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Self-Discovery system
What is Self-Discovery system? It's a system which add new personality traits to young adult and older sims. Young adult and older sims can have a maximum of 6 personality traits. If self-discovery moments come to younger sims or pets, decline them.
Most of the self-discovery moments come from Growing Together. A few special cases won't require the pack.
Each trait is put in one of the categories which the game tracks. Some categories categories have maximum and minimum values while others only have a maximum value. Once a certain threshold is met, the game will either:
- Suggest your sim a random trait from the category.
- If one of sim's traits is in the category but in the opposite value, a trait replacement is suggested.
- If sim already has a trait from the category and in the same value, nothing happens.
Sims can have up to three self-discovery moments in their life. Declining a trait suggestion won't count towards the limit. Using a Re-Traiting potion will remove the extra traits (unclear if it resets the counter though).
Here is each category. Under each category I'll show what traits are associated with it and include additional posts on the message and interaction that help towards it. If it's a category with minimum and maximum values, I will use + and - symbols to indicate it (+ can replace - and vice versa).
- Active
- Active
- Lazy
- Ambition
- Ambitious
- Overachiever
- Self-Assured
- Animal
- Animal Enthusiast
- Cat Lover
- Dog Lover
- Creative
- Art Lover
- Creative
- Maker
- Music Lover
- Critic
- Foodie
- Economy
- Freegan
- Kleptomaniac
- Materialistic
- Family
- Family-Oriented
- Hates Children
- Fragile
- Squeamish
- Green
- Green Fiend
- Recycle Disciple
- Hygiene
- Neat
- Slob
- Islander
- Child of the Islands
- Child of the Ocean
- Jealous
- Jealous
- Metabolism
- Glutton
- Lactose Intolerant
- Vegetarian
- Mood
- Cheerful
- Gloomy
- Hot-Headed
- Outdoorsy
- Loves Outdoors
- Adventurous
- Party
- Dance Machine
- Party Animal
- Relationship
- Loyal
- Noncommittal
- Romance
- Romantic
- Lovebug
- Unflirty
- Romantically Reserved
- Scared
- Erratic
- Paranoid
- Silly
- Childish
- Goofball
- Cringe
- Skill
- Clumsy
- Perfectionist
- Smart
- Bookworm
- Genius
- Snob
- High Maintenance
- Self-Absorbed
- Snob
- Social
- Bro
- Insider
- Nosy
- Loner
- Outgoing
- Socially Awkward
- Tech
- Geek
- Virtues
- Evil
- Good
- Mean
- Proper
- Generous
- NeighborTraits
- Wise
Scared
Seems to track how long has your sim been in the Scared emotion.
This is a one-value category, including these traits:
- Erratic
- Paranoid
More info:
- Potential Interactions
- Suggestion messages
- EgonVM12 hours agoSeasoned Ace
Potential Interactions
Being scared?
- EgonVM12 hours agoSeasoned Ace
Suggestion messages
Erratic
[Sim Name] hasn't been acting like their normal self lately. Their emotions have been a little Erratic to say the least.
Paranoid
[Sim Name] hasn't been acting like their normal self lately. [Sim Name]'s been very scared and a bit Paranoid.
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