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Farewell SDX and Offline mode !
Hi, Marketplace has replaced Sims Delivery Express and it's no longer possible to disable Online Social Features Access (Turning off Gallery, Events and Shopping Cart notifications). SDX was introduced in 2021. (Blog article : https://www.ea.com/news/sims-411-recap-oct-29-2021 )NoahLGP6 hours agoSeasoned Ace64Views0likes0CommentsDo Our Sims Continue Their Lives When We're Gone?
I just had a bit of a bizarre moment. After the second patch, my Sims aren't behaving as they should. Inasmuch as I sent a parent or the Butler or an older sibling to take care of the toddler. Poor kid has wet diapers, he's grungy and hungry. Mom seemed disinterested, and the Butler acted as if she wasn't on kid-duty. 🙄 Somebody finally had him in the highchair, at least. He was given a drink, now empty, but still no food. Finally, after Erik got home from the Starlight Accolades Show, he took charge of his little brother. Erik jumped in and gave him a bubble bath and saw to it he ate. I ended up saving my game, as always, and got out for some reason. Oh, yeah, it was the older Sim draging the toddler between their legs even up a set of stairs. 😬 After I got back into my game, I find that the toddler isn't in the castle at all. I double-click his icon and do you know where he was? I don't know the exact name of the center, but it's in Bellacorde a slight distance from the castle, although the castle is pretty much in-line with the circle. I try to get his sister near him, so I teleported her. Then after I put pick-up in her queue, she continues to stand there, as if unable to move. Paralyzed with fear? I got out of the game again, to check my mods. Actually, the bit of test-playing I did after the Tuesday patch didn't cause this kind of nonsense in my game. I decided to make another copy of the Mods folder from my back up folder. After I inserted it into my game folder, I went back into the game. The teen sister was still seemingly frozen in her tracks, but the toddler had taken off. Makes me wonder if Sims keep doing stuff even after the game is shut down. Now, logically, I know that's not even close to true. But it does make me ponder. 🤪121Views4likes2CommentsPatch March 17 (Update March 20)
Patch Notes: Bug Bash and Maker Packs | EA Forums - 13258685 Marketplace Discussions The Sims Marketplace | EA Forums Laundry List for Tuesday's Patch Laundry List March 10, 2026 (Patch March 17) | EA Forums - 13243878 Preparing for Tuesday's Update: Back up your saves. Backing Up Saves in The Sims 4 - Keep Your Sims Safe! | EA Forums - 12913482 Remove your mods folder. Delete cache files: https://sims4.crinrict.com/eng/2014/09/delete-cache-file Turn off automatic updates/go offline in the EA App if you are not ready to update your game: https://crinrict.com/blog/2014/08/origin-turning-automatic-updates-on-off.htm And for mod users don't forget to check @luthienrising Broken/Obsolete/Updated Mods thread and the Best Practices thread. The Sims 4 Mods & Custom Content | EA Forums Mods + Game Updates: Best Practices and Getting You Back Into The Sims 4 | EA Forums - 12938569 _________________________________________________________________________________________ ⚠️Please Report Mod Issues Here:⚠️ The Sims 4 Mods & Custom Content | EA Forums2.4KViews15likes15CommentsGiveaway: Pick A Kit (Ends Today, March 21)
Enter to win a code for one of the following Kits for PC/MAC/EA App. Wonderland Playroom Modern Retreat Garden To Table Yard Charm Prairie Dreams To enter post which kit you're entering for. Giveaway ends on Saturday, March 21st. Winners announced on Sunday, March 22nd . Codes courtesy of the EA Creators Network/Sims Creator Program. Good luck everyone!799Views26likes53CommentsHow do you check the rank of dynasties?
In a game where building Prestige and where dynasties competes in many ways, I would expect an easy way to see how the dynasties rank. I found no such thing, but I might have missed something? Now that I need a full rank of my dynasties, I see no other way than to visit each and every household. Isn't there some easier way? We get the fine list of nobles in the world map, which is a nice tool, so why can't the game alsop provide a list of all dynasties? It knows each dynasty's prestige score, so why not share it in a common list covering all dynasties of a save? What do I miss? Love this pack, but this detail confuzzles me a bit. Shuld be pretty easy to include, so why did they not? How do you keep track on what dynasties have the better (and worse) prestige in your game? And, what effect do a dynasty's prestige actually have, beyond buying perks? When Ermelinda meets Cordelia, will she know whether the Abrantes dynasty's prestige is better or worse than the Thebe dynasty's prestige?54Views1like0Comments10 Code Giveaway! Newest & Favorite Titles
Sul Sul Sims Community! 👋 I have 10 PC codes for various titles to giveaway to my Twitch stream community thanks to the Sims Creator Program and EA! I'm hosting a very special event this Saturday March 14th from 12pm - 6pm EST live on twitch.tv/glovely1 celebrating my birthday, streamaversary and our 5th annual Murder Mystery March QCC! If you want to ride the party vibe .. join me and while there enter to win one or more of these titles: Royalty and Legacy ♥ Adventure Awaits ♥ Businesses & Hobbies ♥ Enchanted by Nature ♥ Horse Ranch ♥ Strangerville ♥ Crystal Creations ♥ Paranormal Stuff ♥ Essential Glam ♥ Kitchen Clutter Check out this You Tube short for more details:178Views13likes3Comments[Spring Sale] Up to 60%
Planning on getting anything? I am so happy B&H finally 50% off! I have been waiting. Thinking of also getting FR, had talks with other players on this. I do have C&D on backburner Wishlist but I honestly want an update so I can have short legged dogs :P My furbaby is not represented XD Debating Laundry Day and Nifty Knitting, also. And lastly, if I should get (though not on sale) Wonderland Playroom (I do not play kids but I love the theme), before they move it to Marketplace. I just do not know if I will support it since the currency is purposely not to match a Kit price.800Views4likes21CommentsLaundry List March 10, 2026 (Patch March 17)
Update Mar 15 Two days to back up your saves before patch arrives on Tuesday March 17 Laundry List: Upcoming Bug Fixes - March 10, 2026 | EA Forums - 13230260 Summary of Updates to Sims’ Eye Blinking | EA Forums - 13174182 Temporary Console Gallery Changes: March 17 Base Game Update | EA Forums - 13228791 Patch, Tuesday, March 17 Hi Simmers! Welcome to the Laundry List, where we share the top community concerns that we’re currently investigating and hope to resolve. If you’re hitting crashes, infinite loading, or missing lots, please read our post here to see how you can share affected saves so we can gather some critical information to aid our investigations. Please note; this Base Game update will launch on PC and Mac on March 17th, with PlayStation and Xbox coming later. During this time, console players may experience a temporary version mismatch when using the Gallery. For more details you can read the full blog on EA Forums here, follow Sims Direct on X and join our Discord community. We’ll share updates as soon as they’re available. The Sims Team Here’s the list of the top community concerns you can expect to see resolved in our next update: Top 5 Most Voted Fixes: [EA Forums][EA Forums] Extensive updates to ensure that Sims' eye blinking will now show fully closed eyes for most interactions, see the blog post for more information on these changes. [EA Forums] Prom will once again appear on Calendars and Sims will be able to attend, this fix will ensure it is working for both new and old saves. Alongside this fix, we fixed another issue where Prom goals weren't able to be completed. (High School Years) [EA Forums] We fixed an issue where Pet and Horse data was being lost in Premade Households. This will no longer occur in fresh saves. However, if this occurred in an old Save, it will still be occurring in that instance. (Cats & Dogs, Horse Ranch) [EA Forums] We've implemented a notable change to how Sims determine who they speak with on a lot. Now, Sims will generally prefer speaking with familiar Sims they already have a good rapport with, and Sims are less likely to engage with strangers spontaneously. [EA Forums] Animals can be assigned to an Animal Shed after moving the Household to a new lot. They no longer become stuck in Household or Sim Inventory. This is also fixed for saves where the animals were already stuck. (Cottage Living) Sims Autonomy Improvements “Sim autonomy” is one of our key focus areas based on community feedback, and this update delivers on 3 of our top autonomy issues : Sims socializing with strangers, excessive flirting, and Sims using certain objects obsessively. Base Game [EA Forums] We've addressed the issue where Sims were excessively flirting with each other. [EA Forums] We've heard your feedback and wanted to address Sims using Computers and Phones too often. We've added a few new preferences to the Base Game including: Likes Phones, Likes Computers, Dislikes Phones, and Dislikes Computers. If you don't want your Sims to autonomously use these objects, please give them the "Dislikes Phones" or "Dislikes Computers" Preferences. If you want them to be obsessed... you know what to do. [EA Forums] If a Sim autonomously uses the Computer, they will receive a cooldown on wanting to do this autonomously again for half of a Sim day. This cooldown does not exist for non-active Household Sims, for Sims who are Geeks, Sims who Like Computers, or when it is a preferred interaction for Getaways, Clubs, Small Businesses, or Dynasties. Sims who Dislike Computers (a new Preference we added) will never use them autonomously anymore. [EA Forums] The "Troll teh Forums" Computer Interaction has been added to the same cooldown that is used for other Computer interactions. Sims will also now need Mischief Skill of 6 or higher to consider this action autonomously unless they have the following Sims Traits: Evil, Childish, Geek, Hot-Headed, Erratic, or Mean (who always have it available). (Base Game) [EA Forums] If a Sim autonomously destroys a Doll House, it will receive a cooldown on wanting to do this autonomously again for some time. We also made a change so that only Sims with certain Traits (Evil, Hates Children, Mean Hot-Headed) will ever autonomously decide to destroy a Doll House while Angry. Before this update, this autonomous behaviour could occur for any Sim who was feeling Angry or Dazed. [EA Forums] If a Sim autonomously mixes a drink, they will receive a cooldown on wanting to do this autonomously again for a Sim day for non-NPCs. Previously this would occur frequently for Sims who were Inspired, or Sims with the Bro or Foodie Trait. [EA Forums] If a Sim autonomously Swims, they will receive a cooldown on wanting to do this autonomously again for some time. This cooldown does not exist for non-active Household Sims, on Pool Venues, during Pool Party or Birthday Party events, when Swimming is a preferred interaction for Getaways, Clubs, or Small Businesses, or if the Sim is a Mermaid or Plant Sim. [EA Forums] If a Sim autonomously plays the Violin, they will receive a cooldown on wanting to do this autonomously again for a Sim day. This cooldown does not exist for non-active Household Sims, for Sims who are Music Lovers, Sims who Like Violins, or when it is a preferred interaction for Getaways, Clubs, Small Businesses, or Dynasties. [EA Forums] If a Sim autonomously plays the Guitar, they will receive a cooldown on wanting to do this autonomously again for a Sim day. This cooldown does not exist for non-active Household Sims, for Sims who are Music Lovers, Sims who Like Guitars, or when it is a preferred interaction for Getaways, Clubs, Small Businesses, or Dynasties. [EA Forums] If a Sim autonomously plays Chess, they will receive a cooldown on wanting to do this autonomously again for a Sim day. This is for non NPCs only, and not applicable during clubs or getaways revolving around chess. [EA Forums] We've added a cooldown for Sims dancing while on a lot that the Sim owns. Sims who Like Dancing, Dance Machine Trait Sims, and certain situations will not receive this cooldown. This cooldown is not for Non-Active Household Sims. This cooldown will disappear when Sims move lots in case they are going to a lot where they want to dance. [EA Forums]We're reducing how often a Sim considers turning on the radio. Sims with the Music Lover trait will consider listening to music more often than other Sims. [EA Forums] Though practically a staple of Sim culture (I'm being cheeky), we've added a cooldown for autonomous Push-Ups, Sit-Ups, and Stretches. Now, only Sims who are Energized at the Gym Venue or Sims with the Active trait will consider doing this autonomously. [EA Forums] We've added a cooldown for Foodie Sims watching Culinary Training Videos on the television where they won't do this autonomously for two days after doing it. [EA Forums] If a Child Sim autonomously uses the Space Ship playground, they will receive a cooldown on wanting to do this autonomously again for a Sim day. This cooldown does not exist for non-active Household Sims or when it is a preferred interaction for Getaways, Clubs, or Small Businesses. Leaving the current lot also removes the cooldown. [EA Forums] If a Sim autonomously plays with the Lump of Clay, they will receive a cooldown on wanting to do this autonomously again for a while. This cooldown does not occur for Creative Sims or Sims who Like Pottery. Discover University [EA Forums] If a Sim autonomously plays with the Soccer Ball they will receive a cooldown on wanting to do this autonomously again for a while. This cooldown does not occur for Sims who Like Fitness or non-Household Sims. Cottage Living [EA Forums] If a Sim autonomously does Cross-Stitch, they will receive a cooldown on wanting to do this autonomously again for some time. This cooldown does not exist for Sims who Like Cross-Stitching or when it is a preferred interaction for a Club. Lovestruck [EA Forums] Sims will no longer consider playing Thumbs Up or the WooHoo Card Game while in the middle of writing a book on the computer. Adventure Awaits [EA Forums] If a Sim autonomously plays with the Paper Airplane, they will receive a cooldown on wanting to do this autonomously again for a while. This cooldown does not occur for Sims who Like Papercrafting. Spa Day [EA Forums] If a Sim autonomously uses the Yoga Mat, they will receive a cooldown on wanting to do this autonomously again right away. This cooldown does not exist for High Maintenance Sims or Sims who Like Wellness. (Sims must be Level 2 to Autonomously use a Yogo mat - previously and still.) The cooldown is removed when leaving the lot, and when it's the preferred interaction for Getaways, Clubs or Small Businesses. Movie Hangout Stuff [EA Forums] A cooldown has been added to the Popcorn Popper so that after it has been used by a Sim that Sim will not want to immediately use it again for some time. Pet & Animal Fixes With two of our Top Community Issues being around animals and pets, we fixed a few other bugs also in this category to provide a better overall experience with these systems. [EA Forums] Animals in the Animal Shed, Chicken Coop, Mini Goats, and Sheep will no longer be multiplied. This was happening when these animals were placed into a Sim inventory, then back in the world, and after that the Sims moved their Household. (Cottage Living, Horse Ranch) General Bug Fixes We addressed a handful of other important issues that were quickly rising, particularly problematic, or easy fixes to get in. Base Game Sims with the Unflirty trait will no longer get the ick when hugged. Placing a painting on the wall and then returning it to the Sim's inventory will no longer result in a Simulation error. Seasons [EA Forums] Flowers will no longer get stuck midair while crafting a Flower Arrangement. For Rent [EA Forums] The "Do Inspection and Maintenance" interaction is now available on broken objects in a Tenant Household for Landlord Sims. Life & Death We've adjusted design elements on some of our swatches for the Ornate Mystery Run which were concerning to some players. Royalty & Legacy [EA Forums] There was an issue where the updated Family Tree could cause wrong connections and overlapping which has now been fixed. [EA Forums] We fixed a crash that could occur when resuming the game after deleting the Capp Household in Ondarion. [EA Forums] Ondarion's Verdemar lot is no longer reversed. Parenthood Child and Teen Sims who grew up in the same Household but weren't related could get the Super Sibling relationship, despite not being related and then could later romance each other. Because we didn't want to prevent stories where children could have possibly been in the same Household at one point while not related and end up in a relationship, we decided to fix this by renaming the relationships to Childhood Besties and Childhood Frenemy. StrangerVille There should no longer be a Script Call Fail error when the Plant Containment Cell is on the lot and the player tries to place other objects. CAS & Build Mode Tagging Updates We had the opportunity to address a large swath of simpler tagging bugs, making CAS and Build Mode sorting more accurate overall. Here are related issues we fixed: Base Game All Makeup that was in the Everyday Category has been added to both Hot and Cold Weather Outfit Category as a sorting option. We've sorted 43 existing items under the Kids Decoration category. Various lights (that were previously considered wall lights) have been sorted into the Lighting > Outdoor Lights Build Mode Category. “Cute Critter Basket” is now sorting under Objects by Function > Kids > Decorations. Updated the swatch color for (yfMakeupLipstick_EF28GlossyLips_RedRuby) to appear more accurate. (yfBottom_SDX040CCHSkirtPleated) will no longer appear for masculine frame Sims. The Pencil Holder object has been additionally sorted into the Clutter Category in Build Mode. The "Wicker-Work Diaper Storage" object is now sorting under Objects by Function > Kids > Kids Furniture. The "Bow, Bow, Bow!" object is now sorting under Objects by Function > Activities & Skills > Life Events. The "Martian Soil" wall pattern is now categorized under the Misc category rather than the Paneling Build Mode Category. The (wall_V_Clapboard02SGBrick_NT_PeachWhiteBrick) and (wall_V_Clapboard02SGBrick_NT_BlueRedBrick) wall patterns are now sorting into Masonry and Siding. The Sycee of the Prosperous Moon, Right Side Up Gnome, and Bob the Butler Fancy Sculpture have been removed from their previous sorting category and are now sorted under Function > Decorations > Sculptures. Multiple We updated a large amount of love seats and benches to properly be identified as "Benches" for lot requirements when placed. Lovestruck We've adjusted the Lovestruck Beard swatches to display in the correct order. (ymBottom_EP16Jeans) will now appear as a Masculine Fashion Choice in CAS filters. (Lovestruck) Life & Death "Perilous Paneling" and "Patterned and Perilous Paneling" now sort into the Paneling category, and "Lunar Reverie" sorts into the Wallpaper category. Enchanted by Nature "Wild Uncanny Cane" plant is now sorted in both Roof Sculptures and Outdoor Plants. Backyard Stuff (yfTop_SP08TeeBoatNeck_GradientPink) no longer sorts as Yellow in CAS filters. (Backyard Stuff) Moschino The "Libearian" bookshelf and the "I’m So Shiny!" surface have been removed from the Sculptures category. Free Holiday Stuff The "Kinara" and "Menorah" light objects are now sorting under Lighting > Table Lamp. "Holiday Snowman" and "Pre-Strung Tree of Lights" are now sorting under Lighting > Outdoor Lighting. Kitchen Clutter All clutter items from the Kitchen Clutter pack are now visible when sorting by the pack filter and looking under the Misc Decorations category in Build Mod's room view. The Forever Friends Event (ymTop_EV0641TankTwistBack_SolidBlackCyan) will no longer appear for masculine frame Sims. The Nature’s Calling Event The Cove Stone - Round, Cove Stone - Flat, and Cove Stone Cluster objects are now sorted in the Outdoor Plants > Rocks category in Build Mode. Updates on Top Community Voted Issues As part of our investigation into Save Corruption, we began gradually relocating Scratch files from the Documents folder to AppData on PC back in January. This change was designed to help prevent conflicts with cloud backup services, and we rolled it out in phases so we could carefully monitor the impact. The transition is now complete for all PC players. Since the roll out has completed, we have observed improvements in Infinite Load occurrences just shy of what we’d classify as a “statistically significant” shift, which is a great step in the right direction and observed improvements thus far are encouraging. Our team continues to investigate other community concerns for future fixes. Please note that some topics can be complicated to replicate and require an extended investigation on our end, so even though we are actively reviewing, it’s not a guarantee that we’ll have an immediate fix for it in the upcoming patch. This includes the following top voted issues: We’ve been working on some “Player Redundancy Solutions” which would add more long term saves in our “Recover Save” feature. We are currently testing these solutions and plan to be providing more information in the future. To learn more about our current implementation of the “Recover Save” feature please see our instructions here. [EA Forums] We've been investigating adding safeguards in the game to check against inappropriate sibling relationships with spouses or fiances. Despite a heavy focus to reproduce the issue, we’re still struggling to reproduce this naturally through gameplay, and the saves we’ve received have the issue already occurring in code (even if it hasn't been updated to UI yet where players can see). This has made it particularly difficult to nail down a preventative fix. These safeguards would fix it after it occurs, rather than preventing it, so we’re being extra careful with our approach for this and need more time and thought to get it right. [EA Forums] [EA Forums][EA Forums][EA Forums][EA Forums] We’ve been investigating a handful of Black Photo/Texture issues that were recently reported after the February Patch. We’ve been able to verify that none appear to be newly introduced issues, with most going back years. This means, most of our recent fixes have made progress towards cutting down on the number of black photo issues that exist in the game. This is important to clarify so we know if we’re breaking things with our fixes or making progress towards fully eliminating all instances. Thankfully, it’s the latter! Each issue has a very unique set of steps to reproduce and as equally unique a fix required. At this time, fixing the remaining Black Photo issues is one of our highest prioritized areas of focus. [EA Forums] [EA Forums][EA Forums][EA Forums][EA Forums][EA Forums][EA Forums][EA Forums][EA Forums][+ More] We know that “Infants” and the experiences you have playing with them are one of the top areas of community concern. We’re currently investigating a bunch of different infant bugs, including: Sims picking up infants from the cribs and putting them down on the ground, “Check Infant” interactions happening too frequently, and more. These are particularly difficult bugs to address, so we’re hoping to be able to make progress and update you on them soon. [EA Forums] Another important community issue is a situation where Build Mode items can become unplaceable, new objects disappear immediately, and existing objects cannot be moved or deleted. We believe we have a fix, but it will still need testing to verify, so stay tuned! [EA Forums] [EA Forums] We’ve also noticed there are an array of comments and posts concerning various, different sleeping issues that are very highly rated with the community. As simulation remains a top area of focus for us, we’re planning to try to address these concerns holistically with another set of fixes pertaining to “Sims sleeping.” For the latest news, follow Sims Direct on X and join our Discord community - we’ll share updates as they’re available. Thank you for your patience and for all the helpful reports. Please keep posting any issues you encounter on The Sims 4 EA Forums. We’ll keep checking in, and together we’ll make this game the best it can be.1.3KViews16likes26CommentsDoes Anyone Use Custom Venues?
Now that the pack has been out a while, does anyone actually use custom venues? If so, what for? The few venues I have created (nursery, handiness workshop, cinema) have pretty much been failures after all the hassle of setting up the staff and the activities etc. It seems like a lot of work for no payback. When the pack first came out I was expecting custom venues to be a fantastic game changer. I would be interested to hear of anyone's successes (or failures!)230Views0likes6CommentsIf you had it all to do over again...
Knowing what you know now, what additional content (Not Mods or Custom Content, just EP's and GP's and SP's and kits) would you NOT put into your game this time around? For me it's pretty much High School Years, Journey to Baatu and My Wedding Story. I'd have to think about some of the others, but I know I don't want those three back in my game. HSY and MWS are just either borked or too tedious. And Journey to Baatu is just...Ugh. "Fluff" aka "Filler" aka not worth the space on my computer (Or in this case, external hard drive). What other sorts of things would you do differently if you had it all to do over again knowing what you know now?653Views4likes27CommentsBackroom lot ideas
I searched the forum but found no thread focusing on this. So, I think the idea of a split lot sounds good, attracting different sims and activities depending on the hour. I'm away from my game atm, but while I can't play there is nothing stopping me from planning. Hoping you will share ideas and what you placed on the backroom lot! Btw: is the daytime category restricted to library/museum? And is the night time category restricted to bar/lounge? Can we ie have a Vet in the day and a Discoteque during the night, or would it need to be basegame categories? Could it be a Lounge during day and a library in night? Love to learn more!174Views2likes5CommentsHunting for the guinea pig infection
So I don't play SIMS, but I am interested in the "guinea pig disease" from a computing history perspective - it's an interesting meta twist on the virus concept. As I understand it, there were at least two generations of this. SIMS1 : The "Guinea Pig Disease" that you caught from being bitten by a guinea pig if you didn't keep the cage tidy. It was introduced in the "Living Large/Living It Up" expansion. I read somewhere that this disease was later patched to become less deadly. SIMS4: "Rabid Rodent Fever" caught in a similar way. It was introduced in the "My First Pet Stuff" expansion. I'm specifically looking for infected lot/household/character/save files to study. Anyone have a clue as to where I can find such things?xqwcmpjez4yk14 days agoRising Newcomer92Views0likes1CommentGiveway! Wonderland Playroom OR Yard Charm
Sul sul, Simmers! Courtesy of the Sims Creator Program and EA, I have one code for the Wonderland Playroom Kit and one code for the Yard Charm Kit to give away. These will go to two separate Simmers, but I'm running one thread for them. These codes are for any platform: PC or console. To enter: Reply with which Kits you want to be entered for - the Wonderland Playroom draw, the Yard Charm draw, or both draws. (I'll randomize which draw I do first, and the same person won't win both.) Deadline: Enter by midnight EST (New York time), Saturday, March 7. I'll be notifying winners March 8 by private message on these Forums, and I'll need to here back from you by then end of March 9. You can go now to set up notifications so you don't miss a DM! And while you're logged in here (at least if you use mods and CC), go to Broken and Updated Mods and CC and select "follow" on the upper right to get notifications of updates there, too. You can set up your notifications in your site settings for how you get notifications. I'm told that if it's by email, you get the whole new info post! That's one way to get fast news of the next Malicious Mods and Malware incident. Good luck! ~ Luth UPDATE: Congrats to groovytunes and Anaithis!1.1KViews25likes53CommentsJust When You Thought You Had it All Sorted Out . . .
Oi! Took me a couple of days to wrap my head around a plot point conundrum. Did a little research and this morning I find myself realizing the problem that just arose. Seems even with permission from the Head of the dynasty, a son can't just marry whom he wishes. She must be part of a dynasty, which means a fraudulent link, or a scandal if they wed without the link. And we all thought Cinderella had problems. Oi! I am completely beside myself, steaming right along with this new EP, my characters making interesting choices along the way just for me to fly smack dab into a brick wall. (Hey, I have enough of those in my RL family tree!) Whack, that hurts. There may be a slight pause in my updates, as a result. So much for the push to attend university. That was trouble enough. With this particular save I am resisting the urge to allow for a greater than eight on the lot cheat, realizing that may have been the root cause of the corruption that ultimately erupted in my last save. See? She can be taught. In the meantime, I can only monitor the students from the main lot. Going back and forth will ultimately make me dizzy. I contemplated moving the other student in, but I either give up the baby or the horse. It's those darn horses that trip me up each and every time. We can't control them, so why do they take up a valuable lot slot? Yes, EA I'm complaining! I do suppose I could just send them all to live at the university and then allow them all to move back in with their respective parents. Or what? Have any of you run into the 'you can marry her, but there are certain stipulations, first' bit? Is there a walk-around and just how disrupted can such a scandal be? Is it worth giving it a try? I await your kind responses. Thank you. ~GalacticGalSolved218Views3likes5CommentsThe Sims 4 Marketplace & The Sims Maker Program
Now Open For Applications https://www.ea.com/games/the-sims/maker-program More info and comments here: Introducing The Sims Maker Program and The Sims 4 Marketplace | EA Forums - 13230390 The Sims Marketplace Discussions & Tech Issues UPDATE March 4 Marketplace & Maker Program Questions Sims 4 Announcements Marketplace & Maker Program Questions Marketplace FAQ581Views7likes0CommentsIs there a lore link between Ermelinda and Cordelia?
I already stated that Ermelinda Abrantes has become a favorite. When exploring her house in Verdemar, I tried looking for bits of her story. First thing we all noticed is her pasion for the teal green color. Verdemar means the green sea, so this makes sense, but also ties Ermelinda to a history including the sea. On the wall behind her throne is a ship's steering wheel, underlining this. Was she sailing around in her younger years? There are many details in this house pointing to a maritime story. The deco ship on the sitting room table is just one of them. There is also the bust of Cornelia. I wonder why the Abrantes family has this statue? And what about the many paintings with a jazz motif, that was one of Princess Cordelia I's big interests? There is also the painting created by Cordelia herself, "Land-Coral Garden". Such paintings are found in several builds of Ondarion, so it might not be unique for the Abrantes home, but still... First I thought the Abrantes dynasty was at least a few generations old, but no. According to Ermelinda's milestones it was founded by her, before the birth of her two children. So, let's say it's 30-50 years old? There is no milestone directing to a husband or marriage, meaning maybe Ermelinda was never married to her children's father. Or were there more than one man in her life? It feels like her ways are quite similar as the Thebe line. Hardly any father to all those Cordelia girls are known, either. Does the strong tie to the green, suggest that the Abrantes family had a central position in Verdemar, explaining the Thebe rivalry? My main impression from checking out Ermelinda's house is that I get the feeling that a Cordelia could very well have lived in this house. They feel like two versions of one and the same... Do the two have more in common than we know? Could it even be that Ermelinda descends from a former Cordelia? A few generations back of course, or her son could not marry Cordelia V. Or was the Abrantes house simply designed with Cordelia in mind? Or is all this random? Anyone else out there pondering about these things? :)204Views5likes6CommentsGrand Ball, Anyone?
Both of Erik Cantrell's parents are working their way up, ever so slowly it seems, in the Noble Career. Both had to attend a Grand Ball, and since they are new in Bellecorde, Sir Joseph, Cantrell, Sr., decided to throw one. What a night. Getting everybody together to dance (and who knows what happened to those invited). By trial and error, I finally got the Grand Waltz started. Then a terrible thing happened. The game froze. They only way out was to get into Task Manager and stop Sims 4. Sadly, when I got back into my game, I was right back where I started. But that's okay. I learned a lot in the meantime. I went through the early morning with my Sims. Erik had two gigs, a concert and a photoshoot, then he took Kayleigh out. He needed to talk to her about his current status, and it has nothing to do with the fact he's now a Global Superstar. Trying to get that girl to stay in her chair and truly talk to him is another story. The entire family was at home when the message came to go to the venue; the Grand Ball was soon to start. Got the six of them to the venue. (Adrian is just an infant, too young to stand, let alone waltz; his time will come). Erik had to get on his phone and bring Kayleigh and both of her parents (who had been invited when the event was setup to hang out of the present lot). Why doesn't that ever work right? The only invited guest who arrived was Sir Joseph's only sister, Alexandra who had jumped into the monarch's position. The heart of why she now despises her older brother. At any rate, between Joseph, Erik and Louise, some rough spots with Joseph's siblings have finally been eased. Right now, he's sibling non grata as they despise his return home. Smooth apologies were handed out to Reginald and Alexandra, at least. James finally did show up after Erik called him. But I believe he meandered off the lot in a foul mood. I fought for, and by some mishap of nature, managed to pull off a gold event. Whew! Fun, but for me a lot of work. So how many of you have thrown a Grand Ball, and how did it work out for you?321Views2likes0Comments
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