Recent Discussions
Has Anyone Found All 7 Lighthouse Themes?
I have 6 out of 7 (please see below), but the one I think I'm missing is the Rivaini one, which is the one for my faction (Lords of Fortune) I thought they were available from the faction merchant, but I'm at max rank with the LoF seller and never saw it offered. I'm not sure if it's a bug or if it's in a chest in Rivain theat I haven't found/opened yet. Any info you may have would be most appreciated. Thank you!SolvedCastilloRA14 days agoSeasoned Novice1.7KViews0likes5CommentsPlease Include Vendor Location Marks On The Map In The Next Patch!
Please include vendor location marks on the map in the next patch, please! I can't possibly remember the location of every vendor in each major map. There are way too many of them. This is a huge QoL issue.SolvedCorlainValez14 days agoSeasoned Traveler72Views4likes2CommentsPotential Consequences Of A Major Decision (Contains Potential Spoilers)
Does anyone know if it is still possible to max out your relationship with the faction and companion of the location you didn't choice after the major decision that is made subsequent to recruiting Davrin? I'm kinda worried that with the slowed bond ranks, and the inability to sell the random garbage items we find to the faction will make it rather difficult to rank up that faction. Is it still possible to completely rank up this companion's bond and their faction, or do I need to load an old save and work harder on ranking them up faster before recruiting Davrin?SolvedCorlainValez14 days agoSeasoned Traveler142Views0likes4CommentsDAtV - first impression.
Hi, Taking in consideration that DAI, DAO, MEA, MELE offers about 70-90h/run I can guess I'm at the middle of the game. What I did notice so far and points where I had my concerns: 1. I manage to create a character at my like without additional mods and without much headache having lots of tools and options to create pretty much what I wanted. Also the hair physics is awesome (best I've seen). 2. I had some concerns about the story and how the other DA games will fit. Big surprise to see that by choices and dialog options I continue the story from how I left it in DAI. I couldn't believe it can be done but BW shows that is is possible. Nicely done. 3. I don't identify myself with the main character (in any game) and I play like watching the story of someone else. I am please to say this is first time when I wasn't limited in dialog and what I would like Rook to say it is available. To give an example of limited options: Sheppard (ME1) confronting Saren first time there was no option to point out that he came for the artifact - ignoring the possible lead and the fact that I wasn't at first run. Well, in this game I didn't encounter any of this limitations. All dialogs are wrote so well that it covers about every aspect which fits my play style (if I have any). 4. Game surrounding: as a matter of facts I have zero insight on story, didn't accessed any spoiler or information about the game or characters, didn't watch any trailer or review. So naturally I appreciate the fact that in EA-App the achievements are hidden until unlocked. This is a nice touch. Sadly, the forum here is not so well protected as each thread is presented with a preview. I hope that will change for the better (not a complain, just an observation). 5. Leaving the best to the last: The story. Dear Bioware, I like to point out that the separation between mandatory quests and optional is not necessary. If it wasn't the tab separation between those I wouldn't even know which one is which. In RPGs which I enjoy the most, all the side quests were so well combined to the story that it was hard to notice. This game is no different except that the side quests have even better integration to the story. Again, I didn't think it is possible and, again, BW surprised me. So far I enjoyed every second spent after the game start. 6. Still in "the best to the last" category: Graphic User Interface. The customize options are excellent. I did disable and set for auto hide all elements for a better game play experience. In exploration there is a clear screen with no info whatsoever, in combat: minimal required - health and skill bar (with essential information about side effects), enemies health bar small enough but easy to read and understand the level of shield, armor, health, vulnerability and stat effect. I couldn't ask for anything better (well, I guess I could ask for total disable of hotkeys note on usable objects but I'll let that slip away). 7. Level design. That's another strong point of this game. I'm sorry that I don't know English well enough to express how pleased I am. I've spent a lot of time looking around and appreciate the view to the smallest details. Even better when companions comments about that too. Worth to mention, the upscale I use is Xess (DLSS: N/A and AMD FSR doesn't provide enough quality to match at least Xess -ultra performance) and NON-RT (RT providing better quality but feels fake). That is all so far. Promise to continue after another 50h of play or at the end of the run if it happens sooner. Thanks for reading.Solvedsweetpoison001115 days agoSeasoned Scout58Views2likes2CommentsVeilguard Being Added To Dragon Age Keep?
Is Veilguard going to be added into the Dragon Age Keep, the Keep has been completely deprecated to just involving Inquisition, or there is going to be a new site for keeping track of what a player has done is Dragon Age? Being able to keep track of what I did in Inquisition was very helpful when working on multiple playthroughs. I'm hoping there is going to be something similar for Veilguard, or possibly another site if DA Keep is being deprecated to keep track of major events and progress. EA/Bioware, any insight on this?SolvedCorlainValez17 days agoSeasoned Traveler264Views0likes3CommentsShoes/boots missing from character
Ok not sure if it is a bug, on some clothing setups, i have bare feet, leg guards and boots over leg are there, but not on your feet. If you play a tank, you wont have the problem. mage armor and rogue armor seem to be the problem. Any1 else have this bug?SolvedBlitser17 days agoRising Newcomer528Views0likes6CommentsDoes dialog affect codex-entries?
Hello, I have a question regarding the codex which I couldnt find an answer to online. Maybe someone here knows how it works. When I talk to people in dialogues there is sometimes a "more" option, a question mark as far as I remember. Does that option affect the codex? Or is it just more information? At first I didnt get what that question mark meant and Im afraid that I might have missed some codex entries because of that. Because I didnt always choose that dialogue option. My question in general is: How do I acquire codex entries? I know I can collect some in form of collectibles (loot), but some just pop up after missions? Thank you in advance for the help.SolvedFabS7AR18 days agoSeasoned Newcomer52Views0likes1CommentCommandes problématiques
Bonjour! Je joue depuis quelques heures, jusqu'ici je suis vraiment heureuse de mon achat. J'ai jouée comme beaucoup aux anciens jeux de la licence, mais j'ai aussi l'habitude de jouer a de nombreux jeux vidéos dont certains de ce type de gameplay. Depuis le début de mon aventure sur le jeu, j'ai remarqué quelques petits problèmes dans les commandes ou la jouabilités. Je ne sais pas s'il s'agit de bug, de fonctionnalité établit tout simplement ainsi, ou d'une option que j'aurai pu manquer... Mais dès le début du jeu, on vous expliquer qu'il faut appuyer sur ''F'' pour grimper les obstacles comme les murets, niveau etc. Pour les objets de ''demi hauteur'' comme les caisses ou les barrières, le personnage va les escalader automatiquement même lorsqu'on est en marche et non en course. Hors, en exploration on se retrouve constamment propulser au dessus d'une balustrade qui est supposé nous aider a ne pas tomber dans le vide simplement parce qu'on a marcher a côté (à une distance d'un mètre souvent). Devoir encore et encore remonter parce qu'un personnage fait ces actions rend l'exploration pénible. Moi qui adore m'attarder normalement me retrouve parfois a laisser tomber. Y'a-t-il une option pour empêcher de grimper ainsi alors qu'on appuie sur aucune touche? J'ai l'impression que c'est de plus en plus sensible au file de l'avancement du jeu. De plus, les commandes pendants le combat me laissent désormais perplexe. J'avais entammé une première partie comme voleuse, mais maintenant je joue en tant que mage. Après quelques heures, je ne peux plus jouer aussi facilement/fluidement qu'avant. Je m'explique. L'attaque au bâton permettait une attaque n'usant pas de mana semi a distance plus ciblé et une attaque plutôt de zone via une vague devant le personnage. (Je mets de côté les attaques spéciale selon les mouvements et n'aborde que ceux de base comme on voyait dans le tuto). Maintenant, je ne peux faire que les attaque de zone, rendant le bâton a une distance utilisable plûto au corps a corps. Parfois en exploration j'appuie sur la touche et l'attaque a distance s'effectue comme avant, mais impossible de reproduire l'événement ensuite.... Est-ce un bug? J'ai tenté de vérifier que mon personnage ne soit pas en mouvement, en ciblage ou non. Rien ne fait. Je peux effectuer les attaque avec Shift+gauche sans problème et l'attaque avec mana aussi, mais impossible désormais de faire celle voulu. Et j'ai essayer plusieurs bâton depuis... Finalement, en combat, les raccourcis de compétence ne fonctionne pas toujours. Cela oblige a constamment utiliser TAB même pour des compétences plus intuitive n'usant pas de mana comme celle permettant un saut arrière électrique. Le nombre de coups inutile que je me suis prise en combat car une fois sur 3 appuyer sur le ''3'' par exemple ne fait rien... Et une seconde après passer par le tab permet de lancer le tout sans problème. (et le jeu t'avertis souvent que c'est techniquement pas possible car la cible est trop loin pour une compétence qui s'utilise directement sur soit même, mais n'empêche en rien de lancer la dites compétences) Bref... Peut-être est-ce juste pour moi, ayant remarquer quelques autres petits événements. Comme le fait qu'on peut utiliser parfois la sourie pour sélectionner les options de dialogue et d'un seul coup, pour aucune raison, cela ne fonctionne plus et on doit utiliser le clavier... Pareil dans les menues comme compétences, personnage, etc. Ou la descriptions de la tenues dans le choix des visuels qui ne va jamais s'en aller et empêche de voir la dites tenues obligeant a la confirmer pour la voir enfin sur Rook. Ou la possibilité de pouvoir tourner Rook dans les apperçu seulement d'un côté et de façon très lente, obligeant a attendre quelques seconde pour faire un tour complet pour mieux voir une arme par exemple qui est inutile et agaçant. Mes pilotes sont à jours, je n'ai jamais eu de problème avec mon clavier ou ma souri dans les autres jeux, jouant sur la plateforme EA. Mais ce sont clairement des optimisations qui réduit grandement le plaisir de jouer. Autrement, jusqu'ici j'adore tout le reste de l'expérience.Solved66Views0likes1CommentCharacter customization
First of all, well done BW, excellent job. And not only about custom options but background with ambient effect on. Nice touch. Pass that stage and in first part (training) you get to see the character in different environments, day night, indoor, outdoor, dungeon, close to fade rift, fade. Next thing you get is the magic mirror where some corrections on customization might come in handy. AWESOME. A shame we cannot share the code like in Mass Effect, yet the import from save is very helpful. Perhaps an option to import only customization from another save will work better. Cheers.Solved598Views0likes2CommentsHaven't received a redemption code
Pre-order DA:Veilguard in august and have not received a code and the game does not appear on my EA app. I can not find anyone to contact, all the "online help" does is run me in circles and tells me to go to the place a purchased the game from - but I purchased it from Bioware web site. any options?SolvedJassperK22 days agoNewcomer175Views0likes2CommentsWill it be a Demo or Trial version for this game?
Hi, Years ago the trial version for DAI was essential for me on deciding whatever should buy the game or not and I would like to have the same option for this game as well. Platform I use is EA-App (pc gaming). Thank you.Solvedsweetpoison001124 days agoSeasoned Scout1.3KViews0likes6CommentsGeforce NOW (storefronts?)
Greetings! With the upcoming release of Dragon Age: The Veilguard, I’d like to know which storefronts will be accessible via the Geforce NOW platform. The EA app is a given, considering your promotion with Nvidia -- but what about Steam? It’s tricky to know where to purchase the game when your primary platform is cloud gaming, which depends on owning the game on a supported storefront. Since I’d like the pre-order items and prefer Steam, well, you get the idea. :) Thanks in advance!Solvedmortilla42426 days agoSeasoned Novice84Views0likes2CommentsGeforce Now?! [Update: Yes]
I have checked myself and I know there has not been anything official said about it, but I really wish EA would state whether this game is going to be available on GFN! Really want to play this with all the bells and whistles on and as I don't have a powerful PC, GFN is the best available to me. Also, I don't get why they wouldn't either, surely more sales = more money?! Many thanks, DiymhoSolvedDiymhoshei2 months agoSeasoned Newcomer125Views1like3Comments