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Sona Ali looking for right everyday top (base game)
She's an accomplished Sim (with lots of skills), and I want her outfit to reflect that but subtly. And (kinds of) tops you consider suitable/unfit for this task? and please don't reply just to tell me she looks nice - she's obviously not done yetkusurusu28 minutes agoOracle42Views0likes5CommentsHelp! I Want to Start a Legacy
Hello, other simmers! I want to start a legacy, but I am having trouble picking a sim. I want to be able to share some of my gameplay here at the forum. Here are some of my thoughts, plus the pros and cons. Option #1: Continue with the Strollers Eartha and her husband Gavin adopted four children while living in a small house in Sulani. Then, the couple had three children of their own. Pros: Already started. There is material to work with Cons: Already started. Half the children are gone already. Option #2: Growing Up Landgraab Helena is the daughter of the deceased Cassandra Goth and Malcolm Landgraab. Malcolm thought that caring for a baby was annoying, so he left her on Eartha's doorstep. Now, Helena is grown and studying to be an actress. Meanwhile, she is learning the secrets of ambrosia. Pros: I love this character. She's lots of fun. Cons: Already started - but that is not too much of a drawback. There are still lots of places where her story can go. Option #3: Greek Mythology Legacy with Chaos Chaos, a former astronaut, lands on a vacant world with nothing but a makeshift shelter and a handful of seeds. Oh, and she's allergic to the sun. Better watch out for that. The legacy would be "won" once the family reached the Olympian generation. Pros: Has not started. Cons: Will likely take a bit more setup, but it would be lots of fun. Challenging, too. Option #4: Alphabetcy with Plant or Spice Names Meet Angelica and Allspice Spicer. These newlyweds plan on taking over Henford-on-Bagley. Pros: I love the idea of naming kids after plants. Angelica and Allspice are related to other sims in my game, too. Cons: For some reason, I'm not as excited about this idea. Any thoughts would be appreciated!15aewar14 hours agoNew Traveler19Views2likes3CommentsAlphabet SuperLegacy Challenge Rules
This is a legacy challenge where each generation represents a different letter, and must explore all of the game play starting with that letter: aspirations, collections, woohoo spots, reward store traits, you name it. I already have athread for this challenge that has been updated through Crystal Creations. Since it was transferred from the old forum, it's very hard to update further. It's past time I added game play from Lovestruck to this challenge, so I'm starting a new thread. Here are the general rules: Ignore any objective related to a pack you don’t own. You can choose to skip a generation if your pack limitations leave it extremely short on content. I've removed three of the letters (Q,U,Y) from the challenge because they don't have much to do, even with all the packs. No cheat codes that help you move through your objectives faster. No rules about aging. No rules governing non-heirs. Just because one generation has something as an objective, doesn’t mean that other generations can’t do it for fun/convenience. If you don’t have at least three traits in the assigned letter, you have to randomize the rest. No self-discovery traits starting with a different letter. Each heir's name, and that of any pets they have, must begin with their letter. Likes and Dislikes: The heir can only have the likes/dislikes assigned to their generation. Color preferences are assigned when they age up to Child. From that point forward, all the heir's outfits will reflect their color preferences. If you decorate a space for them, you must consider their color preferences. Fashion and interior design preferences are assigned when they age up to teen (if you have those packs). From that point forward, all their outfits and decorated spaces will reflect their style preferences. Lot Traits and Challenges: The heir must have all of their assigned lot challenges equipped in all of their designated residences. If the heir has three assigned lot traits or less, they also must be assigned. If the heir has four or more lot traits, they have to change upwhich three are in play. The heir's transitional aspirations (the ones that decide the bonus traits) have to be aspirations from their generation, unless they don't have two aspirations. At the start of the challenge, the Gen 1 "founder" will be very young, so you will need to give them at least one parent. Generation 3-Letter C Infant- Calm or Cautious trait, try Crushed Carrots Toddler- Charmer or Clingy trait, Communication Skill Child- Creativity Skill, Creative Genius aspiration Teen-Chess, Cheer and Computer teams, Compassionate trait, Uncontrolled Emotions trait Final Traits- Pick Three: Cheerful, Childish, Clumsy, Creative, Cat Lover, Cringe Likes-Comedy, Cooking, Cross-stitch, Carnaval Beats, Classical, Cottagecore, Contemporary, Cosmolux, Cute, Country fashion Dislikes- Teen+ Skills- Charisma, Comedy, Cooking, Cross-stitch Teen+ Aspirations-Championship Rider, Master Chef, Computer Whiz , City Native , Country Caretaker, Cure Seeker, Crystal Crafter Careers- Culinary, Critic, Civic Planner (Civil Designer), Covert Operator (Military) Collections-Crystals, City Posters Reside In-Courtyard Lane, Crumbling Isle, Cavalier Cove, Conifer Station Lot Traits and Challenges: Convivial, Chef’s Kitchen, Child’s Play, Cat Friendly, Cat Hangout, Celebrity Home; Cursed, Creepy Crawlies Visit-Café, Chalet Gardens, Central Park, Community Space Aspiration Rewards-Confident Potion, Cold Acclimation, Creative Visionary, Carefree, Connections. Other Gameplay- Marry someone you meet on Cupid’s Corner. Throw a Charity Benefit Party. Can something. Have a Cat, a Cow and a Chicken coop. Own a Coffee maker, Cauldron, Christmas tree, Cooler, Chess board, Candy Bowl, Card table, Card Game, Costume Chest, Celestial crystal crown and Campfire. Join the Checkmates, Club Cosplay, Complimentary Colors and Covalent Bonds clubs. Buy something from the Curio stall (Strangerville). Woohoo in a Closet and a Coffin. After all other objectives are complete, die from Choking, Cardiac Explosion or Cowplant. Generation 4-Letter D- Child-Drama Club Final Traits- Dog Lover, Dance Machine, randomize third trait Likes-DJ Mixing, Dancing, DJ Booth Dislikes-White, World music, Winter Holiday music, Wellness, Writing Teen+ Skills- Dancing, DJ Mixing Teen+ Aspirations-Drama Llama (Teen), Discerning Resident Careers- Diver, Detective, Doctor Collections-Decorative Eggs Reside In-Del Sol Valley Lot Traits and Challenges-Dog Friendly, Dog Hangout, On a Dark Ley Line Visit-Del Sol Valley community lots Aspiration Reward Traits-None Other Gameplay- Own a Drone, a Droid, a Doctor playset, a Dishwasher, a Dartboard, a Dance floor, a Drink fountain and a Don’t wake the llama table. Join the Divers club. Put your Decorative Eggs in a Display case. Have a Dance party and Dinner party. Have a Dog. Befriend a Dolphin. Woohoo in a Double bed and a Dumpster. After all other objective are complete, die from Drowning. Generation 5-Letter E- Teen- Emotional Control Trait University-E-sports Competitor Final Traits- Evil, Erratic Likes-Easy Listening, Electronica Dislikes-Vintage décor, Violin, Video Games Teen+ Skills- Entrepreneur Teen+ Aspirations- Eco Innovator, Enforcer of Order, Emissary of the Collective Careers- Entertainer, Education, Engineer, Environmental Manager (Conservationist) Collections-Elements Reside In-Evergreen Harbor Lot Traits and Challenges-Eco Lot Visit-Evergreen Harbor community lots Aspiration Reward Traits-Entrepreneurial, Energized Potion. Other Gameplay- Run an Errand for someone in Henford-on-Bagley. Use Earbuds. Throw an Engagement party. After all other objectives are complete, die from Electrocution. Generation 6-Letter F- Toddler-Fussy Trait Teen-Football Team, make a Friendship bracelet Final Traits- Foodie or Freegan, Family-Oriented Likes-Fishing, Fitness, Focus music, Farmhouse, French Country Dislikes- Teen+ Skills- Fishing, Fitness, Flower- Arranging, Fabrication Teen+ Aspirations-Friend of the Animals, Fabulously Wealthy, Fabulously Filthy, Freelance Botanist, Friend of the World Careers- Fast Food, Fisherman, Florist, Freelance Fashion Photographer Collections-Feathers, Fossils, Frogs, Fish Reside In-Foundry Cove, Forgotten Hollow Lot Traits and Challenges-Fast Internet; Filthy Visit-Foxbury Commons, Forgotten Grotto Aspiration Rewards-Instant Fun, Flirty Potion, Focused Potion, Fertile, Free Services, Frugal, Forever Fresh, Forever Full. Other Gameplay- Attend Foxbury. Max Fame. Throw a Fan Meet and Greet, a Family gathering and a Family reunion. Befriend a Fox. Eat at a Food stall. Fix everything in your house that breaks. Play in a Fountain. Attend Flea Market. Meet a Forest spirit. Woohoo on the Ferris Wheel (High School Years). Engage in Fall seasonal activities. Own a Fuel-powered generator, a Foosball table and a Fireplace. After all other objectives have been completed die by Falling, Flies, Freezing or Flowers. Generation 7-Letter G- Teen-Good Manners trait Final Traits- Pick 3: Good, Genius, Gloomy, Goofball, Geek, Glutton, Green Fiend, Generous Likes-Gardening, Guitar, Gray, Green, Garden Dislikes-Tween Pop Teen+ Skills- Gardening, Gourmet Cooking, Guitar, Gemology Teen+ Aspirations-Goal-Oriented (Teen), Good Vampire, Galactic Privateer, Grilled Cheese Careers- Green Technician Collections-Gardening, Geodes Reside In-Grims Quarry, Glimmerbrook, Gilbert Gardens, Galloping Gulch Lot Traits and Challenges-Great Acoustics, Good Schools, Great Soil, Gnomes, Geothermal; Grody, Gremlins Visit- Granite Falls, Gym Aspiration Rewards-Gym Rat, Great Storyteller, Grill Master. Other Gameplay- Join the Good Timers, Garden Gnomes and Guild of Gamers club. Have a pet goat. Gamble (using Sabacc table). Sell something using a street Gallery. Attend Ghost Night and Guys Night at Bars. Befriend a Ghost. Attend Geekcon. Own a grill, a game console. Give gifts. Prepare a Grand meal. Generation 8-Letter H- Infant-Try Homemade Hummus Child-make holiday crafts, Always do your homework Final Traits- Pick 3: Hates Children, Horse Lover, High-Maintenance, Hot-Headed Likes-Handiness, Horse Riding, Hip Hop, Hipster fashion Dislikes-Singing, Skiing, Snowboarding, Singer-Songwriter, S-Pop, Soul, Spooky, Strangetunes, Summer Strut, Suburban Contemporary, Storybook, Shabby, Streetwear Teen+ Skills- Handiness, Horse Riding, Herbalism Teen+ Aspirations- Paragon of Hope Careers-Self-Employed-Make money off of Handiness and Herbalism. This isn’t really a goal, since there’s no way to “Max” this type of career, this is just how they have to make money. Collections-Holiday Cracker Plushies Reside In-A Haunted House in Hopewell Hills Lot Traits and Challenges-Homey, Home Studio Visit-Hospital (have a baby or accompany a pregnant household member), Hermit’s Hut, High School, Hottest Spot in Town. Aspiration Rewards-Hardly Hungry, Heatproof, Happy Potion, Instant Hygiene. Other Gameplay- Celebrate every Holiday. Throw a House Party. Attend Happy Hour at a Bar. Attend the Humor and Hijinks festival. Have a Hamster and a Horse. Go Hiking. Hack something on the computer. Own a Hot tub, a Hydroponic garden planter, a Heart-shaped Bed , a Hot pot and a Horseshoe game. Woohoo in a Hotel (Lovestruck), a Hot Spring and a Hot tub. After all other objectives are complete, die from Hysteria. Generation 9-Letter I Infant-Intense Trait, Try Ice Cream Toddler-Imagination Skill, Independent or Inquisitive Trait Teen-Irresponsible and Insensitive Traits Final Traits- Insider, Child of the Islands Likes-Industrial, Island Décor, Island Radio Dislikes-Research and Debate, Robotics, Rocket Science, Red, Retro music, Romance music, R&B, Ranch, Rocker fashion Teen+ Skills- None Teen+ Aspirations-Inner Peace Careers- Interior Decorator, Internet Personality (Social Media) Collections-Insects Aspiration Rewards-Inspired Potion, Incredibly Friendly, Ice proof, Independent Reside In-Inner Circle (Del Sol Valley) Lot Traits and Challenges-Island Spirits Visit-Island Bluff Other Gameplay- Play an Instrument. Use incense. Go Ice skating. Take medicine to cure an Illness. Own an insect farm and an Ice cream maker. Throw an Incognito Costume Party. Woohoo in the Ice Cave (Snowy Escape). Generation 10 -Letter J Final Traits- Jealous Likes-Japanese Folk, Jazz Dislikes-Queen Anne Teen+ Skills- Juice Fizzing Teen+ Aspirations-Jungle Explorer, Joke Star Careers- Journalist (Writer) Collections- Aspiration Rewards- Reside In-Jasmine Suites (San Myshuno) Lot Traits and Challenges- Visit- Other Gameplay- Keep a journal. Own a jewelry display case. Jump off of a jumping platform. Own a Juice keg. Woohoo in a Janitor closet. Join the Just for the Halibut club. Generation 11-Letter K Final Traits- Kleptomaniac Likes-Knitting, Kids Music Dislikes-Painting, Photography, Piano, Pipe Organ, Programming, Pink, Purple, Patio furniture, Pop music, Polished and Preppy fashion Teen+ Skills- Knitting Teen+ Aspirations- Lord/Lady of the Knits, Mt. Komorebi Sightseer Careers- Make money selling knitted wares. Collections- Aspiration Rewards- Great Kisser Reside In-Yukimatsu, Koh Sapa Lot Traits and Challenges- Visit-Karaoke Bar Other Gameplay- Join Knights of the Hedge. Attend Knight Night at a Bar. Throw a Kava party and a Keg party. Own a Kotatsu table, a Keepsake box, a Kiddie pool and a Key Board. Have Keyholder status with someone. When all other objectives are complete, be killed by a Killer Rabbit or Killer Chicken. Generation 12-Letter L Infant-Try Lemon Child-Join League of Adventures. Final Traits- Loves Outdoors, Lactose Intolerant, Lazy, Loner or Lovebug, Loyal Likes-Latin music, Latin Pop, Lullabies, Yellow, Luxe decor Dislikes-Orange, Outdoorsy fashion Teen+ Skills- Logic Teen+ Aspirations-Live Fast (Teen), Leader of the Pack, Lone Wolf Careers- Lifeguard, Law, Landlord (5-star) Aspiration Rewards- Insta-Large, Insta-Lean Collections- Reside In-Lani St. Taz, Llama Lagoon Lot Traits and Challenges-On Ley Line; Landfill Lot Visit-Library, Lounge Other Gameplay- Watch Live entertainment. Serve Lemonade. Go Line dancing. Attend Ladies Night at a Bar. Keep a Llama. Own a Lightsaber, a Laptop, a Lava lamp and a Listening device. Have a Laundry room. Throw a Lampoon Party. Woohoo in Lighthouse and in a pile of Leaves. When all other objectives are complete, be killed by Lighting. Generation 13-Letter M Infant-Try Mangoes Toddler-Movement skill Child-Mind and Body aspiration, Mental and Motor skills Teen-Mediator trait Final Traits-Maker, Music Lover, Materialistic, Mean Likes-Media Production, Mischief, Mixology, Metal music, Mission, Mid-Century, Modern decor Dislikes-Nectar making, New Age music, NuDisco Teen+ Skills- Mischief, Mixology, Media Production, Medium Teen+ Aspirations- Chief of Mischief, Master Mixologist, Musical Genius, Master Maker, Mansion Baron, Marketing Magnate. Careers- Manual Laborer, Marine Biologist (Conservationist) Aspiration Rewards-Moodlet solver, Morning Sim, Marketable, Mermadic Kelp, Money Tree Collections-Moonwood Relics, Metals, Microscope prints, MySim trophies, Magical artifacts, Messages in bottles. Reside In- Mua Pel’am, Moonwood Mill, Morensong Lot Traits and Challenges-Mean Vibe; Mold, Maintenance Issues Visit-Museum, Magic Realm Other Gameplay- Become a Merperson. Moonbathe. Live in a Microhome in one of your residential locations. Participate in a Mud fight. Watch movies. Join the Major Chords and the Mixing Crew. Own a Mural, a Meditation stool, a Massage chair, a Mystical Moonlight charging grid, a Mini-Fridge and a Make-Up chair. After all other objectives are complete, die of Mortification, Meteorite, Murphy Bed or be eaten by the Mother Plant. Gen 14-Letter N Final Traits- Non-committal, Neat, Nosy Likes- Nectar making, New Age music, NuDisco Dislikes- Media Production, Mischief, Mixology, Metal music, Mid-Century, Mission, Modern decor Teen+ Skills-Nectar making Teen+ Aspirations-Expert Nectar-Maker, Nerd Brain, Neighborhood Confidante Careers- Make money from being a Nectar-maker and/or a Nerd brain (handiness) Aspiration Rewards-Night Owl, Never Weary Collections- Reside In- New Appaloosa Lot Traits and Challenges-Natural Light, Natural Well Visit-National Park, Nightclub Other Gameplay-Change into Nude. Successfully implement a Neighborhood Action Plan. Throw a Neighborhood Potluck. When all other objectives are finished, be killed by the Night wraith curse. Gen 15-Letter O Infant-Try Oatmeal. Final Traits- Overachiever, Outgoing, Child of the Ocean Likes-Orange, Outdoorsy fashion Dislikes- Latin music, Latin Pop, Lullabies, Luxe Decor Teen+ Skills-None Teen+ Aspirations-Outdoor Enthusiast Careers- 5-Star Odd jobber, Oracle (Criminal), Officer (Military) Aspiration Rewards-Observant Collections-Omiscan treasures Reside In-Olde Platz, Ohan’ali Town, Old New Henford Lot Traits and Challenges-Off-the-Grid; Visit-Onsen bathhouse Other Gameplay-Woohoo in an Observatory. Grow Oversized produce. Attend the Ohan’ali community festival. When all other objectives are complete, die of Overexertion or Overheating. Gen 16-Letter P Infant-Try Peas, Papaya and Pumpkin Toddler-Potty Skill Child-Playtime Captain Teen-Attend Prom, Prank a Locker, have a Pillow Fight Final Traits- Paranoid, Perfectionist, Party Animal, Proper, Practice Makes Perfect Likes- Painting, Photography, Piano, Pipe Organ, Pink, Purple, Patio furniture, Pop music, Polished and Preppy fashion Dislikes-Knitting, Kids music Teen+ Skills-Painting, Piano, Photography, Programming, Pipe Organ, Parenting, Pet Training Teen+ Aspirations- Paragon Partner, Painter Extraordinaire, Public Enemy, Perfectly Pristine, Purveyor of Potions, Party Animal Careers- Painter, Politician, freelance Paranormal Investigator, Public Relations (Social Media) Aspiration Rewards- Professional Slacker, Potion of Youth Collections-Postcards Reside In-Pendula View, the Pinnacles, Porto Luminoso, Port Promise, Plumbite Cove, Prescott Square Lot Traits and Challenges-Private Dwelling, Penny Pixies, Party Place, Peace and Quiet Visit-Penthouse lot, Park, Pool Other Gameplay-Become a Plantsim. Have an Unpredictable romantic relationship. Join the Powerhouse, Paragons, Page Turners, Punchlines, Private Club and Partihaus clubs. Shop on Plopsy. Have a Picnic, a Pool Part and a Potluck. Help a child with a Project. Own a Present pile, a Pizza oven, a Ping Pong table, a Popcorn maker, a Puppet theater, a Patio heater, a Podium, a Pumpkin-Carving Station, Patchy the Strawman, a photo studio and Playground equipment. Woohoo in a Photobooth and a Pod (Get Famous). When all other objectives are finished, die of Poison or Pufferfish. Generation 18-Letter S Infant-Try Sweet potato, Sensitive or Sunny trait Toddler-Silly trait Child-Social skill, Social Butterfly and Slumber Party Captain aspiration, Scout University-Soccer Team Final Traits- Self-Assured, Squeamish, Slob, Self-Absorbed, Snob, Socially Awkward Likes- Singer-Songwriter, S-Pop, Soul, Spooky, Strangetunes, Summer Strut, Suburban Contemporary, Storybook, Shabby, Streetwear Dislikes-Handiness, Hip Hop, Hipster fashion Teen+ Skills-Singing, Selvadoradian Culture, Skiing, Snowboarding Teen+ Aspirations-Successful Lineage, Super Parent, Spellcraft and Sourcery, Serial Romantic, Soulmate, Strangerville Mystery, Self-Care Specialist Careers-Secret Agent, Stylist (Style Influencer), Scientist, Simfluencer Aspiration Rewards-Sleep Replacement, Speed Cleaner, Speed Reader, Storm Chaser Collections-Space Prints, Snowglobes, Simmies Reside In- Sage Estates, Senbamachi, Shady Acres, Skyward Palms, Strangerville Plaza Lot Traits and Challenges-Science Lair, Sunny Aspect, Study Spot, Simple Living; Spooky Visit-Sylvan Glade, Selvadorada, Spa, Sixam Other Gameplay-Live in a Small home in one of the designated neighborhoods. Have at least one Steamy romantic relationship and at least one Strained romantic relationship. Have a Servo in your household. Keep a mini-Sheep. Join the Spin Masters and Society of Sixam clubs. Watch a Street performance. Throw a Spooky party. Slow dance. Have a snowball fight. Make a Sand Sculpture. Own Sprinklers, Solar panels, a Slide, a Soccer ball, a Sneak out window and Swings. Sing a holiday Song. Attend the Spice Festival. Have Scars. Go swimming. Woohoo in a Shower and a Sauna. After all other objectives are complete, die of Starvation, Steam or Spellcaster overload. Generation 19-Letter T Toddler-Thinking skill Final Traits-Randomize Likes-Tween pop Dislikes- Gardening, Guitar, Gray, Green, Garden Teen+ Skills- Teen+ Aspirations-The Curator Careers- Tech Guru, Trendsetter (Style Influencer) Aspiration Rewards- Collections- Reside In-Terra Amorosa, Uptown Lot Traits and Challenges-Teen Neighborhood Visit-Thrift store Other Gameplay-Live in a Tiny home in one of the designated neighborhoods. Own a Toy box, a Tent, a Training bot, a Tea set, a Toasting set, a Talking Toilet and a Telescope. Set a Table. Host someone for a Temporary stayover. Host a Toddler Play Date. Have a Tatoo. Explore the Tunnels in Moonwood Mill. Build a Treehouse. Woohoo in the Tunnel of Love and a Treehouse. Generation 21-Letter W Infant-Wiggly trait Toddler-Wild trait Child-Whiz Kid aspiration Final Traits- Randomize, Wise Likes-White, World music, Winter Holiday music, Writing, Wellness Dislikes- DJ Mixing, Dancing, DJ Booth Teen+ Skills-Writing, Wellness Teen+ Aspirations-Wildfang Renegade, World-Famous Celebrity Careers-freelance Writer Aspiration Rewards-Waterproof Collections-UnderWater prints Reside In-Wakaba, Windslar, Whiskerman’s Warf Lot Traits and Challenges-Wild Foxes Visit- Other Gameplay-Work out. Have a Wholesome romantic relationship. Paint a Wall mural. Have a Workplace rival. Wish at a Wishing Well. Have a Water balloon fight. Woohoo in a Waterfall. Throw a Weenie roast and a Wedding party. Own a Water slide, a Water heater, a Water garden, a Wind turbine, a Weather-controlling machine and a Waffle maker. Generation 23-Letter Z Final Traits- Randomize Likes-None Dislikes-Acting, Alternative and Americana music, Art Deco Teen+ Skills-None Teen+ Aspirations-Zen Guru Careers-Make money as a Zen Guru teaching yoga and/or meditation classes Aspiration Rewards-None Collections-None Reside In-Zen View Apartments (San Myshuno) Lot Traits and Challenges-Quake Zone Visit- Other Gameplay-BissenNess14 hours agoSeasoned Hotshot159Views1like5CommentsPlaying June Kay - update Oct. 10
I've played June Kay once before while doing the One World One Month One Year challenge and had a lot of fun with it, so I decided to play her again in a new save. I'm not sure if this will be a legacy, a LEPacy, or a Super Sim Challenge, or maybe all three, but I have a couple goals in mind. I'm starting out Legacy style on a 50x50 lot with $0. I'm playing completely Base Game right now. I want to complete as many skills, aspirations, and careers as I can until moving on to the next generation and adding a new pack. I'm using very minimal mods and a little bit of CC. Here she is with her makeover. Only base game plus her shirt which is CC. I'm playing with long lifespans. She started out on the 50x50 Oakenstead lot with $0. It's a nice lot to start on, with the Lilies, Snapdragons, and Strawberries. So she'll be trying to get some dragonfruits to make some money. Progress so far: Aspirations completed: Master Chef, Fabulously Wealthy, Mansion Baron, Computer Whiz, Nerd Brain, Freelance Botanist Reward Traits Collected: Picture is from James Turner's Super Sim Progress Tracker Skills Maxed: Cooking, Gourmet Cooking, Gardening, Handiness, Programming, Rocket Science Careers Completed: Culinary - Chef trackbelalucina17 hours agoRising Scout157Views5likes30CommentsDifferent Rain: A Legacy Story (NEW 10/10/24)
Hey all, it's Orangeplumbob here. It's been several years since I posted a chapter to any of my Sims stories. Well, I'm back! This time, I am rebooting (again) my Sims 3 Different Rain story for Sims 4, with all new stories and some old as well. The plots may be the same, but the stories will be different. I will be updating the main page as I go with the table of contents below. But don't worry, I'll also post when a new chapter hits. Also, check out the Different Rain Family Tree. For now, check out Different Rain: Generation 1: David Rain Prologue | Chapter 1 | Chapter 2 | Chapter 3Orangeplumbob18 hours agoRising Novice48Views3likes5CommentsMaxis Favorite Nominations – HOUSEHOLDS
SUL SUL SIMMERS! When taking a look at the Gallery, we see a multitude of amazing and unique new households being added day by day. That being said, we would be delighted if you - our lovely Simmers - would help us discover the most outstanding Households that are out there. Did you come across a Household on the Gallery that truly warmed your heart or one that has a hilarious back story to it? Then let us know by posting in this thread to nominate other players' Household creations for a Maxis Favourite which will be visible to all players on the Gallery! Help us to find the best creations out there! :smiley: THREAD RULES: For your post, please include the full name of the Household and the EA ID of the original creator. If you are able to add the link to the Web Gallery, please do so! That saves us some valuable time that we can then spend testing more items. If you need to edit your original post, please indicate very clearly what changes you made. This will help us to keep better track of old vs. new nominations. While we truly enjoy meeting new Households from our established Household creators, it is always great to take a look at some hidden gems as well. We love to make someone's day that little bit more special by giving a Maxis Fav to Simmers who have not received any yet. This thread is for nominations only! If you want to contribute to the discussion, please head over to this thread for the specific Curation Guide-related discussion. Please keep in mind that being nominated in this thread is not a guarantee that we will curate. So, please do not be disappointed if your Household does not make the cut. CURATION GUIDELINES: Before nominating a creation, please make sure to read our General and Household specific Curation Guidelines. You can find them here: ‘The Maxis Curation Guide’. Nominations should be for creations made by other creators, please do not nominate yourself. With these specifics in mind, now go ahead and recommend your favorite Households on the Gallery! We can't wait to see your suggestions! Happy Simming! <3 - SimGuruKuxiku11KViews2likes320CommentsMaxis Favorite Nominations – ROOMS
SUL SUL SIMMERS! With the amount of stunning Rooms being added to the Gallery on a daily basis, it can be tough to keep track of all the most remarkable Rooms that our talented builders have to offer. Because of that, we need your help to find the most fabulous Rooms out there! Did you spot an incredible Room creation on the Gallery? Then let us know by posting on this thread to nominate other player’s Room creations for a Maxis Favourite which will be visible to all players on the Gallery! Help us to find the best creations out there! THREAD RULES: For your post, please include the full name of the Room and the EA ID of the original creator. If you are able to add the link to the Web Gallery, please do so! That saves us some valuable time that we can then spend testing more items. If you need to edit your original post, please indicate very clearly what changes you made. This will help us to keep better track of old vs. new nominations. While we truly enjoy exploring Rooms from our established builders, it is always great to take a look at some hidden gems as well. We love to make someone's day special by giving a Maxis Fav to Simmers who have not received any yet. This thread is for nominations only! If you want to contribute to the discussion, please head over to this thread for the specific Curation Guide related discussion. Please keep in mind that being nominated in this thread is not a guarantee that we will curate. So, please do not be disappointed if your Room does not make the cut. CURATION GUIDELINES: Before nominating a creation, please make sure to read our General and Room specific Curation Guidelines. You can find them here: ‘The Maxis Curation Guide’. It's always greatly appreciated if you find the time to playtest a Room before nominating it here. Nominations should be for creations made by other creators, please do not nominate yourself. With these specifics in mind, now go ahead and recommend your favorite Rooms on the Gallery! We can't wait to see your suggestions! Happy Simming! <3 - SimGuruKuxiku6.7KViews1like200CommentsMaxis Favorite Nominations – LOTS
SUL SUL SIMMERS! As we all know, there are countless amazing Lots that are being uploaded to the Gallery every single day. But because it is not possible for us to check out every single one of those Lots, it can be easy to miss some truly amazing creations out there. That is where you can get involved as we need your support! Did you spot an awesome Lot creation on the Gallery? Then let us know by posting on this thread to nominate other player’s Lot creations for a Maxis Favourite which will be visible to all players on the Gallery! Help us to find the best builds out there! THREAD RULES: For your post, please include the full name of the Lot and the EA ID of the original creator. If you are able to add thelink to the Web Gallery, please do so! That saves us some valuable time that we can then spend testing more items. If you need to edit your original post, please indicate very clearly what changes you made. This will help us to keep better track of old vs. new nominations. While we truly enjoy exploring Lots from our established builders, it is always great to take a look at some hidden gems as well. We love to make someone's day special by giving a Maxis Fav to Simmers who have not received any yet. This thread is for nominations only! If you want to contribute to the discussion, please head over to this thread for the specific Curation Guide related discussion. Please keep in mind that being nominated in this thread is not a guarantee that we will curate. So, please do not be disappointed if your Lot does not make the cut. CURATION GUIDELINES: Before nominating a creation, please make sure to read our General and Lot specific Curation Guidelines. You can find them here: ‘The Maxis Curation Guide’. It's always greatly appreciated if you find the time to playtest a Lot before nominating it here. Nominations should be for creations made by other creators, please do not nominate yourself. With these specifics in mind, now go ahead and recommend your favorite Lots on the Gallery! We can't wait to see your suggestions! Happy Simming! <3 - SimGuruKuxiku17KViews1like527CommentsReaper's Rewards: A Sims 4 Story
Reaper's Rewards Part 2: A Call Away The next morning, Lucifer checks in on his flowers. They have slowly started to grow. Branches have begun forming. He is wondering how long it will take before the flowers show. As he notices he has mail in his mailbox that came with the land, Lucifer walks out of his greenhouse to stumble on a little freezer boney standing guard. This definitely reassures himself that the Grim Reaper is watching over him. Lucifer checks his mail to find an "Ambrosia Society" Newsletter. He most likely got on a mailing list when he researched about Ambrosia from his phone. He flips through the pages that details on how to prepare to create Ambrosia through cooking and gardening. Lucifer didn't know much about cooking (as I don't want to cheat any of these skills for him). Because of this, something supernatural happens to him again. In his custody is another book. This one is titled, "Let's Cook". Lucifer spends the rest of the morning reading it, learning about many different cooking styles. Midafternoon that day, Lucifer tries his hand at cooking. He has set up an outdoors kitchen with a food cart to sell the foods he makes. He's down 1,795 simoleons in his pockets, so he is hoping this brings in some type of revenue. The first food Lucifer is interested in is making pizza. Everyone loves pizza. Unfortunately, with a lack of cooking skills, there can be drawbacks. Luckily, Lucifer had insurance to cover the cost of replacements. Spending most of his afternoon into early evening hours creating pizzas, Lucifer is ready to see if his pizza creations are worthy enough for customers. Lucifer ends up selling 10 of the 24 slices of pizza for the evening. Hopefully those who bought one will spread the word. Perhaps this will encourage him to cook better foods and gain the skills he needs to put together the Ambrosia he is seeking. The next morning, Lucifer finds a strange contraption sitting on a peculiar table. He knows he didn't put them there. He turns the handle on the contraption and the Grim Reaper appears. Lucifer met the Grim Reaper two days prior when it left Lucifer a message of concern and vanished. The Grim Reaper offers a pair of earrings to Lucifer for his aid in learning about Ambrosia. Lucifer is not too thrilled with earrings, but the Grim Reaper insists, and they magically appear on Lucifer's ears. They give him an eerie feeling that the Grim Reaper's cold hands are tugging at his soul. The Grim Reaper tells Lucifer to find the haunted house and use the seance table to summon other spirits who might know even more about Ambrosia. Lucifer arrives at the abandoned house while there is still light outside. Things always go wrong when the night falls and he wasn't about to find what that would entail for him. As he arrives, it becomes cloudy outside. Not a good sign to Lucifer. Making his way to the attic, Lucifer spots the seance table. There are trapped spirits behind glass casings, but Lucifer knows these are not the ones the Grim Reaper was seeking for him to summon. Lucifer begins doing what he can to call upon the spirits. Lucifer is successful in reaching out to a spirit and asks about Ambrosia. To Be Continued...SolvedLegacySims201722 hours agoSeasoned Adventurer90Views5likes4CommentsReaper's Rewards: A Sims 4 Story
Reaper's Rewards Part 1: Assistant to the Grim Reaper Meet Lucifer Morningstar. Yes, a Sim based off the character behind the television series, "Lucifer". Lucifer has come to Newcrest and is about to pursue the Grim Reaper's rewards. Let's get the story started. It's the first day of Spring and the Grim Reaper approaches Lucifer with some very important news and then vanishes. Not knowing exactly what "Ambrosia" is, Lucifer approaches a passerby in the streets. With zero cooking skills (cause I don't want to cheat), Lucifer seeks out someone else to see if they know anything else about this "Ambrosia". The old man didn't help much for Lucifer, except the fact now he knows a little more why the Grim Reaper is worried. This "Ambrosia" can bring ghosts back to the living. Lucifer decides to ask one other to see if they know anything. Gee, where did Lucifer here that before. That was no help at all. Lucifer decides not to ask anyone else. Rather, he will do his own research straight from his phone. The research results tell him he needs starter flowers. With 17,500 simoleons in his pocket, Lucifer buys a seed packet. He also builds a small greenhouse to plant the flowers. Lucifer is no green thumb and someone knows it. After planting the flower seeds, a gardening book magically appears in his custody. Perhaps it's the Grim Reaper watching and assisting. The book is called, "Water, Light, and Dirt". He flips through the pages. The book explains how it is essential to research on what is being planted. Knowing helps understand more how to take care of it. As night falls, Lucifer begins his research on the three different types of flowers he started planting. To Be Continued...SolvedLegacySims201722 hours agoSeasoned Adventurer104Views6likes5CommentsA Mermaid's Tale | Series 2 - Episode 2 | Beneath the Surface | A Sims 4 Series
Kai’s encounter with Sirena becomes part of her sinister plan, while Ava saves Enzo from an accident that may have revealed her secret. Meanwhile, Sirena faces dangerous challenges in the Abyss of Shadows. Will Sirena make it out alive? I hope you enjoy this episode, and don't forget to let me know your thoughts in the comments. https://youtu.be/5rrxDT4bznU?t=133GamingSimmer2023 hours agoSeasoned Novice8Views1like1CommentThe Whittaker Saga: 1940s: 1940s: V-E Day and Atom Bombs (updated 10/8)
I was vastly inspired when reading the decades challenge, and as a history teacher, I could not stop myself from giving it a try. Of course, true to my nature or refusing to do things by the book, the first thing I did was break the rules. How? By creating as my protagonist a single, working woman living on her own! Gasp! Why? Partly because a story popped into my head, but also, partly, to honor the many women who - by choice or necessity - actually worked, and worked hard for their living in the 1890s. We tend to forget them, but the working women were there - from the hard working farmers that we often downgrade by calling wives, as if they weren't an essential part of the economy of the farm, to the working class women working as domestic help or in the factories where they were only payed half of a man's wages. So with that, I introduce Abigail Spencer, a single, working, middle class woman in 1890s Willow Creek: As middle class there is only a few jobs available to Abigail, that of governess or that of teacher. Abigail is therefore a teacher, teaching at Willow Creek Elementary School. She lives right next door to the school, in a small shotgun house with a few chickens and a patch of land to help her make ends meet (teachers really were not payed a lot during this time either). Obviously, her biggest goal in life is to find a husband, get married and start a family so that she won't have to work. (In fact, a teacher, as well as many other working women, automatically lost their job if they got married during this time.) But to get married, she needs to find a husband. Meet Willow Creek's eligible bachelors: Matthew Godeau: Matthew is one of the richest men in Willow Creek. A bit too old to still be a bachelor he lives with his widowed mother in Ophelia house (yes, eventually this family changed their names and became the Goths. Ophelia house is named from Matthew's mother). Pro: Matthew is creative, just like Abigail, as well as a romantic and would be sure to bestow lots of attention on a wife. He lives in one of the biggest houses in town, and is a wealthy business man. Abigail would have a good life with him. Con: His mother. Ophelia is a woman set in her own ways and she is not about to let some silly girl interfere with how she runs her house! Ophelia is mean, materialistic and an overachiever. She is not likely to see some middle class teacher as good enough for her son. Add that she has raised her son to be not only creative and romantic, but also incredibly self absorbed and the household may prove hard to be comfortable with. Joseph Whittaker: Joseph is a novellist, living in the stately Whittaker house, which with time, will be turned into the well renowned Willow Creek Archive. He has no mother (a definite pro), but two very young children. A son and a daughter, from a previous marriage. Pro: Joseph is a bookworm, just like Abigail and is sure look favourably on her past as a teacher. They are also both family orientated which means they are a good match in personalities and would likely find a lot of common ground. The house is ripe with books, and Joseph's two motherless children desperately need a mother to tend to their needs. With two live in maids it's a comfortable life focused on the family and the books she so loves. Con: Joseph very much mourns his dead wife, and keeps her picture on the wall over the fireplace. Can he ever truly love again, or will Abigail forever live in the shadow of the woman he loved and lost? Loyd Brennan: Loyd is the owner of Brennan's Groceries and Dry Goods, the biggest (only) shop in town. He lives with his sister Mary and their dachshund above the store. Pro: Loyd is outgoing and friendly and easy to get along with. He's self assured, but unlike Matthew, not self absorbed. He works hard and provides a good home. As a working man he does not mind a working wife, so Abigail would do more than sit around being pretty. He loves dogs, and anyone who does cannot be bad - right? Con: Living in a store would mean working in the store. There is no way the wife of a store owner is not in that store working along side her husband. Without money for a maid, this involves not just working in the store but running the household as well. The apartment isn't really big enough for a large family and unless Mary gets married, it's bound to be crowded. Then there is the fact that she and Mary does not really get along well. Paul Heydale: Paul is a farmer, living with his entire family at Garden Essence, a farm with a cow, chickens and a whole lot of crops. They're a tight knit family who works hard for what they have. Pros: Paul, like Abigail is both creative and family orientated. He dreams of becoming a painter rather than a farmer. By marrying him, Abigail would be wrapped up in a large family who would be there for her, something she'd never had before. His family is also very friendly, and Abigail teachers his younger sister and has already met and chatted with his mother and father and really likes the entire family. Con: Marrying a farmer would be a step down the social ladder, and the life of a farmer is hard! Is Abigail cut out for working out from early morning to late evening without ever more than making ends meet? And the house is crowded as is, with Paul's parents and two younger siblings (so far). Where would more children live? Is Abigail prepared for the hard life that accompanies this choice? Now I wanted to make a poll, but apparently you cannot do this in this section of the forums. So I'll leave you with a question instead - who do you believe Abigail will most likely fall in love with and why? Matthew Joseph Loyd Paul Finally, here is my Willow Creek in 1890: *** An important note about the future postings in this story: After trying and fighting the forum to get the posts up and running as they are supposed to work, I have now decided that it's simply too much work. Instead, I have started a blog that (hopefully soon) will contain all of the chapters from here and the old forum. I am currently at 1891 and moving forwards quite rapidly. Here the posts of each chapter will be replaced by a link to the chapters in the blog as I move forwards, though I will leave any comments as they are. The massive perk with this is that I do not need to worry about editing in all images manually, and the loading time will decrease enormously without them. The process of reading is also easier at the blog - and while the blog itself is in the wrong order, I have set up a list of all chapters in chronological order for new readers as well as a search function if you are looking for a specific chapter. Another perk is that I have some new options, like character pages where you can get a summary of each of the main character in the story (warnings for spoilers) and a separate page about the challenge, how time moves. I hope I will be able include a link to the family tree as well. It will take some time to get everything set up, and I do appreciate input in the process. I do promise that the story will go on, and hope you will keep reading it and commenting on it either here or on the new blog. Link to the blog.JesLet402 days agoSeasoned Ace5.7KViews16likes273CommentsRebuilding Worlds Vol. 2
Welcome one and all to volume 2 of the Rebuilding Worlds Challenge! This challenge has gone through a few different renditions and has been going on in one way or another since 2010! With Volume 2 you will get to explore new worlds but not without a little challenge and of course storytelling — after all what's the point, right? So let's dive in: Starter Guide Select one of the premade founding couples and move into the founder's plot for the world of your choosing. Create your own founders for San Sequoia and Henford-on-Bagley When a sim is born you must use the randomizer for their traits, aspirations and even careers. Choose a skill from one or both of your founders to pass on to the heir for the 9 next generations. Each generation you will need to build a home and pick Floor Plan A or B to recreate. Additions are allowed and feel free to change any colors! Founding Couples The Greene Founders The U'halu Founders | Version 2 The Emerson Founders Penne Sage Founders Isla & Samuel Julien& Omoni Strangerville Founder Options pick one to start OPTION 1- Pollination Tech 9 OPTION 2 - Collins BrothersOjenn2 days agoRising Traveler29KViews1like1601CommentsRequest for a 50x40 town lot
I would like to know if anyone could make a suburban lot with a bar, cafe, and gym pleaseMinai92952 days agoRising Novice23Views1like4CommentsCantrell: The Early Years, Part Two
The Shaking of Foundations, a Cantrell: The Early Years, Part Two Update The call came in the dead of night. Joseph grabbed his cellphone. “This is Joseph Cantrell,” he said. The voice on the other end was unfamiliar. The man introduced himself as Walter Noel. “I’m your grand uncle’s lawyer. I’m very sorry to bring this news to you. But the old gent deceased last night. Kitchen fire.” “So, he was still able to care for himself.” “Oh, absolutely, in fact he insisted. Said he’s always been on his own and it would be a cold day in Hades were he to surrender himself to the care of another.” “That sounds like Uncle Joe. Capable, except for the fire.” “Yes. We were all very shocked, didn’t see that coming. Listen, I’m calling because you have been named his sole beneficiary. As the eldest, you get the house, the property and the horses he left behind. Also the contents of his bank account. Your uncle was a very rich man. You are required to attend the reading of the will. How soon can you get here?” Joseph ran a hand over his head, catching the stray wisps of hair unleashed from the tie that held it together, by his slumber. “Two months at the earliest. We’re currently residing on Vulcan.” “Vulcan! He told me you were far away. I didn’t anticipate off-planet. I shall postpone the reading, then. Since no one else is mentioned in his will, we have that luxury.” *~~*~*~~*~~* “Dad, what is it, what’s wrong?” Erik said, all but stumbling into his parents room. His father was seated on the edge of the rumpled bed, his mother surprisingly fast asleep. Must have taken a sedative. For the first time in his young life, his father looked on the worn side. Haggard. “It’s your Great-Uncle,” Joseph said, struggling to get the words out, lest he give into the grief that battered the back of his eyes. “The one you were named for. He’s ancient, isn’t he?” “You might say so, he just had his one-hundred and fourth birthday. Last time I saw him he was still so full of life. You can’t keep that one down,” “Dad?” “Kitchen fire. He apparently tried to put it out, but his efforts were fruitless. Smoke inhalation.” “I’m so sorry.” “What a guy he was, though, I remember when . . .” “So you’re saying Uncle Joe basically raised you and your siblings,” Erik said. “After your Grandfather passed, Uncle Joe did come to live with my siblings and me. You see your Grandmother died years before. Uncle Joe was great. He used to tell such outrageous stories. I’m guessing that’s where you get your penchant for such. In many ways you remind me of him.” Joseph shook his head. “We didn’t know you couldn’t see, but you made up some of the most delicious stories about what you were seeing in the picture books.” “Okay, maybe.” Erik had never met the man, but he used to relish the stories his aunts and uncles shared whenever they came over. His father’s family was very close. He knew his dad was really hurting over this loss, too. Reaching over, he placed a warm hand on his father’s shoulder. “Are you going to be okay?” Placing a hand over Erik’s Joseph nodded, slowly. “That’s enough reminiscing for now. Why don’t you turn in and get some rest. We have lots to do, in just a few hours. So many loose ends . . .” *~~*~~*~~*~~* Come the morning, Joseph began the business of resigning his post at the school, and formally withdrawing Aaron, Joey and Brianna from school, securing their records for transfer. Since Erik had already graduated, his last task was to contact T’Lar, as she expected Brianna to return to the Temple upon her seventeenth birthday, so she could sit the time-honored Test, the K’Matra; which would be the final assessment of her control over her skills; how far she could project her thoughts, if she could truly Mindmeld with another. These were crucial tests. Bree would be the very first human to do so. T’Lar who had been amazingly accommodating to this human family, secured Joseph’s oath that he and his daughter would return upon Brianna’s seventeenth birthday. He obtained a realtor and listed the house for a quick sale. Within two weeks, the family was on their way back to Earth. *~~*~~*~~*~~* “I have to say, that was a rather pleasant, and short trip,” Louise said. “I told you two months was the norm. Taking a commercial ship, this time helped. Ah, here’s our cab. Come along kids, slide into the back two seats. I’m anxious to see what the old place looks like.” “Hm,” Brianna said, “looks remarkable considering its age. When was it built again? Eighteen hundred-seventy-four?” “Exactly four hundred years ago, that’s right. Joe took care of it. He always felt that was his mission, after your Grandpa died. The lot always goes to the eldest son.” Turning halfway in his front seat, Joseph looked at Aaron “That means you. I always told you there were perks to being the firstborn.” “But it’s so big.” “Solution,” Erik said, “get married and have children. That should fill the ol’ place up in no time.” “But I don’t even know if I like kids.” Joey shrugged, “No worries, I can just move in, wife, kids et al.” Erik waved his hand under his nose, “Joey, if you don’t learn to bathe more often I doubt you’ll even get married. Let alone get physically close enough to make babies.” “What are you saying?” Joey said. The cab stopped at the curb and the family debarked. Taking their luggage, the family began to explore their new residence. “Wow, look at this place, it’s like a moment out of time,” Erik said. As they entered the front door, a small living room space was to their left. On the right was a set of wooden double-doors, he top half of the doors also made of ornate glass leading into what Erik spied was a music room. “Whoa, look at that grand piano! Oh, hey, I love this place already.” Moving through the hallway, veering to the left the family found themselves in the kitchen. Sadly, the island, with half of it burnt remained, a solemn, sad memory of just why they were here. Joseph caught his breath, “I thought Mr. Noel said this had been cleaned up.” “Spooky,” Joey said. “It’s okay, he’s not here,” Brianna said. “He was a steadfast Believer, and he has gone to his reward. This place is not haunted,” she told Joey in no uncertain terms. All for now. Thanks for reading!GalacticGal2 days agoSeasoned Ace287Views7likes74CommentsA Traditional 100 Baby Challenge
Thought I would start a traditional 100 baby challenge inspired by other baby challenges, but this one has a twist, you must marry your forever sim and stay with them till death and try to have at least 6 babies per generation till your sim and their generation gets to 100 Babies the old fashioned way!! I wrote up a little set of rules to follow along with. I may not post everything here but I wanted to just add the sim and who he/she is marrying at the time and how far along I've gotten. It will be a very slow play-through and will take a long time for me to complete so this is more so a look-back area for the things I've done within this challenge.. https://docs.google.com/document/d/1Bo_LjUpW_gT6IwmLeInAOwH-_bs54HJdcSULSgJP6dA/edit?usp=sharing Meet Kolby West He is marrying Nalani Mahi'Ai and their Generation will start here!! Enjoy their journey320Views9likes63CommentsBuild-n-Share #185 **Let's Play!** Due 31st October, 2024
[b]Welcome to BNS 185: Let's Play[/b] (Note: This is the long-delayed follow-up to BNS 180: Let it Snow, which introduced the elves and their quest to learn to build better doll houses and superhero lairs). You stretch out on your couch after a long weekend in the North Pole. You have really enjoyed your time teaching the elves about different types of architectural designs, but it has been a bit exhausting as well. You just wrapped up the teaching part of the job, and you’re pleased with the progress the elves have made. You have given them their "exam" requirements to build either a dollhouse or action figure/super hero lair using the techniques you have taught them. Now you have a whole month to relax before you have to go back to help "judge" their projects and offer final suggestions to the elves. The Brief: -the budget is $250,000 (this includes the lot cost). -the doll house or lair must have an "open" side, just like a real toy. -keep in mind that a "child" must be able to reach in and play in every room or space you create. -it should be at least two stories high with a staircase or ladder as well as a bathroom. -it should have at least 6 different rooms/spaces to play in. -don't forget to landscape. The Sim Challenge: -create a family or group of superheroes/action figures with at least 4 sims. -you can pick all traits, likes, dislikes, and other details. -show them enjoying the house or lair. The Room Challenge: -create a bathroom. -budget is $10,000. Remember to include the hashtag #bns185 with your build or it will not be judged! Entries are due by Thursday, October 31st, 2024, 23:5:59 New York Time/EST BUILD OFFICIAL ENTRY FORM CHALLENGE #185 - Let's Play FORUM ID: ORIGIN ID: LEVEL: (Starting out, Established, Expert, or Master. If this is your first entry leave blank and the judges will decide where to put you.} NEW LOT LINK: LOT COST: GALLERY COST: TOTAL COST:(Lot cost plus gallery cost) LINK TO ENTRY SLIDESHOW: ENTRY DETAILS:(Tell us about your lot.) CONSTRUCTIVE CRITICISM CREDIT FOR CC/RECOLORS: SPACE FOR PICTURES:(No more than 2 please) Facebook:(optional, makes it easier to tag you.) Twitter:(Optional, makes it easier to tag you.) SIM ENTRY FORM CHALLENGE #185 - Let's Play FORUM ID: ORIGIN ID: LEVEL: (Starting Out, Established, Expert or Master. If this is your first entry, leave blank and the judges will decide where to put you. HOUSEHOLD: LINK TO ENTRY SLIDESHOW ENTRY DETAILS: CONSTRUCTIVE CRITICISM CREDIT FOR CC/RECOLORS: SPACE FOR PICTURES: (No more than 2 please) Facebook:(optional, makes it easier to tag you.) Twitter:(Optional, makes it easier to tag you.) ROOM ENTRY FORM CHALLENGE #185 - Let's Play FORUM ID: ORIGIN ID: LEVEL: (Starting Out, Established, Expert or Master. If this is your first entry, leave blank and the judges will decide where to put you. ROOM: (Link to where the room can be found on The Gallery) GALLERY COST: LINK TO ENTRY SLIDESHOW: ENTRY DETAILS: CONSTRUCTIVE CRITICISM: CREDIT FOR CC/RECOLORS: SPACE FOR PICTURES:1.2KViews18likes48Comments