustration rather than simply wanting to hate on the game. I've played for years, and I know how the game has felt before compared with how it feels now. Please listen to the community. Please investigate the gameplay inconsistencies. Please improve Head-to-Head. Please make the pack system feel more rewarding and transparent, especially for free-to-play players. There are clearly many players who care about this game. Don't wait until those players stop caring.12Views0likes0CommentsI would like to know how long it takes for EA to ban a cheater i just reported?
Since EA is never transparent on this issue. I would like to know does EA ever ban cheaters? It is very easy to detect who are manipulating the server during a match by checking server data. You just need a good data analist to detect cheaters. Since AI can perform this job now. why EA is not using AI to detect cheaters? Has EA ever banned cheaters in game? what is EA's plan to stop cheaters? Please be more transparant with players. Please communicate with the community and letting us know you have already noticed cheating problems65Views0likes4CommentsUCl Mode standalone tournament pls this autmn
Pls Plc dear Ea Sport fc mobile put ucl standalone tournament mod this autmn I want to play so much I love this mod why you cant add this season right now becuase give so much fun when I lift trophy on my mobile pls have mercy put this if you cant to be started by league phase let mode be this october started with knockout phase pls pls pls I beg you lisent to me?7Views0likes0CommentsDifficulty of Top Duos final match
It is completely unfair. Not only does the bot get a team cranked to the max, the players only get a 100 OVR team with two 121 OVR players that doesn't even have any playstyles. Besides that, the bot starts with a whole two goals advantage, and we only have the second half to catch up. And then, the reward from completing the chapter isn't even decent, since it's just a 117OVR 'Top' Duos players that doesn't even have any playstyles, and is already outdated compared to today's standards.Solved128Views1like17CommentsProblems in Fc mobile 27
Many live players have not yet received their weekly league gems. Passes have become so poor and inaccurate. Rebounds have become something we can’t overlook anymore. It’s serious and you tend to confer goals you are not suppose to. Ref decisions are poor. You get a bad tackle and nothing is given. Players can’t control ball now. Very bad ball control Lastly, the tendency of money you have to spend to get good players is too much. All good cards are in box and not everyone can purchase. The game is too much money oriented . Tricksters are all in box and that’s very bad25Views0likes1Comment- 7Views0likes0Comments
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