Recent Discussions
There is no italian dubbing for the game
Product: Mass Effect Andromeda Platform:PC What edition do you have? Standard Edition Physical Disc or Digital version? Disc Based Install Summarize your bug An important "bug" is the absence of the italian dubbing. How often does the bug occur? Every time (100%) How long has this issue been happening? Always Happens Please select your region Europe Run the www.speedtest.net network benchmark and post your upload and download speeds. What company provides your internet service? Steps: How can we find the bug ourselves? Just play the game. What is the AMD or Nvidia Model Number of your graphics card? Please enter memory size in GB. An important "bug" is the absence of the italian dubbing. It's a bug that you can easily fix. Please, listen to all the 6000 gamers that have already signed the petition on change.org:Anonymous8 years ago10KViews178likes256Comments[PC] Importing a save file from Mass Effect 1
This guide applies to the original release, not the Legendary Edition. Since the release of the trilogy edition, many people have asked how to import save files from ME1. Finding the configuration utility MassEffect2Config.exe is located in the Binaries folder in the game's installation directory. If you installed the game from the EA app, the default location will be C:\Program Files\EA Games\Mass Effect 2\Binaries. If you have multiple disks, it might not be on the C drive. There is also a Binaries folder in the Documents directory, but that's the wrong one. Locating the ME1 save folder Open MassEffect2Config and go to 'Save Games'. Then click 'Copy Mass Effect 1 Save Games'. You then have to locate the folder with ME1 saves. The default location is Documents\BioWare\Mass Effect\Save. Select the folder and click OK. It doesn't appear as if anything happened at all, but it should be fine now. Start ME2, and you will be able to import your save file from ME1. Mass Effect 3 doesn't require these steps.SolvedFred_vdp12 years agoHero+431KViews137likes164Commentsloss of sound on mass effect andromeda
After a period playing mass effect andromeda in multiplayer, the audio completely cuts out leaving just voice comms playing in the background. It makes multiplayer absolutely dreadful. It is like suddenly losing one of your 5 senses. So this leaves you unable to hear anything thats going on, and you are completely reliant on what you can see on screen in the hope you won't seem like you are playing really bad as part of your team. Here is the problem demonstrated in a youtube video that i uploaded: When first discovered: Patch 1.05 first week of April 2017. Current Patch: 1.10 (released 31/07/2017) Number of attempts to fix or provide means of workaround since discovery: 0 Number of full calendar months unfixed: 3 Its really quite random when it happens, and so far the only work around that works is restarting the entire game. I don't think this is an acceptable fix but its the only one that works. I have many games and none of them are giving audio issues like this, so please fix this as i was really starting to like Mass Effect Andromeda. Please fix the audio for multi-player! It's bad enough having a dumbed down experience compared to mass effect 2 & 3 music wise, but to lose sound altogether is something else entirely. It is especially frustrating when you get into a good team that works well together and then have to dump the team at the end of the game you are in because of a technical issue with no sound for the entire game. I have listed as many of the things i've tried below. None have been successful Whilst you can play quite happily for a while with sound, the issue happens all of a sudden and without warning, and with no clear indicator or pre-cursor to it happening, there is no way to prevent or predict it happening. Actions: driver update of both soundblaster audigy and nvidia gpu drivers. - no effect same problem occurs disable hdmi outputs so that only the sound card one remains - no effect. same problem occurs disabling shadowplay - no efffect same problem occurs muting all players prior to match - no effect same problem occurs disabling VoIP - no effect same problem occurs running game in a window - no effect same problem occurs tested both on speakers AND usb headset - no effect. same problem occurs. disable microsoft game bar - no effect same problem occurs change audio settings to nighttime etc. - no effect same problem occurs play game in stereo rather than surround sound - no effect. same problem occurs checked event logs for possible clues - none found. system reporting no issues. Tested by hosting game and also joining games - same problem occurs regardless. Checked for possible workarounds for previous frostbite engine games - found suggestions but variable not supported in ME:A - no effect. Tested with Breakaway audio enhancer - no effect. same problem occurs Tested switching audio playback device to another device then back again to reset audio - no effect, same problem occurs. Tested with 16-Bit DVD Audio quality and 16-Bit CD Audio quality - no effect same problem occurs. Tested with Origin overlay not loaded into game - no effect. same problem occurs Tested with 'Run as administrator for Origin & game - no effect. same problem occurs Tested disable/enable audio device to get sound back - no effect. restart of game only way to get sound back Tested Stop/Start of audiosrv and AudionEndpointBuilder services to get sound back - no effect. restart of game only way to get sound back Tested 'Do nothing' on communications tab for sound in windows - no effect. problem still occured. Patch notes and summary of any changes to sound related issues: Patch 1.04 - Release date, March 20th/21st 2017 Patch notes for 1.04 and early access Fixed an issue causing players to stop hearing their characters audio and start hearing another players instead Patch 1.05 - Release date, April 4th 2017 Patch notes for 1.05 No fixes or changes to audio in this patch. Patch 1.06 - Release date, May 9th, 2017 Patch notes for 1.06 No fixes or changes to audio in this patch. Hotfix 1.07 - Release date May 18th, 2017 No fixes or changes to audio in this hotfix. Patch 1.08 - Release date, June 8th, 2017 Patch notes for 1.08 Fixed issue where ammo pick-up audio incorrectly played Improved visual and audio cues for player ready status in Multiplayer lobbies Patch 1.09 - Release date, July 6th, 2017 Patch notes for 1.09 No fix, attempt to fix, workaround or anything with regards this loss of sound issue. Patch 1.10 - Release date, July 31st, 2017 Patch notes for 1.10 No fix, attempt to fix, workaround or anything with regards this loss of sound issue. Last patch to have included any change to audio in multiplayer: 1.08 (June 8th 2017) Many players suspect patch 1.05 broke the audio in multiplayer somehow, but as I opened this post originally 3 days after patch 1.05 i am inclined to agree. I beat single player on 30th april, and it is highly likely i was playing multiplayer from the first day of May, so i would have experienced this problem sooner than the date of this post i'm sure AND posted about it sooner. June's 1.08 patch did not bring forth any improvements towards this issue.Anonymous8 years ago39KViews103likes202Comments- 164KViews101likes37Comments
[INFORMATION] Online Pass has been discontinued / Cerberus Network Code for free
What was the EA Online Pass? Online Pass was a unique, one-time-use code included with new EA games that allowed EA players to access online features. If the game was not purchased new, the online pass code might have been used already and the player would need to purchase a new Online Pass. Do I still need an Online Pass to play multiplayer games online? For new EA titles, Online Pass will no longer be needed or included. Additionally, we are in the process of eliminating Online Pass requirements from existing EA games. This process will take several weeks. For some games, the prompt to enter an Online Pass code will no longer appear; for others, you will still need to download and install an Online Pass, but they will be available free of charge from the Xbox LIVE Marketplace or PlayStation Store. When will specific games have their Online Pass turned off? The latest releases of EA SPORTS games are the first. Over the next several weeks, Online Pass will either be removed completely, or will be available for free in the PlayStation Store and Xbox LIVE Marketplace. Please note that our advisors will not be able to provide you an Online Pass code before that game's pass requirements are disabled. We appreciate your patience. Why did we decide to do this? We listened to the feedback from players, and decided to do away with Online Pass. We hope that eliminating Online Pass will allow more people to play and enjoy EA games for a long time to come. (Update) For more information on DLC for Classic EA games please check out our help article: Download and buy DLC for classic EA games on PC What does that mean for Mass Effect 2? You will be able to download the Cerberus Network code with all its additional downloads like Zaeed or the Firewalker Pack for free in the PlayStation Store, Xbox LIVE Marketplace, and here on the BioWare Social Network.EA_Spectre12 years agoCommunity Admin88KViews87likes0CommentsUnable to Give Medicine from "Herbal Entrepreneurs" to Doctor
Product: Mass Effect Andromeda Platform:Sony Playstation 4 What edition do you have? Standard Edition Physical Disc or Digital version? Digital Based Install Summarize your bug I received the herbal sample from the two high dudes on Kadara but I am unable to give it to the doctor. How often does the bug occur? Every time (100%) How long has this issue been happening? Always Happens Please select your region North America Run the www.speedtest.net network benchmark and post your upload and download speeds. N/A What company provides your internet service? Comcast Steps: How can we find the bug ourselves? Talk to the high duo on Andromeda. What is the AMD or Nvidia Model Number of your graphics card? Please enter memory size in GB. I spoke to the two men on Kadara who are high on a drug and one of them offered me a plant sample. I also was able to scan their plants in the room. When this happened, Task: Emergency S.O.S. was completed. At the same time, Task: Herbal Entrepreneurs was put in my Completed Missions folder without my having seen anything about it. The task, when selected, shows absolutely no information or details in the window like other quests do. It also still has an exclamation mark by it despite being in Completed Missions and being selected. I believe this quest was supposed to lead me to giving the plant sample to the refugee doctor in the Kadara badlands who has a sick patient (Ryder says so upon receiving the sample), but when I speak to him, nothing triggers. As such, Task: Herbal Entrepreneurs is bugged and so is whatever quest was supposed to have me hand that sample over to the refugee doctor. I don't know if it is fixable; I picked up that sample over a day ago and I am certainly not about to reload a save for weed.Anonymous8 years ago34KViews80likes74CommentsEverything I've found wrong in ME:A (feel free to add anything I've missed)
Product: Mass Effect Andromeda Platform:PC What edition do you have? Standard Edition Physical Disc or Digital version? Digital Based Install Summarize your bug See description. How often does the bug occur? Often (50% - 99%) How long has this issue been happening? Always Happens Which single-player mode are you playing? Standard. Please select your region Run the www.speedtest.net network benchmark and post your upload and download speeds. What company provides your internet service? Steps: How can we find the bug ourselves? See description. What is the AMD or Nvidia Model Number of your graphics card? Please enter memory size in GB. ***EDIT 03 / 05 / 17, Organised issues by severity, added new sections for easier bug tracking, updated lists*** So you know Bioware / EA, even excluding the non game issue stuff using font size 10 and Times New Roman in MS Word this list is still 7 pages long.. we are doing this because we care, hopefully you do too. ***EDIT 19/05/17, Removed issues that patch 1.06 has fixed*** ***EDIT 14/06/17, There is a 1.08 patch now but it does not fix anything substantial or address any continuity issues*** ***EDIT 12/07/17, There is a 1.09 patch that does actually fix some things, what I've noticed fixed will get removed from the list. If there is anything else let me know*** I'll kick off with my system specs; R7 1700 @ 3.9GHz 16GB G.Skill RipjawsV @ 3200MHz GTX 980 @ 1.5GHz GPU, 7.5GHz Memory EVGA G2 1000w Supernova W10 Pro 64bit and all updates Latest drivers for everything So here is everything I've found wrong in Mass Effect:Andromeda. Feel free to add anything I might have missed and I’ll add it to this post. With any luck someone from Bioware and EA will read this and give some sort of response or at least add it to the list of things to be addressed. The list includes regular game and New Game+ with everything from gameplay issues to bugs. New Game+ Bugs: "Cybernetic Device" for the boy on Kavoeld is still able to be crafted upon starting a NG+ Crafting the enhanced shields task. Despite the Nomad already having this upgrade you can still get it in New Game +, which naturally means as you already have it you can’t complete the task preventing 100% completion. Game Bugs: Falling through the map is entirely unacceptable, especially when it happens when just doing something as simple as a melee attack with the Asari sword. Fix the Galaxy Map properly hitting a button EVERY TIME to skip animations is monotonous. Just put a option in one of the game menus to turn them off already. Characters repeating the same dialog if you happen to go over a area related to that part of the story / task even when events are past and completed. While on the Nexus, if they play one of Ryder's interviews over the comms or whatever, your character will say the lines instead of them being replayed by the news. When playing as an infiltrator/ with a sniper rifle, AI will not be enabled if the player is too far away from the enemy and they will just stand there like targets in a shooting gallery. Why is the player view distance longer than what the HUD can pick up? It’s messed up. At least mark points of interest on the map like ME1 did otherwise the player is just blindly stumbling about on the map. Go look how Mass Effect 1 did it. Those guys got it right first time so its not like you even have the excuse you had no examples to look at... There is a NPC on the Nexus that looks like he has a bar code down the centre of his face, he addresses you and you speak to him at least a few times so how this got missed is mind boggling. Having to hack doors all the damn time even to just get to the bar at Kadara port. After Cora Harper's loyalty mission, Lexi keeps on asking the player if they could see her in the med bay, even though she has no new dialogue. Habitat 7 doesn't rename to Ryder-1 after the event once you get all 6 planets up to 100% viability. Planet/Colony names vanish from the Galaxy map instead of staying visible. Final update to the scourge codex entry leaves it permanently marked as unread. Journal always shows up as having something unread, but if I actually go into it, everything is marked as read. Random floating exclamation marks you can't interact with Mining node extractors tend to spawn or turn invisible randomly. Quest Bugs: The task the Turian in Tanns office gives you to find his buddy (which you end up finding in that dark corner at the "underworld" bar on Kadara) if you examine the body you'll get a email from that Turian thanking you before you have even talked to him and picked the task up. lol. Movie Night quest stops progressing automatically after you find Jaal's components, you don't get any email, notification or quest marker about the progression of the quest. First Murderer: When confronting Nilken with the evidence you've gathered on Eos, Ryder requests a playback of the recording and shoves his hand through the glass between the two characters. AVP Cryo Deployment Perks / A Better Beginning: When returning to the Nexus after settling Eos, if you speak to Addison and her assistant to complete the AVP quest before meeting with Tann, Sam will remind you to speak with Addison about the quest you've already completed when exiting Tann's office. Can't hand over plant medicine from the stoners to help the poisoned refugee, in my case the quest doesn’t even appear in the log. On Kadara, I couldn't scan the Kett tracks at first and had to reload so I could progress this quest There's a mission to track down a power failure, but after that the failed ship components are never fixed and are just left open sparking. I went past the sniper outside of Techixx for the White Death mission and if you drive past the area, it doesn't seem to pick up again. Reloading the save did nothing to try and re-trigger it. Animation & Cut scene bugs: Turbo Charge combat ability applies its effects properly, but if the player does not instantly continue to fire, it will still play the reload animation which breaks aiming. Collision issues with characters in multiple cut scenes, let’s just go ahead and say theres collision issues in every cut scene the game has theres enough of them to say that. Squadmates wandering off in cut scenes. When your twin wakes up, at one point Female Ryder was moving her lips along with Male Ryder's voice when the back of Male Ryder's head was to the camera. There is a bug when Ryder is in the bar having a drink and there is no glass; she is drinking empty air Just what in the hell is with that random drunk NPC by the shuttle pad at Prodromos? You can't talk to it or anything, it's just... there. Guards squatting like they are about to be attacked on the Nexus. This looks extremely weird and really has made me laugh a fair bit involuntarily where it looks so bad. Why do we have to suffer things like the 2 steps forward Ryder takes when leaving the Tempest before we can take control? GET RID OF THAT. Invisible Ryder in "Movie Night" quest cut scene Cora & Peebee are merged in a cutscene on Khi Tasira When I talked to Kallo once on the tempest he was sitting in his chair, then all of a sudden he was standing atop of his chair Similar bug as above, there is a cut scene between Ryder, Kallo, and Suvi on the Tempest bridge just inside the door, Kallo and Ryder are standing, as they should be, Suvi however is "morphed" in, seat and all, in her seated position arms positioned like she is still at the Tempest controls. When I talked to Jaal on the Nexus once, Ryder's head was turned by 180 degrees (bug with motion / eye tracking?) On rare occasions in cut scenes Ryder will have a very bizarre grimace expression that does not fit within any context of the cut scene. Gameplay Bugs: Full auto assault rifles are still under powered (except Thokin). Isharay, Dhan, and Ushior are still WAY overpowered. Why do none of the weapons particularly stun enemies? ME games have got this right pretty much from day dot. No tutorial for the combat basics. Switching left/right handed I discovered entirely by accident. Pathfinder weapons (Deluxe Edition) don't upgrade past level V When you craft a higher level Black Widow precision rifle, it sometimes seems to use a level I blueprint with low stats and therefore doesn't do enough damage in combat Final boss is laughable, seriously, you thought hitting 3 console buttons and fighting cannon fodder enemies made for a good final boss after doing it a million times in the game already? Yes I’m counting this as a gameplay bug because Bioware have to be trolling us with this. No second landing Zone on Kadara so we can get straight to the badlands. Continuity Bugs: WHY isn't a single main plot point made out to be so important in the game ever explained by the end of the game? I counted SIX major plot points, you explain none of them. Why do we have to take off every time we board the Tempest? Half the time at least it's more likely we just want to sell stuff and make new stuff. Imagine the cool moment you could have of the player standing in front of the Tempest bay door, it slowly opens in realtime with the player in control as the new world outside reveals itself. The weather system is rubbish make it more varied. Eg; Fog, snowstorms and high winds on Voeld, sandstorms, high winds and heat haze effects on the desert worlds. Why are the Rokaar (or however their name is spelt) using Milky Way weapons and not Angaran? WTF Bioware. Why does FemRyder wear lazily done slightly tweaked male versions of the armour sets? Terribly lazy, and creepy in a sense to see. Eg; Equip femryder with the hyperguardian chest. What happen to seeing the Nexus grow and develop as we were promised? Shunting a few boxes out the way and clearing up some clutter here and there does not count, Bioware / EA. NPCs being completely oblivious to your doings in the world, often shouting at you as you run by or when you try talking to them about things you have long since solved. "Development" of outposts, or lack thereof... whenever there's a colony development item that happens, we should get an Email about it requiring acknowledgement and a visit to the colony before it can expand again possibly with special events. IE if Dunn survives the crash & you max out Eos, have Bradley invite you to dinner to celebrate & see Dunn helping him cook dinner before your arrival shocks her and makes her blush while running her mouth at 10,000mph to please keep it a secret for now. At least make it so the player can choose what type of outpost is made for each settlement. Easy to find extremely poor textures. Eg; the news towers you put up and tree bark textures. Rock textures also look "soupy". On the Nexus, the PA announcements I suppose their meant to be, the voice that says someone has died but the name is being withheld until next of kin in the Milky Way is notified. Any "next of kin" is hundreds of years dead regardless of lore. You have to level a lot of criticism at there only being 2 new races and them looking like first concept ideas at that. The player is cut off from the rest of Andromeda, thats fine, but Andromeda is not cut off from the rest of Andromeda. There could still be different races dotted around at busy locations even if you don't directly meet them. Morda just Growls at you after you've given her the drive core & settled a colony there. Poor game design bugs: Dodgy combat AI from team members. Bring back the control we have in ME 1, 2, and 3 over squadmates. No squadmate customisation. Selecting what weapons our squadmates can use based on their class has worked just fine since ME2. Give it back. Incompetent, clunky UI. For example; Who wants a massive list of level 1-10 weapons when you are only going to make / use the highest level weapon? Lower level weapons / armour should be superseded, or at least relegated to some kind of "Archived" folder to stop cluttering up menus. Nobody, I repeat, NOBODY, wants to carry all the weapons they have made in their inventory PARTICULARLY as you can't equip them in the character menu like you can in ME 1! Come on Bioware... walking around with all the resources you have mined in your inventory is pretty dumb we only need that info when making stuff. WHY ISN'T THE CODEX VOICE ACTED LIKE IN EVERY OTHER FOOKIN MASS EFFECT GAME?! Copy / paste Asari. Come on Bioware, we know the Asari are all meant to look similar but this is blatantly copy / paste with just a couple different textures for smaller / larger skin pores, which just look really weird on Asari FYI. Animals: Really - the same species on every planet (or damn near) like the lizard-dog things. Someone couldn't use a little imagination and come up with several different species for each planet? Whats the point in all the other non-story / loyalty related planets if we can't land on at least some of them? Why are there so many tasks that need the player to traipse all the way back to the task giver when a simple call through the hardsuit or on the Tempest will do the job? Why do we need so many currencies? "Mission Funds" and "Research Data" currencies could easily be replaced just with needing credits. Given credits aren't exactly free-flowing it wouldn't make anything any easier and in fact would force the player more to think about what they really wanted and manage their resources more. Remnant puzzles. Let's be honest, when people pick up a Mass Effect game they want to play Mass Effect, not Sudoku. If we want to play Sudoku Bioware, we will pick up a Sudoku book. Same goes for the Vaults themselves there is entirely too much puzzling and jumping about - Mass Effect is not Tomb Raider. Tempest and Nomad are terrible. Interior of Tempest is very poorly designed and jumping out of the Nomad all the time to kill enemies instead of blasting them with a cannon on the Nomad is just repetitive. WE WANT THE CHOICE! Cutting the skill tree down to three powers just makes things less varied, and therefore less fun. Most augments (someone at Bioware is a Deus Ex / Ghost in the shell fan) are under powered and useless. 2% gains, really Bioware? REALLY? Performance Issues: The game itself runs poorly with FPS randomly tanking for no reason, particularly aboard the Tempest. < Bold and underlined because Bioware STILL haven't fixed this. Landing / leaving the Nexus, and all other locations for that matter, should have cut scenes that can be skipped (no intrusive UI prompt). We are PC players, we have SSDs Bioware. Hell, even a good HDD is fast enough it only has minor lag. Multiplayer Bugs: Large enemies like fiends tend to skip spaces they are too large to fit through, effectively giving them a teleportation ability. Them running into scalable objects like crates may also trigger such behaviour. Automatic reloading needs to be optional and / or tweaked. way too often it aborts an action you rather want to perform than reload. i.e. leaving you unable to perform melee attacks because the reload cannot be interrupted all of a sudden. Heavy hitters with one shot kills can grab you through floors and walls. (honestly, giving an enemy the ability to oneshot you while there not being any indication of them approaching (screenshake, proximity alert) or a means to fight back, is a bad design choice) Throwing an enemy out of the map will give you an assist kill and not grant you the kill, player that shot last will get the kill. Push-to-talk does not respond since 1.05, no matter what button I bind it to. I guess that's why voice chat has become a lot more quiet ever since. Joining Apex missions puts you in custom matches most of the time, with no mission selected. MP announcer tends to be mute if you join mid mission. Your Apex character sometimes speaks with another's voice. Sometimes Apex character taunts are overly loud and can be heard throughout the entire map. Voice chat does not work properly (bad encoding, lag, signal loss) Lack of text chat (and no, origin IM does not count) What we have been lied to about... We were told we'd have to really dig to find out what happened to the Quarian Ark, only to have alarms going off & smacked in the face with a trout after tripping over the NPC to spoonfeed you the info postgame. General Chat Garrus and Shepard could also BELIEVABLY be bought back too, in the case of Garrus some Turian high up could of just decided to sneak a DNA sample aboard the Turian Ark for the "If things go REALLY bad.." scenario. In Shepard's case it would be a story of some Cerberus member sneaking a DNA sample from Lazurus aboard the human ark for the "If things go REALLY bad..." scenario. I think we have all seen the suspiciously Cerberus-like symbols on consoles dotted around the ark and we already know Cerberus members did make it on to the human ark. DNA cloning FTW. Just sayin' Bioware... -------------------------------------------------------------------------------------------------------------- Quantum travel between solar systems, this is the worst. It just looks bad and the sound makes it worse still. Go and look up the alcubierre drive and Nasa warp drive to get a better idea of how this should be done. Things don’t need to be strictly “to the letter” obviously, but travelling between systems as it is would just not look anything like that unless perhaps the ship is generating a wormhole – which we know its not, and even then it would probably look more whiteish-blue. --------------------------------------------------------------------------------------------------------------- Bioware has made some damn good games, but for Mass Effect Andromeda they dropped the ball on a lot of aspect of the game play. Time to get these fixed so if/when there is a new Mass Effect game - they won't have players wondering if it's worth the money they will have to shell out. --------------------------------------------------------------------------------------------------------------- With all the stuff that is wrong with ME:A, you better not charge for DLC if you want even a faint hope of being forgiven by gamers for this mess of a game. I say all this not just as a ME fan, but also a game modder who knows how to do all of this, QA for ME:A prior to release was obviously nothing short of extremely questionable to say the least. It would be unfair to lay ALL of the blame at the devs feet too, EA should of given the devs another 3 - 6 months to address problems but the devs are most definitely not blameless here either.8.2KViews79likes272CommentsTask: Herbal Entrepreneurs doesn't let me take a plant sample
Product: Mass Effect Andromeda Platform:Microsoft XBOX One What edition do you have? Deluxe Edition Physical Disc or Digital version? Digital Based Install Summarize your bug Task: Herbal Entrepreneurs doesn't let me get a sample to bring to the guy with a fever. How often does the bug occur? Every time (100%) How long has this issue been happening? Always Happens Please select your region North America Run the www.speedtest.net network benchmark and post your upload and download speeds. What company provides your internet service? Xfinity Steps: How can we find the bug ourselves? Task: Herbal Entrepreneurs doesn't let me get a sample to bring to the guy with a fever. It is also marked as complete with an ! that won't go away. What is the AMD or Nvidia Model Number of your graphics card? Please enter memory size in GB. 500 Product: Mass Effect Andromeda Platform:Microsoft XBOX One What edition do you have? Deluxe Edition Physical Disc or Digital version? Digital Based Install Summarize your bug Task: Herbal Entrepreneurs doesn't let me get a sample to bring to the guy with a fever. How often does the bug occur? Every time (100%) How long has this issue been happening? Always Happens Please select your region North America Run the www.speedtest.net network benchmark and post your upload and download speeds. What company provides your internet service? Xfinity Steps: How can we find the bug ourselves? Task: Herbal Entrepreneurs doesn't let me get a sample to bring to the guy with a fever. It is also marked as complete with an ! that won't go away. What is the AMD or Nvidia Model Number of your graphics card? Please enter memory size in GB. 500 23KViews69likes84Comments[Information] Mass Effect 1 and Win7 or Win8 - You need patch 1.02 to play
In order to play Mass Effect 1 on Windows 7 or Windows 8, please patch your game to the latest patch. You can check the file "MassEffect.exe" and make sure that it's dated July 17, 2009, or later. If it's older, you can download patch 1.02 here: http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect/updates/MassEffect_EFIGS_1.02.exe If you get the error message "Mass Effect not found ...", please run Origin as admin. To do that close your Origin client if it is already running. Right-click on the Origin icon on your desktop and choose "Run as administrator" to start your Origin client. (Thanks mnercurial303 for this information.) If you still get "Mass Effect not found ...", follow these steps: 1. Open "Notepad" (or any other text editor.) 2. Do a "File -> Save". 3. Name the (empty) file "MassEffectLauncher". 4. Close the file. 5. Open "Windows File Explorer" and rename the file from "MassEffectLauncher.txt", to "MassEffectLauncher.exe" 6. Copy the file "MassEffectLauncher.exe" to the game's root program folder ("C:\Program Files (x86)\Origin Games\Mass Effect\"). 7. Run the 1.02 patch.EA_Spectre13 years agoCommunity Admin175KViews57likes0CommentsMovie Night Questline bugged in New Game Plus
Product: Mass Effect Andromeda Platform:PC What edition do you have? Standard Edition Physical Disc or Digital version? Digital Based Install Summarize your bug Movie Night questline is skippable in New Game+ How often does the bug occur? Every time (100%) How long has this issue been happening? Happening since the last patch Please select your region Europe Run the www.speedtest.net network benchmark and post your upload and download speeds. 50 mbps up, 10 down What company provides your internet service? o2 Telefonica Steps: How can we find the bug ourselves? 1. Complete the Movie Night questline. 2. Start a new game plus 3. Once the Movie Night questline is started, talk to Lexi on the Tempest. The dialogue for completing her part of the questline will play. 4. A quest completion notification will pop up, telling you that the last part of the Quest is on What is the AMD or Nvidia Model Number of your graphics card? RX 480 8GB Please enter memory size in GB. 16 dxdiag report: https://hastebin.com/iredijihos.tex Short description: In a New Game+, certain plot items carry over. Like the Akantha wine Lexi is requesting. Having it in your inventory will cause her part of the Movie Night questline to finish early, skipping over all the various intermediary steps it would normally require.Anonymous8 years ago11KViews50likes73Comments[PC] Possible workarounds for Mass Effect Legendary Edition launch problems.
If the game does not start for you, there are several possible workarounds: NEW February 2023: If the MELE Launcher is not running after switching to EA app. Go to your "C:\Program Files (x86)\Origin Games\Mass Effect Legendary Edition\Game\Launcher" folder. Right click the "MassEffectLauncher.exe" > Properties > compatibility. Disable "Run as Administrator" > Click "OK" That should allow you to run MELE again. If you changed the global settings inside the "Manage 3D Settings" panel of the NVIDIA control panel anytime in the past, look at this post. Disable "Controlled folder Access" of the Windows defender. Disabling OneDrive folder protection. Corruptions in the "License" folder might also keep the games from starting. Make sure Origin and Steam are closed. Press the Windows key and "R" at the same time Copy and paste C:\ProgramData\Electronic Arts\EA Services into the new window > hit ENTER. Move the "License" folder to your Desktop > Test. A overprotective Virus scanner or other security software could also block the access to game files. (If you use "Sophos Home Premium" or other Sophos products look at this post and this post .) Disabling Bluetooth on some motherboards fixed the issues for some players as well. The Nahimic audio service, which is installed with the Realtek audio drivers from some motherboard manufacturers like MSI or Asus, causes many problems, and here it does too, it seems. (The Realtek stand alone audio drivers normally don't have the Nahimic software installed.) ROG's Sonic Radar 3 is one of the apps that uses it. If you use a VPN, look at this post. Check if the regional settings of your EA account (not Origin) is set right . If you have the game on Steam and it will only launch Origin but not the game, a possible cause is in this thread. (Warning! This requires some deeper computer knowledge.) Notice: The games will not run on Windows 7. LE1 & LE2 will not run on CPUs with only 2 physical or logical cores. (You need 4 logical cores.) Fixed: If you have a Windows user name with special characters in it: Either: create an new Windows user account with only ASCII characters in it. > Reboot > Log on to the new account > Test. Or: Press the Windows key and "R" at the same time. Type or copy and paste "control" into the new window. (Without the quotes) > Hit ENTER. Choose "Region" > Administrative Tools > Change Locale > Check "Beta: Use Unicode UTF-8 for worldwide language support" > klick "OK" Reboot > Test. This issue was fixed with Patch 1.03 It looks like the game requires a CPU with AVX instruction set It turned out that only the Launcher needs the AVX instruction set. Almost all CPUs built for end consumer use in the last 10 years have this instruction set. However, if you are not sure, you can check the technical specifications of your CPU on the manufacturer's website. If you have this problem, in this post by is a workaround for the problem. (As always, use third party tools at your own risk.) This issue was fixed with Patch 1.0354KViews46likes448CommentsME:3 & ME:A Multiplayer Join/Invite Friends Not Working in EA app
*PLEASE HELP MASS EFFECT MULTIPLAYER COMMUNITY* Mass Effect 3 Multiplayer and Mass Effect Andromeda Multiplayer no longer have functional invite/join feature via EA app (and I hear other platforms). Originally only EA accounts made in 2018 spring and later were unable to host private Mass Effect 3 Multiplayer lobbies, and joining them via invitation privately was impossible (back then when Origin was a thing and had overhaul that broke friendlist feature). Everybody can still host public matches and tell friends to search for specific coordinates: enemy, map, difficulty, which may result in finding wrong lobbies, or random players taking our friend's spots so we have to kick them, and is overall inconvenience, not to mention that it leaves bad taste to multiplayer community as this "kicking players" behavior rate increases. We can still send invitations to friends via in game EA app overlay, and friends can accept them, but they can never join, aka never enter inivted lobby, that they can find if they search for it if host sets it to public. Mass Effect Andromeda case is now even more problematic than Mass Effect 3's, since MEA search is region wide, so if friends are too far away they cannot find each other anyway and both end up in solo public lobbies, even if they have room for 3 more players each. Sometimes a third party VPN can help, but it usually ends up with disconnection as soon as lobby is found. We have been reporting this bug to EA for 5 years now and every communication with any EA Advisors for the last half decade contained "We are working on the fix as we speak" messages. But the fix never came. Instead, from around couple months ago, now in 2023, every account, not only those made after 2018, but all accounts of any age, and not only Mass Effect 3, but also Mass Effect Andromeda, have the same failed to join errors, this bug has simply spread and affected all Mass Effect Multiplayer players world wide on PC in both games ME3 and MEA (and I hear consoles are having issues too but cannot confirm myself as I do not have a console). We attempted more communications multiple times with EA Advisors in last couple of months, and were told the same that "They are working on the fix as we speak". Please, someone at EA servers and team, someone in charge and control over this kind of stuff, talk to each other and solve this problem by fixing EA app or updating ME3 and MEA. Half decade is a very long time for EA to do nothing about its basic friendlist features, such is joining a friend's game. I am the founder of the N7 Squad community that has been home to Mass Effect Multiplayer for 9+ years, where thousands of players are waiting and hoping for this fix, so please reach out to us in case you need player testers or anything we can do to contribute to solving this problem together. Thank you for your time. Ody (cm edit - updating thread for tracking)Solved6.9KViews45likes219CommentsME1 audio issue - dialog & sfx in surrounds instead of center
Mass Effect 1 dialog and sfx audio is coming from the rear/surround speakers instead of the center channel, meaning that conversations, weapons fire etc are all coming from behind the player instead of in front. Happens regardless of LPCM, DTS or Dolby output settings or speaker config (5.1 or 7.1) Mass Effect 2 & 3 are not affected by this problem. ** update v1.03 does not fix the problem ** **PSN store refunded my purchase on June 11th, 2021** After lodging a refund request with the Sony PSN store 9 days ago, they now have refunded the full purchase price. If anyone else wishes to do likewise, the process I used was requesting a refund under the store's "faulty item" policy. PSN Support staff will ask you to follow a number of troubleshooting steps to confirm that the issue is with the game and not your console. You may be asked to provide video of the problem. Please note that the PS4/5's Share function *does not* capture the problem, as it internally downmixes from 5.1 surround to 2.0 channel stereo. If you have an HDMI-based video capture that also captures 5.1 audio, then consider using this instead. In my case , my only option was to video the problem using my phone's camera, panning between the front and surround speakers to show where the sound was incorrectly coming from. I also included video of a normally functioning game for comparison. It's also worth advising them that this problem also occurrs on the PC version, due to an outdated OpenAL32.dll file. While this file can be replaced manually by PC users, PlayStation users are dependent on EA/Bioware to fix the problem, which lies in the game's audio engine code. The details for the PC fix are here : https://steamcommunity.com/sharedfiles/filedetails/?id=2487160511 @EA_David , as your team have failed to address or even acknowledge this problem, Sony Support have, in this case, seen fit to classify this game in it's current state, as a faulty product, and as such, have issued a full refund. Perhaps you might now seriously consider fixing this issue, before other players have their purchases refunded as well.20KViews45likes163CommentsAny news on 1.06 ?
One month since Mass Effect Andromeda was released, the patch 1.05 was very appreciable . But any news , updates on 1.06 , i'm very curious what will you do with the character creation so I hope to have some news soon as possible and I think i'm not the only one 😉Solved12KViews43likes307CommentsPatch notes - Update April 6 - Scheduled Maintenance
As part of our preparations for the upcoming patch 1.05, Mass Effect: Andromeda’s servers will be offline for 1 hour, starting at 8 am PT (4 pm UK) on April 6. Multiplayer and Strike Teams will be unavailable during this time. The first update for Mass Effect: Andromeda will be available on Thursday. The update will include the following changes: Improved tutorial placement Single player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks and progression Multiplayer balance changes: Weapons, cover and enemies Added the option to skip autopilot sequences when jumping around in the galaxy map Improved logic, timing and continuity for relationships and story arcs Improved lip-syncing and facial acting during conversations, including localized VO Fixed various collision issues Fixed bugs where music or VO wouldn’t play or was incorrect Fixed an issue where global squad mate banter wasn't firing on UNCs Fixed an issue where players were unable to access the Remnant Console Interface after failing a decryption several times Fixed an issue where fast travel was disabled after recruiting Drack Fixed an issue where players froze in the Biotic Charge Pose Fixed issues related to some saves Fixed an issue where players were sometimes unable to interact with objects in multiplayer Streaming and stability improvements The patch notes can be discussed by clicking here.5.6KViews42likes1CommentAndromeda - Collected Ideas & Suggestions
Hey everyone! I've noticed that among the various threads and debates, etc. there are some cool ideas we would like the writers and devs to look at and consider for future inclusion in ME:A1-whenever, or even future MW ME games. Unfortunately, there are a lot of threads and posts out there and if we want the writers and devs to keep working on ME:A they probably don't have time to go looking for the good bits. However, we as ME loyalists and boards users have a little more opportunity to find these ideas and collect them. This thread is intended to be a place to pile the best threads, posts, and ideas for the writers and devs to look at, and hopefully if we give them enough bits of gold they will make us something shiny!:eahigh_file: Also, it would be nice if the forum moderators could pin this so the writers/devs could always find it easily. Please! NOTE: PLEASE DO NOT PUT THREADS OR POSTS WITH A HIGH DEGREE OF NEGATIVE COMMENTS AIMED AT EA, BIOWARE, WRITERS, OR DEVS HERE! WE WANT THEM TO CONSIDER OUR IDEAS NOT GO AWAY MAD. IF YOU FIND GOOD IDEAS/POSTS MIXED IN WITH A LOT OF POINTLESSNESS OR NEGATIVITY, CUT THEM OUT AND POST THEM HERE ON THEIR OWN! I have a few threads to start with, which I tried to choose for a high ideas to pointlessness/negativity ratio. I haven't been on the boards as long as some of the rest of you, so please add ideas/posts you think are worthwhile and good threads I have missed! ALSO, check out some of the threads and add your ideas to them as well! Benefactor Focus on Corporate groups as Benefactor with some alternatives Unknown organization as Benefactor, with conduit ideas Assorted Benefactor ideas, some unusual Focus on the Asari Consort as Benefactor, with some alternatives Focus on SAM and other AIs as benefactor, with some alternatives Benefactor ideas, TIM and Geth More assorted Benefactor ideas, some unusual Focus on Reyes as Benefactor, with some alternatives Jardaan enemy ID, Benefactor ideas Benefactor ideas, focus on Geth Romance Additional Ryder romance suggestions/requests NPC romance options/requests, Ryder as Yenta? Romance options and dialogue requests, some grieving Additional romance interactions and crew comments Using Pathfinder's quarters, Romance Call LI to quarters option Reyes LI and crew interactions More romance options/depth, some snark Deeper/More romance, some snark Dialogue 5th dialogue option and other alternatives, Ryder stops apologizing How to mark availability of additional dialogue Letting Ryder be mean Dialogue, sillies Nicknames/dialogue Plot Future storyline extrapolated from MEA More Future Storyline New ME game ideas and future storyline More new ME game ideas and future storyline Even more new ME game ideas and future storyline New game ideas with general categories Various MEA Conspiracy Theories and plot twists Debate on the merits of Sloane vs Reyes with future plot ideas Future MW power struggles/independence movements Casualty rates and Advent/independence, plot, some snark Andromeda Leadership Changing Krogan Leadership Detailed plot chain concept Quest and discussion ideas with future effects Crew uses and personal quests Eos mission suggestions and open world immersion ideas Ideas about additional SAMs and Pathfinders Debate over the value of Krogan vs Raeka with plot ideas Plot ideas, Batarian ark Response to NPC actions, debate over the Genophage, and some plot ideas Krogan vs Raeka, Genophage, reproduction plot Alien in escape pod Expanding outposts Alternative Elaaden outpost, new Omega More colonies and other plot ideas SAM risks and future plot ideas Knight solution and future plot ideas Enemy vehicle uses Children in Andromeda/Tempest Multi-species hybridization, plot Advent origins/goals Pathfinder SAM rights and abilities Remnant roots and plot ideas MW invasive species, plot Jardaan ID, future plot Jardaan enemy ID, Benefactor ideas SAM/HAL plot Ghost Storm Plot, some snark Shuttles/comms plot, some snark Archon attack plot, some snark Mining plot Cryo bay plot, some sillies Arming Tempest Aya invasion plot Training and special forces, some snark Soft drinks and sillies Alec survives/mission, some snark More Alec Survives, snark Quarians and danger, plot Architect purpose Scourge/Scourge makers, plot Arena combat zones, other plot Nexus training ground, armament Assorted ideas: plot, gameplay, desires, dialogue, romance, etc. Suggestions 1 Suggestions 2, plot ideas Suggestions 3, plot ideas, some snark Suggestions 4, plot ideas, romance, some snark Suggestions 5, plot, strong snark (sorry!) Suggestions 6, plot Suggestions 7, plot Suggestions 8, plot Suggestions 9, some snark Things we would enjoy seeing Strategic crafting system Appearance and outfit suggestions MW and ME individuals it would be entertaining to see/work with in Andromeda Modifying AVP rewards pickup More modifying AVP rewards pickup Stacking AVP rewards Adjusting Forward Station uses Replacing Crewmates Off-duty headgear Krogan dancing and unarmed combat Outfits for planetary conditions/companions Blood Dragon Armor + More Blood Dragon armor Boo! Helmet glass tinting Voeld winter apparel for all Customizing companion appearance/guns Customize companion guns Biotic tree tweaks Combat tree tweaks SAM Notification adjustments, some snark Nomad Roadkill Both Ryders M or F Access Tempest on planet More access Tempest on planet Even more access Tempest on planet Colony upgrades Ammo power tweaks Additional quest system tweaks Playable non-human Tempest upgrades (like ME2 Normandy) Tempest modifications, some snark Tempest storage and trophy wall Pathfinder quarters Return weapon inherent piercing/bonuses Modifying/using Tempest quarters Taking Melee instead of guns Deconstruct equipped gear42KViews41likes72CommentsTop Talent achievement is not working
Product: Mass Effect Andromeda Platform:PC What edition do you have? Deluxe Edition Physical Disc or Digital version? Digital Based Install Summarize your bug Top Talent achievement doesn't work on Origin How often does the bug occur? Every time (100%) How long has this issue been happening? I don't know Please select your region Europe Run the www.speedtest.net network benchmark and post your upload and download speeds. UL/DL 30/5 What company provides your internet service? Optima telekom Steps: How can we find the bug ourselves? Fastest way to level up strike team is to use phonegame Apex HQ on ordinary missions (if a person doesn't have a phone, they can use android emulator on PC) and play ingame MP if it's Apex mission. What is the AMD or Nvidia Model Number of your graphics card? Gainward Phoenix GTX 1070 GS Please enter memory size in GB. 8Gb As stated in the title. My team of salarians reached level 20, but the achievement didn't happen. Although I'm the first to report this here, I'm not alone who noticed it: https://www.trueachievements.com/forum/viewthread.aspx?tid=900268 I've added screenshots of the team taken through android emulator.12KViews41likes65Comments