Recent Discussions
Slider Questions: Attributes/Coaching Strategy
Now that there is a small lull in the forums and before NHL26 comes out, I would like to get some final clarification about some sliders and a comment about another. The answers here can be very helpful in adjusting the game for NHL26 and provide a better understanding of how moving one slider affects others. Okay.. here we go. Attribute affects slider: For these questions I will reference a player rated at 69 and another one at 99. So you have a gap of 30 between the two. Questions. What does the attribute slider actually do? Does the slider compress or expand or both? I know it uses some mathematical equations to make this work, but I would like to know what is the affect on a player. My understanding is that at 0/10 all players are the same. Attributes are no longer taken into account and in the course of a season, a 69 rated player has the same chance to be the scoring champion as a default 99 rated player. A 75 goalie has an equal chance to win the Veznia as a 95 rated goalie. In other words.. all men are crated equal. But the question is did the slider compress the highest rated player or expand the attributes of the lowest rated player or both? At 0/10 all players are at your EA default, but where is that rating? At 0/10 do they all play like 69 rated players? 85 rated players or all bumped up to 99 rated players? They all cant be 0 rated because they can skate, pass, shoot and hit. So they have to have some attributes to play so would like to know at 0/10 what is the rating equivalent for all players? There has to be a fulcrum or a pivot point. If I move the slider to 10/10 does this mean all attributes are exact or enhanced? I know that at 10/10 there is no way a 75 rated player will be in the top 10 in scoring and a 75 rated goalie will not be in the running for a Veznia. But does this mean there will be a true 30 point attribute gap between the highest and lowest rated player? Or does it amplify the attributes and now a 69 rated player plays like a 64 rated player while the 99 plays more like a 105 rated player? I’d like to think this is the truest setting since at 10/10 and 100% of the attributes are being used. Or is 5/10 the true attribute setting where there is a 30 point gap and any tick up or down compresses or expands the difference between the lows and the highs? Is this the fulcrum where any tick upwards will expand the gap or compress the gap between the highest and lowest or do we have only about a 15 point attributes gap because the computer is only using 50% of the attributes? The default is 5/10 so does this mean 5/10 is where there is that true 30point gap? This attribute slider affects the entire game at a global level when playing a season. It’s one of the few sliders that not only affects the game you’re playing but other players you are not playing. At 0, you can find 70 rated players as the top goal leader boards. Ive read in other forums they believe 6 or 7/10 is the truest setting but this doesn’t make sense to me. It’s either 5 or 10. BAP. AI coaching strategy slider: Under “Assisted Strategies” The description says “Determines how often your BAP Coach will change the team strategy based on game context. But under game play sliders in the AI tab “CPU Strategy Adjustment” it says Determines if the CPU will change their strategy based on game context. Maximum means more aggressive changes” Asking about the Game Play Sliders under the AI tab CPU strategy slider. Does this slider affect BOTH coaches or just my opponent’s coach? Does this slider only affect the offensive aggressiveness or does it also touch the defense? For this example, my BAP team is up 2-0 in the 3rd. At 6/6 does this affect my BAP coach since there is a separate slider? Does the AI for my team prioritize offense or will it adjust to become more defensive? If the other team is up 2-0 in the second will the opponents coach still be aggressive and leave their defense open to scoring? The Slider says “aggressive changes” is this offensive changes only or both offense and defense depending on the game’s score? My understanding is that at 0/6, the AI coach for both teams will not make changes and just play the EA default offense and defense. What slider setting would make the best and truest setting? The default is 3/6. Im afraid that if I turn it up to 6/6 I could be up by 1 with 2 min left and the forwards will still be aggressive and try to score. So in short, does the Game Play Slider affect only offensive aggressiveness? Or both offense and defensive adjustments. Why have Assisted Strategies slider at all? If game play slider affects both coaches, then why have a slider just for your BAP coach? If I have the Game Play slider at 0/6 No changes but have the BAP strategy adjustment slider at 6/6, then will there be any changes made at all? What if I reversed it and had 6/6 for game play sliders and 0-0 in BAP sliders then does this mean that my BAP coach wont make any changes. Do they counter act one another? Thats why I ask if the Game Play slider affects both or only the opponents coaches. Okay, sorry for all the questions, but those sliders can greatly change the game. Now for a few comments: Please please please change the AI behavior of the PK squad. I hate it when they clear the puck, then all 4 rush the opponents offensive zone to try and score. The Pk should clear and hang back or make a line change. Not try to score leaving yourself open to a rush. And last comment. Please Please fix the “Aggression” slider under the Checking tab. I know EANHL is all about the hits. They dont slo mo goalie saves, but they slo mo the hits so a hit are a big part of the game, but in reality, the NHL only averages about 50-60 hits per game total per game. But in 7min periods even with my aggression slider set to 5/100, I’ll get about 80 hits per game. Thats 4 hits per min in a 21 min game. That means if I play a full 60 min game, I’ll see 228 hits in that game. I’ll see the defensemen hit a guy after the opponents has already passed the puck. Or hit a player for no reason at all. EA NHL is just a hit fest and there is no slider that I have found that can cure this. The default is 50 and in a 7min periods I’ll see as much at 110 in a 21 min game. Thats just too much. So what can I do for NHL26 to prevent seeing so many hits in a game. Okay, rant done.. Sorry for the book, but better get my questions out now before you hear how NHL26 is. You can reply here or just shoot me a message. I just want to make my game better and if this helps others. Thats great too.Javiair10 days agoNew Vanguard24Views0likes0CommentsDelete club in 25?
Hi, trying to get a workaround to get our 25 club into 26. my old ea account is the creator of our club in 25 but I cannot access that account anymore. My teammate is also a GM on 25, can he disband the club somehow? We want to use our name in 26 but can’t transfer it because I was the original creator on my old EA account that I can no longer access.scottysaved15 days agoSeasoned Scout14Views0likes0CommentsHat trick shea weber
hat trick shea weeber it should remove the super star ability point requirements because he has been released pre season stonecorner shea weeber which does not need superstar ability points. I think it is wrong that shea weeber has been released a better card than hat trick hard work to get it 99 has had to collect hat trick chain cards all year to collectFoxHoundTiger27 days agoNew Scout23Views0likes0CommentsWhat difficulty do you play on in Be A Pro mode?
The only mode I play is Be A Pro and was wondering what difficulty do most player play on? I myself play on the Superstar difficulty but the constant hitting really gets annoying. I can't wait to play Be A Pro in NHL 26 since it's revamped finally.RobHockey27 days agoRising Traveler38Views0likes0CommentsQuestion about franchise mode / progression
So i see there are some 18-20 year olds that are undrafted in the minor leagues in roster edit. Do they go to get drafted again or do the 19 and 20 year olds go to free agency once they age out of the minor leagues? like if i start a franchise will i see them in the draft? also does anyone know what typical progression is? like if there is a top 9 F with high potential accuracy does he get to say 85 overall? or is all based off his stats? trying to edit players so the league plays out to my liking. also if someone is 80 overall and has a high potential accuracy but low potential range say AHL top 6 F but they are 80... do they decrease rapidly?rsv77na2 months agoSeasoned Newcomer37Views0likes0CommentsPackage Trades
There use to be a time with this franchise, where you could combine players and coins in a trade. My proposal would be to bring that concept back. Perhaps elaborate a little further with the ability to auction off packages of players instead of just the single. You would be able to auction off a combination of players, items, coaches, arenas etc. Up to a max of say 4. It would stimulate the auction block, as well as being able to stabilise the pricing. As it is now. The auction market is flooded with cards that more than likely will never be traded or bought.dogheels2 months agoSeasoned Ace13Views0likes0CommentsGoalie tourney
Looking for more people to play with. Figured I would host a tournament. Preferably PS5 because we usually use a PS5 party but I could switch to discord if Xbox users want in. Must have a mic, let's talk about NHL 25 going into 26. Preferably people over the age of 25. I'm fine if this is 6s or 3s, typically I play 3s with this format for more chaos for the people who suck at goalie (me) All skill levels are welcome. I do play sweaty sometimes but this will NOT be one of those nights. Rules: Everyone must play goalie (at least once) it is okay if you are the absolute worst goalie on the planet (it will make it more fun) Everyone will be seeded (randomly unless specific people want to play against one another) when you're up, you and the other goalie draft your teams (snake draft) The winning goalie will move on to the next round. This tournament is just to have fun, it's not to be taken super serious. I like playing 3s, 6s, threes, arcade.. If enough interest is there by 9pm (ET) tonight we will get it going. Feel free to add me on psn (rsandersr47) I can stream this if interest is there in just watching/ joining the discussion.rsandersr472 months agoSeasoned Ace12Views0likes0CommentsNHL 25 Sliders Feedback
So I’ve been playing NHL 25 since it came out & trying to create a realistic slider set for my franchise mode & all the sliders on this game are either broken are they don’t work at all the players on the cpu teams I play against don’t miss any hits & they don’t poke check at all the player interactions are buggy & yet nobody falls down or stumbles at all regardless of having sliders set all the way to 100 the only time a player goes to the ground is when they receive a big hit & that’s just not realistic at all & it’s sad that year after year you guys seems to break the game more & more yeah the graphics and presentation feel authentic but the gameplay is horrible in all honesty this was the worst purchase of a video game I’ve brought this year & honestly it’s so bad that if there isn’t a Gamplay patch coming very soon to fix all the glaring issues I won’t be buying a Ea Sports NHL game ever again & I’ve been playing these games since 06 there should be stumbles in interactions bigger players being able to hold off smaller ones players skating backwards loosing footing & falling down on breakaways players being able to actually deke thru traffic & split doubles instead of getting blitzed like a nfl quarterback as soon as they pass the blue line it just doesn’t make since that a million dollar corporation would put so little detail into one of its franchise games that have been bringing them money every year you would think that you guys would actually put out complete game. This needs to be patched ASAP Edit: Modified the title to better reflect the content of the message. -CMea5cbe0da6292a952 months agoRising Newcomer51Views0likes0CommentsNHL 26 - Make the flashing red boards optional
Hey NHL Family, I have been speaking to EA_Aljo about making the flashing red boards optional when a team has full pressure. For me personally, I’m not a fan of the flashing red boards as it interrupts the realism of hockey. When we watch live NHL hockey, we don’t see flashing red boards when a team has the opposing team on their heals. The question to the NHL gamers here is: Should we make the flashing red boards an option? Or just let it play as it is. Leave a reply down below!alexxxer4562 months agoRising Traveler29Views0likes0Comments- E_AISCOPING2 months agoNew Traveler24Views1like0Comments
Playoff Atmosphere Ideas
One of the ideas for NHL 26 is that during the playoffs, there should be a version of a tailgate party where fans watch the playoff games outside the arena reacting to goals, wins or losses. Just like the Fifa World Cup 2014 Video Game with fans outside watching the games.100264362 months agoNew Scout19Views0likes0CommentsNHL 26 forums are live
With the announcement of NHL 26 and debut of the trailer, the forums are now live. You can find them here.EA_Aljo2 months agoCommunity Manager141Views0likes0CommentsEA WOC builds
I understand the characters costing points for people to change their appearance. (Won't get into my thoughts on them though) However, I think the EA created builds that have been released should be available for anyone. If they misses a certain season (maybe they are new to the game) they shouldn't have to purchase the build that others got for free. Maybe I am missing something here, but it shouldn't matter.Dennzy162 months agoSeasoned Rookie41Views0likes0Comments- E_AISCOPING2 months agoNew Traveler45Views0likes0Comments
I really hope 26 fixes the crashing issue that has been going on since forever!
As title states fix the **bleep** issues with crashing to dash. I’m tired losing games that me and my teammates are winning. Can play GTA for days with the console on and any other game but nhl crashes legit so much.Ctrav522 months agoSeasoned Traveler40Views0likes0CommentsThings to add in nhl 26
I feel like when customizing teams there should be more slots for uniforms I don’t like the standard 3 slots I feel there should be more to show a teams unique style. We should also explore more into customization everything has been the same there’s no new jeresy socks or even pants. It would be cool to have a New Jersey that is different from the stripes maybe something like a flame. And we should be able to add banners to custom arenas to give it a new feeling of a winning team. Also adding more rinks arenas would be nice instead of the ones and world of chel and customs there’s arena in world of chel I wish I could use in customs or something different from the ones I use. Adding now trophies instead of only having the Stanley cup would also be nice like making your own trophy and adding your touches to it. I have a 32 teams custom league I do and I love it. It makes the game feel new and exciting. I enjoy doing this but I wish there’s more things I could do for this cause I do season mode to control every team.89Views0likes0Comments