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I got banned from game 3 months ago by get enhancement gameplay in game.
I was banned on Jan 8, 2026, for a reason described as using software to gain better performance, which I do not understand and strongly disagree with. This explanation was vague and did not clearly show how I was allegedly involved in hacking or cheating. My overall KDA has remained around 2.2 during the Winter Event, which does not suggest abnormal improvement. From December 8 to Dec 29, 2025, I traveled with my family and previously submitted my flight information as proof. During this trip, I briefly logged into my account once while visiting Phu Quoc Island. After returning to the United States, I logged in again on Jan 13 and discovered that my account had already been banned on January 8. On Jan 25, I received an email from your team, but the explanation provided was unsatisfactory and extremely frustrating given the time and effort I invested. I again state that I have never cheated and respectfully request a review of my match history and account activity. I officially returned to playing the game on January 13; however, on January 11, I discovered that my account had already been banned, which came as a complete shock to me. I have been waiting for a satisfactory response since then but have not received any meaningful follow-up. Although there was a reply on January 25, my case has continued to show a status of “waiting for studio” for over a month, which has left me extremely disappointed I have submitted numerous appeals, participated in multiple chats with customer service, and provided all available evidence for review.18Views0likes1CommentUnlocking attachments it still absurd...
Why do I have to unlock 6 varietes of foregrips that all slightly reduce recoil and 7 varieties of 1ish-X sight before unlocking anything that is even slightly different? If I want to use a suppressor, I have to get to level 20+ for most guns, which means hours and hours of grinding. Why in the world would anyone want to use a 20rd magazine on an assault rifle? Unlocking that is just a waste of levels, AND YOU HAVE TO UNLOCK TWO TYPES OF THEM before getting a 30-fast or 36rd. Using new guns is absoultely unbearable, and I always revert to the ones I already have attatchmets for which make the game boring. You were to be able to grind bots (like EA promised and then removed) to unlock attachments in the past, but that hasn't been a possiblity since the first few weeks of the game. Unlocking attachments in this battlefield is 3-10x more time consuming than any other battlefield game. Seriously, f*** you to whoever came up with the weapon progression in this game. I would love to tell that person, to their face, that they should eat s**t and die. The "progression" is really just grind; the worst, laziest, most ridiculous, irritating, and boring mechanic in any FPS ever made. I'd rather dig a hole in my back yard and then fill it back in, over and over and over again because at least I'd get some exercise. It is genuinely more enjoyable to watch grass grow. Sincerely, Someone who wanted to try out the new weapons and will now probably never buy another battlefield game (for a lot of reasons, but the grind is a major one).jdalton4892 hours agoRising Novice31Views0likes1CommentWhat the .... have they done to this game?
I never come to the forums because it's usually full of sycophants and people complaining about pet peeves wanting the game to play entirely differently than what it is, but this time I have to say something. FWIW, not that it means a whole lot, but I've been a Battlefield fan since the original release of 1942. I've also been EA Play...not anymore. I won't be buying another Battlefield. I don't think EA devs give a flying ** anymore. They're more interested in rolling out "seasons" than fixing things. This game is full of glitches. Sound, menu problems, graphical, netcode, whatever. I could live with those as long as they were getting worked on. Each patch seems to fix some things, but they're replaced by others. Fix the black screen menu issue, now it's replaced by no menus at all or overlaid menus, for instance. Sound takes as long to load as some of the textures. Some games I start with invisible guns and players. My gun loading or firing sound happens 10 seconds after I actually pull the trigger. Dead after you're around a wall, dead in a half-second burst, and dead at distances that should be impossible with SMG or even carbines on automatic fire, which leads to... Aim assist, or maybe cheating. Want to know what the problem is? The problem is that you can't tell the difference anymore. I can't. The trifecta with aim assist, bad netcode, and probably external devices helping aim has absolutely destroyed gameplay, especially in CQ maps. Getting hosed by automatic fire with TTK less than a second, snipers that never miss a headshot at a dead run with distances of 100 meters or more, guns that fire I swear just like they have an aimbot. Zero recoil. Every round hits at crazy distances at full auto. This last patch seems for some reason to have made it worse. I don't know what it is, worse netcode or a nerf to aim assist, but it's unplayable for me anymore. CQ maps end up with just a couple players taking the vast majority of the kills. You can't get near them. Braap-dead in 0.5 seconds is all you get, 70% of the time an SMG at too-far distance. 20% chance a carbine. Mixed bag for the rest, the rest of the guns hardly get used because everyone's running around with zero-recoil SMG or carbines. I played some breakthrough. Again, one player just statpadding with an SMG getting 55-odd kills defending, zero flags,...not super unusual except that was double the next kill count down. Usually that killcount is reserved for vehicle wh**es, except this was a CQ map with no vehicles. Can't get past someone that insta-kills you. And the mortar nerf...can we PLEASE block them in TDM? Most of the maps just turn into spawnkillfests anymore thanks to the mortars and aim assist clowns rushing to spawnkill camping spots, only the bigger TDMs give any hope of maneuvering. Anyway...the game is absolutely wrecked. Can't play anymore without the gameplay being destroyed by a cheater or aim assist tool just mowing everyone down.UstreuBhasko2 hours agoRising Novice42Views2likes1CommentCustom Search Not Working with New Map/and multiple game modes
Because custom search Prio's Time instead of choice (Strongly disagree with this as players picking in custom search are waiving their right for quick 15 seconds in the match, plus the waiting time is not wasted as I will usually use that time instead of in the middle of game to change loadouts) In my 50+ Hours of gameplay mainly using custom search I have gotten Gamemode Rush I think only 3 times. I have yet to see the new map with Nightfall patch also for whatever reason. QOL improvements really should be - Total exclusion of maps not picked in custom search unless que'd up with squad after match, -Cannot get Same Map Same Game type twice in a row, -Maybe an algorithm to pick more variety. Other minor feedback, -Not a fan of the 35-50% Player class being Engineers every game with 5 RPGS. Causes a bunch of I would say unintended gameplay. - I Have yet to actually know if I class ultimate abilty is actually working? Can click multiple times in a row and nothing happens - Aircraft gameplay is very brutal, There are some people who are extremely skilled but most of the matches Ive seen is you keep cycling back to base till flares are back up then pop out again. Also the map ranges for aircraft are way to tiny. Just adding some Low res mountains around each map could dog fighting and air combat much more enjoyable. (runaway location also a problem but mainly for 1 map)Eddiec142 hours agoNewcomer4Views0likes0CommentsNetcode
I dont know what happened in thia recent update, but im dying 3 times faster than what it takes to kill someone. This is with a variety of weapons used. Ttd vs ttk just got much worse for me. Had a blast with contaminated, things seemed relatively good. Now i have something similar to the crossplay desync. Ping is around 30, so its not from me. This keeps going back and forth and Im honestly getting fed up with this. Also, why is it everytime i enter the game or even leave at the end of a match, i have to agree to the user agreement stuff. More things broken. I want to enjoy this game but old issues keep coming back over and over. Stop laying off staff that has the experience with these issues, stop rushing crap out the door making more issues than fixes. Im getting sick of this same crap every big update.182Views2likes12Comments[UPDATE] Battlefield 6 Update: On Secure Boot & Cheats
Hey folks, AC from the SPEAR Anti-Cheat Team here, hope everyone's having fun in the Battlefield 6 Open Beta! I wanted to take a moment to acknowledge some of the feedback around cheating in the game, especially around Secure Boot. On Secure Boot, I want to be clear that Secure Boot is not, and was not intended to be a silver bullet. Secure Boot is how you're helping us build up our arsenal. It’s another barrier that helps us make it harder for cheat developers to create cheat programs, and makes it easier for us to detect it when they do. There are certain signals that we can only trust when Secure Boot is enabled, which we spoke of before in our previous posts, like here https://steamcommunity.com/app/2807960/discussions/0/600785827026563959/. One example, Secure Boot prevents your machine from running with vulnerable drivers enabled. So if Secure Boot is running and we see those drivers loaded, we know something's a bit off. I also wanted to thank you all for taking the time to report cheaters, cheat programs and specific clips to us. Your reports help us zero in and lead us to finding up and coming cheat communities, reporting one actual cheater often can lead to new detection techniques and help us keep them from impacting your experience. Since Open Beta Early Access’s launch: Javelin has prevented 330,000 attempts to cheat or tamper with anti-cheat controls. You’ve reported 44,000 instances of potential cheaters during day one and another 60,000 so far today. We are already using these with our own Gameplay Integrity team to add and improve our detections for Battlefield 6. They are also working with the Battlefield Positive Play team, to actively remove those reported we confirm to be cheaters. Anti-Cheat isn't one and done, it's an ever evolving battlefield, and what has worked for us previously or in different games doesn't always work in all of them. I hope this helps, and please keep the reports coming in - we'll continue cleaning up the cheaters so you can have a fair game. We’re looking forward to the Open Beta tomorrow, and if you need to, the best way to help combat cheaters in Battlefield 6 is by reporting them via their profiles on the score screen. See you on the Battlefield! - ACAntiCheatWard4 hours agoEA Anticheat Team44KViews76likes330CommentsREDSEC Suggestion
There is quite a bit of open water in RedSec and it’s really wasted space. I would like to suggest the addition of an island or a series of small islands be added. This would give teams another choice of deployment and exploration plus give teams a reason to use the boats which never get used. Perhaps the islands could contain an old abandoned fort or prison or naval base. Just a thought…JodoKast12216 hours agoRising Rookie9Views1like0CommentsTry this
How about we fix the netcoding and desync before we get into another 2042 issue. Dropping new stuff before fixing the old stuff. Fix the TTK. I shouldnt have to unload a 31 mag at 10m into someone to kill them. Also may wanna lower players required to start a match cause in my area we arent finding many lobbies. Also lets do a hardware scan before games so we eliminate the hackers and cheaters. Us old gamers dont care. Been playing battlefield since the very first one. But starting to see a trend and may just be done with it soon. Loved when it first released. Was everything I wanted in a game. But lets get some Hard-core modes.Rooster63487 hours agoNew Novice24Views2likes1CommentNew map...
How about a jungle type map maybe brazil area.. new maps would greatly help to keep interest in the game. Even new ones for the redsec areas. The nightfall one is good. But even adding day an night to all maps would cause a change an revive older maps that get boring to some. An far as nightfall map, can add a nyc underground or any other type of map. But jungle type maps would add a new environment.15Views1like1CommentGame is done
This game is done & should be left to die, 5 months after release & still it's an absolute mess, Dev's (use that lightly as I'm not sure a qualified Dev has been near this game) not listening to the community, every update breaks more than it fixes, more bugs appear to add to the ones still present since release. March 17th update fixed nothing & if anything made things worse, netcode/hitreg broken, ttk/ttd inconsistant, weapon damage inconsistant, ground vehicles still death traps & still have the bug where they turn on there own when firing not to mention still as weak as p*ss against infantry. Bots since update seem even more lethal, can spot you no matter where you are, even when they're not even facing you, have laser aim, no damage drop off at any range, do way more damage than players do especially against vehicles, they can see through smoke, ignore ground vehicles that use smoke ect to avoid being locked onto. Players screaming for larger maps & what do we get, another cod style map, sure many players want better supression againt snipers but nope, explosives (grenades, rpg's, tank rounds ect) to have splash damage but nope, what we do get instead is useless camo's, stickers & weapon trinkets. Majority of weapons & the variants are terrible, same goes for the attatchments, paying for the battlepass I'd expect to get at least a few descent weapons & attatchments not the sh*te we currently get. With the above issues & the ton of others that are being ignored come the end of the free to play period the player base will drop again & most likely drop to its lowest since release.96Views3likes4CommentsLack of Vision, Bad Decisions, Server Progression
EA/BF6 Devs: Why is it okay for you to publish a pistol vs defib experience that is custom and highly asymmetrical, per your own system, and full progression and unlocks are rewarded? Why is it okay to get hundreds of pistol headshots in a row against helpless bots, and get all the stats and points, and progression, and challenges, and everything, but other custom servers don't get full progression for FAR LESS abusive gameplay? You have essentially published a bot farm the likeness of any other, but you think that is fine. What is your problem? Wake up!!! If you treat your customers like idiots, you lose your customers. Start thinking about what you are doing and the way you are abusing the creative community that you sold this game to based on false and empty promises. You should ALL be laid off. Starting at the top.Ty_Ger079 hours agoSeasoned Ace37Views1like2CommentsSkill base matchmaking battlefield 6
The skill base matchmaking is complete garbage in this game. I have played 16 consecutive matches and lost every single one of them. It’s not fun to get **bleep** **bleep** after paying $70 for a game me and my friend just started playing last week was having a good time and then all of a sudden it’s unplayable on fun and a waste of $70. Something needs to be done with the matchmaking because obviously somethings not working rightMcniley12 hours agoSeasoned Newcomer438Views8likes19CommentsI really like the subteranian map
Awesome! A lot like Redacted from 2042? The new map is a bit harder to control the flanks, but on this map players are really working as a team...Loads of ammo and health being thrown down and lots of revives. This map is bringing out better teamwork. Well done DICE.skates1512 hours agoRising Ace33Views1like3CommentsMaybe fix the bugs in the loadouts?
Every time there is an update, I think the bugs with the loadouts not updating will be fixed. Example, it says I have a new unlock in a loadout. I look at it to clear out the alert (little orange dot) alert doesn’t go away. Driving my OCD crazy!tclark71612 hours agoNew Novice24Views1like1CommentConcern About Bots and Request for Persistent Servers in Battlefield
Dear Battlefield Team, I wanted to share a concern about the current state of the game. There seems to be a high number of bots in matches, and honestly, it’s making the gameplay feel less enjoyable. The experience is starting to feel repetitive and less competitive. Battlefield has always been great because of real player interactions, and too many bots negatively impact the gameplay experience. Additionally, I would really like to suggest bringing back persistent servers. Having persistent servers would greatly improve the overall experience, allowing players to stay in the same lobby, build rivalries, and enjoy more consistent matches. I hope you can consider reducing the number of bots and reintroducing persistent servers for a better gameplay experience. Thank you for your time. Best regards [Edit: All bold removed - ElliotLH]57Views1like2CommentsBattlefield 6 Competitive Play - League Open Now. 21CW Since 2003
Tired of random lobbies & clunky REDSEC apps? Enter 21CW™ – the OG Battlefield League since 2003! What we do: Full-scale WARS w/ armies (22ME vs 28ID), generals, squads, ranks, promotions & persistent campaigns that last WEEKS—not minutes. 32v32+ Conquest/Breakthrough on private Portal servers. Teamwork > bunny hops. Strategy matters. All skill levels. BF6 NOW: Operation: Frontier Push – Urban Conquest/Breakthrough. Enlist TODAY! Winter Siege – Dec '25 vehicle mayhem. Squad training mid-Nov. 21cw.gg History: BF1942 Desert Combat → BF2 → BF3/4 → BF6. Thousands of hrs of vids. We've BEEN competitive. Join the war: 21cw.gg → Enlist via Discord. Practice → Battle → Conquer. Beyond the battle, into the WAR.51Views0likes1CommentLet’s Fine-Tune Air-Ground Balance for Better Parity
Shoutout to the absolute beasts who can pilot choppers or jets with insane precision—those 50+ kill streaks are impressive and showcase real skill. That said, aircraft often hold a massive, lopsided advantage over ground forces. I get the logic: control the skies, control the battlefield. But when one great pilot farms the lobby unchecked, it discourages infantry play and sours matches. Credit where due: skilled flying should be rewarded. But we can level the playing field slightly without nerfing pilots into irrelevance—making them work harder for those god-tier runs. A few targeted tweaks worth considering: Lower the minimum altitude for lock-on weapons — Right now, aircraft can hug the deck to break locks too easily. Dropping that threshold a bit would reward pilots who stay high and maneuver smartly, while giving shoulder-fired options (Stingers, etc.) more consistent windows against low-flying harassers. Extend flare cooldowns meaningfully — Flares already recharge, but compare that to ground vehicles (tanks reloading shells take forever) or support players restocking grenades/smoke grenades. A longer refresh would force pilots to manage cooldowns more carefully, use terrain/cover, or risk getting punished during downtime—without removing their escape tool entirely. Buff stationary AA (spawn-based flak/AA guns) — Increase effective range and damage/lethality so they actually threaten aircraft that get too bold near objectives or spawns. This gives teams passive tools to contest airspace without relying solely on mobile AA or dedicated engineers. Reduce lock-on times or acquisition range for ground AA launchers slightly — But pair it with higher damage on hit or faster projectile speed. This makes skilled pilots (who break locks with maneuvers) still dominant, but gives average players a better shot at contributing to takedowns—rewarding quick locks without making it too easy to spam. These changes wouldn’t dethrone great pilots—they’d just demand even sharper decision-making, better positioning, and teamwork (e.g., coordinating with friendly air or ground AA). Top flyers would still shine, but the average match would feel less one-sided when an ace joins.200Views3likes4Comments
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