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Serpent Sting Is Outdated — You Can’t Even See It While Running
Please Give Serpent Sting the Rework It Deserves I genuinely think Serpent Sting is one of the coolest-looking universal heirlooms in Apex, however, you can not even see it in game while running, which is exactly why it feels so disappointing that the animations don't fully live up to the design. This isn't a post saying the heirloom itself is bad. Quite the opposite — the design is amazing. It has a lot of personality and potential, but the actual animations make it feel much less special than it could be. The biggest problem: you can't properly see it while running The running animation needs to be looked at. When you're actually playing normally and running around, a lot of the heirloom isn't properly visible. That's a huge problem for something whose entire purpose is to be a premium cosmetic that you get to look at while playing. And when you press inspect while running, it does the spin animation, but this doesn't really solve the problem. The spin is: Too fast Not smooth enough Not positioned well enough to see the whole heirloom Over before you can properly appreciate what you're looking at It feels like the animation is rushing through the showcase rather than actually showing off the heirloom. I'd love to see the running inspect completely reworked so that the animation feels more deliberate and forceful. The heirloom should come properly into view, have a smooth and satisfying spin, and actually give you a clear look at the entire design before returning to the running position. Make the animation feel like it's showing off the heirloom instead of hiding it. Serpent Sting feels outdated compared with newer universal heirlooms This is another major reason I think it deserves an upgrade. Serpent Sting was one of the earlier universal heirlooms, and since then the standard for universal cosmetics has moved forward considerably. Newer releases have much more going on: multiple colour options, additional effects, unique animations and extra little interactions that make them feel like a complete package rather than simply an item you're holding. That's what Serpent Sting is missing. It's not that the base design needs replacing. The base design is the best part. It just needs more personality around it. Give it more colourways Serpent Sting would be perfect for additional colourways. Other newer universal cosmetics have shown how much extra value colour variants can add, so I'd love to see Serpent Sting receive the same treatment. Different colourways could completely change the feel of the heirloom while keeping the original design available. Some possible directions: Black / red Black / purple Silver / blue White / silver Galaxy A darker venom-inspired colourway Even better would be colourways that come with their own small visual effects or animation differences. The blade mechanism has so much potential One of my favourite details is the opening/closing mechanism at the end of the blade. It's a really cool design detail, but it feels underused. The fact that it can open and close is exactly the sort of thing that could make Serpent Sting feel alive and unique. I'd love to see a new inspect or rare animation that actually focuses on that mechanism. For example, an animation where the character deliberately manipulates the mechanism, lets it open and close, examines it, and then snaps it back into place would give the heirloom so much more personality. There are loads of possibilities here without needing to change the actual design. We've seen heirlooms receive animation upgrades before Respawn has already shown that older heirlooms can receive additional attention and improved animation packages. That's why I don't think it's unreasonable to ask for Serpent Sting to receive the same treatment. It's one of the older universal heirlooms, and it has one of the strongest designs, but it doesn't feel like its animations make full use of that potential. This isn't about changing Serpent Sting — it's about finishing it I really want to emphasise this: I don't want the design changed. I don't want Serpent Sting replaced. I don't think it's ugly. I don't think the concept failed. I actually think the opposite. It's my favourite universal heirloom because of the design. That's why I want Respawn to give it the animation and customisation treatment it deserves. The potential is already there. The blade mechanism is there. The design is there. The universal format is there. It just needs more personality. Please let the community help If Respawn is willing to revisit Serpent Sting, I'd genuinely be happy with them taking the community's ideas and deciding what works best. Whether that's: A completely new running inspect A smoother and more powerful running spin Better positioning so the entire heirloom is visible New inspect animations An animation focusing on the opening/closing blade mechanism More colourways New visual effects Rare animations Additional interactions Do whatever you think works — just give it some more love. There is already plenty of discussion from Apex players about heirloom animations and the importance of being able to properly enjoy these cosmetics. Even older community discussions specifically called out clunky inspect-while-running animations as something players wanted improved. Serpent Sting also has plenty of room for more elaborate animation work. Current showcases document its existing inspect, draw and melee animations, so an update could build on what is already there rather than starting from scratch. Please don't let one of the best-looking universal heirlooms be held back by its animations. Serpent Sting deserves an upgrade. The design is already there. Now give it the personality to match.8Views0likes0CommentsApex Legends crashes midway when launched with a specific Steam account.
When running Apex Legends with a specific account, it terminates midway without even an error code. I first discovered this on August 10, 2026 at 10:30, and I am a desktop user. I am writing to ask for your help because I have already tried various methods such as checking file integrity, restarting the device, reinstalling, and clearing the download cache, but nothing has worked.4Views0likes0Commentspas d equilibrage dans les equipe!!!!!!!
jouer en ranked en solo c est ce taper tous les nuls de la game avec moi des mates a 80 ou 153 et toutes les games c est pareil jamais un mec meilleur que moi que des nuls.......c est quoi cet equilibrage ?????oneballe2 days agoNew Traveler2Views0likes0Commentspas d equilibrage dans les equipe!!!!!!!
jouer en ranked en solo c est ce taper tous les nuls de la game avec moi des mates a 80 ou 153 et toutes les games c est pareil jamais un mec meilleur que moi que des nuls.......c est quoi cet equilibrage de **bleep**?????oneballe2 days agoNew Traveler4Views0likes0Commentspas d equilibrage dans les equipes en solo
l equilibrage des equipe en solo c est du n importe quoi les mates sont totalement nul a **bleep** par contre en face j ai des teams de master.....franchement c est du n importe quoi quel pitié ce jeu 1000 de degat mate a 80 merci ea et votre jeu de **bleep**oneballe2 days agoNew Traveler2Views0likes0CommentsSeason 30 Bugg
Does anyone else get a bug mid game? I cannot do anything when I get this bug. I can't heal , run fast, pull my gun out , shoot, & ult. I cannot do nothing but walk slow and drop things .??? SINCERELY A PLAYER SINCE SEASON 0. THANK YOUPAPASMURFF10173 days agoSeasoned Newcomer27Views0likes0CommentsI want the significantly reduced weapon options to be brought back.
They nerfed Energy Ammo so much that it became unusable, and the R-99 was also nerfed, which has significantly reduced the number of viable weapon choices.If the goal of this update was to increase the variety of weapon choices, then instead of nerfing the R-99 and Energy Ammo, I would have preferred them to buff other close-range weapons or assault rifles so that players could have more strategic ways to fight.Ultimately, the current weapon meta has just resulted in fewer close-range weapon options, with weapons like the Prowler SMG dominating the game.Furthermore, the reduced amount of naturally spawned loot has made early-game fights less interesting and less enjoyable.I preferred the Season 29 meta.I don't really understand what this update is trying to change.Rongpoteto245 days agoSeasoned Novice27Views0likes0CommentsWorlds Edge
I love the christmasy look you added to Worlds Edge... but it doesn't work. The map really needs to be lit up with daylight, not twilight. And E-district needs night time ambience. the textures don't work in day light as they look washed out. Oh, and I almost forgot... Axle needs to go...MrGreenWithAGun6 days agoSeasoned Ace12Views1like0CommentsBloodhound Ult needs buff
shouldn't deactive because of ring should be usable outside of ring enhance the 'trails' - barely noticeable at all, practically useless maybe Bloodhound should maintain the black and white (or lowered saturation) of background with highlighted enemies damage should not remove cloak, it should just cause momentary glitchy flash reveal Other than that still experiencing the usual nonsense that shooting an enemy point black when cloaked they'll then turn around and kill you first with instant death shooting.9Views0likes0CommentsLegend Bans
I request that legend bans not be introduced to ranked matches. The legend ban system would not only reduce play efficiency per match but also increase device load. Even if this is something you desperately want to implement, now is simply not the time. Please choose the right timing, especially given that publisher resources are being diverted to other areas like AI, and maintaining 200,000 concurrent Steam players has become difficult since Season 29. Apex is a free-to-play game and a Battle Royale title that requires 60 players per match, meaning it relies heavily on player population in a way other games do not. Instead of adding new features, I ask that the developers focus their efforts on core improvements such as balance adjustments and matchmaking accuracy.Daraaaan6 days agoSeasoned Veteran24Views0likes0CommentsAccount data lost
I'verecently back to the game and when I logged in to the game yesterday my account was set to lv1. At first I thought that I logged in to the wrong account, but I found that I still have the skins that were equipped (other skins are lost) and some of the characters still have their badges on. My friend told me same thing happened a lot in 2024.4, can I still get my data back?shenyue96 days agoNewcomer5Views0likes0CommentsRankeds!
I need to understand why I get no points when I kill between 2-5 players in any lobby I'm in? Any rank too? But I see one guy with 1 kill a gets like 100 points. Wtf???? I know ppl use boosted account but for the love of God what are you devs doing????diogomira187 days agoRising Rookie9Views0likes0CommentsWeapon Mastery Challenges (Kraber)
In order to master a weapon, you must complete 5 challenges and reach Level 100 for that particular weapon. Shotguns, SMGs, Assault Riffles, Marksman, Snipers, LMGs, and Pistols all resemble close to the same amount of kills needed to complete each weapons challenges. However, because the Kraber is a care package weapon that doesn't show up until later in the game (and not always a guarantee it will show up), the kill amount is halved compared to the other snipers. Furthermore, after the removal of mythic bins, the odds of finding a Kraber are now even less than before. For the last 2 seasons, I've made it a priority to pickup the Kraber in every match (Ranked, Wildcard, Mixtape, & Bot Mode), and I've only leveled up the Kraber maybe 10 levels. Please, lower the Kraber to level 50 for completion. Even in BOT Mode, where you can rack up the most XP for the Kraber, 5 or 6 kills barely gets you near 1000 XP. Each weapon level is 5000 XP in order to upgrade. The fact that mythic bin was removed from the game, and care packages not being a Kraber guarantee, makes this Kraber level 100 task near impossible.8Views1like0Comments- Fr3n419 days agoSeasoned Newcomer12Views0likes0Comments
Please Bring Back Arenas!
My absolute favorite mode in Apex Legends was Arenas BY FAR. Same with all of my friends. That's the mode that got my dad into FPS games in the first place. He's played so much Apex he is now over double my level and already has 2 Heirlooms. Along with my Uncle and Cousin, it was our favorite mode. It was great in May of 2025 when they brought it back for as an LTM in rotation, but then they removed it again. I believe that was a mistake. Now, I don't want to talk down about any of the other modes, but I can't seem to understand why they would keep Control as one of the LTMs and not Arenas. No one I know plays Control, and it seems that no one else plays it either. Queue times for Control are long and once it swaps to Gun Game or TDM, queue times return to normal. Let's keep Arena's as a permanent LTM along with Control so everyone is happy.ChinoVZN9 days agoRising Newcomer7Views1like0CommentsPlease Consider Reworking the Metallic Banshee Universal Heirloom
Dear Respawn Entertainment Team, I recently received the Metallic Banshee from the latest randomized Universal Heirloom event. This was the first time I had ever spent money on Apex Legends, so I was genuinely excited when I obtained a Universal Heirloom. Unfortunately, after using the Metallic Banshee in actual gameplay, I felt extremely disappointed and upset. My biggest concern is the way the weapon looks and moves while running or walking. The flexible section swings around too loosely, making the weapon feel soft, unstable, and awkward rather than sharp, powerful, or threatening. For an expensive Mythic-tier cosmetic, it does not feel polished or satisfying to hold. Some members of the community have even compared its current appearance and movement to an inappropriate adult prop. Although that comparison is crude, I believe it reflects a genuine problem with the weapon’s silhouette, rigidity, and movement animations. Please consider substantially reworking the Metallic Banshee. One possible solution would be to redesign it as a transforming chain sword. During normal movement, the chain could retract, tighten, and lock together to form a solid sword blade. This would give the weapon a cleaner silhouette and make it feel firm and natural in the player’s hand. During melee attacks, inspect animations, or special rare animations, the chain could then extend and separate, allowing the weapon to retain its flexible identity. This transformation would make it feel more mechanical, distinctive, and worthy of being a Universal Heirloom. Suggested improvements include: Making the weapon rigid and sword-like during normal movement. Reducing the loose and floppy swinging animations. Allowing the chain to extend during attacks and inspections. Improving the running, drawing, attacking, and idle animations. Giving the weapon stronger sound effects and mechanical feedback. Adding more detailed and memorable rare inspect animations. I understand that cosmetic design is subjective, and I do not intend to disrespect the artists and developers who created this item. However, this was my first purchase in Apex Legends, and receiving an heirloom that I find uncomfortable and disappointing to use has genuinely affected my experience. Universal Heirlooms require a significant investment from players. I sincerely hope the team will listen to community feedback and consider reworking the Metallic Banshee rather than leaving it in its current state. Please give this heirloom the quality, identity, and polish that a Mythic-tier item deserves. Thank you for reading my feedback. Sincerely, A disappointed Apex Legends player28Views0likes0CommentsFreezing in Trio Mode on PS4
I was playing in Trio Mode a little while ago, and the game froze multiple times, so I’m posting here to request that this issue be addressed. It froze before I could get to the character selection screen, and when I restarted Apex, it froze again on this screen. I was in a death box, and my teammates were reviving me with a Phoenix Kit.orca-nyan210 days agoRising Traveler8Views0likes0Comments
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