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Self-Discovery system
What is Self-Discovery system? It's a system which add new personality traits to young adult and older sims. Young adult and older sims can have a maximum of 6 personality traits. If self-discovery moments come to younger sims or pets, decline them.
Most of the self-discovery moments come from Growing Together. A few special cases won't require the pack.
Each trait is put in one of the categories which the game tracks. Some categories categories have maximum and minimum values while others only have a maximum value. Once a certain threshold is met, the game will either:
- Suggest your sim a random trait from the category.
- If one of sim's traits is in the category but in the opposite value, a trait replacement is suggested.
- If sim already has a trait from the category and in the same value, nothing happens.
Sims can have up to three self-discovery moments in their life. Declining a trait suggestion won't count towards the limit. Using a Re-Traiting potion will remove the extra traits (unclear if it resets the counter though).
Here is each category. Under each category I'll show what traits are associated with it and include additional posts on the message and interaction that help towards it. If it's a category with minimum and maximum values, I will use + and - symbols to indicate it (+ can replace - and vice versa).
- Active
- Active
- Lazy
- Ambition
- Ambitious
- Overachiever
- Self-Assured
- Chased by Death
- Animal
- Animal Enthusiast
- Cat Lover
- Dog Lover
- Creative
- Art Lover
- Creative
- Maker
- Music Lover
- Critic
- Foodie
- Economy
- Freegan
- Kleptomaniac
- Materialistic
- Family
- Family-Oriented
- Hates Children
- Fragile
- Squeamish
- Green
- Green Fiend
- Recycle Disciple
- Hygiene
- Neat
- Slob
- Islander
- Child of the Islands
- Child of the Ocean
- Jealous
- Jealous
- Metabolism
- Glutton
- Lactose Intolerant
- Vegetarian
- Mood
- Cheerful
- Gloomy
- Hot-Headed
- Outdoorsy
- Loves Outdoors
- Adventurous
- Party
- Dance Machine
- Party Animal
- Relationship
- Loyal
- Noncommittal
- Romance
- Romantic
- Lovebug
- Unflirty
- Romantically Reserved
- Scared
- Erratic
- Paranoid
- Silly
- Childish
- Goofball
- Cringe
- Skill
- Clumsy
- Perfectionist
- Smart
- Bookworm
- Genius
- Snob
- High Maintenance
- Self-Absorbed
- Snob
- Skeptical
- Social
- Bro
- Insider
- Nosy
- Loner
- Outgoing
- Socially Awkward
- Tech
- Geek
- Virtues
- Evil
- Good
- Mean
- Proper
- Generous
- NeighborTraits
- Wise
Mood
It tracks how many happy or sad/angry situations has your sim been in. In addition, Gloomy trait can be suggested to Sad sims while Hot-Headed trait can be suggested to Angry sims.
This is a min/max value category, including these traits:
- Cheerful +
- Gloomy -
- Hot-Headed -
More info:
- EgonVM4 months agoSeasoned Ace
Potential Interactions
Remember: Gloomy trait can only be suggested to Sad sims while Hot-Headed trait can only be suggested to Angry sims.
+ Interactions
- Having all needs high
- Getting engaged
- Good WooHoo
- Taking it easy while working
- Renewing vows
- Appreciating family portraits
- Holidays spent well
- Getting married
- Getting promotions
- Drinking Potion of Happiness
- Reminiscing a happy memory on a rocking chair
- Having a child
- Good outcomes from the Wishing Well from Wish for Happiness
- Having the Blessing of the Ancients
- Reminiscing to a younger sim
- Interactions
- Death in family (Sad)
- Death of a close friend or lover
- Being Sad (Sad)
- Being Angry (Angry)
- Hearing Melancholy Thoughts (Sad)
- Getting Demoted, Fired, or Laid off
- Reminiscing an Angry memory (Angry)
- Discovering Cheating
- Breaking up or getting divorced
- Having poor performance in careers
- Negative Pregnancy Test Result
- Becoming a Widow
- Having Objects Repossessed
- Losing an animal
- Social media anger
- Writing a sad entry in the private journal
- Adult Moodswings (Uncontrolled Emotions)
- Rage-quitting while playing console games
- Losing a friend while having Close Knit lifestyle
- Pet runs away
- Vending machine item stuck
- Emotion Bomb fame quirk
- EgonVM4 months agoSeasoned Ace
Suggestion messages
Cheerful
[Sim Name] has been feeling really Cheerful lately. Things are going well and [Sim Name] doesn't have a care in the world!
When replacing Gloomy trait:
[Sim Name] has been feeling really happy lately. There's almost a Cheerful smile on their face. Maybe things aren't so Gloomy afterall?
When replacing Hot-Headed trait:
[Sim Name] has been feeling really calm and Cheerful lately. Has [Sim Name] learned to temper down their Hot-Headed behavior?
Gloomy
[Sim Name] has felt an overwhelming sadness wash over them. They can't help but feel Gloomy at the moment.
When replacing Cheerful trait:
[Sim Name] is feeling really sad right now and not their typical Cheerful self. Their life has taken a pretty Gloomy turn.
Hot-Headed
[Sim Name] felt a boiling rage has washed over them. They can't help but feel a bit Hot-Headed at the moment.
When replacing Cheerful trait:
[Sim Name] is feeling really angry right now and not their typical Cheerful self. If is not careful they might do something Hot-Headed!
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