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Precision Shooting should become mandatory on competitive settings
Only way to reinforce the skill gap on finishing after the decision of removing Timed Finishing from the game. Competitive live events already have that on too on 25, makes 0 sense that qualifying for them doesn't follow the same logic.FCPfan939 minutes agoNew Traveler0Views0likes0CommentsFC26 Transfer Market
Hey, Just wondering if FC26 will have cross platform transfer market it feels so dead I see all these sweaty ps5 and xbox players with millions of coins while i can barely get 100k because of this dead market. I buy this game every year and I don’t have a console because I like pc gaming. I think it’s unfair for people like me who want to take the game seriously but have a heavy disadvantage. I already pre ordered FC26 on the EA app for pc but still pc players are suffering from a disadvantage from lack of transfers. -Ay3Views0likes1CommentCHEATERS
Hackers ruined the experience for PC players from the very first week of FC 25. Cheats were available for purchase on DAY ONE, and the game quickly became unfair and unplayable. Many of us quit not because the game was bad, but because it stopped being competitive and fun. If FC 26 doesn't launch with a strong anti-cheat system from day one, you're going to lose a whole segment of your community in the first week.232Views3likes19CommentsPrimera RFEF or 1° RFEF
Me gustaría que metiera 1° RFEF ya que hay tercera división en Alemania en Francia creo y en el fútbol inglés por qué no una tercera división de España y si queréis meter 2° RFEF eso de Opcional sería bonito ver al Ceuta en tercera o no sé si es en segunda pero creo que está en tercera y llevar el peor equipo de tercera a primera sería buena liga por favor escucharme y que se haga realidad hay gente que se mete mod para tercera federación española I would like you to include 1st RFEF since there is a third division in Germany, in France I think, and in English football, why not a third division in Spain? And if you want to include 2nd RFEF, that would be optional.2Views0likes0CommentsReferee mode or Modo árbitro
I would like to see referee mode added to FC26. It would be cool and fun. You will receive a match contract, for example, a contract for Madrid and City, and a Champions League final. Me gustaría que metiera fc26 el modo árbitro sería divertido creo yo echar amarilla o roja o mirar el var o dejar la jugada, los contratos sería de partido por ejemplo un contrato de Cádiz y las palmas en la jornada 25 de la liga hyper motion1View0likes0CommentsClassic players career mode option World Cup mode all in one. 2002 2007
Hi EA Sports Team, I’d love to suggest a game-changing feature for EA Sports FC 26 that could bring massive nostalgia and excitement for longtime fans. Classic Players Career Mode (2002–2007 Era) Let us play through Career Mode as legendary players during their early careers. Either a player career and most definitely a manager career with a classic era! include a World Cup mode in this classic option with the ability to teams to put bids in of where the World Cup should be held, or allow your team if they will the league to be able to put the final bid of where the World Cup should be held. then the theme of the tournament centred around the songs, venuzelas etc . The classic players career mode to include the like of the below and many more! Examples: Thierry Henry, Ronaldinho, Maldini, Zidane, Kaka, Shevchenko, Totti, Riquelme, Cannavaro, and more. Age-accurate stats Classic clubs and kits Retro boots, hairstyles Old-school rivalries and presentation style This would allow us to relive iconic journeys with football’s most memorable names from that era. Classic World Cup Mode + Historic Soundtracks Include a World Cup mode that captures the magic of tournaments like 2002 and 2006. Legendary squads and kits Real stadiums from those tournaments Soundtracks like: Boom – Anastacia (2002) The Time of Our Lives – Il Divo & Toni Braxton (2006) Waka Waka – Shakira Magic in the Air – Magic System And more from every era A “Legends World Cup” option could be incredible too! This would be an unforgettable feature and a beautiful tribute to football’s golden era. EA Sports — the fans’ gameRaihan-s8706 hours agoRising Newcomer4Views0likes0CommentsChampions League Presentation is needed to improved
1. Entrance Scene While the Champions League ANTHEM is playing, Camera shows All players line-up https://youtu.be/9PFmxnMNOSo?si=mr-n-rONvADB1Y4M&t=653 Since FIFA19, the first title that includes the Champions League, this scene has never been implemented in FC. It is very shocking that the symbolic scene of the Champions League has not been implemented for 7 years in FC. 2. Overlays The overlay of Champions League is less quality than other overlays in FC. It is different from real broadcast, and animation quality is not good.7Views0likes0CommentsFC 26 Should not remove TIME FINISH SHOOT or keep it as an option like FC 25
The Time Finish shooting mechanic in EA Sports' FIFA series has profoundly enriched gameplay, offering a sophisticated layer of skill-based challenge that deeply resonates with both casual players and competitive enthusiasts. Retaining this mechanic in FC 26 is essential to preserve the strategic complexity and immersive realism that players have come to expect from EA Sports. Unlike simpler shooting methods, Time Finish rewards precision, timing, and skillful execution, creating exhilarating moments where player input directly translates into tangible, rewarding outcomes. The satisfaction derived from perfectly timed shots significantly enhances player engagement, offering an adrenaline-inducing experience reminiscent of high-stakes real-world football scenarios. Time Finish is distinctive in its ability to balance accessibility with mastery. While new players can easily grasp the basic execution, experienced gamers continually find depth through mastering timing nuances, ensuring sustained engagement over countless gaming sessions. The mechanic incentivizes continuous practice and skill development, essential elements that foster long-term player retention. Furthermore, Time Finish enhances the strategic dimension of FC 26, compelling players to make split-second decisions about when to attempt these high-risk, high-reward shots. Such strategic depth maintains a dynamic and varied gameplay experience, preventing predictable patterns that could diminish replayability. Moreover, the inclusion of Time Finish significantly enriches competitive gaming environments, reinforcing EA Sports' commitment to providing a credible esports platform. Competitive players frequently rely on precise timing mechanics to differentiate themselves in tournaments, and the removal of Time Finish would undermine the skill-based integrity of FC 26 competitions. Retaining Time Finish ensures that gameplay remains aligned with real-world football scenarios where precision and timing decisively influence match outcomes. Its preservation thus maintains authenticity, a core value central to EA Sports' brand. Player feedback consistently highlights the value of Time Finish, praising its nuanced impact on gameplay and the genuine satisfaction it provides. The mechanic's presence directly correlates with increased player satisfaction, deeper immersion, and heightened emotional investment. Eliminating such a well-regarded feature risks alienating a loyal fanbase accustomed to this rewarding gameplay dynamic. EA Sports' dedication to player-centric development further necessitates considering community sentiment seriously, thereby reinforcing Time Finish's continued relevance. In conclusion, maintaining the Time Finish shooting mechanic in FC 26 is imperative to preserve the game's strategic depth, competitive integrity, and immersive authenticity. Its unique blend of accessibility, skillful mastery, and strategic importance not only heightens player enjoyment but also supports long-term engagement. Retaining Time Finish ensures that FC 26 continues to deliver compelling, skill-based gameplay that authentically replicates the excitement and unpredictability of real-world football, solidifying EA Sports' reputation as an innovator in the sports gaming industry.2qkfi9foyb6x7 hours agoSeasoned Newcomer157Views1like25CommentsUnable to Remove Gloves when Editing Players for an Entire Year
I certainly hope EA developers will be addressing this issue in EA FC 26. SInce last September 21st, hard coded player characters wearing gloves have been uneditable. Even utilizing the cheat method of of first removing the gloves during editing, and then adding a wrist or sweat band which has become the only work around, only applies correctly for less than fifty percent of players. In every Manger Career mode save this year, there have always been at least two or three players with either unremovable gloves, and recently after Title Update 10, unremovable taped wrists.CinKid737 hours agoRising Veteran2Views0likes0Commentsassessment of fc 26 gameplay features
overall, the features of fc 26 are extremely simplified than before. agile dribbling is deleted, Short-term and long-term fatigue only affects AI-controlled players, timed finishing is deleted. all of these need skills and strategy, so users could have gotten rewards by his degree of skills and strategy. but in fc 26, all of these are gone. some of users who like to play games with complex elements will leave it will not affect your sales, because most of users like simple things. rather, sales may increase. it is right in aspect of business. there is nothing i can do, so it's sad.MEXXI8 hours agoNew Scout65Views0likes8Comments- 13Views0likes0Comments
Cross-play and cheaters — is there a solution in FC 26?
Hi, I wanted to ask how the issue of cheaters will be handled in FC 26. FC 25 has always been full of cheating PC players, and there's no effective way to report them in-game. Because of this, cross-play—rather than being a useful feature that helps speed up matchmaking—has become a burden due to the cheaters. How will this be solved? Or will cross-play be removed entirely because of this issue?247Views4likes13CommentsLegacy Defending issues. EA, please, don't leave it behind.
I know this might sound off to many, but there are a lot of players who play only offline and like using only legacy defending. It was great in FIFA 21, 22, and 23 until it was completely ruined in EA FC 24 and 25. What are the issues? [1] Second-man press: This is so bad and off. Usually, the second man is supposed to run from where he is straight to the attacker to press. The second-man press makes weird runs that offers no press. This press usually occurs in a way that betrays sound tactical judgement, and this is happens in a way that is HIGHLY detrimental to defending. Many times, they miss the attacker or just harmlessly escort the attacker. They are just usually useless. [2] Non-existent tackling, physicality or aggression when close to attacker: This wasn't much of an headache in FIFA 21, 22 and 23. Currently, even when the second man or your selected defender is so close to attacker. They do almost nothing to challenge, tackle or nick the ball despite pressing X or second-man press, or both. The second man and/or the selected defender just harmlessly escorts the attacker to the goal. Combining this with [1], the second man is so so easy to beat. [3] Defenders should recover better: Defenders have a very poor recovery and they commit too much. A slight movement takes them out. This is so so bad, and I hope EA fixes this come EA FC 26. That aside, I will like EA to fix the goalkeepers. They make weird dives and seem bent on letting goals in. Why is a goalkeeper sitting down in the middle and covering his eyes when he should dive to the side. The left stick dribbling is so unresponsive and weird. Thanks.52Views1like5CommentsFC 26 | My Wish List
Just a few things I would like to see. real speed differentiation: full sprint > controlled sprint. Defenders having a hard time trying to catch top controlled sprint players. faster ball speed: improve animation speed and increase ball speed. ball speed is slow. through balls: The player should go to the ball, not the ball to the player. offside runs: the problem is not offside runs, the problem is that it is always the same AI player making stupid offside runs [ST]. Other AI players should make smart offside runs [LB/RB/CM/CAM/LW/RW with attacking focus] to be able to beat high defensive lines. Triggered runs are bugged, players stop running because they want to be onside against high defensive lines. AI players make stupid offside runs even when the passing player is facing their own goal. Low Urgency runs: Opponents using 95 defensive lines, you trigger a run and the player runs slowly and calmly. Add some kind of high urgency trigger run. reduce auto tackles while jockeying: players winning the ball 99% of the time without pressing the tackle button. GK focus against long shots: specially against Trivelas and Finesse shots. good GK against these kind of shots, bad or regular GK in other situations. calling Teammates short: A pain in the **bleep** to call a ST short when he is in the penalty box, he ignores all commands, and in case he runs back, he does it slowly. option to disable flair shots in menu: I know a flair shot will be executed when I requested another type of shot. volley vs header: a shot modifier to execute volleys, even if the animation will take longer. The current system sucks. Ball altitude determines the outcome. live objective tracker: Did that count as a volley? Who knows. 5 minutes later... it didn't count. Simplified Skill Moves alternative: instead of skill moves, I would like trigger runs. [currently it is R1/RB + RS flick, but many times R1/RB is not executed so the RS flick is ignored]. Even better, multiple player trigger runs with a single RS flick. Imagine flicking your RS forward, and your attackers start running forward. more customization for non-popular cameras: I feel FC is designed only for popular cameras [coop/tele/tele broadcast] and other cameras are ignored. I use a non-popular camera [End to End]. Many times you can't see parts of the pitch because the huge flags in the stands are blocking the view. Attackers are also not visible due to the position of the camera. Height and Zoom is not enough, I would like a camera settings the can move the camera position in the Y coordinate [Vertical]. The new UT Competitive Camera seems to have a rail in the X coordinate [horizontal]. Flag blocking the view in Vertical Camera [End to End] When attacking Up-Down, you can't see most of your players until you reach a certain location in the Y coordinate. Most of the visible area is not important. The Camera Y position should be lower. btw this is Height 20, Zoom 0. A setting to change the Y coordinate would be wonderful, and maybe add a coop version for vertical cameras. ThanksCLANDESTIIN011 hours agoSeasoned Traveler10Views0likes0Comments- 10Views0likes0Comments
Crossplay On Nintendo Switch 2? #FC26
With the recent arrival and increased power of the Nintendo Switch 2, we'd like to know if we'll be able to play via crossplay or if it will have cross-platform support on the new console. We'd also like to know what the next step will be in terms of graphical improvements, please. We want Cross play on Nintendo Switch 2 on the new FC26.1.1KViews9likes3CommentsFour Friends 🫂, Two Teams ⚽, One Missing Feature 🥺, Don’t Skip 2v2 Again!
One of the biggest letdowns in EA FC 25 was the absence of online 2v2 friendlies using real teams — something that’s been a dream feature for many of us. Right now, you can only play 2v2 locally with friends using clubs or national teams. But if you’re online and want to play 2v2 with three other friends (that are seperated), you're out of luck. We’re asking for a simple but powerful feature: Let four separate players (two on each team) play online using real-world teams in a friendly match. Why is this important? Siblings, cousins, old friends — people who live apart — want to team up like old times. It was heavily requested in FC 25 forums and left a lot of players disappointed when it didn’t return. We know the mechanics exist — it works locally. Let’s make it online. --- 🎮 Let’s bring that community fun back. If you agree, hit like and leave a comment. Let’s show EA that the demand is real.31Views0likes0Comments
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