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Infant changing table for commercial lots in BG
I have growing together but there's only one commercial changing table (think pool or clothing store bathroom). I would love a base game version that is a different design because BG players need a version too! Not everyone buys that pack but they are soft locked from that feature, despite the fact infants are BG. Maybe the swatch can also include a grimy & yucky swatch for run down builds.a_fairystory46 minutes agoSeasoned Rookie4Views0likes0CommentsMermaids occults revisited
Mermaids occults revisited Love the mermaids but I felt like they gotten the short end of the stick like the aliens not having a skill tree The skill tree The tree level should go from Sea witch 5th level sea witch once u hit this level u will be able to stop aging at the young adult stage u can turn sims into mermaids u can make deals with sims u can give and take a away buffs u can age or turn a sim young again or u can give an occult level up or lowering there level by making deals u can take a buff or occult from them as payment adagardis 4th level the adagardis can Influence more then one person with there singing making them flirty or whatever emotion you want them in u can make the start fights over u or u can make them end a relationship that they are in or help them in that relationship u can also influence there friendship or romance gages nereids 3rd level nereids have the ability to influence the weather making it rain thunderstorm making it hot cold windy or snowing u also have weather powers u can make Little rain clouds over sims or thunder clouds u can make it rain or snow inside or outside and u can freeze sims in a block of ice and hold them in there until u decide u want to let them out or make a water ball to trap a mermaid in there until u want to release it or not Siren 2sec level Sirens the can sing lure people to the water to drown them have influence over there emotions making them flirty ur singing can give them buffs or if u kiss the sim u can make them dehydrate them or can make them breathe under water longer or summon the kraken to drown them Mermaid 1st level Mermaids they step foot in the water and they turn they can call upon fish and dolphins can Savage in the ocean The witches flask When ur making a deal with the witch the witch will take something from u a buff or maybe a occult level or maybe just take ur occult away it will be random or of the witches or ur choosing and let's say if a sim gets one of the witch's flask like let's say if a sims vampirism in there and if there max out the sim gets all of the ability unlock or if there was buff in the flask they will get that buff The payment U can sell ur soul or give her or him ur buff or they can age u up or lower ur occults level down or take ur occult or it could be random depending on the price or on the witch there a good witch and a bad witch (need cauldron) Cauldron Like the wizard u can make potions to help sim breath under water longer or make an air bubble around the head for 30 mins or less u can also use the cauldron as a looking glass to watch the sim that owes u payment and to summon the sims or mermaids or bless or hex a random sim depends on u Good witch bad witch The good witch can cure any illness and cure an occult can give traits buffs and if there is a willing occult to give up there abilitys the witch can transfer to u if willing and can age or make them young again for a fair trade and if the sims die they can bring them back to life and if they past on they can bring them back from the other side but that's in the heaven and hell dlc idea I have if u want to go look lol Evil sea witch u can make deals contracts they can take buffs or traits or force to age u up or even taking ur soul or ur occult turning u back to normal or lower ur occults skill level and if u want to turn into occult u would have to kidnap a sim and the witch will steal the occult and give it to u for u soul and can also bring back the dead sims or the one that past on to the other side but need heaven or hell dlc idea I have on my page lol If u have The Seasons expansion U can use water ball to hold the mermaids in place so they can't swim away wind ball could hold a sim in place when ur underwater so they can breathe and with the ice u can freeze in place until u decide to let them go Hydration gauge And the meter will be the same with the hydration with the hydration washing ur hands taking shower swimming that will keep full which we know but if u kiss a sim u can drain all the moisture making them them dehydrate and feeling up ur water gauge it won't kill the sim it would just make them thirty which will an hydration option if u want to use it Mermaid tails Like how they have mermaid tails they should make some fancy octopus legs or shark tails and also have some fins on the arms and back or maybe cheeks with some gills and hand webbing as add-ons The bottom is for the for the Angel and demon occult dlc idea I had go take look at it and tell me what u think Mermaid inspired angel *Scales with Iridescent Sheen*: Shimmering scales that reflect light like angel wings, giving them an ethereal appearance *Aquatic Wings*: Instead of traditional wings, they have flowing, fin-like appendages that allow them to swim and glide through water with ease. *Oceanic Halo*: A soft blue glow surrounding their head, representing their connection to the ocean and its secrets Mermaid inspired demon *Scales with Smoldering Ember*: Dark, fiery scales that reflect the glow of hellish flames, giving them a menacing appearance. *Infernal Fins*: Instead of traditional wings, they have sharp, jagged fins that allow them to slice through the water with deadly precision. *Dark Tides Aura*: A mysterious, dark purple glow surrounding their head, representing their mastery over the darkest depths of the ocean and its hidden terrors.765Views20likes18CommentsLazy Maxis
So, Maxis has found an easy way out. Instead of actually doing the work, creating a new game that is enhanced and modern hopefully bug free they have found that by just releasing new expansions, stuff packs and kits. We the consumer will keep buying them and be content. It used to be about every 4 years we would get a brand new game that was reworked and tuned to perform even better than the last giving us that Christmas morning feeling. Now all we get are addons to the same core base that is riddle with bugs and outdated content. The Sims - 2000 The Sims 2 - 2004 The Sims 3 - 2009 The Sims 4- 2014 - ?? You can clearly see the problem here. My point? Stop feeding into their laziness and force them to build a new product instead of taking your money with ridiculous add on content. At the end of the day, the consumer wins. Also, they promised online play which will not happen until a new base game is actually developed. Just one more thing Maxis has skated over.20Views1like0CommentsMisleading promo images in today's (Sept. 18th, 2025) patch notes
I'm sorry, but this photo is completely misleading and causes confusion when coupled with today's patch notes. I understand the need to promote a new pack that is launching soon, but there is a time and place for everything and decisions like this just create false expectations in the community. Please limit promotional photos to articles promoting new packs. Keep photos in patch notes on topic please. Failure to do so just causes negative reactions to spread in the community like wildfire. EA Creator who was also confused by these photos: Iron_Cgull (Twitter post)MyOnlySUNSHlNE2 hours agoSeasoned Vanguard75Views8likes2CommentsLock Skill Gain Progress type Feature
I use Lock Skill Gain Progress by TriplisSims to make the game (IMHO) playable. This allows me to have my Sims unique and stops from unwanted skill gain (like comedy, mischief, etc.) Before this mod, I would get so frustrated when my Sims autonomously do interactions they disliked like comedy, mischief, etc. and they'd gain the skill—that I'd stop playing. This honestly saved my sanity for Sims 4 (or I couldn't play), but it looks like it is no longer maintained, and I think it should be a base game feature. Prevent skill gain from select/unwanted skills. Lock skill gain for select skills to keep Sims at the desired level. Keep Sims unique/different from one another.19Views1like2CommentsCan we have a Arabic based world?
we can have a world similar to the Aladdin movie World Concept: "Al-Jawhara" (The Jewel) A desert oasis city, glittering with lanterns and domes, surrounded by golden sands and hidden secrets. It’s a blend of traditional Middle Eastern towns and fantastical elements, perfect for genies and storytellers. Neighborhoods The Grand Bazaar Narrow alleys filled with small market stalls: spice vendors, rug sellers, potion shops. Street performers and fortune tellers. A playable market system where Sims can haggle, trade, and discover rare items. The Oasis Gardens Lush greenery, fountains, and palm groves. A community space for relaxation, weddings, and festivals. Rumors say genies sometimes appear here at night. The Sandstone Quarter Residential district with traditional-style homes, rooftop patios, and courtyards. Families gather around hookah lounges and tea houses. Genies might be disguised as everyday Sims living among mortals. The Forgotten Ruins An adventurer’s hub. Crumbling temples, hidden caves, and treasure vaults. Sims can go on mini-quests, solve puzzles, and uncover artifacts. Special lot type: Genie’s Lair, where a magic lamp can be found. Gameplay Features Genies as Occult Sims: Grant wishes (wealth, romance, youth, mischief). Mischievous side effects if wishes are poorly worded. Unique needs like “Mana” or “Essence.” Market System: Active stalls Sims can own and run. Special items: magic carpets, enchanted trinkets, exotic foods. Festivals & Traditions: Lantern Festival at night with glowing skies. Storytelling circles, music, and dance. Trading fair where rare collectibles appear. Build/Buy Style: Intricate arches, mosaic tiles, carved wood doors, colorful rugs. Desert plants, courtyard fountains, hanging lanterns. World: Al-Jawhara (The Jewel of the Desert) A thriving desert city where reality and myth intertwine. Sims live ordinary lives in sandstone homes, shop in bustling souks, and stroll through palm-lined courtyards — but at night, whispers of genies, enchanted lamps, and hidden treasures echo through the streets. Neighborhoods The Souk Quarter (Market District) Inspired by real bazaars in Marrakech, Cairo, and Fez. Narrow winding alleys with stalls for spices, rugs, jewelry, pottery, and magic curiosities. Sims can haggle, run stalls, and discover rare goods (including enchanted items). The Oasis Promenade A lush escape with fountains, palm gardens, and mosaic-tiled plazas. Community hub for weddings, tea houses, and storytelling circles. At night, mysterious lights appear — rumored to be genie magic. The Sandstone Quarter (Residential Area) Homes with rooftop terraces, shaded courtyards, and patterned wooden doors. Family-focused living, traditional meals, music, and gatherings. Sims can host feasts, play instruments, and pass down folktales. The Shifting Dunes Vast desert outskirts with ruins, caravans, and hidden tombs. A special adventure lot type: “Lost Temple,” where Sims can explore puzzles, traps, and treasures. Genies may be encountered in sealed chambers or through ancient lamps. Gameplay Features Genie Occult Sims Powers: wish-granting, illusion spells, teleportation via smoke. Personality twist: benevolent genies vs mischievous tricksters. New life state: Sims can become genies via inheritance or ancient rituals. Market & Trade System Active stalls with dynamic inventory. Rare “Curio Vendor” sells magical lamps, flying carpets, and enchanted jewelry. Haggling skill impacts prices and rare finds. Festivals Festival of Lanterns: Nighttime celebration with glowing lanterns, dancing, and genie appearances. Souk Festival: Food tastings, trading competitions, and music performances. Build/Buy Style Real-world inspiration: domed rooftops, mashrabiya lattice windows, archways, tile mosaics. Decorative lanterns, rugs, pottery, hookah lounges. Magical furniture: floating seating, glowing fountains, enchanted carpets. Al-Jawhara World Layout Central Hub: The Grand Oasis Large fountain plaza with gardens and palms. Acts as the “centerpiece” of the world. Sims can gather here for festivals, weddings, and storytelling nights. Neighborhoods 1. The Souk Quarter (Market District) Lots: Market Plaza (community lot, with stalls) Tea House (café/bar hybrid) Small apartments above shops Empty retail lot (player-owned market stall hub) Vibe: Bustling, colorful, narrow streets. 2. The Sandstone Quarter (Residential Area) Lots: Family courtyard homes (small & medium lots) A rooftop social club (karaoke/music/tea lounge) Park/playground styled like a shaded courtyard Vibe: Cozy, lived-in, community-centered. 3. The Oasis Promenade (Garden District) Lots: Large wedding venue / celebration hall Botanical gardens with fountains Luxury villa (player can own) Desert palace shell lot (optional aspiration tie-in) Vibe: Romantic, scenic, ideal for screenshots & festivals. 4. The Shifting Dunes (Adventure Outskirts) Lots: Hidden Tomb (special lot, like Selvadorada temples) Excavation camp (active careers tie-in) Small caravan tents (starter lots) Vibe: Mysterious, golden desert sands, ruins, and whispers of ancient magic. Special Features Genie’s Lamp Spawn Points: Random rare chance in dunes/ruins. Flying Carpet Travel: Optional replacement for bicycles. Festivals rotate between The Souk and The Oasis Promenade. Think of the overall map like San Myshuno meets Oasis Springs, but more compact and infused with folklore + magical ruins. Here’s a concept map layout for Al-Jawhara Center: The Grand Oasis (festival + community hub) Top left: Sandstone Quarter (residential homes) Top right: Souk Quarter (markets + shops) Bottom left: Oasis Promenade (gardens + weddings) Bottom right: Shifting Dunes (ruins + adventures)sailorleontine3 hours agoSeasoned Ace27Views3likes3CommentsFood/Menu Calorie Adjuster Feature
I use very few script mods as updates could break them. But one I really rely on is keeping foods and their calories at a non interference levels. If calorie/hunger regeneration could be adjusted by a slider (or at the very least an enable/disable toggle) as a feature would be highly desirable. So I don't have to worry what my Sim is eating, and so I don't have to make them a workout junky.5Views0likes0CommentsMore Parents showing up at playgrounds
With the September 18th Update, Playgrounds are a new venue lot type that have been added to the base game. It's nice to finally have toddlers showing up at lots since they never used to before. However, I noticed that parents/carers don't show up in playgrounds with their kids/toddlers, for the sake of immersion and realism, It would be nice if kids/toddlers are attended with their parents/carers.nashesims3 hours agoSeasoned Newcomer7Views0likes0CommentsInfants, toddlers, and children with coloured hair
I really wish I could use green or blue or pink or purple hair for infants, toddlers, and children. It would be nice that they can inherit colours from parents and fit into legacy challenges where you put a certain generation a specific colour.GreenPlumbob265 hours agoSeasoned Vanguard7Views1like0CommentsPossibility to add bb and cas items as favorites
It would be awesome to be able to save objects as favorites in both build/buy and cas, so we could find our favs and most used items faster without scrolling and filtering. it would be super useful! <3MWDESINGS5 hours agoSeasoned Newcomer14Views2likes2CommentsIn Game Random Generator
I would love to see an in game option to generate random “yes” “no” “maybe” for story telling purposes. I’m imagining in live mode you can use an 8 ball and have your sim shake it and a notification will pop up. It would be a cute clutter item as well. Also, not sure how it would work, but I would love a random number generator in game. A lot of simmers use Google for random numbers on challenges or builds, but it might be nice to have something you can use through settings to preform that action.a_fairystory5 hours agoSeasoned Rookie7Views2likes0CommentsHear me out.. Werewolf puppies
Ok I’ve never done one of these before but I was recently watching a review on the fairies pack and someone mentioned how it’s sad that kids and toddlers and stuff only get fake wings while the adults get real ones. And then I thought of how much an occult infant-teen revamp would make every occult soooo much better! like how mermaid sims under teen age don’t get tails or any of the powers really. Or Spellcasters can’t use any of their powers until they’re teens. And like sure vampires get like physical features of vampires as babies, they still don’t get any of the powers until they’re teens. I just feel like it’s such a missed opportunity when aliens have the alien form and the voice change from birth. However, they also don’t have any power until teenage but aliens in general need a revamp. but I just think that apart of occult life should include generations. Ya know, teaching your kids and toddlers what it means to be what they are, correcting their behavior when they use their powers for bad reasons. Like imagine your mermaid sim teaching his toddler son how to swim for the first time and having to use like little arm floaties as he learns to use his tail, the dad getting playfully splashed in the face or having to peel his scared son from his body repeatedly. Or the same sim not having touched water until he became an adult and has to learn how to swim by himself, but then gets help from the island living dolphins and stuff. like tell me you’re seeing the vision. little itty bitty werewolf infant and toddlers puppies!!! Like maybe your infant can’t reach her werewolf stage until she learns to crawl but can achieve it faster if there’s a toddler or child werewolf around that can guide her. I can see that they tried with the “teach to howl” but it doesn’t really do anything outside of look cute for a couple seconds. Now if the child or toddler had the werewolf experience bar thingy, that and other interactions similar could work as EXP. And what if a werewolf or vampire had a rebellious phase where they decided to openly dress and act like each other?! That would be so interesting and go along with the phases that children and teens already have. And the parents could either dissuade or encourage them to behave and befriend who they wanted. Now, I haven’t seen a whole lot about the fairies pack because I’m still in the middle of the review I’m watching, but firstly, not having a single bed upon release to make a dreamy fairy themed child bedroom was such a miss. Secondly, imagine being able to teach your kids how to fly. And like I know all of this is possible because of the newish pack about generations. I forget what it’s called but you can teach kids how to ride a bike, and it actually works to teach them to ride a bicycle so they can do it on their own because they don’t know how until they are taught or teach themselves. Now sure, if they don’t learn as a child, they’ll automatically be able to as a teen. But.. what if they couldn’t? What if they still had to take time to learn those skills? I just feel like touches like this can really escalate the gameplay experience and make people more excited to actually play with their sims. Just tell me you see the vision.ClemontineYT6 hours agoSeasoned Newcomer6Views1like0CommentsAds and store notifications despite purchasing all packs
I don't know of any other game or service that bombards you with ads despite buying everything available or paying the highest amount possible for a service. People shouldn't receive ads for things they already own inside of the thing that they own (I know we don't technically own the packs, but still). It just feels disrespectful and like you don't value your customers at all. If you insist on in-game ads can you please just make them for packs we haven't purchased?Rebekyy6 hours agoSeasoned Hotshot14Views0likes0CommentsSuggestion: Baking Stuff Pack
Hi. I thought I would start a thread here for other simmers who might be interested in this idea. I really want to have a baking skill in game. Base game has cooking and gourmet cooking but not baking which currently you need Get To Work for. However, Get To Work is too expensive for simmer who might only want it for the baking skill. I think it would be a good idea to make another cheaper pack like a stuff pack that would add in the baking skill along with some related build/buy items (and maybe CAS, aprons for example). Not all of us can justify spending money on an expansion pack if all we want is one little skill. It would be even better if baking was added to the base game for free like was done with photography, but I realize that might be asking for too much so I would be willing to settle for a stuff pack or other cheaper pack option other than an expansion pack that adds the baking skill. I also thought I would start this thread for other simmers who want to add in additional comments on this topic and upvote it to show EA what level of demand there is for something like this. If you agree, upvote this post and if you have anything you want to add to this idea, comment with your thoughts and ideas.TulipRogue7 hours agoSeasoned Novice29Views4likes5CommentsCan we have some kind of a Dino Pack?
okay so i've watched Winx Club from Season 7 which is based about your past behaviour it has consequences with the current life and the future that will be in danger (just like how it is in real life which involves the animals) and i've watched 1 cute episode which involves around a beast that looked like a Dinosaur which gave me into an idea how about if we can create a story for them similar to Winx Club Season 7 and either Strangerville or Life & Death combined? we can have a cute costume for your sim which is Dino Themed (even little kids can have that costume) maybe some cute creatures you can interract with and a storyline for the dinosaur how to find certain thing or certain person (like a baby dino or something the mom or dad or both has lost or something) and in my opinion it should be in a Game Pack rather than a Expansion Pack maybe we can perhaps have a Dino skill or something so you get to know their Dino life (or creature skill so the higher the skills are the more options you can interract with) we can have the library similar to Strangerville or the Werewolve pack you get to know about the Dino life we can have atleast 1 aspiration with this pack i shared the similar idea from awhile back which also mentions the past and the dino life i know it's merged nowadays but maybe they can complement with one another very well but i'm not sure if it should be merged in 1 pack, what do you think about these 2 combined into 1 pack? maybe it can have a South/Latin America based world? (Mexico or Brazil perhaps?) just thought i share some ideas (i apologize if i used winx club for some inspiration) do others have any ideas about this pack based on what it should be about?sailorleontine8 hours agoSeasoned Ace44Views1like1CommentAshes disspear when sims die when not playing with that household.
Again I am sorry to open another report if this is else were but I cant seem to find a thread for this ether, But when my sims die and I am not playing with that household the ashes are normally found by the door when I go to play with that household but for some reason the ashes are not there the sims just dies but I have no remains of them and it is not been put into the inventory of the household sadly as I have checked. I play on xbox next genxAutumnAngelx9 hours agoSeasoned Hotshot18Views0likes0CommentsFixing the Sims 4 is a lost cause
Many of the expansion packs would need to be completely recoded to address some of the biggest issues and bugs with them (e.g. For Rent), and I doubt EA will do that when they won't make money off of it. And so far for every "fix" they make, there's two new problems. I implore people to stop buying Sims 4 content until EA actually makes the game playable or finally admits they were wrong about not moving on to the Sims 5. Even Sims 4 content creators that are partnered with EA are getting tired of this BS What the Sims 5 should be: OPEN WORLD!!! --- No more loading screens that kill the flow of gameplay. Every lot should be fully customisable, including public parks. Seasons, cats + dogs, multi-cultural worlds, and fleshed-out gameplay options for all sim ages should be included in the base game. "Vacation" worlds should also be available to live in and customise. Events like weddings, birthdays, and funerals should be functional(crazy, I know). Townie outfit generation that isn't throwing on every accessory under the sun, venues that already have townies in them when your sim shows up. Sims that go to the bathroom, shower, and eat, without being told to every time (maybe allow simmers to create morning routines for their sims?). Quick showers that still don't take two hours. In fact, all basic functions should get done fairly quickly. I shouldn't have to wake my sim up four hours early to get them out the door to work on time. Slightly nicer graphics and Sims that don't look uncanny! Either lean into the stylisation or away from it. I don't need to see the pores in my sim's face or anything, but if the style could be a bit more cohesive, that would be nice. COLOUR WHEELS!!! PLEASE!! for everything: eyes, hair, skin, furniture, walls. It could allow for the creation of colour palettes as well. At the very least, furniture should be able to match, especially when they come in the same pack. Gameplay that is sillier and messier without being annoying. I like feuding with other sims, cheating scandals, etc. I would like more of it. If I'm starting off with an adult sim, I should be able to pick a few skills that they are already good at. Lot outfits - basically the lot decor changes with each season (I don't have to re-add a snowman outside, every time it changes to winter) The Sims 4, with all the packs, is the most expensive video game in the world. And the Sims 4 has over 100k daily players. Most of the packs cost as much as a regular video game. We should not have to beg for the Sims 4 to be functional. Please comment on what you would like as well53Views0likes5CommentsCan't put a roof on a for rent lot
Hey, I play a challenge where my tenants bascially only rent the property but build homes for themselves (Tiny Town). I can't put roofs on their homes or change roofing from build mode while playing a tenant, I can only do it from homeowners perspective. It's really disruptive and needs a lot of loading screens. Can you change that?Legacylady_Anou12 hours agoNew Hotshot17Views0likes0Comments
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