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PvZ Heroes crafting UI being under the phone's hotbar
Since the crafting and return buttons are so small and are on the bottom of the screen, certain phones with big hotbars can make those buttons innacessible, and the only way to access those buttons would be changing the phone's hotbar settings itself, obviously that's not worth all the hastle so please make those buttons bigger or just place them somewhere higher up in the screen.LifeisPako20 hours agoNewcomer6Views0likes0CommentsPvZ Heroes bug
I already reported this bug, please, developers, do something! On day 3 my opponent has 6 admiral navy beans on the playground! I want to remind you that you can have only 4 cards of one kind in your deck This bug lasts through all the history of PvZ Heroes7a2778b78bc9372f23 hours agoRising Newcomer11Views0likes0Commentssoftlocked on party corn
how can I fix this, Im level 0 and I can't seem to get any exp when I do. Is there a fix???zxfh132 days agoRising Newcomer21Views0likes0Comments- 5l6p36vrk4vx2 days agoNew Novice25Views0likes0Comments
pvz gw2 cant connect to any servers.
i really tried to play today but as much as i try i cant connect to a server. also on the region it says unavailable ping on all the regions. can anyone help? i restarted the game but nothing. also restarted my pcGumica1242 days agoNewcomer41Views0likes0CommentsPvz Gw DirectX Mantle problem help
Changing the video settings from DirectX to Mantle caused a problem: the game crashed, and now when I try to restart it, this message appears. While browsing I found this solution : PVZ Garden Warfare DirectX Mantle Crash Fix I'm using an AMD Radeon RX 480 on Windows 10 to run this game. One day I feel like to try out the Mantle API that AMD GPU is good at. Instead of gaining the performance boosts, the game won't even launch. It keeps spouting DirectX Mantle error message and refuse to start. Mantle function "grGetExtensionSupport(m_gpus[gpuindex], "GR_WSI_WINDOWS")" failed with GR_ERROR_INVALID_HANDLE. GPU: "" (0), Driver: 0 Too bad, so I need to revert back to DirectX 11 API but there are no pre-launcher settings that can be run in this game. So I looked around the installation and save folders and found out that the game saved the settings inside this file: "<User's Document Folder>\PVZ Garden Warfare\settings\PROF_SAVE_profile". Open that file in Notepad and search for "GstRender.GraphicsAPI" and change the following number to 0 (zero) then save. Re-Launch the game, It should solve the issue. My problem is that when I go into the game's archive folder, I only find these options and not the settings folder. What can I do to get my game to start again? Below is a screenshot of the folders I can see. I would be grateful if someone could help me.9Views0likes0CommentsDear Development Team of Plants vs. Zombies International Version:
The following is an AI translation due to my limited English proficiency; some inaccuracies may exist.As a loyal Chinese player, I have had a lot of fun while playing the game. At the same time, I have also found some areas that can be optimized, and I hope to contribute my ideas to the further improvement of the game. 【We really, really need these optimizations! It should be appropriately centered on users. Thank you very much for taking the time to read my feedback. I look forward to continuous improvements in the future to bring a more excellent experience to users. Thank you!】 Bugs that need priority handling In Plants vs. Zombies 1 HD for iPadOS, I encountered such an issue: when entering the game with an internet connection, it crashes and fails to launch. I have to disconnect from the network first to enter the game, then reconnect to the internet to play. In the iPadOS version of Plants vs. Zombies 1 HD, I encountered another problem: under a stable network connection, the data of the unlocked "Diamond Beghouler" achievement and "Smashin" achievement are saved locally, but they can never be automatically synced to the Apple server. As a result, these two achievements are shown as unlocked in the local game but remain in the "unlocked" state in the achievement list of this game in Apple Game Center. I have tried two solutions: first, recreating the game account; second, uninstalling the game, reinstalling it, and playing from the beginning. However, even if I unlock these two achievements again in a stable network environment, the relevant data still cannot be synced to the Apple server. I have contacted Apple customer service before, and they said they couldn't solve the problem and suggested that I contact the game developer. It's worth noting that all achievements in the iPhone version of PvZ 1 can be synced to the Apple server normally, and in the iPad version of PvZ 1 HD, all other achievements except the two mentioned above can also be synced normally. Therefore, I judge that this problem may be caused by the software itself, not by Apple. 【If you don't quite understand the content of the description, you can refer to the attached photo!】 In the Android and iOS versions of Plants vs. Zombies 1, issues such as lag, frame drops may occur after connecting to the Internet, and problems like missing music and sound effects may appear after watching ads. In the iOS version of Plants vs. Zombies 1, there is an error in the display of an achievement icon on Apple's server: Apple's server incorrectly displays the icon of "The Stuff Of Legends" achievement as that of the "Smashing" achievement. 【If you don't quite understand the content of the description, you can refer to the attached photo!】 I. System Adaptation and Interface Optimization New Perspective Options It is recommended to provide three visual effect options for all game interfaces: "Ultra-high Perspective", "High Perspective", and "Low Perspective". Different players have different needs for the display of game screens: the high perspective allows players to obtain more comprehensive battlefield information, while the low perspective may focus more on local battles, meeting different strategic planning and visual preferences. Multi-language Adaptation Currently, there are a large number of players from different countries and regions in the international version, especially a huge Chinese player group. To meet the needs of global players, it is recommended to add support for multiple languages, such as Chinese, Japanese, Korean, Russian, Hindi, Malay, etc. This can not only eliminate language barriers, enable players to better understand the game content and instructions, but also significantly enhance the game's attractiveness and competitiveness in the international market and promote the globalization development of the game. Recommendations on Promoting Full-Platform Ecosystem Layout Currently, Huawei HarmonyOS Next boasts substantial market potential. It is recommended to advance the full-platform ecosystem layout in the following directions: Establish a cross-platform cloud data interconnection system to fully cover the following mainstream operating systems and devices, and achieve full-region availability on corresponding app stores: Apple Ecosystem: iOS, iPadOS, macOS, visionOS, tvOS – available on the Apple App Store in all regions; Huawei Ecosystem: HarmonyOS PC, HarmonyOS Mobile – available on Huawei AppGallery in all regions; Android Ecosystem: Android, Android TV – available on Android app stores such as Google Play and Amazon App Store in all regions; Microsoft Ecosystem: Windows x86, Windows x64, Windows Arm – available on platforms including but not limited to Microsoft Store and Steam. Core Value: By realizing real-time synchronization of data such as game progress, save files, and personalized settings, we eliminate barriers to device switching, create a seamless gaming experience for users, and further enhance user retention and brand competitiveness. II. Visual Effect Optimization Solve the Problem of Darkened Color When Shadows Overlap When the shadows of multiple zombies or plants overlap, the color of the shadows will be darkened, which affects the beauty and visual effect of the game screen. It is recommended to fix this problem so that the shadows maintain a normal color display when overlapping, making the game screen clearer and more natural, and presenting a better visual experience for players. Handling of Obstacles After Level Victory When the level is won, all obstacles, such as tombstones, arcade game machines, ice blocks, etc., should automatically break and disappear. This can make the game interface cleaner, highlight the players' sense of achievement after victory, and also make more clear preparations for the next game, improving the players' gaming experience and feelings. Display an indicator before planting a plant Before planting a plant, a red or green indicator showing the plant's effective range will appear. If the plant is to be planted on an unplantable tile, the indicator for its effective range will be red; if it is to be planted on a plantable tile, the indicator for its effective range will be green. For example: When planting a Cherry Bomb on a plantable tile, a 3x3 green range indicator will be displayed beforehand; when planting a Cherry Bomb on an unplantable tile, a 3x3 red range indicator will be displayed beforehand. For example: When planting a Peashooter on a plantable tile, a green range indicator covering 1 row ahead will be displayed beforehand. If there is a slope in front of the planting tile, the green range indicator for the 1 row ahead will be shortened. When planting a Peashooter on an unplantable tile, a red range indicator covering 1 row ahead will be displayed beforehand. For example: When planting a Puff-shroom on a plantable tile, a green range indicator covering 5 tiles within 1 row ahead will be displayed beforehand; when planting a Puff-shroom on an unplantable tile, a red range indicator covering 5 tiles within 1 row ahead will be displayed beforehand. Additionally, when dragging a plant card slot onto the grid, a white "cross" marker will appear on the interface. Currently, although this marker can cross normally, the grid cell at the intersection has a significantly darker white tone. It is recommended to adjust the white tone of the grid cell at the intersection to match that of the non-intersecting grid cells, so as to enhance visual comfort. 【This feature can be referenced from Plants vs. Zombies 3】 Display an indicator before planting a plant Before planting a plant, a red or green indicator showing the plant's effective range will appear. If the plant is to be planted on an unplantable tile, the indicator for its effective range will be red; if it is to be planted on a plantable tile, the indicator for its effective range will be green. For example: When planting a Cherry Bomb on a plantable tile, a 3x3 green range indicator will be displayed beforehand; when planting a Cherry Bomb on an unplantable tile, a 3x3 red range indicator will be displayed beforehand. For example: When planting a Peashooter on a plantable tile, a green range indicator covering 1 row ahead will be displayed beforehand. If there is a slope in front of the planting tile, the green range indicator for the 1 row ahead will be shortened. When planting a Peashooter on an unplantable tile, a red range indicator covering 1 row ahead will be displayed beforehand. For example: When planting a Puff-shroom on a plantable tile, a green range indicator covering 5 tiles within 1 row ahead will be displayed beforehand; when planting a Puff-shroom on an unplantable tile, a red range indicator covering 5 tiles within 1 row ahead will be displayed beforehand. Additionally, when dragging a plant card slot onto the grid, a white "cross" marker will appear on the interface. Currently, although this marker can cross normally, the grid cell at the intersection has a significantly darker white tone. It is recommended to adjust the white tone of the grid cell at the intersection to match that of the non-intersecting grid cells, so as to enhance visual comfort. 【This feature can be referenced from Plants vs. Zombies 3】 III. Optimization of Game Operation and Functions In-level Sun Purchase Feature Addition During a level, players are allowed to turn the tide of the battle by purchasing sun through watching ads or using coins. The purchase button will appear as a "plus sign" icon next to the sun value, enabling players to reverse the situation in critical moments. Below is the sun price list: 1st ad watched: Grants 500 sun 2nd ad watched: Grants an additional 700 sun (on top of the 1st ad’s reward) 3rd ad watched: Grants an additional 1,200 sun (on top of the 2nd ad’s reward) 3,000 sun: Costs 1,000 coins 7,000 sun: Costs 2,000 coins 12,000 sun: Costs 3,000 coins "Mallets" Function Optimization During a level, the method to obtain "Mallets" (for turning the tide of battle) is not limited to coin purchases—players can also gain Mallet uses by watching ads. A purchase button in the form of a "plus sign" icon will appear next to the "Mallets" button, allowing players to reverse the situation in critical moments. Additionally, Mallet uses can be acquired in the in-game shop either by watching ads or using coins. Below is the Mallet price list: Each ad watched: Grants 1 Mallet use (players can select the desired Mallet type); a maximum of 10 ads can be watched daily to obtain this reward. Discount rules for bulk Mallet purchases: Purchasing 2 Mallets uses: 15% overall discount Purchasing 3 Mallets uses: 25% overall discount Purchasing 4 Mallets uses: 30% overall discount Purchasing 5 Mallets uses: 40% overall discount Note: There is an inconsistency in the original text (stating both "2 uses = 15% discount" and "2 uses = 50% discount"). If following the original intent strictly, retain the 50% discount for 2 uses and adjust other tiers accordingly to avoid contradictions. Under the acceleration state within the level, the duration of using the "Mallet" will not decrease due to the acceleration effect, which makes the player's experience of using the "Mallet" during acceleration more in line with reasonable logic. When the "Mallet" is used, all zombies are in a static state, while plants can still attack zombies normally until the effect ends. Experience Optimization of the "Speed Up" Button When tapping the 「Speed Up」 button, add the same interface animations and audio feedback as in the international version of *Plants vs. Zombies 2* to make the level experience more engaging and eliminate monotony. When zombies approach the house, nearby zombies will trigger a red flashing alert visual effect, and the 「Speed Up」 button will automatically reset to 1x speed, further amplifying the tension! Mechanism for obtaining Lawn Mowers by watching advertisements After the user finishes watching the advertisement for the supply Lawn Mower, the Lawn Mower for the corresponding row will be replenished and placed back in its original position in that row. This ensures that the Lawn Mower is only activated when a zombie comes into contact with it, rather than being activated directly in the row. Achievement Function Expansion By completing and activating the corresponding achievements, you can unlock exclusive rewards, adding a stronger sense of ritual to every accomplishment. The above are some of my suggestions and feedback on Plants vs. Zombies International Version. I hope the development team can seriously consider them. I believe that through continuous optimization and improvement, the game will become more exciting, attract more players, and bring a better gaming experience to everyone. Optimization of Hypnotic Mushroom Tactics After a zombie finishes eating the Hypnotic Mushroom, the zombie will be healed to full health. The above are some of my suggestions and feedback on Plants vs. Zombies International Version. I hope the development team can seriously consider them. I believe that through continuous optimization and improvement, the game will become more exciting, attract more players, and bring a better gaming experience to everyone. Thank you, the development team, for bringing us such an interesting game. I look forward to the game getting better and better!AppleDisney2 days agoRising Traveler1.9KViews2likes0CommentsPvz Gw DirectX Mantle problema
PVZ Garden Warfare DirectX Mantle Crash Fix I'm using an AMD Radeon RX 480 on Windows 10 to run this game. One day I feel like to try out the Mantle API that AMD GPU is good at. Instead of gaining the performance boosts, the game won't even launch. It keeps spouting DirectX Mantle error message and refuse to start. Mantle function "grGetExtensionSupport(m_gpus[gpuindex], "GR_WSI_WINDOWS")" failed with GR_ERROR_INVALID_HANDLE. GPU: "" (0), Driver: 0 Too bad, so I need to revert back to DirectX 11 API but there are no pre-launcher settings that can be run in this game. So I looked around the installation and save folders and found out that the game saved the settings inside this file: "<User's Document Folder>\PVZ Garden Warfare\settings\PROF_SAVE_profile". Open that file in Notepad and search for "GstRender.GraphicsAPI" and change the following number to 0 (zero) then save. Re-Launch the game, It should solve the issue. [Edit, EN only here please. Please review our guidelines regarding language posts- CM]14Views0likes0CommentsPvz heroes multijugador no funciona
Hola, como estan comunidad, no se si sabran pero hay un error en el juego q se origino entre este año y el año pasado, yo juego este juego desde los 8-9 años y nunca me han pasado estas cosas. Cuando quiero jugar con mis amigos a veces agarra la partida, a veces ni eso, dice no se encontraron coinsidencias, luego hay veces q estoy online y no le aparece a mi amigo, hay veces q ni me carga la funcion de amigos y dice que hay un error al cargar mis amigos La unica solucion q encontre para poder jugar partidas multijugador es cambiando el idioma de mi celular a ingles canada, la unica forma de que me funcione el multijugador, me es incomodo jugar en ingles por que no se mucho ingles, porfavor necesito una solucion, me estaba pensando en gastar plata en el juego pero me es incomodo jugar en ingles y no lo voy a jugar mas si es el unico metodo en el que pueda jugar multijugador muchas gracias, espero su respuesta electronic artsgianxd7283 days agoRising Newcomer35Views0likes0CommentsPlants vs zombies garden warfare 2 losing level progress
Since around the last week, everytime i level up a characters on pvz gw2 i lose the progress of my levels earnt after returning to the backyard, cant make any progress what so ever. and when trying to join any game the game will instantly kick me out, takes many tries for it to load...anyone else with this issue?Rachieupo3 days agoSeasoned Newcomer22Views0likes0CommentsPVZ GW2: Game keeps freezing for a second or two intermittently
For some reason after a few minutes of playing the screen keeps freezing for a second during gameplay. I've tried so many methods of fixing it like limiting my FPS, clean booting, having fewer background apps open, having borderless with vsync off but it always comes back and I have no idea how to stop it from happening. This happens with no other games I play and I can't find anyone else with this issue. The linked video shows the freezing.DootzE3 days agoRising Newcomer30Views0likes0CommentsBug leveling/ea sucks
This has got to be the worst **bleep** franchise in the history of the world so ur telling me I just got off a 13 out session and none of my **bleep** saved no levels at all my hatred for this company is through the roof my love for this game is through the roof please sell this game and give it to someone who actually has a **bleep** brain when it comes to running businessCraniuss4 days agoRising Newcomer49Views1like0Commentsgame closing
The game loads normally, but as soon as it finishes loading and reaches the garden, the game closes by itself. No error code or anything appears; it just closes and restarts the EA app. I've already uninstalled and reinstalled it several times, launched it through Steam and the EA app, and nothing changes. I've also uninstalled and reinstalled the EA app, and nothing solves the problem.Xbox progress not getting loaded PVZ GW2
I have a problem with my account, I already linked my EA account to my Xbox account, but when I tried playing a game (in this case PVZ GW2) where I already had progress, it did not load. I double-checked and indeed, I have my Xbox account and my EA account linked, with the same mail address and everything, but it is still not working, making me start from scratch, with absolutely nothing, where in my original account, I had pretty much everything unlocked. Furthermore, I already contacted EA Help, and the answer they were able to tell me was that, and I quote: "I can understand that it is really annoying when we can not play the game and you have already invested so much time to fix the issue but do not worry I have checked the account and found that there are no issue in the account and it seems the issue from the server and that is why I am going to report the issue to the game team so that they can check it from the backend and fix the same." In addition: "Seems like this is a bug issue. We appreciate you letting us know about it I am going to document this right away. Actually you’re the first one to alert us about this and for that we thank you. I have shared your feed back and reported the bug issue." Any type of help is appreciated, thanks. PD. I am not sure who is best to contact, maybe I should try contacting the Xbox support, if anybody can tell me it would be great.21Views0likes0Comments
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