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PVZ: BFN Upgrades Won't Unlock
Help.ea.com sent me here. Please help. It's been many days. I've made multiple cases because nothing happens. My questions never get answered by the support team and it feels like this game has been 100% abandoned by everyone that could fix bugs. Yes, the 2020 update was the last one, but if you've paid for a product, shouldn't it at least work properly? So far my experience has been poor to get help with this issue. I have a feeling this will never get solved. Product: Plants vs. Zombies: Battle for Neighborville Platform: Sony Playstation 4 Please specify your platform model: Sony PlayStation 4 Pro Please provide your Xbox gamertag or PSN ID: SankyuFox In what game mode did the bug occur? Main Hub Summarize your bug: When I promoted my Sunflower to elite, I did not get my upgrades for it, when I promoted it to super elite, I got the upgrades. I'm missing Full Bloom and Blossom upgrades.38Views0likes1CommentMy Idea for GW3
I want GW3 to be like this: Free-to-Play: Imagine everyone being able to jump in without buying the game! Crossplay: PC, PS4, PS5, Xbox One, Xbox Series X|S, and Switch/Switch 2 all together — playing with friends no matter the platform. Classic GW Design & Fonts: Keep the look and feel of GW1/GW2 instead of BFN. Variants & Customization: Bring back fun plant and zombie variants so gameplay feels lively and unique. Fast-Paced & Fun Multiplayer: Keep it exciting and balanced for everyone who loves online battles. Can we tell EA to make GW3 like this and make the dream come true14Views0likes0CommentsPvZ Heroes Bug
Wormhole Gatekeeper has many bugged interactions as it dosent properly register the 1 cost less for plants who conjure cards. For example with wormhole gatekeeper on board I’ve had multiple instances where I play a typical beanstalk next to a leafy plant, the leafy card that is conjured is never 1 cost less. I’ve lost many games due to this. (Side note: I think it’s sad how good a franchise and player base this game has and is still alive despite the clear lack of care, new content/updates, and much needed balance changes. Carrotina and especially Galacticus are extremely overpowered and still unavailable via any means to the new player base, it’s really frustrating when trying to climb ladder especially with how pay2win and unrewarding the base game is, it’s almost impossible for newer/ free to play players to enjoy the game or be competitive. Please nerf laser base alpha and galacticus.)alepad1n2 days agoRising Newcomer4Views0likes0CommentsI found a bug with potato mine
Game: pvz heroes I'm playing as Citron, sometimes when i play a potato mine and an opponent destroys it with a nibble the game freezes up. This happens mainly on the adventure mode: the potato mine gets destroyed, it deals damage to the zombie, it drops to 0 hp, but it does not die, and the zombie does not continue playing. Once i concede the game and start another game it restarts as usual. It also happened once in an online game: the potato mine gets destroyed, zombie doesn't die and the opponent quit the game when the counter started to go into the red. There have been other times when in online play the game was able to resume without problems after the mine was destroyed, but never in single player: it always stops. It has not really been much of a problem so far but still i wanted to report it. Cheers! : )Statolone2 days agoRising Newcomer13Views0likes0CommentsWill there ever be a GW3?
For those of you who don't follow the Youtuber ZEROxFUSIONZ, you might be interested in seeing this video he has made based on a Twitter feed from Justin Wieber that gives his, ZEROxFUSIONZ's, take on that question (see following link: The Future of Plants vs Zombies ). As many of you may already know, Justin Wieber was the creative director of the GW series and BfN. Not good news, I'm afraid, but in our mind's eye, we were probably not expecting anything other than that, anyway.32KViews4likes15CommentsHELP PLZ. Is it possible to play from different launchers?
hello,I was interested in the question of different platforms, can I play ea app in pvz gw 2 with a friend, but he plays through steam, I asked gpt, he said no, but I decided to ask the community. And is it possible to transfer all the content from ea app to steam, specifically from pvz gw 2?(I have a lot of stuff there, and it's a hassle to start over)59Views0likes1CommentPvZ GW2 stuck on loading screen on Xbox One S
My game is stuck on the loading screen after launch on my Xbox One S I have just bought this game on digital download as my CD was scratched. I unlinked an old EA account that I no longer have access to, and the game shut down. Now when I open the game, there is no pop up to link a new one (I want to link the EA account I am on now). I have closed and reopened both the game and console, turned power off at wall, uninstalled and reinstalled the game, cleared game data, cleared alternative mac address and tried opening it on a alternative profile It seems like the game won’t open without an EA account being already linked, however I am given no place to link it. Anyone else had this problem who can help?34Views0likes1CommentI need help, please.
I bought the game, and when it asks me to enter an EA account, I do so. After following all the steps, it says they're going to send me a code. They send it, I enter it on my PS5, and I press continue, but nothing happens. I press it again and again, and still nothing happens. I don't know if the game is faulty or what's going on. Please help me.jareKaiser022 days agoNewcomer22Views0likes0CommentsGarden Warfare 1 wont laucnh
ive just brought Plants vs zombies garden warfare one on my pc, the problem is when i press play it wont let me play this. Now i think i know why this may be and i think its because i had it installed orignally through the Xbox app becuase i used to have game pass and i had that linked to a different ea account. Once my gamepass expired i never uninstalled it. Now i am trying to play this after buying t on the EA app on my main account and it wont work ive tred installing and uninstalling, restarting my pc, pressing repair on the game though the ea app but nothings working. Please help me ASAPL4XuR2 days agoRising Newcomer27Views0likes0CommentsPlants vs Zombies GW2 inputs not detected
So I think I know what's actually happening, but I have no idea how to fix it. Basically, when I try to to run PvZGW2 on my laptop, before it even starts running, a pop-up appears, saying that I have to update my Intel drivers (which I know I don't need to, since they are already updated). Then it actually runs the game, but it does not detect any of my inputs, mouse clicks, mechanical keyboard, the laptop's mouse pad clicks, the keyboard that's part of the laptop, nothing; and I know they are working, because the game DOES detect my mouse's movement. This is all the more odd, because back when I tried running the game before updating my drivers, it would actually detect my inputs, it was VERY slow overall (again, out-of-date drivers), but it worked; and now that they are updated, the game seems to run smoother than ever before, but it does not detect my inputs. So my guess is that the pop up "update your drivers" window is the one causing this, "de-syncing" all inputs, but I have no idea how to fix it, any help??563Views0likes1CommentRecently bought Garden Warfare 2 for my PS5, can’t seem to play
I am met with a loading screen forever or a loading screen leading to an error message. The game downloaded just fine and everything has been updated. I have restarted and turned off and on my PlayStation to no avail. Don’t really know what to do123Riachuro2 days agoSeasoned Newcomer4.6KViews5likes9CommentsEA should license PVZ for Pinball FX again
If you don't know there used to be a PVZ table in Pinball FX. Unfortunately it's not playable anymore due to the license expiring. It would be fun to be able to play it again as it was a genuintely great collab and would bring more attention to PVZ. I know this is extremely specfic but it's a really cool table. See pic belowqrm1royez47h3 days agoNew Novice12Views0likes0CommentsCannot play past level 5.5
It says to press A to use the watering can. It doesn't acknowledge when i press A. I have deleted and reinstalled the game. I have tried 3 other Xbox's and 4 different controllers. I bought game pass to see if that would work....nothing. I can playing my husband's account and everything is fine. Finally got a human at support and they said go here and report a bug....57edd2f28ab7198e3 days agoRising Newcomer37Views1like1CommentDear Development Team of Plants vs. Zombies International Version:
The following is an AI translation due to my limited English proficiency; some inaccuracies may exist.As a loyal Chinese player, I have had a lot of fun while playing the game. At the same time, I have also found some areas that can be optimized, and I hope to contribute my ideas to the further improvement of the game. 【We really, really need these optimizations! It should be appropriately centered on users. Thank you very much for taking the time to read my feedback. I look forward to continuous improvements in the future to bring a more excellent experience to users. Thank you!】 Bugs that need priority handling In Plants vs. Zombies 1 HD for iPadOS, I encountered such an issue: when entering the game with an internet connection, it crashes and fails to launch. I have to disconnect from the network first to enter the game, then reconnect to the internet to play. In the iPadOS version of Plants vs. Zombies 1 HD, I encountered another problem: under a stable network connection, the data of the unlocked "Diamond Beghouler" achievement and "Smashin" achievement are saved locally, but they can never be automatically synced to the Apple server. As a result, these two achievements are shown as unlocked in the local game but remain in the "unlocked" state in the achievement list of this game in Apple Game Center. I have tried two solutions: first, recreating the game account; second, uninstalling the game, reinstalling it, and playing from the beginning. However, even if I unlock these two achievements again in a stable network environment, the relevant data still cannot be synced to the Apple server. I have contacted Apple customer service before, and they said they couldn't solve the problem and suggested that I contact the game developer. It's worth noting that all achievements in the iPhone version of PvZ 1 can be synced to the Apple server normally, and in the iPad version of PvZ 1 HD, all other achievements except the two mentioned above can also be synced normally. Therefore, I judge that this problem may be caused by the software itself, not by Apple. 【If you don't quite understand the content of the description, you can refer to the attached photo!】 In the Android and iOS versions of Plants vs. Zombies 1, issues such as lag, frame drops may occur after connecting to the Internet, and problems like missing music and sound effects may appear after watching ads. In the iOS version of Plants vs. Zombies 1, there is an error in the display of an achievement icon on Apple's server: Apple's server incorrectly displays the icon of "The Stuff Of Legends" achievement as that of the "Smashing" achievement. 【If you don't quite understand the content of the description, you can refer to the attached photo!】 I. System Adaptation and Interface Optimization New Perspective Options It is recommended to provide three visual effect options for all game interfaces: "Ultra-high Perspective", "High Perspective", and "Low Perspective". Different players have different needs for the display of game screens: the high perspective allows players to obtain more comprehensive battlefield information, while the low perspective may focus more on local battles, meeting different strategic planning and visual preferences. Multi-language Adaptation Currently, there are a large number of players from different countries and regions in the international version, especially a huge Chinese player group. To meet the needs of global players, it is recommended to add support for multiple languages, such as Chinese, Japanese, Korean, Russian, Hindi, Malay, etc. This can not only eliminate language barriers, enable players to better understand the game content and instructions, but also significantly enhance the game's attractiveness and competitiveness in the international market and promote the globalization development of the game. Recommendations on Promoting Full-Platform Ecosystem Layout Currently, Huawei HarmonyOS Next boasts substantial market potential. It is recommended to advance the full-platform ecosystem layout in the following directions: Establish a cross-platform cloud data interconnection system to fully cover the following mainstream operating systems and devices, and achieve full-region availability on corresponding app stores: Apple Ecosystem: iOS, iPadOS, macOS, visionOS, tvOS – available on the Apple App Store in all regions; Huawei Ecosystem: HarmonyOS PC, HarmonyOS Mobile – available on Huawei AppGallery in all regions; Android Ecosystem: Android, Android TV – available on Android app stores such as Google Play and Amazon App Store in all regions; Microsoft Ecosystem: Windows x86, Windows x64, Windows Arm – available on platforms including but not limited to Microsoft Store and Steam. Core Value: By realizing real-time synchronization of data such as game progress, save files, and personalized settings, we eliminate barriers to device switching, create a seamless gaming experience for users, and further enhance user retention and brand competitiveness. II. Visual Effect Optimization Solve the Problem of Darkened Color When Shadows Overlap When the shadows of multiple zombies or plants overlap, the color of the shadows will be darkened, which affects the beauty and visual effect of the game screen. It is recommended to fix this problem so that the shadows maintain a normal color display when overlapping, making the game screen clearer and more natural, and presenting a better visual experience for players. Handling of Obstacles After Level Victory When the level is won, all obstacles, such as tombstones, arcade game machines, ice blocks, etc., should automatically break and disappear. This can make the game interface cleaner, highlight the players' sense of achievement after victory, and also make more clear preparations for the next game, improving the players' gaming experience and feelings. Display an indicator before planting a plant Before planting a plant, a red or green indicator showing the plant's effective range will appear. If the plant is to be planted on an unplantable tile, the indicator for its effective range will be red; if it is to be planted on a plantable tile, the indicator for its effective range will be green. For example: When planting a Cherry Bomb on a plantable tile, a 3x3 green range indicator will be displayed beforehand; when planting a Cherry Bomb on an unplantable tile, a 3x3 red range indicator will be displayed beforehand. For example: When planting a Peashooter on a plantable tile, a green range indicator covering 1 row ahead will be displayed beforehand. If there is a slope in front of the planting tile, the green range indicator for the 1 row ahead will be shortened. When planting a Peashooter on an unplantable tile, a red range indicator covering 1 row ahead will be displayed beforehand. For example: When planting a Puff-shroom on a plantable tile, a green range indicator covering 5 tiles within 1 row ahead will be displayed beforehand; when planting a Puff-shroom on an unplantable tile, a red range indicator covering 5 tiles within 1 row ahead will be displayed beforehand. Additionally, when dragging a plant card slot onto the grid, a white "cross" marker will appear on the interface. Currently, although this marker can cross normally, the grid cell at the intersection has a significantly darker white tone. It is recommended to adjust the white tone of the grid cell at the intersection to match that of the non-intersecting grid cells, so as to enhance visual comfort. 【This feature can be referenced from Plants vs. Zombies 3】 Display an indicator before planting a plant Before planting a plant, a red or green indicator showing the plant's effective range will appear. If the plant is to be planted on an unplantable tile, the indicator for its effective range will be red; if it is to be planted on a plantable tile, the indicator for its effective range will be green. For example: When planting a Cherry Bomb on a plantable tile, a 3x3 green range indicator will be displayed beforehand; when planting a Cherry Bomb on an unplantable tile, a 3x3 red range indicator will be displayed beforehand. For example: When planting a Peashooter on a plantable tile, a green range indicator covering 1 row ahead will be displayed beforehand. If there is a slope in front of the planting tile, the green range indicator for the 1 row ahead will be shortened. When planting a Peashooter on an unplantable tile, a red range indicator covering 1 row ahead will be displayed beforehand. For example: When planting a Puff-shroom on a plantable tile, a green range indicator covering 5 tiles within 1 row ahead will be displayed beforehand; when planting a Puff-shroom on an unplantable tile, a red range indicator covering 5 tiles within 1 row ahead will be displayed beforehand. Additionally, when dragging a plant card slot onto the grid, a white "cross" marker will appear on the interface. Currently, although this marker can cross normally, the grid cell at the intersection has a significantly darker white tone. It is recommended to adjust the white tone of the grid cell at the intersection to match that of the non-intersecting grid cells, so as to enhance visual comfort. 【This feature can be referenced from Plants vs. Zombies 3】 III. Optimization of Game Operation and Functions In-level Sun Purchase Feature Addition During a level, players are allowed to turn the tide of the battle by purchasing sun through watching ads or using coins. The purchase button will appear as a "plus sign" icon next to the sun value, enabling players to reverse the situation in critical moments. Below is the sun price list: 1st ad watched: Grants 500 sun 2nd ad watched: Grants an additional 700 sun (on top of the 1st ad’s reward) 3rd ad watched: Grants an additional 1,200 sun (on top of the 2nd ad’s reward) 3,000 sun: Costs 1,000 coins 7,000 sun: Costs 2,000 coins 12,000 sun: Costs 3,000 coins "Mallets" Function Optimization During a level, the method to obtain "Mallets" (for turning the tide of battle) is not limited to coin purchases—players can also gain Mallet uses by watching ads. A purchase button in the form of a "plus sign" icon will appear next to the "Mallets" button, allowing players to reverse the situation in critical moments. Additionally, Mallet uses can be acquired in the in-game shop either by watching ads or using coins. Below is the Mallet price list: Each ad watched: Grants 1 Mallet use (players can select the desired Mallet type); a maximum of 10 ads can be watched daily to obtain this reward. Discount rules for bulk Mallet purchases: Purchasing 2 Mallets uses: 15% overall discount Purchasing 3 Mallets uses: 25% overall discount Purchasing 4 Mallets uses: 30% overall discount Purchasing 5 Mallets uses: 40% overall discount Note: There is an inconsistency in the original text (stating both "2 uses = 15% discount" and "2 uses = 50% discount"). If following the original intent strictly, retain the 50% discount for 2 uses and adjust other tiers accordingly to avoid contradictions. Under the acceleration state within the level, the duration of using the "Mallet" will not decrease due to the acceleration effect, which makes the player's experience of using the "Mallet" during acceleration more in line with reasonable logic. When the "Mallet" is used, all zombies are in a static state, while plants can still attack zombies normally until the effect ends. Experience Optimization of the "Speed Up" Button When tapping the 「Speed Up」 button, add the same interface animations and audio feedback as in the international version of *Plants vs. Zombies 2* to make the level experience more engaging and eliminate monotony. When zombies approach the house, nearby zombies will trigger a red flashing alert visual effect, and the 「Speed Up」 button will automatically reset to 1x speed, further amplifying the tension! Mechanism for obtaining Lawn Mowers by watching advertisements After the user finishes watching the advertisement for the supply Lawn Mower, the Lawn Mower for the corresponding row will be replenished and placed back in its original position in that row. This ensures that the Lawn Mower is only activated when a zombie comes into contact with it, rather than being activated directly in the row. Achievement Function Expansion By completing and activating the corresponding achievements, you can unlock exclusive rewards, adding a stronger sense of ritual to every accomplishment. The above are some of my suggestions and feedback on Plants vs. Zombies International Version. I hope the development team can seriously consider them. I believe that through continuous optimization and improvement, the game will become more exciting, attract more players, and bring a better gaming experience to everyone. Optimization of Hypnotic Mushroom Tactics After a zombie finishes eating the Hypnotic Mushroom, the zombie will be healed to full health. The above are some of my suggestions and feedback on Plants vs. Zombies International Version. I hope the development team can seriously consider them. I believe that through continuous optimization and improvement, the game will become more exciting, attract more players, and bring a better gaming experience to everyone. Thank you, the development team, for bringing us such an interesting game. I look forward to the game getting better and better!AppleDisney3 days agoRising Traveler1.9KViews2likes0CommentsOptions to select multiple regions or set your max latency to reduce queue times
Title is pretty self-explanatory. This would be a small but very important QoL addition to reduce potential wait times for each online mode. I know that this game (or for that fact GW1 and BFN) is not being supported anymore which is why this QoL change would get that much more important as time goes on... unless there is a revival planned which I think is rather unlikely but eh, wishful thinking never hurt nobody lol.9Views0likes0Comments
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