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EA account linking to a new Xbox Account
Hi, I have an EA account, have had so for years. I have a reasonable amount of paid content on it, 20+ titles. I also have an Xbox Game Pass for PC subscription and have been eagerly awaiting access to the EA Play library since it was announced last year. The EA play content comes up on my Xbox Game pass for PC as being available, that's great! Looks like I have to install a Beta of EA Desktop which appears to be replacing Origin. Fine I guess, another launcher, but hopefully it will play nice with GOG Galaxy 2.0. Go to sign in and it tells me that my EA account is already linked to a different Xbox Account. I have to think about this as I don't recognise it, then I recall this is an old, old, Xbox account from when I had an Xbox 360. I don't ever recall linking this to my EA account, but no big deal, or so I thought, I'll unlink this old Xbox account that I don't use and link it to my current Xbox Game Pass for PC account that I use and pay a subscription for when I log back in. No dice, I know see a message that says I can't link my EA account with my current Xbox account because it has previously linked to another Xbox account in the past. So I think this is a bit odd, I know I can't merge my Xbox accounts, the old one with the new, I've been down this road with Microsoft before. So maybe I think I'll create a new EA account and link this with my current Xbox Game Pass account and then have that merged to my current EA Account - the one with all my content. Time to head to help.ea.com - I have a lengthy discussion with someone on the chat. Apparently, no, they cannot merge a new EA account with my existing EA account because I have linked my existing EA account with Steam. This happened out of necessity I think when I purchased EA content on Steam last year. Okay, so maybe I can have my existing EA account signed into Origin and the new account signed into EA Desktop Beta? Nope, the credentials are shared. So creating a new EA account won't help. Okay, maybe tech support can assist me with linking my current EA account with my current Xbox Game Pass account? No, this is restricted because I have at some point in the past linked my EA account with an Xbox account, one that I don't use. I asked the tech support rep about this restriction, what is the reasoning behind this restriction, will this restriction be reviewed in the future, and if so will I be contacted about this? I was informed that I should make a post here. I am a bit frustrated by the experience. It seems like an arbitrary restriction, all I want is to access all my EA content in one place, the stuff I paid for and the EA Play content I am entitled to with my Xbox Game Pass for PC subscription. Two EA accounts is not the answer, especially as I own multiple devices and EA Desktop Beta and Origin share credentials. Can anyone help with this? Who can I contact regarding this restriction? I know I might be a bit of an edge case, but I figure that with the EA Play content available through Xbox Game Pass for PC now that I can't be the only person in this predicament. ThanksSolved38KViews71likes408CommentsEA, Stop Ignoring Us: Xbox and PSN Accounts Stuck on Unrecoverable EA Profiles
This is a collective appeal on behalf of the many users who have, over the years, experienced the same recurring issue – and still have no solution. The problem is simple but severe: Players lose access to their EA account, and as a result, they are unable to unlink it from their Xbox or PS profile. Without EA's help, they are permanently locked out of using EA services on Xbox/PS. And EA Support has failed to provide effective assistance. We are not talking about isolated incidents. This is a widespread and years-old problem, affecting hundreds (if not thousands) of players. It continues to appear regularly in EA Forums, Reddit, Microsoft and Playstation support threads, and gaming communities. It’s time to acknowledge that this is not a user mistake – this is a systemic failure in account management and support policy. The Problem Xbox and Playstation profiles often become automatically linked to old EA accounts – sometimes accounts that are no longer accessible, deleted, or tied to an email that no longer exists. Players cannot unlink the Xbox/PS profile from the EA account unless they verify the original EA account. If the user has no access to the email or recovery methods (due to age, lost credentials, or deactivated accounts), EA support refuses to help. Microsoft/Sony confirms they cannot unlink EA accounts on their end. EA's stance is rigid: “No verification, no unlinking.” Even if the account is clearly inactive or the user is verified through Xbox/PS->Origin credentials. Support tickets are often closed without action. Chats end with no resolution. Users are passed between departments, but nothing changes. Recent Example (May 2025) Just yesterday, I posted the following here on EA’s forums, and it summarizes the problem: “I can't unlink my Xbox account from an old EA account that I don't have access to anymore. EA Support told me there’s nothing they can do. I just want to play EA games again, but I’m locked out of all online services because my Xbox is linked to a ghost account.” Full Post Here This is not a one-off. It is one of many. What Players Are Asking For We are not asking for special treatment. We are asking for a realistic, user-focused solution to a well-known issue. Specifically: A process for unlinking Xbox or Playstation accounts when the original EA account cannot be recovered. This could involve verifying identity via Xbox Live/PSN data, Xbox/PS account ownership, or linking proof. Better support escalation paths. Not just canned responses and auto-closed tickets. Real human review for unresolved account access cases. Transparency on what can and cannot be done. Many users are told “there’s nothing we can do” – while others manage to get unlinking done after dozens of failed attempts. The policy is inconsistent. The Bigger Picture Many affected users have: Lost access to EA Play/Game Pass benefits despite paying for them. Abandoned EA games completely because the account issues make playing impossible. Created entirely new Xbox/PSN accounts, losing years of progress and purchases. Spent hours or days dealing with EA support without a single result. We are asking EA to take responsibility and implement system-level fixes. This is a trust issue. Players who lose access to their EA account should not be cut off from Xbox/PS games they legally own or subscribe to. Supporting Evidence: Community Reports Date Source & Link Summary May 16, 2025 EA Forum User unable to unlink Xbox from old EA account; EA Support states "nothing we can do". April 2025 Microsoft Community Xbox Gamertag linked to an old/unknown EA account; EA will not unlink it, stating the account is deleted. April 2022 Microsoft Community EA refuses to unlink Xbox from deleted EA account; GDPR request ignored. February 2021 Reddit - r/Xbox EA demands code sent to inactive email; user locked out despite valid Xbox account. Early 2021 Microsoft Community User unable to unlink EA account; Microsoft confirms EA is sole authority. November 2018 Overclockers UK Forum Player locked to 10-year-old EA account; EA support unhelpful after multiple attempts. And many more... Final Call EA, this is a growing trust and accessibility issue. Gamers should not be permanently blocked from their Xbox/Playstation content because of a policy that assumes email access is forever. Technology evolves. People change accounts. But support systems must evolve with that. We urge you to: Recognize this as a longstanding issue. Commit to a workable solution for affected users. Respond to the community with clarity and action. This isn’t just about one player. This is about hundreds of us, waiting for a fair resolution. EA - in the name of all gamers - please fix this! Beruthien EA_AgentX EA_Bogdan Melcious EA_UltraSlide EA_Shrike EA_Cekiel EA_Chimere EA_Kat SimGuruPopcorn1.2KViews51likes60Comments- EA_Spectre9 months agoCommunity Admin4.1KViews36likes0Comments
[GUIDE] - How to Read a DxDiag
Publication Date: 2025-04-02T16:22:15+01:00 Last Edited: 2025-07-23T14:39:37+01:00 For now placing this guide in the EA Community Discussion Subforum as there currently is no Community Resources section. In this guide, I’ll cover the main sections of a DxDiag, focusing on the most important details for troubleshooting, along with tips to keep in mind. Before the switch from AHQ to the new EA Forums, a similar thread existed, but unfortunately, it didn’t carry over. However, I found an archived version of the old thread here: [Internet Archive] - (AHQ Community Resources) How to read a DXDiag The original thread, created in 2014, was maintained until the forum change. In this updated version, I’ve expanded the coverage while omitting outdated info (e.g., SLI/Crossfire, Service Packs). This guide assumes basic knowledge of Windows, software, and hardware. It serves as an introduction to troubleshooting with a DxDiag, though keep in mind that it may not always provide a clear solution. This guide is based on a DxDiag from Windows 10 (DxDiag Version: 10.00.19041.5438 64bit Unicode) and may differ on Windows 11. The guide follows the same order as the sections within a DxDiag. If you notice any missing or incorrect information, or have suggestions for improvements, feel free to leave a comment, and I’ll review it when I can. Table of Contents Excluded Sections >> Click here to go back to the Table of Contents << There are several sections in the DxDiag report that will not be covered in this guide. These sections are either outdated, legacy features, or not directly relevant to most troubleshooting scenarios. The table below outlines these sections and the reasons they are excluded: DxDiag Section Reason DirectX Debug Levels Provides debug levels for specific APIs, which are not pertinent to typical user troubleshooting. DirectInput Devices Includes devices like game controllers (potentially steering wheels like the G502). Not universally relevant for all controllers, and unlikely to be needed for most troubleshooting cases. Gameport Devices Likely related to legacy devices connected via the outdated Game Port. Not relevant for modern systems. DirectShow Filters DirectShow is a Legacy feature, not really used anymore. Preferred DirectShow Filters DirectShow is a Legacy feature, not really used anymore. Media Foundation File Versions DirectShow is a Legacy feature, not really used anymore. Media Foundation Transforms DirectShow is a Legacy feature, not really used anymore. Media Foundation Enabled Hardware Categories DirectShow is a Legacy feature, not really used anymore. Media Foundation Byte Stream Handlers DirectShow is a Legacy feature, not really used anymore. Media Foundation Scheme Handlers DirectShow is a Legacy feature, not really used anymore. Preferred Media Foundation Transforms DirectShow is a Legacy feature, not really used anymore. Disabled Media Foundation Transforms DirectShow is a Legacy feature, not really used anymore. Disabled Media Sources Related to Media Foundation, therefore not relevant. EVR Power Information Enhanced Video Renderer, related to Media Foundation, therefore not relevant. Figure 1 (Overview of DxDiag Sections and Their Relevance for Troubleshooting) System Information >> Click here to go back to the Table of Contents << This section provides various details about your computer that can be useful for troubleshooting. Key information includes: Operating System: Specifies the OS and its version. System Model: Information about the motherboard and overall system. BIOS: Displays the BIOS version. Processor: Details about the CPU. Memory: The total installed RAM. Page File: More on this below. Windows Directory: The location where Windows is installed. DirectX Version: The highest version of DirectX supported. DPI Settings: Details about screen scaling. These entries are often the most relevant when diagnosing issues. To troubleshoot effectively: Compare System Specs with Game Requirements: Check the system specifications against the minimum and recommended specs for the game you're troubleshooting. If the system falls short of these specs, it could explain the issues being experienced. BIOS Version: Ensure that the BIOS is up to date for your specific motherboard model. BIOS updates are typically released only when necessary, such as for system stability improvements, addressing hardware compatibility, or fixing issues like incorrect voltage delivery. Page File: A correctly configured page file is critical, especially for systems with limited RAM. The page file acts as virtual memory, storing inactive data from RAM onto your storage device (e.g., HDD or SSD) to free up more RAM. Proper configuration is especially important if your system has a small amount of physical RAM. For guidance on the appropriate page file size, refer to this article: [Learn.Microsoft] - How to determine the appropriate page file size for 64-bit versions of Windows. DirectX Version: The version of DirectX is crucial for gaming performance. Newer games may require DirectX 12 instead of DirectX 11. For example, Apex Legends has begun phasing out DirectX 11 in favor of DirectX 12. However, the version of DirectX is just one factor—some games require specific DirectX feature levels, which we will cover in the Display Devices section. DPI Settings: DPI settings control how your screen content scales. A setting other than 96 DPI (100%) can cause text to appear misaligned or even prevent some games from launching properly. For more information on DPI scaling, refer to [Learn.Microsoft] - DPI and device-independent pixels. DxDiag Notes >> Click here to go back to the Table of Contents << One of the key features of DxDiag is its ability to flag issues such as unsigned drivers. These flags indicate that the drivers may be unstable, potentially due to being in beta or corrupted. Here’s an example of how such issues might appear in the DxDiag report: DirectX Files Tab: No problems found. Display Tab 1: The file ialmrnt5.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer. Sound Tab 1: The file RtkHDAud.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. Source: https://forum.multitheftauto.com/topic/60173-mta-crash-dxdiag-included/ In addition to identifying unsigned drivers, DxDiag can also detect other types of issues. Below are a few examples of how this may appear: I am not aware of an exhaustive list of all items that will be caught under the DxDiag Notes section, though any problems detected under this section will typically be detailed enough to guide you through further troubleshooting steps. Display Devices >> Click here to go back to the Table of Contents << This section provides details about the monitors connected to your system and the associated display settings. Key information includes: Monitor Name Monitor Model Current Mode: The current resolution and refresh rate being supplied by the GPU to the monitor. Native Mode: The native resolution and refresh rate that the monitor supports. Driver Version: The version number of the GPU driver being used. Driver Date/Size: The release date and file size of the installed driver. WHQL Logo'd: Indicates whether the driver has passed WHQL testing. Display Memory: The total memory available for the display, including both dedicated and shared memory. Dedicated Memory: The VRAM (Video RAM) physically available on the GPU itself. Shared Memory: The portion of system RAM allocated for use by the GPU. Output Type: The type of display connection in use (e.g., HDMI, DisplayPort). DDI Version: The DirectX Device Interface version supported by the GPU. Feature Levels: The DirectX feature levels supported by the GPU. This is important as some games may require specific feature levels to run properly. If you have multiple monitors, then there will be a separate entry with all the corresponding information. Key Checks Current Mode vs. Native Mode: Ensure the monitor is running at its native resolution and refresh rate. For example, if a 1440p monitor is running at 1080p, it may be due to the user forgetting to change their resolution. Similarly, check if the refresh rate is lower than what the monitor supports natively. Driver Version: It's important to check that the GPU driver is up to date. You can verify the driver version and check the Driver Date for the release date. Staying on the latest stable driver version is recommended, but it's important to be cautious of any issues with the most recent updates. Note: Nvidia driver versions are usually shortened to the last 5 digits of the version with 2 decimal points. (This: 32.0.15.7242 Becomes: 572.42) This means that if you want to look up a Nvidia driver, you should look it up in that format. Looking up a GPU Driver and checking if it needs updating First off we’ll need to check the card to see if it’s from Nvidia, AMD or Intel. This can be found under the Manufacturer section for each entry under Display Devices. Once you've figured it out, navigate to the corresponding section below. Nvidia 1. Go to this site: https://www.nvidia.com/en-us/drivers/ 2. Under Manual Driver Search, fill in the required specifications according to the information that is present in the DxDiag 3. Press “Find 4. Compare the Game Ready Driver version with the driver version present in the DxDiag, if it’s newer, then the driver should be updated AMD 1. Go to this site: https://www.amd.com/en/support/download/drivers.html 2. Fill in the specifications from the DxDiag inside of the "Search or Browse Drivers and Support by Product” section 3. Press "Submit” 4. Select the correct Operating System 5. Compare the driver version with the driver version present in the DxDiag, if it’s newer, then the driver should be updated Intel (You might not be able to find the corrrect Intel drivers via the steps below, you can find all Intel Graphics Drivers on this page: [Intel] - Driver Search (Graphics) but do keep in mind that it also includes drivers for integrated chipsets) Go to this site: [Intel] - Intel® Arc™ & Iris® Xe Graphics - Windows* Compare the driver version with the driver version present in the DxDiag, if it’s newer, then the driver should be updated Sound Devices >> Click here to go back to the Table of Contents << The Sound Devices section lists all the devices used for audio playback, including headsets, speakers, or any other audio output devices. This list corresponds to the devices found in Windows Settings > System > Sound > Sound Control Panel > Playback. It will also display Virtual Playback Devices. If you use software that creates virtual audio devices (e.g., Voicemod, Virtual Cable), these will appear in the list as well. Each sound device contains several pieces of detailed information, but the following key details are most relevant: Description (The name of the sound device) Driver Name Driver Version Date and Size (The release date and file size of the driver) WHQL Logo’d (Indicates whether the driver has passed WHQL Testing and is certified by Microsoft) Default Sound Playback (Shows whether the device is set as the default audio output for Windows) One of the key things to check here is whether your driver is up to date. Outdated drivers can mess with your audio, so keeping them current is a good way to avoid problems and make sure everything’s running smoothly. If you're not hearing sound from the device you want, check the Default Sound Playback setting. If it says "Yes," that device should be the one Windows uses for audio. If it’s not working right, you can change it here, or sometimes in the settings of the app you’re using to play audio. Sound Capture Devices >> Click here to go back to the Table of Contents << The Sound Capture Devices section lists all devices used for capturing audio, such as microphones. This list corresponds to the devices found in Windows Settings > System > Sound > Sound Control Panel > Recording. It will also include Virtual Microphones. If you use software that creates virtual audio devices (e.g., Voicemod, Virtual Cable), these virtual microphones will also appear in the list. For each sound capture device, the following key details are provided: Description (The name of the sound capture device) Driver Name Driver Version Date and Size (The release date and file size of the driver) Default Voice Capture (Indicates whether the device is set as the default audio input device for Windows) It’s important to check that the driver for the sound capture device is up to date, as outdated drivers can lead to performance issues or limited functionality. Additionally, verify that the Default Voice Capture is set to ‘yes’ for the correct device. This ensures that Windows will use the intended device for audio input. However, some applications may allow you to select a specific microphone within the app itself, overriding the default Windows setting. If audio capture isn't working as expected, this could be the cause. Video Capturing Devices >> Click here to go back to the Table of Contents << The Video Capture Devices section lists any device used for capturing video, including webcams and capture cards. Key information to focus on includes: FriendlyName (The name of the Video Capture Device) Manufacturer DriverVersion DriverDateEnglish Service (The service used to interact with the Video Capture Device) When reviewing this section, it's crucial to check if the driver is up to date. Outdated drivers can lead to issues with video capture functionality. USB Devices >> Click here to go back to the Table of Contents << The USB Devices section provides a hierarchical view of all USB devices connected to the system, similar to what you’d see in Device Manager. For each USB device, the following information is displayed: Vendor/Product ID (These IDs can be used to identify the USB device, which can be looked up in the USB ID Database - [the sz development] Matching Device ID (This ID is used by the Plug and Play (PnP) manager to locate a driver package that matches the device. For more information, refer to [Learn.Microsoft] - Device Identification Strings Service (The service used by Windows to interface with the device) Driver (This includes the driver file name, the date and time of the driver, and the file size of the driver) (Some will also include a “Location:” tag, this will not be covered in this guide) This list can be valuable for troubleshooting, especially when identifying hardware-related issues. In some cases, anti-cheat systems may flag Removable Storage devices, preventing the game from booting up. This is why it may be good to check this list if you are aware of certain USB Hardware causing issues within a game PS/2 Devices >> Click here to go back to the Table of Contents << Note: This is considered legacy technology. While it’s generally not relevant for most users today, it may still be important in certain troubleshooting scenarios, which is why it is included here. In some cases, PS/2 Devices may appear in a DxDiag report even when no PS/2 device is physically connected. This could be due to hardware or software quirks during the DxDiag capture process, so don’t assume that a device listed in this section is actually connected. If you do need to troubleshoot PS/2 devices, make sure to confirm that the user has a device actually connected via the PS/2 port. PS/2 devices typically refer to input devices like keyboards and mice connected via the PS/2 port, as shown below: While PS/2 used to be more common, USB has largely replaced it for these devices. As such, PS/2 should be considered legacy technology. If a user is still relying on PS/2 devices, it’s generally recommended to switch to USB unless they have a specific reason for using PS/2. NOTE (2025-07-2025): With some laptops you will see integrated keyboards and touchpads listed as PS/2 devices for design-reasons. I personally believe this can be ignored, as it shouldn't really cause any issues depending on how the manufacturer has implemented it. If it were to be causing issues, I'd personally consider it out of scope for technical support. Here are some important considerations: PS/2 devices are not hot-pluggable: These devices need to be connected before booting up the computer. They will not work if plugged in after the system has already started. Potential instability: PS/2 communication with Windows can sometimes cause generic instability, particularly if there are compatibility issues. BIOS/UEFI support: Not all BIOS or UEFI firmware versions support PS/2 devices. It’s important to verify that the system’s firmware can recognize PS/2 if troubleshooting these devices. Given these limitations, if PS/2 devices are malfunctioning, it’s often better to recommend switching to USB devices to avoid dealing with potential hardware or compatibility issues. Disk & DVD/CD-ROM Drives >> Click here to go back to the Table of Contents << & DVD/CD-ROM Drives) In addition to providing details on your system’s storage, the DxDiag tool will also display information about your DVD/CD-ROM drives and their associated drivers. For each drive, the following information is provided: Free Space Total Space File System Model The most critical piece of information to focus on is the Free Space of the drive where Windows is installed. If this drive doesn’t have enough available space, it can significantly impact system performance and lead to instability. To maintain optimal performance, I would recommended to keep at least 15-20% of free space on the drive where Windows is installed. Additionally, it's worth checking the model of the drive used for both your Windows installation and game storage. If you notice that the storage device is outdated and has exceeded its typical life expectancy or its read/write capacity, this could lead to performance degradation or potential failure For a more thorough analysis of your drives, you might consider using [Crystalmark] - CrystalDiskInfo. This tool provides detailed health information about your storage devices, helping you identify potential issues like failing drives before they cause significant problems. System Devices >> Click here to go back to the Table of Contents << This section lists all devices connected to the motherboard. These devices can include: Controllers (e.g., Audio Controller, SATA Controller, Ethernet Controller) PCIe Devices (e.g., GPU, Wi-Fi Card, Ethernet Card, Sound Card, USB Card, etc.) And many other hardware components (Note: A full list of every possible device type would be too extensive for this guide.) Each entry will include the following information: Name: The device's name or description. Device ID: A unique identifier that can help you locate more details about the device, especially if the name proves insufficient. Driver: Details about the device's driver, including its location, version, release date, and size. Locating Information Using the Device ID The Device ID is a key piece of information. If the device name doesn’t provide enough detail, you can use the Device ID to look it up. To search the Device ID: Copy the Device ID (e.g., `PCI\VEN_10DE&DEV_24C9&SUBSYS_88AE1043&REV_A1\4&8BD6E8D&0&0008`). Identify the Vendor ID and Device ID: Vendor ID: `VEN_10DE` Device ID: `DEV_24C9` Visit the following website and search with the PCI type: [DeviceHunt] - Search by PCI A repository of all PCI ID’s can also be found here for those interested: https://pci-ids.ucw.cz/ Diagnostics >> Click here to go back to the Table of Contents << The Diagnostics section in the DxDiag lists the 10 most recent application errors reported through Windows Error Reporting (WER). To view older WER entries, you'll need to check the Event Viewer. Important: An entry in this list does not necessarily indicate a direct cause for the issue you're troubleshooting. Especially with unrelated applications, the error might have occurred at a different time or may not be relevant at all. Each WER entry includes the following data: Fault bucket: A unique identifier generated by Windows based on the error's context. Fault bucket Type: A type differentiator (more information here). Event Name: The type of crash (I have yet to find a exhaustive list of event names). Response: Not covered in this guide. Cab ID: Not covered in this guide. Problem Signature: More details below. The Problem Signature section contains various columns (denoted as "P" + numbers 1-10) that provide specifics about the crash. Though there’s no official mapping standard for these columns, here's a breakdown of what you might encounter: AppName: The application's EXE filename (e.g., "Explorer.exe"). AppVer: The version number of the application or assembly. AppStamp: The timestamp of the executable. AsmAndModName: The name of the assembly/module if it’s part of a multi-module assembly. AsmVer: The version of the faulting managed assembly. ModStamp: The timestamp of the faulting module. MethodDef: The token for the faulting method. Offset: The IL offset for the faulting instruction. ExceptionType: The name of the exception type, with "Exception" removed (e.g., "System.AccessViolation"). Sourced from: [Learn.Microsoft] - Windows Error Reporting and CLR Integration Note: The specific information in WER entries may vary depending on how the application integrates with WER. Not all WER data will be visible in the DxDiag. For more comprehensive details, including crash dump files, check the Event Viewer or the full WER report. I may create a more in-depth guide on Event Viewer and WER in the future for more in-depth troubleshooting.580Views21likes7CommentsWhere can I find a customer service number for EA?
This is absolutely the worst customer service I have ever experienced. Something went wrong when my origin turned into EA App and it keep the base game, but lost all my expansion packs. I tried redeeming the codes and they don't work as I already redeemed them. No one will get back with me, and I am so mad. I try not to be a Karen, but I want a manager or somebody in charge to speak with me. Does anyone have the email or phone number to customer support? I've already tried to live chat and no one has answered and it's been twenty minutes.SolvedMnMKitty6157 months agoSeasoned Newcomer40KViews21likes58CommentsFAQ - EA Games on Steam
Having trouble linking your EA account? Use this FAQ to help troubleshoot issues you may have with your EA games on Steam. WHAT EA GAMES ARE ON STEAM? We’re frequently updating our Steam catalog. Check out our Steam store page for the most up-to-date list. LINKING YOUR ACCOUNTS You only need to link your accounts the first time you play an EA game on Steam. Sign into Steam. Launch an EA game from Steam by clicking Play. Install Origin if you haven’t already. Origin will launch and ask you to link your Steam account and your EA Account. Log in to Origin using your EA Account info or create a new EA Account. Steam will install your game and let you know when it’s ready to play. Note: You can only link one Steam account to one EA Account, so make sure you choose the right EA Account to link to. Unlinking accounts Want to unlink your Steam account? Contact us for help. INSTALLING EA GAMES THROUGH STEAM Once you’ve linked your accounts and installed your first EA game through Steam, installing future games gets a lot easier: Sign into Steam. Go to your Library. Select the game. Click Install. Click Next on the pop-up window to install the game. HOW DO I PLAY WITH MY FRIENDS? Origin-required games You can tell if a game is Origin-required if it says it “Incorporates 3rd-party DRM: EA on-line activation and Origin client software installation and background use required.” For games that need Origin but you bought them on Steam, you’ll need to add your friends on Origin to play with them. You won’t be able to add friends on Steam. Steam-native games Native games on Steam don’t need Origin to launch, but you can only play with friends on the same platform as you. For example, if your friend is playing on Steam, you’ll need to play the game on Steam too. Add friends on Origin Adding friends on Steam Cross-play games Cross-play games can be played on Steam or Origin, and you can play with both Steam and Origin friends at the same time! To invite friends, you’ll need to add them in-game. What about game invites? You can only send game invites between Origin accounts. GOT QUESTIONS? Do I always need Origin to play EA games in my Steam library? You may need Origin to launch some EA games from Steam. When you do, Steam will tell you the game needs to be launched using a third-party DRM and will show Origin software installation in the system requirements. If I buy a game on Steam, can I buy DLC for that game on Origin? Yep! You can buy DLC both on Origin and Steam. If I buy a game on Origin, can I buy DLC for that game on Steam? For Origin-purchased base games, you’ll need to buy all DLC in Origin. I'm an Origin Access subscriber. Do I get my 10% subscriber discount on Steam? No, the Origin Access subscriber discount only applies to purchases made through the Origin platform, and to in-game purchases through games originally purchased through Origin. Can I earn Steam Achievements and Trading Cards with EA Games? You won’t earn Steam Achievements for our games, but you can still build out your Trading Card collection. Learn more about Trading cards on Steam. Can I use Cloud saves? You can’t use Cloud saves for EA Games on Steam. More questions? Full details are available via EA Help.31KViews17likes0CommentsEA Javelin Anticheat & Recent Software Blocks
Hey all, AC from the anti-cheat development team here. It is normally our preference not to enforce system-wide blocks, so I want to take a moment to explain what's been happening with the Disc-Soft block and why we're in this situation. Last year, many anti-cheat teams, including EA's, enforced blocks on ReWASD software as the community there has been sharing scripts to do cheat-like behavior in games, like disabling recoil in shooter games, or complete skill-based input challenges in games (in FC, called green time), every time without actually completing the physical skill-check yourself. While we understand the need to allow key remapping software for many reasons, including accessibility ones, there is already support for this within EA Javelin Anticheat, such as Steam's Input features configured directly inside the Steam Client, or through Microsoft's Keyboard Manager. Since the block was first implemented, the software developer has adopted new methods of registering virtual devices on users’ machines to bypass anti‑cheat checks, all while ignoring the cheat‑like macros and scripts that continue to circulate. To ensure these cheat scripts are blocked, we have moved to block their virtual hardware and the driver behind it. To continue playing games with EA Javelin Anticheat, please uninstall their software from your machine. I would encourage users to also give feedback to the vendor, in the hopes that their behavior will change. If tools like ReWASD stop using the driver and virtual hardware devices they register, we can resume blocks only on that software, and you can resume using their other software. Keep it fair, ACAntiCheatWard3 months agoEA Anticheat Team2.1KViews16likes0CommentsCant link Playstation account due to old email
Apparently when i changed my Playstation email to the one ive been using for literally 12 years now, it never updated to the new email and to make it worse the old email was my sisters email and its a aim email which aim is shutdown now. The support is no help with these ridiculous wait times and absolute horrendous support ui. If anybody knows any information on how to directly contact EA support either via emal or phone please let me know. I need to speak to a REAL customer service agent.Solved778Views12likes35CommentsSomeone made an account under the email I'm using for said account?
So I got an email saying someone had made, and verified, this account using my current email address, naturally I made sure to change the password to this account and all its information, but... I don't understand the motive? Were they waiting for me to log in so they could get my details on the off chance I didn't change the password? To be clear, I did not make this account, it was made using my email and I'm just trying to stay logged in till I know what's going on. I'm not sure what to do about it, are there any other security measures I should be taking here? It's not like they had access to my payment methods or anything, I'm really baffled and concerned. I also changed the password for my email of course, it did scare me that they managed to verify the account somehow, but there's no new logins detected on gmail so I have no idea what's going on. Also if it matters, the email address I received all this info from was mailto:EA@e.ea.com, I wasn't sure if it was legit so I made sure to only log into the website itself, wasn't gonna risk falling for a phishing scam. So yeah, any advice? Should I be worried, should I be doing something else? I appreciate any and all help.tAX8pVURVMIC2 months agoSeasoned Newcomer7.3KViews12likes47CommentsVillage Life ; Childhood Game
I did some research and saw that EA bought Playdemic. I'm here to ask -- or practically beg EA to bring back a childhood game I and many others absolutely enjoyed, 'Village Life'. If even one person can see this and mention it to their higher ups I'd be so grateful. I severely enjoyed and miss this game. If there's another way I can contact EA and ask whether they would bring back such a classic, please let me know.uyugloss4 months agoSeasoned Newcomer533Views12likes9CommentsEA, Please Make a Tool for Us to Login and Unlink Our Xbox/PS Accounts
99% of the issues posted here the past Beta weekend have been players stating they can't start their EA Demo because our accounts are linked to accounts we cannot login to. No, your solutions do not work: We do not know the email you put on these disabled accounts or more importantly why they were paired in the first place or disabled You have not provided adequate support and your queue is overwhelmed It's quite simple Talk to your engineers to make a way for us to login with our Microsoft or Sony accounts and unlink our profiles. We obviously own these accounts if we can login with them. It will lighten the load of support so they're freed up to help your other customers, we don't have to wait hours for a simple task, and we can get back to playing the game we want.111Views11likes8CommentsEa actively preventing people from using support chat
Why is it entering i put it says this issue inst supported by an advisor this is total bs how is it not supported if it’s one or the things that was prompted in the question fill out. Was waiting in a Que for 4 hours still at 99+ I know this isn’t an issue on my part but EA so why is this happening your a big name company we’re tired of this **bleep** do your one and only job which is support it’s crazy you won’t even let us call how do I get in contact with ea if the stupid live chat they disabledgrimes65423 days agoNew Rookie447Views11likes5CommentsCan’t Log In: Password Reset Fails and Credentials Marked Expired
I have tried starting the beta and I am told my credentials are expired. How? I follow the prompts to be send to an error 404 page. I reset my new password and this does not do anything. How can I get on to play BF6 Beta? Did I just waste $150 on buying this? CM edit: title edit9df269b6d609f74a24 days agoRising Novice4.5KViews11likes48CommentsWhy no HUMAN CUSTOMER SUPPORT?
I KNOW this will probably get shut down real fast cause I don't have a "real" issue lol but it IS A REAL ISSUE TO US!!. We would like to be able to talk to a real live breathing human being about our issues. Not just through forums, but on phone. Some things are hard to explain. How is it that a company as big as yours does not offer that? A suggestion would be offer remote support to those that need it. Like me!!! We are not all geeks, some of us just like to play a game but don't know much bout computers. It's very frustrating when you can't play and can't get the help you need and you've paid all this $$ for these games. But yet the company don't offer much at all at customer support or tech support. It's sad . Ok go ahead shut me down, lol.....I'm done venting.Hali-53532 months agoSeasoned Novice359Views11likes21CommentsAccount Security
As I have been cruising through the Forums lately I have come to a very sad conclusion based off of what I have been seeing/reading. I would like to remind everyone that account security starts with the account holder. Keeping track of your account, what it is connected to, ensuring that it is up to date and that others do not access it, is the responsibility of the account owner. There are all to many posts, about being hacked and banned, I forgot my password, I forgot/lost my E-mail account and or it's password, I can not verify my E-mail account or it's also been hacked. I have a game book for all that. I annotate what platform, what launcher, profile name, what e-mail and the respective passwords and other relevant info like DOB etc. for those things are in it. That gamming book is kept under lock and key. I do not save that info in the cloud or on the PC. I always log out of the game/launcher and the Console or PC. I do not let the software auto connect (remember my password) I enter it each time. Gaming accounts and associated E-mails are important, you would not write the pin to your visa card on the back of it right? And for gods sake do not game at internet cafes that is just asking to get hacked. If your gonna game, protect yourself and your accounts. Account Security/Safety How to keep your account and hardware safe 101: Use strong passwords for you game accounts. Keep track of your game account information (ownership) and to what other accounts they are connected to. Use strong passwords for the associated E-mail account. Keep track of your E-mail accounts and what they are connected to. Keep your gamming accounts, associated e-mail accounts and passwords up to date, login to them at least once a month so that they do not become disabled or de-activated. Do not use e-mail accounts that you cannot fully control, like those provided to you through, schools, universities, workplace and or other organizations etc. If the Org. revokes your E-mail or you leave the school, switch workplace etc and no longer have access to that E-mail you will end up having issues you do not want or need. Do not share either of these passwords with others. Keep note of your passwords in a safe place. Enable two factor identification for both the game and associated E-mail accounts. Do not let others use your game account (Friends and family alike) because if they do something wrong on your account it is still your fault, nobody wants to have a sanction on their account because somebody else did or said something wrong. Do not use internet café’s to access your account and play, you do not know what software is on the hardware there, you do not know if the hardware at the cafe has a hardware ban and this can affect your account in a negative way. I would suggest only accessing your account with your own trusted hardware, gaming on another person’s hardware brings some of the same risks as above. I would also suggest not letting others use your hardware in order to play with their account, because if they get a hardware ban on your hardware while using it, it can have a negative affect on your account. Buying used hardware comes with risks as well. The hardware could have been banned and this is not an EA problem but a problem between the buyer and the seller. Play nice with others, in other words do not de-mean, harass or bully others in Chat or over voice coms, both can be reported and that can also have a negative effect on your account. Use non-offensive user/gamer tag/club tags, if you get a warning about such change it, doing otherwise can lead to a negative effect on your account. Play fair, boosting and teaming are cheating. Play fair using cheating software or hardware is not fair and is really only cheating yourself. Do not buy and or sell accounts, do you really know what has been done with the account? What cyber info are you giving up? What risk is there that the account is bunk. What is the risk to your hardware? Re-read the Terms of Service agreement and the Terms of Sale agreement you agreed to play this game and adhere to it. https://www.ea.com/legal/user-agreement and https://www.ea.com/legal/terms-of-sale About points 9, 10, and 11, I do know that not everyone can afford multiple hardware setups for the entire family and there is trust that has to be there, talking about the does and don’ts on the use of shared hardware should be done so everybody can enjoy what they do on the hardware and everyone can be safe. If you believe you have been hacked take appropriate measures to secure your account and associated E-mail account https://help.ea.com/en-gb/help/account/secure-hacked-ea-account/ If you believe that a sanction (Suspension/Ban) placed on your account was by mistake you should reach out to the Terms of Service team https://help.ea.com/za/help/account/information-about-locked-or-banned-or-suspended-accounts/ Contacting EA help https://help.ea.com/help/faq/using-ea-help I hope this advice is helpful to you all for gaming and naturally as well, in real life.93Views9likes0CommentsBad customer service experience
All I’m trying to do is unlink my Xbox account from an old account I have zero access to and I have to wait 440 minutes to “chat with an agent I wait and and then to receive an email that my chat has ended because I never responded wtf this needs to be fixed if I can’t use my ea account with my Xbox what’s the purpose of even buying games from this companySoto341921 days agoSeasoned Newcomer167Views7likes10CommentsEA’s Customer Support is a Joke – Won’t Recover My Account or Even Unlink It!
I’ve been trying for over a month to recover my EA account because I lost access to my old email. After finally getting a chat with EA support, here’s what happened: I provided purchase details, invoice, Steam ID, previous email, linked accounts, IP address, and even offered my passport for verification. They refused to help, saying “the details don’t completely match” – yet they won’t even tell me what’s incorrect! I asked them to at least unlink my account from Steam so I could link it to my new email. They refused. So, EA, make up your mind! If this account belongs to me, let me recover it. If it doesn’t belong to me, then why are you refusing to unlink it? Now I’m permanently locked out, can’t play the game I paid for, and can’t buy any future EA games on Steam because my account is stuck. EA’s customer support is completely broken. They take your money, then lock you out with no way to recover your account or unlink it. If you ever lose access to your EA email, good luck—you’re screwed. This is unacceptable. EA needs to be held accountable for blocking paying customers from their own games. Has anyone else experienced this nightmare?vkbvnel24ykx7 months agoSeasoned Rookie485Views7likes13CommentsUnlinking from Account with wrong email
So, I'm trying to unlink my PSN account from an old EA account with an email that I never put there. I have no was to access that email, so therefor I can't gain access to that account to do the Unlink. I have no was of contacting EA help support. When I click on contract us and submit my issue, there is no link to live chat at all. Idk what to do, I'm really annoyed.Marine167822 days agoSeasoned Newcomer336Views6likes18CommentsNot able to see friends list on app
Hi there, For some reason, my friends list is not showing at all in the EA App — neither on the side panel nor in-game. I've already tried everything I could find online, including: Reinstalling the EA App Clearing the cache Checking and allowing EA through the firewall Making sure my internet connection is stable Running the app as administrator Despite all this, the issue still exists. I’m online and can play games, but I just can’t see or interact with my friends list. If anyone has a fix or insight, I’d really appreciate the help. Thanks.commmandlist04 months agoSeasoned Newcomer148Views6likes8CommentsUnable to Resume Support Case on EA Help
Hi everyone, I'm having trouble with the EA Help website. When I try to resume an open case by clicking "Resume Case," it just takes me back to the My Cases page instead of letting me continue with my case. Has anyone else experienced this issue? Is there a fix for it, or is this a known bug? Thanks!vkbvnel24ykx7 months agoSeasoned Rookie1.4KViews6likes11Comments
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