- Ruimiguelserra43 minutes agoNewcomer1View0likes0Comments
Daily Challenge
The daily challenge for today (Jan 21) is impossible. The change made to Zombot 1000 puts it in a gravestone that destroys two lanes when revealed. There is no counterplay to this nor is there any solution with the cards given. Because of this, no player will be given their weekly pack reward for completing all the daily challenges for the week. If this could be changed or the players could be compensated that would help a lot. The game still receives updates so I hope this can be fixed soon.45Views3likes0CommentsDear Development Team of Plants vs. Zombies International Version:
The following is an AI translation due to my limited English proficiency; some inaccuracies may exist.As a loyal Chinese player, I have had a lot of fun while playing the game. At the same time, I have also found some areas that can be optimized, and I hope to contribute my ideas to the further improvement of the game. 【We really, really need these optimizations! It should be appropriately centered on users. Thank you very much for taking the time to read my feedback. I look forward to continuous improvements in the future to bring a more excellent experience to users. Thank you!】 Bugs that need priority handling In Plants vs. Zombies 1 HD for iPadOS, I encountered such an issue: when entering the game with an internet connection, it crashes and fails to launch. I have to disconnect from the network first to enter the game, then reconnect to the internet to play. In the iPadOS version of Plants vs. Zombies 1 HD, I encountered another problem: under a stable network connection, the data of the unlocked "Diamond Beghouler" achievement and "Smashin" achievement are saved locally, but they can never be automatically synced to the Apple server. As a result, these two achievements are shown as unlocked in the local game but remain in the "unlocked" state in the achievement list of this game in Apple Game Center. I have tried two solutions: first, recreating the game account; second, uninstalling the game, reinstalling it, and playing from the beginning. However, even if I unlock these two achievements again in a stable network environment, the relevant data still cannot be synced to the Apple server. I have contacted Apple customer service before, and they said they couldn't solve the problem and suggested that I contact the game developer. It's worth noting that all achievements in the iPhone version of PvZ 1 can be synced to the Apple server normally, and in the iPad version of PvZ 1 HD, all other achievements except the two mentioned above can also be synced normally. Therefore, I judge that this problem may be caused by the software itself, not by Apple. 【If you don't quite understand the content of the description, you can refer to the attached photo!】 In the Android and iOS versions of Plants vs. Zombies 1, issues such as lag, frame drops may occur after connecting to the Internet, and problems like missing music and sound effects may appear after watching ads. In the iOS version of Plants vs. Zombies 1, there is an error in the display of an achievement icon on Apple's server: Apple's server incorrectly displays the icon of "The Stuff Of Legends" achievement as that of the "Smashing" achievement. 【If you don't quite understand the content of the description, you can refer to the attached photo!】 I. System Adaptation and Interface Optimization New Perspective Options It is recommended to provide three visual effect options for all game interfaces: "Ultra-high Perspective", "High Perspective", and "Low Perspective". Different players have different needs for the display of game screens: the high perspective allows players to obtain more comprehensive battlefield information, while the low perspective may focus more on local battles, meeting different strategic planning and visual preferences. Multi-language Adaptation Currently, there are a large number of players from different countries and regions in the international version, especially a huge Chinese player group. To meet the needs of global players, it is recommended to add support for multiple languages, such as Chinese, Japanese, Korean, Russian, Hindi, Malay, etc. This can not only eliminate language barriers, enable players to better understand the game content and instructions, but also significantly enhance the game's attractiveness and competitiveness in the international market and promote the globalization development of the game. Recommendations on Promoting Full-Platform Ecosystem Layout Currently, Huawei HarmonyOS Next boasts substantial market potential. It is recommended to advance the full-platform ecosystem layout in the following directions: Establish a cross-platform cloud data interconnection system to fully cover the following mainstream operating systems and devices, and achieve full-region availability on corresponding app stores: Apple Ecosystem: iOS, iPadOS, macOS, visionOS, tvOS – available on the Apple App Store in all regions; Huawei Ecosystem: HarmonyOS PC, HarmonyOS Mobile – available on Huawei AppGallery in all regions; Android Ecosystem: Android, Android TV – available on Android app stores such as Google Play and Amazon App Store in all regions; Microsoft Ecosystem: Windows x86, Windows x64, Windows Arm – available on platforms including but not limited to Microsoft Store and Steam. Core Value: By realizing real-time synchronization of data such as game progress, save files, and personalized settings, we eliminate barriers to device switching, create a seamless gaming experience for users, and further enhance user retention and brand competitiveness. II. Visual Effect Optimization Solve the Problem of Darkened Color When Shadows Overlap When the shadows of multiple zombies or plants overlap, the color of the shadows will be darkened, which affects the beauty and visual effect of the game screen. It is recommended to fix this problem so that the shadows maintain a normal color display when overlapping, making the game screen clearer and more natural, and presenting a better visual experience for players. Handling of Obstacles After Level Victory When the level is won, all obstacles, such as tombstones, arcade game machines, ice blocks, etc., should automatically break and disappear. This can make the game interface cleaner, highlight the players' sense of achievement after victory, and also make more clear preparations for the next game, improving the players' gaming experience and feelings. Display an indicator before planting a plant Before planting a plant, a red or green indicator showing the plant's effective range will appear. If the plant is to be planted on an unplantable tile, the indicator for its effective range will be red; if it is to be planted on a plantable tile, the indicator for its effective range will be green. For example: When planting a Cherry Bomb on a plantable tile, a 3x3 green range indicator will be displayed beforehand; when planting a Cherry Bomb on an unplantable tile, a 3x3 red range indicator will be displayed beforehand. For example: When planting a Peashooter on a plantable tile, a green range indicator covering 1 row ahead will be displayed beforehand. If there is a slope in front of the planting tile, the green range indicator for the 1 row ahead will be shortened. When planting a Peashooter on an unplantable tile, a red range indicator covering 1 row ahead will be displayed beforehand. For example: When planting a Puff-shroom on a plantable tile, a green range indicator covering 5 tiles within 1 row ahead will be displayed beforehand; when planting a Puff-shroom on an unplantable tile, a red range indicator covering 5 tiles within 1 row ahead will be displayed beforehand. Additionally, when dragging a plant card slot onto the grid, a white "cross" marker will appear on the interface. Currently, although this marker can cross normally, the grid cell at the intersection has a significantly darker white tone. It is recommended to adjust the white tone of the grid cell at the intersection to match that of the non-intersecting grid cells, so as to enhance visual comfort. 【This feature can be referenced from Plants vs. Zombies 3】 Display an indicator before planting a plant Before planting a plant, a red or green indicator showing the plant's effective range will appear. If the plant is to be planted on an unplantable tile, the indicator for its effective range will be red; if it is to be planted on a plantable tile, the indicator for its effective range will be green. For example: When planting a Cherry Bomb on a plantable tile, a 3x3 green range indicator will be displayed beforehand; when planting a Cherry Bomb on an unplantable tile, a 3x3 red range indicator will be displayed beforehand. For example: When planting a Peashooter on a plantable tile, a green range indicator covering 1 row ahead will be displayed beforehand. If there is a slope in front of the planting tile, the green range indicator for the 1 row ahead will be shortened. When planting a Peashooter on an unplantable tile, a red range indicator covering 1 row ahead will be displayed beforehand. For example: When planting a Puff-shroom on a plantable tile, a green range indicator covering 5 tiles within 1 row ahead will be displayed beforehand; when planting a Puff-shroom on an unplantable tile, a red range indicator covering 5 tiles within 1 row ahead will be displayed beforehand. Additionally, when dragging a plant card slot onto the grid, a white "cross" marker will appear on the interface. Currently, although this marker can cross normally, the grid cell at the intersection has a significantly darker white tone. It is recommended to adjust the white tone of the grid cell at the intersection to match that of the non-intersecting grid cells, so as to enhance visual comfort. 【This feature can be referenced from Plants vs. Zombies 3】 III. Optimization of Game Operation and Functions In-level Sun Purchase Feature Addition During a level, players are allowed to turn the tide of the battle by purchasing sun through watching ads or using coins. The purchase button will appear as a "plus sign" icon next to the sun value, enabling players to reverse the situation in critical moments. Below is the sun price list: 1st ad watched: Grants 500 sun 2nd ad watched: Grants an additional 700 sun (on top of the 1st ad’s reward) 3rd ad watched: Grants an additional 1,200 sun (on top of the 2nd ad’s reward) 3,000 sun: Costs 1,000 coins 7,000 sun: Costs 2,000 coins 12,000 sun: Costs 3,000 coins "Mallets" Function Optimization During a level, the method to obtain "Mallets" (for turning the tide of battle) is not limited to coin purchases—players can also gain Mallet uses by watching ads. A purchase button in the form of a "plus sign" icon will appear next to the "Mallets" button, allowing players to reverse the situation in critical moments. Additionally, Mallet uses can be acquired in the in-game shop either by watching ads or using coins. Below is the Mallet price list: Each ad watched: Grants 1 Mallet use (players can select the desired Mallet type); a maximum of 10 ads can be watched daily to obtain this reward. Discount rules for bulk Mallet purchases: Purchasing 2 Mallets uses: 15% overall discount Purchasing 3 Mallets uses: 25% overall discount Purchasing 4 Mallets uses: 30% overall discount Purchasing 5 Mallets uses: 40% overall discount Note: There is an inconsistency in the original text (stating both "2 uses = 15% discount" and "2 uses = 50% discount"). If following the original intent strictly, retain the 50% discount for 2 uses and adjust other tiers accordingly to avoid contradictions. Under the acceleration state within the level, the duration of using the "Mallet" will not decrease due to the acceleration effect, which makes the player's experience of using the "Mallet" during acceleration more in line with reasonable logic. When the "Mallet" is used, all zombies are in a static state, while plants can still attack zombies normally until the effect ends. Experience Optimization of the "Speed Up" Button When tapping the 「Speed Up」 button, add the same interface animations and audio feedback as in the international version of *Plants vs. Zombies 2* to make the level experience more engaging and eliminate monotony. When zombies approach the house, nearby zombies will trigger a red flashing alert visual effect, and the 「Speed Up」 button will automatically reset to 1x speed, further amplifying the tension! Mechanism for obtaining Lawn Mowers by watching advertisements After the user finishes watching the advertisement for the supply Lawn Mower, the Lawn Mower for the corresponding row will be replenished and placed back in its original position in that row. This ensures that the Lawn Mower is only activated when a zombie comes into contact with it, rather than being activated directly in the row. Achievement Function Expansion By completing and activating the corresponding achievements, you can unlock exclusive rewards, adding a stronger sense of ritual to every accomplishment. The above are some of my suggestions and feedback on Plants vs. Zombies International Version. I hope the development team can seriously consider them. I believe that through continuous optimization and improvement, the game will become more exciting, attract more players, and bring a better gaming experience to everyone. Optimization of Hypnotic Mushroom Tactics After a zombie finishes eating the Hypnotic Mushroom, the zombie will be healed to full health. The above are some of my suggestions and feedback on Plants vs. Zombies International Version. I hope the development team can seriously consider them. I believe that through continuous optimization and improvement, the game will become more exciting, attract more players, and bring a better gaming experience to everyone. Thank you, the development team, for bringing us such an interesting game. I look forward to the game getting better and better!AppleDisney12 hours agoSeasoned Traveler2KViews2likes0CommentsPvz Heros Quarterly Bonus + Sappy Place bug
The opposing wall knight was placed down a sap fling, which created a sappy place environment below my grave robber, who had 0 attack. I used quarterly bonus to give the grave robber 4 attack and do a bonus attack to kill the sapp fling in the same lane, but it only did 2 damage. Not sure why, so I used my Dolphinado, which bounced the very much alive sap fling. The next turn, the wall knight placed the sapp fling, and made a sappy place environment under my Teleportation Zombie, who's attack went down to zero. I had another Quarterly Bonus and used it to make my Teleportation Zombie's attack to 4, and do 4 damage to the opposing Starch-Lord with 4 hp, and this time it only did 3 damage. I lost :| Tldr: If in a Sappy place environment, your quarter bonus will leave the plant at 1 hp instead of killing it.Zeebo5218 hours agoNewcomer6Views0likes0CommentsGarden Warfare 1 is refusing to launch
whenever launching GW1 the EA App says "preparing game" and then sends me back to my library and I want to know how to fix it. I've tried searching around for information and have found nothing. so far I've tried: installing the Directx installer found in the games folder along with the visual C++ Repairing the game files reinstalling the game restarting my computer I last played the game 2 months ago on another EA account (i had rebought the game on this account) and it was working fine at the time so i cannot think of what could be wrongSolvedIt has to be done.
EA_Shepard I bet you are asked things like this constantly, but has Jynxzi’s streaming and player spike on gw2 gained any traction or attention from the higher ups? Like **bleep** dude it’s 10 years old and people still love it. If that’s not a sign for a content update I have no idea what is.24Views0likes1CommentAdd an offline mode to Garden Warfare 2
This is something I haven't seen anyone talk about, but if they ever update the game again, they need to add an offline mode. Garden Warfare 2 already has a bunch of singleplayer content, but the game needs an internet connection to even get past the loading screen. So if the servers were shut off one day, all of that would be completely unplayable. They should also do this for GW1, since that has the ops mode.15Views0likes0CommentsPVZ GW2 closes back to EA app after loading splash screen
I Recently reinstalled Plants vs. Zombies Garden Warfare 2 on steam, and every time I launch it, it goes to the splash screen, loads all the way, and then closes back to the EA app library. Idk what to do! It doesn't even crash or make an error message, It just closes?? Please someone help meeeeeeeeee236Views0likes1CommentUnban from Save Corruption (Ban Exploit) in PvZ: Garden Warfare 1
Hello everyone, If you’ve encountered the "ban exploit" issue in Plants vs. Zombies: Garden Warfare 1, you’re not alone. This problem has been known since at least 2021 and is caused by malicious players corrupting your cloud save data on EA servers. What does the ban exploit look like? For EA: Hackers inject corrupted data into the cloud save of a player. When the game client tries to read that corrupted save, it crashes due to an invalid response from the EA server. For players in GW1: When launching the game, it freezes at the "Connecting to EA servers" screen and never loads. You can only close it through Task Manager. Example video showing the bug: https://www.youtube.com/watch?v=suVhZ9P5mMc How can you fix it / get unbanned? We need only one thing: your EA ID. You can post your EA ID here on the forum, but there’s a risk it might be overlooked due to the volume of posts. To help victims more efficiently, we’ve created a dedicated Discord server where you can drop your ID. Once the unban (save fix) is done, your ID will be removed from our list. Join the Discord server here: https://discord.gg/ZYqS5AE9n8 Note: Unbanning may take a couple of days depending on the queue, so please be patient. Please help us spread the word! If you know other players affected by this issue, share this link and invite them to the server. The more attention this gets, the more players we can help. Thanks for reading, and stay strong out there. We’re doing this for the community.SolvedHow to report hackers in PvZ heroes
Hello y’all I need some help when it comes to reporting people when it comes to them hacking. It is to my understanding that you can have a max of 4 admiral navy beans (as it is with any card) but as y’all can see this person played 6 of them back to back. He didn’t play and other card that would give him the ability to conjure them just want to know how to report people like this thank y’all and have a nice one.El_Marino_Loc2 days agoRising Newcomer9Views0likes0CommentsIncorrect Version Retrieval in EA Javelin
Scope: This issue affects users in Chinese Mainland and impacts all games using EA Javelin (e.g., Plants vs. Zombies: Garden Warfare 2). The problem stems from EA Javelin’s version routing logic, not the game itself. Reproduction Steps: Launch the game → EA Javelin auto-update triggers. Expected: Javelin downloads the latest version (as of now, the latest version is January 2026 release) and the game launches. Actual: Javelin downloads the July 2025 release if the installed version ≠ July 2025 release. Game fails to launch with error 115, prompting a manual update via installer. Critical Cycle: Manual update via installer succeeds (Javelin version = January 2026). Next game launch reverts Javelin to the July 2025 version, repeating the failure. Summary: EA Javelin’s version routing is incorrectly serving the July 2025 release to users in Chinese Mainland, causing a loop where manual updates are overwritten. This is a server-side configuration issue (not a game bug), and it blocks game launches for affected users.HolaWould2 days agoRising Newcomer74Views1like0CommentsForced closed issue
Hello, I'm currently experiencing a bug or an error on my plant vs zombies FREE apps. When I play the endless of survival and it reach a higher level the game crushed and it said that it is forced close due to an internal issue. Thank you for your action in advance13Views0likes0CommentsPvz heros
When you use the Nibble trick and destroy a plant, instead of conjuring a card like you're supposed to, it stops letting you playing and the game won't continue till you concede, very annoying because I've had some strong starts ruined.cb4683238446f9c23 days agoRising Newcomer56Views1like3CommentsPvZ Heroes "No match found" bug
Hello, Recently I met bug that doesn't allow me playing PvP matches unless I change language, it is kinda frustrating, because every time I want to play PvP games I had to change language and reinstall app. Every time downloading 700 mB of data is kinda lame. Is there any permament fix for this bug, so I don't have to go through reinstall proces every time?EntinkPL3 days agoSeasoned Newcomer57Views1like3Comments
Forum Widgets
Community Highlights
Featured Places
Plants vs. Zombies
Got braaaaaaaaaains? Share your knowledge with other Plants vs Zombies players on the community forums.Plants vs. Zombies Game Info Hub
Read about the latest news and infos about Plants vs. Zombies™!Plants vs. Zombies™: Replanted
Chat with other players about Plants vs. Zombies™: Replanted in the community forums.Plants vs. Zombies™ 3 General Discussion
Discuss your experience with Plants vs. Zombies™ 3 on our community forum.Plants vs. Zombies™ 3 Technical Issues & Bugs
Issue with a crash, freeze, or error? Join this community to discuss troubleshooting in Plants vs. Zombies™ 3.Plants vs. Zombies™ 2
Discuss your experience with Plants vs Zombies 2 on our community forum.Plants vs. Zombies™ Franchise Discussion
Zombies trying to enter your house? Keep them in check and discuss the best gardening techniques on the community forum.