The sims 4
The Sims 4 – Immersive VR & Haptic Experience: Enter and Live Inside Your Own Sims World I would love to see an optional immersive VR and haptic mode for The Sims 4 that would allow players to actually enter and experience the world they have created. I don't mean simply changing the camera to first-person VR. The idea is that the player could enter their existing save at human scale and experience the same persistent world they have spent years building: walk through their own homes and neighborhoods, interact with their Sims, pets and objects, cook, swim, dance, socialize, hug, kiss and experience everyday life inside their Sims world. Traditional gameplay would remain exactly as it is. Immersive mode would be completely optional, allowing players to switch between controlling their Sims traditionally and experiencing their world from inside it. Compatible haptic devices could provide physical feedback for interactions, while an extensible interface could eventually allow compatible hardware and third-party developers to respond to supported in-game events. The important distinction is that this would not be a separate VR version of The Sims or simply a first-person camera. It would be a way to enter the world and the save you already created. You built their world. Now imagine being able to step inside it and live there.noelia851 hour agoSeasoned Newcomer63Views0likes5CommentsRemove the limit of residentials 'For Rent Expansion Pack'
I think this topic has been up a lot before, but I cant find any forums about it. I think its time to hype the idea of not having a limit of 6 residantials in one property. If the game needs a limit, maybe 30 would be more fair.8ba0760dc4dfaec23 hours agoRising Rookie7Views0likes0CommentsMore Sim Autonomy Ideas
I wish you could designate items that you have in your sim's house but they won't use (just like we do). For example, if a sim doesn't watch much TV but you decorated their house with one, you can just click on it and select "Don't use TV" or something. That way they don't automatically keep watching TV every second they get, and you can simply manually make them watch it if needed. It would be great if the same thing applied to furniture and appliances around the house, like the coffee maker or the couch.6Views0likes0CommentsTable manners for nobles needed
I think the table manners in the game are not suitable for noble environment like royal castles etc. Imagine the king and queen eating their fancy dinners in front of the fridge, which often is the way they eat, without using both fork and knife but instead shoveling it in hastily with only a fork as if the food was snow. Please make an option to overwrite current eating habits as a lot challenge. Noble eating habits should require hiring a butler and the butler should cook and server every meal, breakfast, lunch and dinner. All sims sit down by the dining table and the butler first cooks the food and then serves it at the table. All sims eat with fork and knife and all start and leave the table at the same time. It's not polite to leave before the other's are finished. This session should of course not take too long, that's important, but still be looking genuine for the noble environment. This lot challenge could be called 'Noble dinner habits'. Another lot challenge could be called 'Family dinner habits' and this should make families sit down by their table and eat together, wait for each other before they start and finish. No butler needed, but the meal can be cooked and served by any family member. The third lot challenge related to dinners could be called 'Sloppy dinner habits' which basically means no change at all from the current eating habits in game. The sims can eat everywhere, shoveling it in with only a fork while standing in the kitchen or sitting on the bedside or in front of the tv. They can start and leave any time and don't have to care about if someone else is still eating when they finish. They can just leave and carry on with other tasks.NennaRC5 hours agoRising Veteran11Views1like0CommentsNew Career Ideas For The Sims 4
I have these ideas I believe it would benefit greatly from the addition of several new interactive career paths. I would like to suggest adding careers such as Mail Carrier for your sims not NPC only Bounty Hunter, Firefighter and Barber, designed with a gameplay style similar to the active careers introduced in the The Sims 4: Get to Work expansion. These careers would allow players to actively follow their Sim to work and participate in their daily tasks rather than simply sending them off-screen. For example Mail Carrier Career: Players could deliver mail and packages to homes and businesses across every world from the various expansion packs, interacting with NPC Sims and completing daily delivery routes. Barber Career: Sims could operate or work at a barbershop, cutting and styling hair for NPC Sims, creating a fun and creative gameplay mechanic where players customize hairstyles in real time. Bounty Hunter Career: Sims could track down targets, investigate locations, and complete missions across different neighborhoods. Firefighter Career: Sims could save NPC houses, parks and businesses around town, save NPC’S Sims & their pets from firesPUMA_LEADER227 hours agoRising Newcomer88Views1like1CommentHorrible money grab
This game is actually so awful now. The amount of money all of the packs, kits, and expansion packs equal OVER a grand. How about make an expansion pack for FREE!!!!!!!! This is actually so sad because this game used to be the most fun and now you all have corrupted it to the point of not being able to play. MONEY MONEY MONEY MONEY MONEY, DOES MR. KRABS OWN THIS D*** COMPANY?!!!??!Marksxonxtrees111 hours agoSeasoned Newcomer23Views1like0CommentsBase Game Swing Set, Please!
That's really it. I just think it's kind of kooky silly we don't have a base game swing set. Sometimes people joke about the fact that we get so many swings and activity tables, but new players don't have swings at all, and if they buy certain packs before others, they may not have them for a good bit of their play time. I feel that they've been in the game long enough for them to not be some kind of main attraction, and should now be applicable for base game. Swing sets are really neat, and a great storytelling activity as well, when sims can just sit and talk on them. It would be cool if we had more animations for that, more leisurely hanging on the swings, chit-chatting. I just think swings're neat :)18Views3likes0CommentsBig kid and little kid differentiation
Could there be an update where they have two categories of childhood? Similar to how they split up newborn and toddler by adding an infant option. After toddlerhood, sims could age into a little kid phase (age 4-7) where they are smaller, maybe have a preschool or kindergarten option, and start developing the skills the children can now in the sims. Then before aging into a teen they could age up to a big kid phase (age 8-12), they would be taller than the little kid phase. It would offer more of variety in age gaps between siblings and they could start developing more skills and aspirations similar to the teen phase and have more responsibilities than the little kids.11Views0likes0CommentsFor the love of God...
The main menu is honestly an eyesore. There are so many colors, shapes, promotional images, buttons, and UI elements competing for attention that the actual navigation gets lost. The background is already ridiculously cluttered with characters, furniture, decorations, artwork, lights, etc. Then you pile a huge amount of UI on top of it. The promotional cards on the right, bright colors, giant text, boxes, and carousel dots just make everything even more overwhelming. The left side has the same problem. "New Game," "Gallery," and "Play Scenario" are important navigation options, but they feel like they're competing with everything else on the screen rather than being the clear focus. I don't mind having news and promotions on the main menu, but they don't need to take over the entire screen. Please give us a cleaner background, less visual noise, and a much clearer UI hierarchy.39Views0likes1CommentCAS Handedness: Left-Handed, Right-Handed, or Ambidextrous
I'd like to suggest adding handedness as an option in Create-a-Sim, allowing us to choose whether a Sim is left-handed, right-handed, or ambidextrous. The reason I thought of this is because I've noticed that a surprisingly large number of Sims in my Mt. Komorebi family seem to be left-handed. Since there isn't an obvious way to check or choose a Sim's handedness, I started paying attention to which hand they use for different activities. It made me realize that handedness would be a nice little detail to have more direct control over. Possible Options Right-Handed • Left-Handed • Ambidextrous The chosen handedness could then be reflected consistently in appropriate animations, such as: Eating and using utensils • Writing and drawing • Painting • Using a phone or tablet • Brushing their teeth • Playing instruments • Throwing objects • Using tools • Practicing sports such as archery For ambidextrous Sims, either hand could be used naturally. This could remain a completely optional detail. Players who don't care about handedness could simply leave the default, while players who enjoy giving their Sims more individuality could choose it themselves. I'd especially like to see handedness affect activities such as archery, where which hand a Sim uses is particularly noticeable. It's a small feature, but The Sims is about creating individual people, and details like this can make our Sims feel more distinct from one another.UberDrew113 hours agoSeasoned Veteran11Views0likes0CommentsSims 4 Multiplayer or Online
Sims 4 online or multiplayer should be an expansion pack where you can play with your friends live on the Sims 4. Basically, in a household, you can both go into create a sim and be able to create one household together. Also, you should be able to do the same but with building house. Both have access to the same lot on one world and be able to build together and play live together. Another option could be you can both play on the same exact world/game but build different houses and different households that can visit each other. I just think the game would be way more enjoyable if you could be able to play live with your friends. Thank you.FireyLuna23 hours agoNot applicable70KViews32likes149CommentsAdd Age Reversal, Eternal Youth, and Resurrection Potions
I think these would be great additions to the potions that Spellcasters can already create in Realm of Magic, giving them more ways to manipulate life and aging. After all, who needs immortality if it doesn't come with eternal youth? Age Reversal Potion: Moves a Sim back by one life stage, but cannot make them younger than a Young Adult. Eternal Youth Potion: Permanently stops a Young Adult or older Sim from aging. Unlike the Immortality Potion, it wouldn't prevent death from other causes—it would simply stop natural aging. Resurrection Potion: Brings a deceased Sim back to life. While Ambrosia already serves this purpose, a magical potion would provide Spellcasters with a more direct supernatural method of resurrection. These would be great additions for storytelling, legacy families, and players who want more control over their Sims' lifespans and supernatural abilities.48Views1like4CommentsSchool Overhaul! Hear me out!! :D
I really enjoy playing the High School features of the game and I feel like one thing that is missing is a system where there is a Private School option and even a Homeschool option. I used to always love that other Sims games had the Private School feature and I miss it! I feel like it would be very complimentary to the Royalty and Legacy pack as well as the University pack. Please consider it! I think it would give a school years more depth and more fun options - school rivalry, snobbish sims going to elite schools, ect. To add to this idea... an option for occult sims to go to their very own Magic school would be awesome too- think the sims version of Hogwarts. Lots of room for ideas with this, but I think the game would benefit greatly and that it would be a very popular addition to the game.25Views3likes0Commentsnpc sims constantly cooking
so i was trying to host a christmas dinner in the Sims 4, which is quite literally impossible because 6/9 guests just KEEP ON COOKING MORE. and they even take out new things to cook from the fridge while another npc is cooking, which means that they don‘t have a counter top to cook on, so they leave their utensils lying around everywhere. Now I can’t even enjoy that event because I have to keep cleaning up their stuff I‘m so sick of this omg I don’t need 10 huge plates of food for my household of 4. Fix that bug43Views0likes2CommentsChildren and Teens Should Not Visit Businesses During School Hours
I really hope The Sims 4 team can improve the customer system for businesses. It feels unrealistic when I open my business in the morning during school hours and children and teens immediately come to the store as customers. If they are currently enrolled in school, they should be at school during those hours, not shopping at my business. Please make the customer system more realistic: children and teens should primarily appear as customers after school hours, while adults and elders should be more common during school hours. This would make businesses feel much more alive and realistic, especially for players who want to manage realistic daily schedules for their Sims.46Views3likes2CommentsCollection of Questions for the Q&A Team
I understand many of us can't attend the Discord chats with the Q&A team because we have other obligations. There are also members in here who can attend the chats but who don't have questions. I want to create this thread as a list of questions so those who attend the chats can ask questions to the Q&A team. I'll start with my own 10 questions: Does writing bug reports with AI discourage the team from looking into the reports? I enjoy seeing all of the bug fixes. There are a few kits and packs I want to buy but I'm hesitant because of the lack of categorization in BB and CAS. It's so hard for me to find objects and many aren't sorted by their style tags or miscategorized. I don't use many of the objects in the game because of this. Is updating BB and CAS to make it easier for players to find the something that could possibly be a QoL update? What does "Awaiting Additional Reports" actually mean? I've seen reports with 10 votes get fixed while reports with over 100 reports have this status. The definition of the status is unclear. Why do bugs that are mispriced objects, spelling/grammar errors, and miscategorized objects take so long to get fixed? It seems these should be easy fixes. A QoL fix I would love is neighborhood stories. I think Sims have too many babies, adopt too many pets/children, and don't experience relationship changes in their relationship panel. Right now, the neighborhoods don't feel real. Also, Sims who divorce still live together. Is this something that you can look into in the future? Will we ever get more formal wear pants for boys? There is only one pair in the game. If Island Living is installed, there is a 75% chance the boy will wear a grass skirt. The look is jarring when paired with most formal shirts in the game. Will bugs that are 5+ years old such as [GTW] Scientist: Plants at science lab don't produce harvestables | EA Forums - 5038711 get fixed? This bug was first reported in the old forum. Will posting where the bug is in the game files help with the investigation of the bug? I've seen people post the issue in the game files and their posts get ignored. Another QoL I would like is more icons for social interactions based on what packs they come from. Having the icons helps me find the social interactions I want better. I also want more social interactions to be categorized. Also, some socials seem miscategorized for example, "impersonate mermaids" seems like it would belong in comedy rather than mischief. I think the most gameplay ruining bugs for me are those where you have to complete a task to get a reward and there is no way to complete the task. This includes aspirations, social event tasks, work tasks, or holidays from seasons. For example, [ECO] 'Convince to Support NAP' social interaction missing | EA Forums - 13662939 prevented me from completing the aspiration with my Sim. Also, I can't find the social action to have a Sim give a toast at a party anymore. Lastly, holidays weren't updated for the new traits so sometimes Sims will have to complete holiday actions that go against their traits.canelacaliente1 day agoSeasoned Ace27Views1like0Comments
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