Lower rated teams playing like 99 every week.
Since the last update every lower overall team I have played most by 10 or more overall ratings play like they are 10 or more better. I know there should be upsets because they do happen. But not every time out. And it is happening in multiple leagues. I play Slow Simulation and Coach Mode.amb6s6sjee8q7 days agoSeasoned Newcomer9Views0likes0CommentsAccessories, suggestions
Accessory Update Suggestions for EA Sports College Football Jersey Cut Option: Add a jersey style with a front cut above the stomach/abdomen without forcing a visible backplate. This would let players recreate looks like Arch Manning’s jersey from last season, where the jersey was cropped in the front but the back remained clean. Numbered Wristbands: Add wristbands that automatically display the player’s jersey number, similar to how NBA 2K generates numbered accessories. This would add another layer of realism without requiring manual customization. More Sleeve Color Options: Expand the available colors for leg sleeves and arm sleeves so players can accurately match real-life team uniforms and individual player styles. Multiple Accessories on One Limb: Bring back the ability to equip multiple wristbands on the same arm and multiple bands/accessories on the same leg, like in the older NCAA Football games. This would greatly improve player customization. Guardian Caps: Add Guardian Caps as an optional accessory for practices and applicable game modes to better reflect modern college football equipment and current player safety trends.BADBUNF32KHB7B8S1 month agoNewcomer12Views0likes0CommentsCFB 26 Ai is a flaming pile of garbage
I would like to know who decided that making a 90 overall on my team play like a jv high schooler while also making a mid 70 overall on the CPU play perfect defense the entire game was a good decision. It makes no sense for the CPU air to play perfect the entire game if you're not gonna make all ai play that way or even have ratings matter at all. Is there anyway I can get my team to play similarly to the CPU?67Views0likes0CommentsNew idea for Dynasty Mode for CFB 28
I have an idea that I think could make recruiting more immersive. Add a new coaching position called a Scouting Coordinator. This coach would have a separate pool of weekly scouting hours that is independent of recruiting hours and refills every week. Personally, I don’t enjoy spending a lot of time spending recruiting hours scouting every prospect after week 0, so this would let players invest in scouting without taking away from recruiting actions. The number of scouting hours could scale based on your school’s prestige (or NIL level). For example: A Prestige: 50 scouting hours per week (enough to scout another couple player) B Prestige: 40 hours C Prestige: 20 hours D Prestige: 10 hours F Prestige: 0 hours This would create another meaningful team-building decision. Bigger programs would have better scouting resources, while smaller schools would still need to be more selective with the information they gather. It would also make recruiting feel more realistic, since real college football programs have dedicated staff focused on evaluating talent.25Views0likes0CommentsLong Hair Styles/ Recruit edits in NCAA’27
Why aren’t there any long hair styles that hang out of the helmets in NCAA 27 dynasty mode and/ or Road to Glory? I understand the NIL ISSUES, but we should be able to fully edit a generated recruit’s hair style and body composition as far as muscular attributes!18Views0likes0CommentsIdeas for Dynasty 28
Big on football realism in Dynasty for the most part they are doing excellent job at EA bringing the game back to life. Something cool that could be incorporated into future Dynasty / RTG modes is the use of actually having to send out scouts to review prospects. The ultimate immersive experience would be to set it up to have them gather game film for your specified recruit then have it so you can review the game film (simulate if that's to your preference). My ideas come from the College Hoops old recruiting system. This would be A++. Have the recruiting happen much more organic. Where certain recruits are matched up against each other (several star caliber recruits in each game). Organic recruiting you could have your sites on one player but notice another recruits performance that catches you off guard to spike your interest. This could easily be incorporated into RTG as well flipping the role from Team to Player. Pick your season highlights, combined with in person rating from scouts for overall star rating. Just some thoughts! We gotta keep making this game better & better!27Views0likes0CommentsNational Championship Win Changed to Sim Loss After Commissioner Advanced Week
Has anyone else run into this in an Online Dynasty I played and won my National Championship game. The game finished normally and I saw the final result, but before I got back to the Dynasty menu, the commissioner advanced the week. When I loaded back in, the Dynasty had recorded the game as a loss and awarded the championship to the other team. Is there any way for a commissioner to correct a National Championship result after the week has been advanced? Has anyone had success with EA restoring a Dynasty or correcting a game outcome in a situation like this? This is especially frustrating because it happened in the National Championship game after completing the entire season. Any information, workarounds, or experiences would be appreciated.29Views0likes0CommentsLittle Details For College Football 27 Dynasty
Ok first off if we want the people to make it feel real the details matter even the small details ok like the college football playoff I think when u play I team like 2 or maybe even 3 times in that season I feel like the games u played before they should talk bout that more or who won and ect plus we have to give more real dynasty teams that really winning more championships I little more talk bout for as they school u should get more details on winning bringing up they last 4 out of 5 season they won the national championships a recap for player that really be balling at the school I think they should do a little more on that too can we bring the all together trophy’s if u win back to back in a row or even 3 in a row and please can we get the coaches and staff right like your coach go to another school but u can’t found a coach that run the same defense formation and that’s dumb when I coach got fire from another school and run the same defense but he not on the list to get hire from u need to fix thatdinkypoo_233 months agoSeasoned Rookie96Views0likes0CommentsLittle Details For College Football 27 Dynasty
Ok first off if we want the people to make it feel real the details matter even the small details ok like the college football playoff I think when u play I team like 2 or maybe even 3 times in that season I feel like the games u played before they should talk bout that more or who won and ect plus we have to give more real dynasty teams that really winning more championships I little more talk bout for as they school u should get more details on winning bringing up they last 4 out of 5 season they won the national championships a recap for player that really be balling at the school I think they should do a little more on that too can we bring the all together trophy’s if u win back to back in a row or even 3 in a row and please can we get the coaches and staff right like your coach go to another school but u can’t found a coach that run the same defense formation and that’s dumb when I coach got fire from another school and run the same defense but he not on the list to get hire from u need to fix thatdinkypoo_233 months agoSeasoned Rookie94Views0likes0CommentsCollege Football 27 Customization MUST HAVES
Without these I will start boycotting CFB 27 because at this point customization needs to be better! Most people are NOT asking EA to let them: edit real NIL players, sell created players, or profit from athlete likenesses. They’re asking for: fictional/offline Create-A-Player, editable TeamBuilder rosters, generated recruit editing, offline sandbox freedom. That’s why the frustration feels justified to a lot of fans. The thing that especially upset people:EA initially allowed editing some TeamBuilder players, then later restricted it harder. So players saw functionality disappear rather than improve. That made the community feel like EA overcorrected. And my point about “the consumer isn’t making money” is actually an argument many fans and even some legal analysts make: A user privately creating fictional players in an offline save is very different from EA commercially exploiting NIL. The risk mostly comes if users recreate real athletes and distribute them publicly online at scale. That’s probably why many people think the safest compromise is: What fans want Full CAP in OFFLINE Dynasty only No sharing/download center for created NIL recreations Editable generated recruits Editable TeamBuilder fictional players Keep online modes more restricted That would probably satisfy like 80–90% of the complaints. And honestly, from a technical standpoint, EA could likely implement safeguards pretty easily: disable sharing for created players, block editing of real NIL athletes, only allow editing autogenerated players, require TeamBuilder players to be fictional templates. That’s why EA may currently be more cautious than necessary. The encouraging part is this: EA absolutely hears this feedback. The TeamBuilder/edit-player complaints are among the loudest Dynasty criticisms every single year alongside: sim logic, recruiting balance, presentation depth, formation subs, trophy room/history, protected rivals, and offline customization. So I’d honestly be surprised if CFB27 ships without SOME movement in this area. The biggest clue will probably be: whether they start separating “real NIL players” from “generated/custom players” at the system level. If they do that, then deeper offline customization becomes much easier legally and technically. And if PC support ever happens? That conversation changes completely because mod communities historically solve this stuff almost immediately.Zackrey3453 months agoNew Scout106Views3likes2CommentsNo coach ability rewards
I can't get the 3k from players drafted or 1.5k from visiting player wins. I've stated another dynasty hoping this would've been patched by now but still nothing. Its very frustrating to get several years in a dynasty & can't really do much cause of bugs. Can I contact EA? I dont need the points refunded. I just want the glitch fixed.21Views0likes0CommentsPlayer “Styles”/Animations won’t save for offline Dynasty
idk if it’s a combination of bad animations the game can’t load, or if i’ve hit a limit as to how many players i can edit for the current season. But i genuinely spent a good 30 minutes just trying to change a WR’s running style to traditional, only for it to basically refuse to auto-save. I exited dynasty and tried again, restarted the game, then eventually my console all with no luck in solving my problem. I’m just trying to figure out if it’s a bug, or if it’s an issue with my game, or save file? or if it’s simply a matter of i’m not allowed to change any more animations’ of playersgoddardlion774 months agoSeasoned Newcomer23Views0likes0CommentsCollege Basketball 27 Cover Athlete idea
Georgia State University guard Jacob Meyer deserves to be on the cover of EA Sports College Basketball 27 because his career represents everything that makes college basketball exciting — hard work, confidence, big-game performances, and the ability to rise at every level. Meyer first broke out as one of the top freshman scorers in the country at Coastal Carolina, averaging 15.7 points and over 5 rebounds per game while scoring in double figures 28 times and dropping a career-high 32 points in the Sun Belt Tournament. After transferring, he continued to prove himself against tougher competition with multiple standout scoring performances and elite three-point shooting, helping his team break program shooting records. Now at Georgia State, Meyer brings experience, leadership, and an electric scoring ability that makes him one of the most exciting guards to watch heading into the new season. His journey through multiple programs shows resilience and adaptability, while his clutch moments and offensive firepower perfectly fit the fast-paced atmosphere EA Sports wants to capture. From breakout freshman star to proven college basketball playmaker, Jacob Meyer has earned the spotlight and would be the perfect athlete to represent the next generation of college basketball on the cover of EA Sports College Basketball 27. Also Believe Elliot Cadeau brings a different but equally important dynamic — elite playmaking, speed, court vision, and national recognition as one of the most talented young guards in college basketball. His flashy passing ability and fast-paced style make him the type of player fans want to use in a video game, while his leadership and basketball IQ make teammates around him better. Together, Meyer and Cadeau symbolize both the grit and the creativity of college basketball today. EA Sports should want cover athletes who not only produce on the court, but also bring energy, personality, and excitement to the sport, and both players perfectly embody that next generation of college basketball stars. Elliot Cadeau brings a different but equally important dynamic — elite playmaking, speed, court vision, and national recognition as one of the most talented young guards in college basketball. His flashy passing ability and fast-paced style make him the type of player fans want to use in a video game, while his leadership and basketball IQ make teammates around him better. Together, Meyer and Cadeau symbolize both the grit and the creativity of college basketball today. EA Sports should want cover athletes who not only produce on the court, but also bring energy, personality, and excitement to the sport, and both players perfectly embody that next generation of college basketball. Tahaad Pettiford adds another level of explosiveness with his scoring instincts, quickness, toughness, and ability to completely shift momentum in a game. His fearless style and highlight-producing talent make him one of the most exciting young players in the country. Together, Meyer, Cadeau, and Pettiford represent the future of college basketball — skill, energy, personality, and competitiveness — making them the ideal athletes to headline EA Sports College Basketball 27.24Views0likes0Commentscfb26 is utter garbage
EA, I need an explanation for how laughably bad this game is. I could spend days upon on upon days but i"m not going to. I just want honest understanding on a few of the issues and how they can be explained. QB drops back in pocket. Now I'm to understand that the cpu pass rush is less effective if I stay in the pocket? However, the game consistently allows inferior rated dls to beat my offensive lines straight up and especially on 3rd or 4th down. If you drop too deep in the pocket, the cpu pass rushers, regardless of their meaningless speed ratings, simply run pass the blockers. If I hold turbo behind the line with qb, then the engaged dls simply disengage to immediately put pressure or run at the same speed as the qb, again regardless of the meaningless ratings, and disrupt the play. HOW DOES THAT MAKE SENSE? QB gets the pass off to wr who somehow more often than not has to jump for it or is immediately hit upon catching it. This silly animation concept forced into this version of the game often results in dropped passes by the offensive players. However, the 1st opportunity for CPU defensive players to touch the ball, it often results in interceptions. Again, often these plays are made by players with ratings that according to the gameplay EA has provided us on this yrs version shouldnt be making plays. An example is a 93 catch gold badge sure hands te dropping 3 consecutive short passes but 72 rated 46 catch no badge lb catching a no look pick on the 1st opportunity to touch the ball. Again. HOW DOES THAT MAKE SENSE Can you explain why you even put fumbles into this game? When a users team fumbles the ball, it takes an act of God to recover. When the cpu fumbles, someone always stops whatever action they are currently in to the recover the ball. Simply take it out if you didn't want the users to recover any fumbles. It is a buzzkill as is the game. Please explain to us how the cpu controlled teams are always programmed to do what the users team can not do if you were trying to give us a realistic simulation? Example. No matter what route you run or the coverage the cpu is in, their defenders will slow down, speed up, dive, jump, or adjust to make balls on the ball. Meanwhile, the users players will not do anything other than what you do but more importantly nothing to help you. It makes literally no sense for players again according to your rating system to slow up or speed up to adjust to plays on defense that they have no way of knowing while the offensive players just give up or dont adjust to help the team. Again it makes no sense. If you guys programmed and played this game, there is no way that you expect us to enjoy it. and these are just a few gameplay issues. I could go all on the absurd nature of the dynasty as a whole. I can guarantee that i will not spend a dime for cfb 27 after the number of lies told regarding cfb 26.MrRednose4 months agoNew Novice89Views0likes1CommentCommissioners managing online dynasty’s
EA, please make a College Football Dynasty Companion App for online dynasties. The main thing we need is the ability to advance weeks from our phone and handle recruiting without having to be on console. For online dynasties, especially with multiple users, it would make the mode way easier to manage. Features that would be huge: - Advance week from the app if you’re the commissioner - Do weekly recruiting from your phone - View prospects, boards, visits, dealbreakers, and scholarship offers - See user readiness status before advancing - Send league messages or reminders - View schedules, standings, rankings, stats, and team needs - Commissioner tools like force wins, user management, and league settings A lot of us play online dynasty with friends, and the hardest part is keeping the league moving when people are away from their console. A companion app would keep players engaged all week and make online dynasty way more active.30Views2likes0CommentsTier 4 Ability Home Sweet Home
Hey i had a question about one of the coach abilities in talent developer. The tier 4 ability “Home Sweet Home” gives a boost to pipeline bonus for whatever position. Does this mean that the players you recruit in your pipeline will get an extra influence because of your pipeline, or does in increase the pipeline tier for those players? Thank you96Views0likes1CommentAcquiring appropriate level coaches in dynasty
I am a head coach with level 100 all the ceo, program developer and elite recruiting perks and I still cant get coaches higher then level 20 and always a c or d grade. EA do better. In NCAA 27 allow us to shop coaches so we can better match coaches to our evel and style of play. Im forced to picm a low level coach that doesnt have my same offense or defense. This makes no sense tyhat we cant shop assistant coachesWarmHoney5875254 months agoNew Rookie146Views1like0CommentsTeam Desparity in OVR challenges
Please stop leveling up low talent teams. I have an 99 OVR team with numerous National Championships and I still have problems simulating against a 75 OVR team. The talent on my team far exceeds the inferior team but yet my team will struggle against a 75OVR team. in simulation. So I play the whole game and I end up blowing them out 150-7. There is no need for me to have to play them but EA makes the inferior team beat my superior team if I simulate. Its a waist of time to be forced to play these obvious inferior teams. EA do better in NCAA 27.WarmHoney5875254 months agoNew Rookie73Views0likes0Comments
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