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Share Your Newest The Sims 4 Creations Here!
I thought I would add this spot to The Sims 4 Lots and Sims 4 related items! We have one kinda like this set up for The Sims 3 that SimGuruHydra set up for us! It is simply a place to showcase your newest TS4 creations!! So please share in this thread all your newest creations for The Sims 4!! I thought it would make it easy for everyone to see what everyone is creating in The Sims 4!! Please don't forget to add your Hashtags, your EA App ID, & Download Links, so people can find you and your builds/creations in the Gallery!! Please Feel Free to Share all your Sims Creations here, Rooms, & Sims also!!! We would love to see all of your wonderful creations!! Start the Sharing Please!!!562KViews25likes24177CommentsShare your WIPs here!
This thread is for posting pictures of your WIP creations. WIP stands for “Work-In-Progress”. It will be lovely to see the pictures of the creations that you are working on! This is a link to a thread where you can share your finished creations Share Your Newest The Sims 4 Creations Here! | EA Forums - 1306802 Happy simming and creating!1.2KViews10likes144CommentsAny Forever World's Progress and Pictures
I found a few videos recently about forever worlds in Minecraft and then found someone doing a forever world in Sims 4. I know some of you have forever worlds that aren't called that, but that you've been nurturing for a long time. I decided to start one, too. I've been enjoying playing with the premade sims, like the BFFs and decided to center my world on the base game and really explore each pack, adding back in one at a time, as I feel like it. To celebrate passing 5000 hours in Sims, I started a forever world as a goal post for the next 5000 hours. Anyway, I'd really like to see your Forever Worlds, whether brand new or old favorites you're still sticking to...I just want to see all the various ways you're playing a forever world in Sims. Please include 1-3 pictures120Views2likes6CommentsSilver Valley Orphans
This thread is to share the stories of the young Sims in my games who were left orphans due to the neighborhood stories accidental deaths or their parents dying of old age. The idea of giving lives to the 'Orphaned Sims' in my games started in my main game save, 'Valley Variety' where I play a mixture of old and new households including some of the descendant households of my original households along with Sims from my 'Alphabet' sim series (most of which you can find in my gallery) but just giving them a regular Sim life and some new random and former 'scenario' Sims that didn't get much of a life before taking a break from the game for a few years. Anyways, getting back to the poor orphans in my game, when looking through the 'other households' in 'Manage households', I noticed that there were some with just an infant, child or teenager but with no parent. In Valley Variety there were many of them at first due to the 'accidental deaths' even with the regular Sims in the game. I felt sorry for these orphans and decided to give them new lives and parents especially for the 'infants and children'. To create new parents for them I usually use the 'genetic' option CAS to make an aunt or uncle for the orphans to adopt the child. As part of my 'Randomly Coordinated, As-It-Happens style play, I use my dice method to decide whether their new parent come single, married, in a partner relationship and/or have a child of their own. For the teens, I just add them to my active households and become their guide since teens can live on their own. I don't do this for every orphan teen but some of them were from the regular Sim households like The Roswell's daughter, Katie who was and is still a teenager when her parents died of old age. She is now living in Glimmerbrook in a house I built for her while she finishes high school strives to become a 'Purveyor of Potions'. That way her family name can live on along with my other orphan teen households. I will introduce these households as they come up in my game rotation. Notes About three months ago, I decided to create a new thread for my Sims 4 households called Silver Variety Stories. For awhile I was able to post introductions, back stories and current photos of some of my households with help from in getting used to the new forum setup. During the last couple of weeks I haven't been able to post in the thread for some reason. Since I've been thinking creating threads for each of my three game saves and one for the Orphan households, I've decided to do just that. Hopefully I'll be able to transfer or copy my previous posts to their respective new threads or at least the stories that I was unable to post in the past couple of weeks.SilverJanSims2 days agoSeasoned Ace102Views2likes8CommentsMy terrible couples experiment so far.
I made a household of four newly wed couples who have opposite traits, conversation and personality interests for the most part to see how that would turn out. It's not always all three traits being opposite, since there's not that many strong opposites and I still try and create a bit of a fitting personality for each Sim, but always two opposing traits. There's the goth guy with the happy English country girl. He's gloomy, macabre and non-commitical. She's cheerful, loyal and a goofball. I picked their preferences to match. Their only issues have been due to automatic flirting, which I think all eight sims have done, even the loyal girl. I forgot to customise any romantic boundaries in CAS so they are all default in that. I don't think it ever was any real flirting either, just stuff vaguely interpreted as flirting since the game has a very loose definition of it it seems. Their different personalities don't seem to make them much mismatched, it's weird he even gets sad about her cheating and never got the want to break up with her despite being non-commitical. There's also the bad guy and the good girl. He's shady, materialistic and evil. She's good, generous and an idealist. Again with matching preferences. These two proved to be the worst couple of them all, truly hating each other, and their talks about fears about their relationship never went well and both had that fear. She was the one that got the want for a divorce, I do follow their wants in this. With the relationship on both sides as negative as possible without any meddling on my part, it is weird that both where sad for two days about that divorce. I especially feel like an evil sim should not be sad for that long about it. There's also the proper, neat active guy with the lazy cringe slob girl. They seem to do pretty well together, only problems have been due to some vaguely defined flirting happening that I didn't even notice happening. Might be due to how underdesigned both the lazy and slob traits are. Cringe too I suppose considering how often she feels embarrassed. And finally, there's the flirty outgoing geek guy and the jealous unflirty paranoid girl. They aren't doing good either, kind of living past each other really. They where the first to have issues, both seem to have fears about the relationship. But since she got into meditating, she's doing pretty great. I got her that after she got a burnout at work AND a rival, was unbalanced too. Neither have wanted a divorce yet, despite pretty negative relationship scores. She did want to declare him an enemy for a day or two but I didn't do that. Not yet at least, I might if it keeps showing up. My rule is that couples only get a divorce if one of them wants it. I'm not using cheats, the house has a shared living room/kitchen and beside that four apartments that's basically a bedroom with a bathroom, the bedroom big enough to have some skill objects for their work. Every time a sim gets a promotion, I buy an upgrade of an object or something new for in that sim's apartment. After the divorce I put an extra living space on top of the building that still had one floor, she moved there with all her stuff after crashing on the couch of another couple a night or two. She did not get that room until she got a promotion. Not sure yet what I will do long term with it, currently they are building up funds, learning skills, advancing careers while having relationship drama as well. I think eventually I'll have couples that seem to really have found stability move out to find their own space to maybe have children, with such opposite parents that might be an interesting follow up experiment.thefirsttemplar2 days agoSeasoned Ace17Views1like0CommentsThe Sims 4 Spacewheel Challenge
Welcome to The Sims 4 Spacewheel Challenge! This challenge requires the Get to Work, City Living and For Rent expansions. It recommends, but does not require, the Cottage Living expansion. [The Challenge] OH NO! Your poor sim has found themself trapped in a small space-capsule drifting away and lost in space. Can your sim figure out how to turn this hunk of junk into a survivable space station or will they perish, drifting among the stars? This challenge is a mix between the One-Room Challenge, a Gamewheel, and The Floor is Lava. It is a very deadly challenge that will claim the lives of most of your sims. Here's the basics: You lock your sim off the ground in a small room and [D6] seed packets. Outside of buying a telescope, you may only purchase what the Gamewheel says you can. Spin the wheel at every cerebral skillgain [Logic, Handiness, Programming, Rocket Science, etc.], Quake, or Sunday. If any sim ever goes to the exterior of the ship without a spacesuit or passes out from exhaustion while in a spacesuit outside; they die. Link to the Gamewheel: https://spinthewheel.app/EohXQBEXQC [Details on how to play:] Pick a scenario: Lost Scientist:Your sim was a scientist serving on a space station, when the station became overrun with hostile aliens. Your Sim fled and barely made it to an escape shuttle alive. The ship got damaged in the exit and your sim is now drifting alone in space. Or Abductee: Your sim was minding their own business when they were beamed aboard an alien spacecraft! The aliens wanted to experiment on your sim, but your sim broke free and fled. Hurriedly throwing themself into an unusual escape pod and launching themself away. They are now lost in space. Build Mode: On any lot you prefer stack two small rooms of the highest wall height so your build starts on the third floor. Make a solo "escape shuttle" on the third floor: the room/interior should be between 4-25 tiles(2x2-5x5) but no larger than that. It can be any shape or configuration. The build should include: On the interior: A "Mission Control" Desk (no chair), at least 1 of any locker/storage. Anywhere exterior or interior: a "Fuse box", a "Water heater", any mailbox of your choice (I recommend the "Apartment Mailbox") and any waste disposal (I recommend "Chute 'Em Down" trash disposal) The build should not include any seating, beds, showers, toilets, etc. Nor anything that's helpful for survival; that's part of the gameplay challenge. You can add any other non-functional decorations you wish to complete the build. including wings or an exterior of the ship for flavor. The exterior can utilize platforms in any amount you wish. Delete the two small rooms on the first and second floor so your build appears to be floating. Give the lot the Quakezone lot challenge and, if available, the Simple Living lot challenge. Examples: I have also made two starting shuttles of my own, if you would like to use one of mine. Gallery Links: Spaceship 01 https://www.ea.com/games/the-sims/the-sims-4/pc/gallery/8D8EDEE324304095A4CBBB224266E8C8?category=lots&searchtype=hashtag&sortby=downloads&time=all&searchquery=spacewheel&max=50&maxis=false Spaceship 02 https://www.ea.com/games/the-sims/the-sims-4/pc/gallery/351D7BADAD7C4B95A34A4D8DE3369D63?category=lots&searchtype=hashtag&sortby=downloads&time=all&searchquery=spacewheel&max=50&maxis=false Create A Sim: Make any sim you'd like! But make just one everyday outfit for them; ignore the rest. Copy their clothing from their everyday into every slot for their other categories (formal, swimwear, etc.) - The idea is that your sim escaped with only the clothes on their back! If you'd like to edit sleepwear or swimming so they look like they are wearing their underwear; feel free, but the idea again is that they have one set of clothes and only that. Example: Make a second outfit in the everyday category and make them a spacesuit; specifically a space helmet. If your sim ever goes to the "exterior" of the ship, the locker on-board provides a spacesuit change for outside. Any outfit will do; as long as you recognize it as a "spacesuit". Examples: Live Mode: [Game Start] Purchase your escape shuttle lot and move your sim in. Scenario Scientist:Use your sim's phone and give your sim a job as a scientist. Scenario Abductee: Flip a coin. Tails leave them be. Heads, Your sim is pregnant. In three days time; if you are still alive, you must enter CAS and add an alien infant as your sim's child. [Alternatively] You may impregnate your sim (male or female) with an alien via cheats. Or for male sims you could use the cheat: "interactions.pushalienabduction_abducted "until he becomes pregnant. Enter "testingcheats true" then, Hold shift and teleport your sim into their escape shuttle with Teleport Here. They may no longer leave the ship or touch ground for any reason. Scavenging the locker onboard; your sim finds a handful of seedpacks. Roll a D6 (6-sided dice). Purchase [D6] seed packets with your phone. Enter the cheat "Money 0" If there are any doors to the exterior of the ship: Lock them. You can only pass to the exterior if your sim is in a spacesuit. Sans a spacesuit; the exterior is deadly! If your sim ever goes outside without a spacesuit: Kill them. If your sim ever passes out from exhaustion while outside in a spacesuit: They ran out of air and died. Kill them. (Animals you acquire may survive on the exterior of the ship without spacegear) Your sim can never access the travel function from their phone. Your sim can only access the Buy options from your phone, bookcases, or garden pots, once they unlocked a satellite onboard. Otherwise; you may use whatever else they can access via their phone and their own inventory to survive. The challenge begins now! Your goal is to make yourself a self-sufficient space station--start with a telescope to scope the area. Good luck! Don't die! May your legacy begin! Live Mode: [Gameplay Rules] [Roleplay Reasonings] Your money is not "money" in this challenge. It is available resources: scraps, scavenge, and other space-debris you can find or obtain. Chance dictates what type of resources you have and what they could be turned into (AKA: The wheel decides what functional items you can purchase) When a Quake happens; your ship is passing through asteroids. Thus, you are close enough to resources to snatch them or likely to have a space-related event happen. Something has happened to your shuttle. Always Spin the Wheel. Outside the spaceship is hostile and deadly atmosphere. You must wear a spacesuit on any exterior part of your ship; or die. Passing out from exhaustion in a spacesuit outside means you ran out of air. Gaining cerebral skills means your sim was engaging in spaceship work. Logic; exploring the planets/stars. Handiness, Programming, or Rocket Science, upgrading the ship. (AKA spin the wheel on every cerebral skillgain) [The Wheel] Link: https://spinthewheel.app/EohXQBEXQC The first time you look through the telescope; spin the wheel once. Everytime there is a quake from the quake zone trait; spin the wheel once. Everytime any crew gains a logic, handiness, rocket science, robotics or programming skill; spin the wheel once. Everytime any crew discovers a star/planet that they can name via telescope; spin the wheel once. Once at the end of each week (Or every Sunday); you may optionally spin the wheel once. If the wheel lands on an item that references a pack you do not own; re-spin. No new wheel-spins are allowed to happen until the last task you were given form the wheel is complete. However, you can track how many spins you're owned and spin the wheel again immediately once you've finished the previous task. If your sim is an occult and the wheel demands they become a different occult; the sim swaps to the new occult. You must complete whatever task the wheel lands on--if you need to cheat in items to make it happen(like the cowplant or science-career items)--make it so. These are items your sim has scavenged from planets, asteroids, or managed to scrap together with salvage onboard. If the wheel asks for an item; it comes out of your own funds [resources]; if not enough funds are available; you must work towards purchasing that item with your funds [resources] until you can spin the wheel again. If the wheel asks for a task you don't have the item for; you can buy it through the Buy menu (aka if it asks you to woohoo; but have no woohoo spot to woohoo you could buy any woohoo item through the Buy Menu with your funds, etc) Whatever you need to complete the goal! Then, you may keep any item you've gained from the wheel afterwards or sell it back for 'scrap'. Your choice. [Ship Expansion] You may not sell anything on the starting ship for money; you need those objects for space travel, but you can move them around if you need to free up room. The only functional item you can purchase without the wheel is the telescope. (You may also buy newborn cribs if expecting, or a single pet dish per adopted pet.) You may not purchase any functional or useable build items in Buy Mode unless the wheel says you can "Scavenge an Item". You may use build mode to build/expand your spaceship. You can add new rooms (walls & floors), wallpaper, floors, lights, or decoration items; anything as long as they are non-functional & affordable. You may build up or down or out; but never touch the floor. AKA; No first floors allowed. If your Sim ever goes to the "exterior" of the ship, or any non-sealed or non-enclosed room; use the spacesuit outfit--if any of your sims go outside without one, you must kill that sim. Remember there is no air. [Adding Sims] Babies who are born aboard do not have proper clothing. Put them in a diaper only. Sims who are abducted aboard should get the same treatment as your starter sim originally had: Copy their outfit to all their other slots. They have one pair of clothes on them. [Sim Max Capacity] If you hit 8 sims in-game but the wheel demands you add another; there are a few options: RECOMMENDED: Use a mod so you can have as many sim-slots as you want. MERCILESS: Someone must die to make room for the new addition HARD: Eject one person to the surface and remove them from the family to make room for the new addition (With cheats enabled you can shift-click to Remove from Family) EASY: Make your ship into a Residential Rental. Make a barracks room. Combine the sims you are less interested in playing into one family and move them into the barracks on-board. Note: To win the challenge this room must at minimum provide a sleeping space for every sim who lives in it and provides access publicly or otherwise to other needs like food, bladder, and hygiene. [Acquiring Items] Most items are gained by the wheel: AKA your chance to scavenge for supplies. You can purchase a newborn crib if expecting, or a single pet dish if adopting a pet. If you can make an item via a workbench you have on-board; you can make it. You cannot purchase anything via phone, clicking seedbeds, bookshelf purchases, etc. Unless you have a satellite. You may drag items left on the lot below into your spaceship with the mouse. (example; If lighting leaves behind a collectible; you can collect it) You can also trade items for alternatives or upgrades. If it seems that you could sensibly repurpose that item into another. You may. [Upgrades] You can upgrade any item for a better version of the same type if you have the funds and it serves the same function. Example: Swap any 3-comfort dining chair for a 5-comfort dining chair. Swap any single bed for another single bed, etc. [Item Trades] NOTE: All trades work in vise-versa. You can trade 1 workstation and 6 telescopes for the Observatory. Trade 7 for 1. You can trade any computer for a satellite. You can trade 3 iceboxes for a fridge. Trade 3 for 1. (Or 2 iceboxes for a minifridge. 2 for 1) You can combine 4 small garden plots(/litterboxs) into a single large garden plot if you wish. Trade 4 for 1. Or swap a small garden plot with a litterbox. Trade 1 for 1. You're just moving around dirt. You can trade 2 pet dishes for a programmatic feeder. Trade 2 for 1. You can trade any 2 tablets for a computer. You can trade 4 showers or 3 bathtubs for a Hot tub. Trade 4/or/3 for 1. You can trade any infant crib for a toddler bed. Trade 1 for 1. You can trade 2 toddler beds for a single bed. You can trade 2 single beds for a double bed. You can trade 2 sinks for a toilet. [one for the toilet bowl and one for the tank] you can trade 3 sinks for a shower. Trade 3 for 1 You can trade 2 showers for a bathtub. Trade 2 for 1 You can trade any newborn crib for a baby mat. You can trade any table for a desk. Trade 1 for 1. You can trade 2 dining chairs for an armchair. Trade 2 for 1. You can trade 1 dining chair and 6 wool for an armchair. You can trade 2 armchairs for a loveseat. Trade 2 for 1. You can trade 3 armchairs for a 3-seat sofa. Trade 3 for 1. You can trade 2 counters for a dresser or vise versa. Trade 2 for 1. You can trade a chemistry lab for a pet medicine table. You can trade two grills for an oven. Trade 2 for 1. ^ This probably isn't everything you could trade, but if you think you could reasonably repurpose one item into another, or upgrade it into another, like swapping chair types etc. you may if they have similar functions. [Portals] If you acquire a portal to a secret lot (Sixam, Magic Realm etc.) Your sim can freely travel to it as long as they are in their spacesuit. If they ever change out of their spacesuit while off-ship for any reason or pass out--you must kill that sim. They cannot survive the surface. If you've acquired the Electroflux Wormhole Generator you may cheat yourself to level 10 of the Science Career to upgrade it IF your sim is at logic level 6 or higher. [Challenge COMPLETE] The challenge is won when at least one relative of your starting sim has survived to see a fully functional spacecraft that suits the needs of all your boarded crew and you are able to live in space comfortably! [~Win conditions~] At least one relative of your starting sim must be alive [Child/Spouse]. Provides a bed for every sim onboard the spacecraft. Pets included. Couples can share a double bed. Has a garden or other source of steady food supply that is large enough to easily feed your whole crew. Meets the bladder and hygiene needs of the crew. Pets included. Bushes don't count. Babies and infants require a changing table, etc. A way to gain entertainment via an entertainment item. The telescope has been upgraded to the Observatory. You have a "command deck/space control" room to steer the ship from with the starting command center desk. You have any steady income that is able to pay/provide the spaceship's bills to keep the power on. Best of luck to all you space-travelers!73Views3likes2CommentsIn search of inspiration
Tried playing a bit, but my shoulder just isn't into it, so I will have to stick to building still for a while. I have no idea what I want to build or for which lot. How do you guys tackle that issue and to get inspiration? I have tried to surf houseplan sites, but too few of them speaks Simmlish to me. I've browsed the Gallery in search of inspiration and/or ideas to borrow, but even though there's many amazing builds, they're either too complicated or does no fit my style.BylineBelife3 days agoSeasoned Ace40Views1like1CommentGive some tips for machinima animation creators here! 🥰
Could you please give me some tips for animation / animation override creators? I know the big names like Sovasims, VMS, Rascgal, Simkatu, XMMX but I would love to check out some other talented creators too 🥰 I like occult stories so some fight scenes and stuff like that would be nice 🔥 Here you can find my newest: https://www.youtube.com/watch?v=FKoT4pToTqk Thank you! 🥰26Views0likes0CommentsThe Tides of Power - is back! (Updated: 26 September)
A kingdom ruled by a deadly siren. A court overrun with enemies. If Melody wants to keep her throne, she’ll have to rely on the one human who doesn’t die at the sound of her singing. THE TIDES OF POWER is an action-packed fantasy love story perfect for those who’d appreciate a Game of Thrones meets Once Upon a Time. Updates are every Saturday. Click the image below to view the chapter index: Or click the image below, if you'd like to start reading from the latest chapters:603Views5likes35CommentsNatural and Magical Survival Challenge
Disclaimer: I never have created a challenge before, beyond just loosely giving myself challenges/goals. I feel there aren't enough occult based challenges or non-generational challenges. Occult abilities can basically make the game easier, so having a challenge to include occults to balance out difficulty is the premise. This is based on my playstyle with the perks, challenges, and goals I tend to have in mind. This challenge, however, is more strict than I usually play, so I haven't play tested it yet. Sim types for this challenge: +The Apothecary Enchanter Collector +The Eccentric Scientist +The Healer of Body and Heart +The Mischievous Manipulator +The Scavenger +The Simple and Natural Lifestyle +The Strange and Unusual +The Survivalist +The Traveling Virtuoso Each Sim type is a different way to survive (with or without magic/enchanted help). Most of the types are encouraged selections, but can be customized to preference, and packs. As long as their Challenges/Goals are followed. You can have as many types as you want without duplicates.HollownessDevour6 days agoSeasoned Ace45Views1like0Comments**Creations by masajo** **Bonne Chance**
Hello and welcome to my showcase thread :) Here you will find my creations from The Sims 4, which can be found in the Gallery. My Origin ID is Cevans1962 Gallery Link Facebook Page Twitter Please feel free to leave any comments or feedback. Any advice, suggestions or criticism would be very much appreciated. Thank you for visiting 😀233KViews2likes3584CommentsShare Your Newest Sims 4 Creations
A place to come share your creations Come join in the fun everyone, and Share your Newest Sims 4 Creations here, don't forget to add your pictures and links to make it easy for everyone to find your wonderful creations. Share Your Sims Households Sim Pets Sims Lots & Rooms and enjoy seeing what everyone makes! Thank you for sharing BreeMiles5.7KViews17likes1011CommentsDiary of a Country Girl
Hi everyone. 🙂 This is the continuation of a story I started back in March on the old Vanilla forum. If you were a regular follower of the 'What Happened In You Game Today' thread, you already know Aurora and her little family. Her save started out as just for fun. To explore things within the game that I never had before. I was just going to share a few screenshots with captions. The original idea for this save was to only be about Aurora and her sidekick, her Bernese, Piccolo. But I realized a couple of weeks ago that, yeah, it had become a story. And it deserved its own space here on the new forum. This post and the next couple will help those of you who aren't familiar, become familiar. And since the previous updates were scattered over like 75-100 pages of the old WHIYGT thread it's a nice reminder for everyone that had been following along. The title is also a hint at another change. I'm going to start writing each update like it was an entry in Aurora's diary. I may still write something here and there in a more traditional style with dialogue though. I'm also getting ready to start the reboot of my other story and by writing this one like a diary it's a lot easier to do both and still keep this interesting. So let me introduce you to everyone. Aurora Westbrook-Carter Aurora came back to her country roots. Her parents left Chestnut Ridge just as she entered her teens. She still came back to see her grandparents during the summers. She loved those visits and getting away from the city. After graduating high school she went to art school where she honed her painting and photography skills. But she never lost her love for the quiet country life in Chestnut Ridge. Now she's back where she feels most at home. Tre Carter Aurora's husband Tre came from an entirely different background. He grew up on the streets of Del Sol Valley just like his father. His mother came from Ciudad Enamorada. Yet Tre has always fascinated by the country life. He has an abiding love for horses too. Even if his first real life encounters weren't exactly smooth. Piccolo Aurora's loyal sidekick. Peanut (l), Nashville(back), and Spirit Peanut is Aurora's champion American Saddlebred. Nashville is Tre's horse and Spirit is the newest addition to the family. **Table Of Contents** Recap Part One Recap Part Two Recap Part Three Recap Finale Chapter One Chapter Two Chapter Three Chapter Four Chapter Six Chapter Seven Chapter Eight Chapter Nine Chapter Ten Chapter Eleven Chapter Twelve1.9KViews22likes130Comments✨ New Channel Updates! ✨
https://www.youtube.com/@SimEliza_Animations_Effects I’ve just launched a brand new YouTube channel dedicated entirely to my Sims 4 animations and effects! If you’ve been following my channel and wondering where the animation videos went, they’ve found a new home. 📺 New Channel: Sim Eliza Animations & Effects 🎥 What’s Moving: All my Sims 4 animations, but I will continue to upload Sims stories and series on my original channel.GamingSimmer207 days agoSeasoned Traveler20Views1like0CommentsHollowness' Sims 4 Showcase Thread
Once upon a time I was a Sims 3 builder, I had three featured builds and even was a guest blogger (featured blog to pair with the new Midnight Hollow world). But alas I heard Sims 4 had no Create-a-Style so I didn't join the move, however, after hearing no Sims 5 last year and a rather intriguing pack L&D, I decided to try. I really didn't actually play much till this year though, and barely build. But I decided to start up again with the challenge of no Create-a-Style. Glimmerbrook Watch Victorian Steampunk BuildHollownessDevour8 days agoSeasoned Ace86Views3likes4CommentsMEGA THREAD: Promote your Sims YouTube or Sims Twitch Channel and discover others
Sul sul, o/ We noticed Simmers were creating a lot of threads to find or share your Sims Youtube and Twitch channels. So what we've done is merged those threads together to create this MEGA THREAD!!! :D Please use this thread going forward and have fun discovering others channels as well as promoting your own ^^ Guidelines for this thread: The Forum rules apply so we'd ask folks to double check their channel content is forum appropriate i.e. it must hold up against the rules in this forum. Please only share the YouTube or Twitch channels you create and/or stream Sims content on :) Hot Tip: Linking to your stream/video will make it easier for people to find and enjoy your content. Drop one in your post ^^ We'd ask that you limit sharing your channel to once per stream/video. Spamming isn't cool or fair to others. See something you like? Let those content creators know ^^ You can hit that Promote, Insightful, Like or Awesome button or even quote them and reply with a nice message. Let's be each other's biggest fans. :D That's all folks ^^ Now let the sharing begin!!EA_Lanna8 days agoCommunity Manager19KViews9likes2043CommentsSpin 4 Life Challenge
Spin 4 Life Challenge Life isn’t fair, it’s random. Especially in The Sims. How It Works Every category the game can’t randomize is decided by the wheel. Hit randomize (or spin) three times per category and take the third result. Once your household is set, play them as they are. No re-spins unless the result is literally impossible (example: Super Parent aspiration but no children). Categories to Spin Name Starting Aspiration Traits Likes & Dislikes Career Hobbies (2) Collection Build Style Décor Style World to live in Marry or Not Children (can be natural born, science baby, or adoption) CAS Setup Randomize clothing, hair, skin tone, head shape, cheeks, jaw, eyebrows, eyes, chin, ears, mouth, nose, and nails. You may change swatches for clothing. Makeup and accessories are your choice. Gameplay Rules Maximum of 3 skills linked to aspiration, career, or hobbies. Sims must max their chosen career. The challenge ends when all goals are met. Children must complete 1 aspiration and max 3 skills. Infants must reach 2 milestones in each category. Toddlers must reach level 3 in all skills. (If you roll something contradictory, you may reroll that category. Example: Super Parent with 0 children.) Variations Play rotationally by randomizing two or more households. Add your own categories (lot challenges, pets, etc.). Create an optional “Chaos Events” wheel to spin once per in-game week. Why Play? The idea is to play with situations you wouldn’t normally choose and see where the spins take your Sims’ stories. About the Wheels I used a custom Spin the Wheel picker online. If links are allowed, I’ll share them directly. If not, you can use the lists above to make your own wheels in any randomizer tool.sarah46649 days agoSeasoned Newcomer51Views2likes0CommentsSilverford Valley
This thread is to introduce and share the lives of various households of this game save which features my updated Simself, Grace Ford and a sim that I created in memory of one of the first horses born on my family's horse farm when I was a teenager. Krystal Valley Sand was a Palomino quarter horse mare out of one of the horses my father bought for me on my birthday in 1987. I created Krystal Sand as a Sim with flaxen blonde hair and tanned skin. I will share their stories in this thread along with others who make up this game save.53Views0likes4Comments
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Get help with your technical issues in The Sims 4 on Xbox and PlayStation in this community forum.The Sims 4 Mods & Custom Content
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