Recent Discussions
JarJar Event is Broken
The first time it released the generator had 20stacks in first battle but now has only 10, you have no chance to get through all the B1 300+ with only 10 generator stacks of plasma shielding. Thanks CG. Update: Even if you manage to beat tier1 every tier is effected and tier3 was hard before now try with 10stacks instead of 20 and also tier 5 has 2 waves......good luckcmjstota10611 months agoSeasoned Veteran11KViews95likes115CommentsState of the Galaxy: Player Edition
CG_MeatheadI appreciate all this information in the latest community update. ( https://forums.ea.com/blog/swgoh-game-info-hub-en/community-update---eras-episodes-and-marquees-oh-my/5015049 ) . I appreciate the work being done on the game. I can see that there's an effort here to ensure continued success of this game and that's encouraging. I like the change to raid tickets and I like the new simmable events. With that said, I have some questions and some concerns. I actually tried to compile a TLDR, but I honestly don't feel like that's appropriate, all things considered. Questions: CG_Meathead wrote: One group in particular we wanted to focus on with these changes was our Free to Play players and how they will interact with the new Episode and Quests systems. Can you (or Crumb, who the actual quote was from) detail how these changes put the free to play or low spending player on better footing than before the changes - or at least a net neutral footing? I'm not seeing anything in this system that's particularly beneficial to those players specifically - it was called out and there wasn't a follow up to support the callout. CG_Meathead wrote: The rewards inside the Free Track are about equivalent in value to earning 4 Tier-10 boxes, (a.k.a. red boxes) and 4 Tier-9 boxes from our previous Galactic Challenges. This seems to imply that players that were reliably getting tier 10 boxes are having their rewards reduced if they don't pay for the pass, or pay to get the marquee to 7*. Is that the intention? If this isn't accurate, could you please elaborate? I want to be wrong about that - help me be wrong. CG_Meathead wrote: The cost of the Episode Pass will be $20 (USD) and will provide a significant amount of value. The $20 Episode pass in addition to the $10 Conquest pass is $30 a month - is there any possibility of bundling both of these for $25? I know it's only $5 but that's a lot more palatable and closer to being in line with a monthly subscription to AAA live service game. If a person were to get both of the plus passes that person is paying $70 - the price of a AAA title. Everyone will place a different valuation on the rewards for those two products, but I feel like you're pricing out most of your player base at that price point - wouldn't it be better to hit a ~$40 price point and increase buy in as opposed to leaning so heavily on the folks that are already paying most of the bills? CG_Meathead wrote: There will always be a new Marquee unit released to start each Episode, with most Episodes containing a second Marquee released midway through the Episode. With episodes being 4 weeks, this is roughly one new unit every two weeks, not including legendaries, conquest units, and galactic legends. This roughly approximates the pace of releases that we've seen this year and it's been less than enjoyable trying to keep up - much less back-fill holes in my roster. Is there any talk of adding new sources of signal data to the game, or is the expectation that on top of all the new stuff you want us to buy, we'll also still be scrambling to buy signal data and relic materials? Concerns: Over the past several months we've seen the pressure to add relics to characters skyrocket and we've seen our previous investments devalued and in some cases completely invalidated. In a few months that's going to ratchet up even more with a new raid that we'll have to gear for, or lose rewards if we don't. As a result, it's getting harder and harder to justify opening my wallet for any character - the cost to benefit ratio is trending down hard these days. I've never heard so many of my friends express so much dismay with the game - and indeed, I don't recall ever feeling this pessimistic about where the game is headed, or my chances of continued engagement. After playing for nearly 8 years now, I'm sure you can see how alarming that is. It would be fantastic to one day get an update like this that isn't overshadowed by negative sentiment over things that CG refuses to engage with the community about. We have other problems and other concerns, and I get that your post was never supposed to be about those things, but there's no conversation happening anywhere about any of it - that being the case it should come as no surprise that what should be a cause for celebration is being dragged down by people posting negative comments and angry responses. It's not that we don't WANT to be happy about new things - it's just hard to be happy about things we didn't ask for when the elephants in the room are being ignored: The GAC squish has become oppressive - again. We're ALL being pushed farther and farther down - not just the folks in Kyber 1 - any movement there affects most of the players in some way or another. K1 is as small as it's ever been. Is this a concern? Is it intentional? Lots of players are feeling like they're being punished but we have no clue what we should even expect because no one will talk about it. Clearing the air on this would go a long way to settle some unrest. Is K1 supposed to be 500 people? If that's the goal then at least we know what to expect and can move on. People are waiting on the JarJar event and the expected window for its return has passed - is it really beneficial in any way at this point to keep people wondering about when it's coming back? Just give them a date so they'll stop asking. They're already mad about this - dropping the date isn't going to make that worse and would at least resolve that one sticking point. The changes to dagger have made fleet arena a miserable experience for many players who have heavily invested in the newest meta fleet. A lot of people are upset about this and we're getting no communication about it. This has made the experience objectively worse - I can count on one finger how many people I've talked to that feel like it's a positive change. Was the intention to make the mirror more frustrating? That's what has happened - is that the desired outcome? Surely it can't be. And I can't not mention all the high relic Sith Assassins out there that are now more or less completely useless in any context. Chimera has been pushed into obsolescence - I get that it was a "bug fix" - but the fact that it was done AFTER so many people had come to rely on this very expensive counter is not fair to players and it's very difficult to see how this was 'fixed' in good faith - the optics here are REALLY bad, so some clarity for people would go a long way. We all got used to a thing - and then the thing was taken away. I know there's more to the story - but that's how it landed. Assault Battle rotation - This is another instance of removing rewards and asking us to pay to replace them. This devalues investment in ALL assault battles and further monetizes a part of the economy that players have come to depend on - as with Leviathan and Chimera, you've changed the product after the sale. Player investments are being disregarded - At this point this is a pattern - even a theme. We keep getting rewards taken away from us that we invested resources or money to get. All of the above items are examples of this. We don't mind the chase. We enjoy the chase. We even need the chase to stay engaged. Keep giving us things to chase - that's great - but don't erase my progress. Don't invalidate the miles I've already run - or I'm very likely to stop running. Increased pressure but no additional avenues for the required resources - Players are being asked for deeper and deeper buy-in to new characters and higher relic levels but there are no additional avenues to acquire what we need - and in fact it feels like CG is actively putting obstacles in the way in the form of the most expensive cantina farms in the game, removing signal data sources in the form of assault battles, and reducing crystal income with the GAC squish. It's really difficult to interpret any of this as a positive change. Newer players probably don't feel these things and probably don't really care. Newer players are not the people that made this the most successful mobile star wars game of all time. That was us - that was the veteran players who are looking on and wondering what is going on over there. We are feeling somehow both targeted and unseen - and some of us are closing our wallets and questioning whether the next thing to go will be our willingness to log in to the game. Meathead, if you got this far, thank you for reading. Maybe you're not the guy that can address all these things - and that's ok - I really believe that you would if you could. But if that's the case, maybe it's time for someone to come talk to us that CAN talk about these things. To anyone replying to this post - please try to be respectful - I've done my very best to do that in this post, and I'd thank everyone to mimic that effort.lordzhedd7 months agoNew Veteran2.5KViews78likes36CommentsPoll on New Updates
Hi everyone! I’ve been a Galaxy of Heroes player for almost two years now, playing consistently every day. I’m a grind account—typically not caring how long it takes me to grow, generally being very patient about my progress, although I do still occasionally spring for lower-cost Hyperdrive bundles that propel me towards my goal. This is my first time posting on the forums, because EA and Disney have just ticked me off that much with these latest updates which, to me, smacks of corporate greed trying to wring more money out of people. I’m curious about your thoughts—what are the pros of this latest update, what are the cons of this latest update, how does this update contrast with previous updates that perhaps also felt like money-grabs, etc. I encourage you to leave a comment and answer the following: Do you think this update is good overall, bad overall, or a blend? For you, what aspects are good and what aspects are bad? Are you considering leaving this game due to this update? Why or why not? Any additional thoughts or comparisons with previous updates? I appreciate you all. This game has become a part of my daily routine, but I feel as though it’s now going to take me three times as long to achieve anything. I almost deleted it this morning, but thought I’d check in with the community first to see your impressions. Thanks so much in advance. UPDATE: CG_Meathead , here’s a solid start to a growing, comprehensive list of all the issues introduced with these latest updates. I really hope you take these frustrations seriously and consider some of the solutions that have been suggested. If you’re actually trying to create a more positive, free-to-play experience as you’ve suggested, you are not succeeding with this latest update. You don’t have to sacrifice free-to-play options that allow us to grow in order to provide pay-to-play products.TheRobConnolly7 months agoSeasoned Vanguard3.5KViews44likes127CommentsLevi Mirror
I'm going to post the same thing others have. Revert what you did to dagger. It's not stopping execs and makes Levi mirrors effing stupid! Go first? No? Retreat. Ships was already an RNG crap show.... delete p1 or delete your horrible "fix" to dagger.f2dbefbd29d8a79d8 months agoRising Veteran1.4KViews36likes48CommentsPlease stop doing this
Dear CG, As a player for over 5 years, not free to play, I just have to tell you that I’m starting to think about quitting this game. Yes, it’s a free game, but the heart of it is getting wrecked. The cosmetic updates are kind of cool, but for me the game is about being able to achieve newly set goals with a couple of fellow minded nerds. Due to a combination of factors, achieving those goals is getting harder and less fun with the last updates. Who in their right mind is going to pay for those episode passes when we got so much stuff for free before. There wasn’t anything wrong to me with GC, even though some requirements were really bothersome from time to time (who has a Tusken squad?). With these last updates it feels like you’re shifting your player base away from Star Wars fans and towards people who are willing to keep on paying for a game. If that’s fine with you guys, there’s not much left for me here. I could do so many other things with the time I spend on SWGOH. For now I decided I’m not spending any more money until this game feels like it supports their players. You guys were so on the right track for me, love the Ahsoka stuff, love Jar Jar. But right now to me you’re just one bad decision away from having me (and some of my guild members) quit. I hope it’s not something like an Acolyte meta, but it’ll probably have to do with getting less resources unless you pay more money again. For someone who doesn’t have a lot of income, the choice is becoming easier with the last updates. Apparently this game is not for me anymore. I really hope this thing turns aroundGeneral_Dehira7 months agoSeasoned Rookie1.2KViews34likes20CommentsRevert Galactic Challenge Crate Changes
Battle pass is fully pay to win/pay to play. You should have just added the Give us more money pass on top of keeping all the old stuff like Galactic Challenge Crates ect. And don't delete any Assault Battles. With all of these characters being added, you should be adding more rewards, not taking them from us. Do you play your game? Do you know how long it takes to get 1 character to Gear 13 when they require 400 KyroTechs and they are time gated (If you don't pay to skip). Seriously to the Developers: You need to be adding more ways for people to earn rewards instead of adding more predatory ways to get money out of players. Playing Free to Play or being very little money spent on light speed bundles ect you are so far behind all the mega whales and will never catch up to them. There's simply too many characters and not enough gear rewards to gear them up. You basically have to pay to keep up or be so far behind and this update didn't help anyone that is behind.bonez304717 months agoSeasoned Newcomer648Views29likes22CommentsWelcome to 2025!
Hello Everyone! I hope you're doing well :) We are back from our holiday break, me specifically just came back the other day. While I'm getting myself back into the swing of things, I want to propose this question to you all. What would you like to see in 2025 for SWGOH? Could be anything, Quality of life suggestions, characters, abilities, new debuffs, new buffs, more of certain buffs/debuffs, less of them, etc etc More or less just curious what's on your mind! It's great to be back!CG_Meathead6 months agoCapital Games Team5.9KViews27likes179CommentsNew Update is nothing but Greed!
Anyone buying the new episode pass and also defending the new update to SWGOH are part of the problem. Not only do they expect you to buy a £40 episode pass, they want you to buy a £30 conquest pass, and also spend money on their datacrons, and they also have a feat in the GC saying 'win with an active episode pass' translating to 'pay us to be rewarded with this feat' Typical Movements from a greedy company and dev team that care more about money than the state of their games life span. As much as I'd be out of routine and be lost without the game I've been on for years, I think if it was to die at this point, then I wouldn't be bothered. They really missed the mark and shown how out of touch with the players they are with this one.fatq9yctubow7 months agoSeasoned Novice622Views26likes12CommentsCan't complete the episode quest.
Hi, I completed my Gallactic Challenge feats in the morning. This afternoon another episode quest has been revealed and it requires 5 Gallactic Challenge battles. I cannot complete this feat because I already did the battles. Now there is no way to complete the episode quests for the bonus episode experience. Is there any way to reveal the galactic challenge quests at the beginning of the week so that we have a chance to compelete the feat? Thank you.mynameisilia7 months agoNew Traveler708Views25likes16CommentsGame Update, Update
I am an iOS user. I understand there’s the App Store issue going on. I have uninstalled and reinstalled as suggested and it doesn’t work. It just crashes the game every time I try to open it. as the leader of my guild this is extremely frustrating and inconvenient. I’m going to miss deploys. I can’t audit / update zones. This is ridiculous. There should be a some serious compensation when this is resolved. Ally code is 393364317BatmansVoice9 months agoSeasoned Traveler1.7KViews25likes29CommentsGuild Recruiting
Guild or alliance recruiters are able to post their guild advertisement in here. Read the 'Ground Rules' and 'Things to include' sections before posting! Ground rules: Guild and Alliance recruitment posts only! Please don't reply in the thread to advertisements. If you see a guild/alliance you'd like to connect with, the best way to get in touch with them is through the contact method they'll share in their post. Keep recruitment to this thread: Spamming other areas of the forum with your guild ads is a no-go. Let's use this space. Be considerate when posting your ads. We're happy if you'd like to post your ad a few times but keep in mind flooding the thread and thread bumping is not okay. It's important to be considerate of other guilds so please keep these in mind Allow a minimum of 5 posts + 24 hours to pass before you share another recruitment post from the same guild. If 24hrs has passed since your last post but there hasn't been 5 other guild posts, please don't bump the thread. Instead... ...if you have new information to add and would like to post an updated ad version, please edit your last post and include the new details. Note: Alliance recruiters are good to post an ad for each of their guilds and their alliance in general. Heads up: Posts that aren't inline with the thread and forum rules will be removed and a CM will be in touch so do keep this ground rules in mind. Now onto the ads themselves. 😃 Things to include: There's some information that are 'need to know's and some that are 'nice to have's. As long as you've the needed parts covered, go for it. Need to know Name guild + GP Discord server link (Third-party chat servers/channels only. No personal contact information, such as chat IDs or email addresses) What's your focus (f.e. TW or GeoTB) What does your guild has to offer What are you looking for? (3 players? Friendly people?, etc) Minimal specifics your potential recruits must have Nice to have: Recruitment banner (not mandatory but if you have one, go for it) What type of guild (Causal/Active/Elite) How long? (If you're open infinitely or have a 2 month recruitment window) Any other tidbits you'd like (within the rules). Have fun with it Let the recruiting begin!7.5KViews25likes12CommentsKnightfall era battle
First off, this is a joke of event. You require the ds clone to already be a certain level, then grant shards of the clone. 2nd, wave 3, you give us a g12 LV while fighting relic kelleran and relic Jo casta. He dies in the big hits from KB. Do you actually want us to be able to beat this event, or just go mad trying? It needs an immediate fix, scale down the difficulty or give us our own LV. Tier 3 seems impossible! Screenshot is after 2nd hig hit from KB. LV dead! No way ya'll played this and said, yeah this is good.jpitt803 months agoNew Scout1.8KViews24likes32CommentsSilence from CG
Greed, pure and simple- you are effectively looking to double your profits Get rid of the new paid track and revert the GCs to how they were. To the decision makers and the community team - you’re weak, you’re out of control and you’re an embarrassment to yourself and everyone around you. The least you could do is respond to the feedback, either own up and make some changes or double down on your greed and ruin the game for a lot of people. To the players- MTFBWYnotassedatall7 months agoSeasoned Newcomer733Views23likes16CommentsAt a Loss
I was so hopeful when they announced this new update, I watched the full Ahnald video, and I insisted to my guildmates that we should wait to see the episode structure before we start complaining about anything. My hopes were dashed when I saw the new Galactic Challenge. For a game with consistent issues, and a relatively unresponsive dev team, I was so hopeful because I thought, like many other, that this might mark a new period in SWGOH's history after 9 years of playing. I can admit when I'm wrong. I was concerned with the new marquee system when it came out with the Naboo raid, as I felt it further divided free-to-play players from paid players. Don't mistake me, I understand that paid players are going to have an advantage -- SWGOH needs to make money if it's going to continue to exist -- but it quickly became impossible for a F2P player to see anything past the second marquee event. When they announced the new update, they promised that F2P players would see an increase, or (at least) not a decrease in equipment income in a notoriously grindy game. This assuaged my fears concerning the marquee system -- I can't benefit from it, but people I care about can benefit from it. I could still enjoy the game because I could work towards the Red crates, and help my guild. The Red Crates, of course, being the maximum reward for Galactic Challenges -- an event system that has had notorious issues -- and a consistent method of gear collection. And then they revealed the episode pass -- again, not a problem by itself, CG needs to make money to keep this game alive -- while some of my guildmates said that they had to reconsider playing, and one even quit. As I watched my guildmates become increasingly concerned, I advised caution -- we didn't even have the events yet, or the episode pass. Was $20 a month aggressive? Yes. Was it egregious? Yes. Would I have spent that money on the game anyway? Without a doubt. I enjoyed this game, and I have purchased a number of LSBs, when I have some extra cash lying around, throughout my nine years playing, and I don't regret it. And CG continued to ensure us that F2P players would still benefit -- or at least remain neutral. When the most recent Galactic challenge came out, however, and I saw that the challenges were not placeholders, and that they had in fact gotten rid of the "Win the battle" feat, replacing it with two feats that ostensibly required purchase, between an upgraded character that released within the last 48 hours and requiring the episode pass outright, I was gutted. I had been fine with the marquee system, because at least there was an alternative way for me to get equipment. I had been fine with the Episode pass, because at least we were getting new content, and I would willingly sacrifice some gear in exchange for new content. Frankly, any of these changes by themselves would have been fine, but to introduce all of these changes that blatantly favor paying accounts, while still insisting that it was benefiting us, is not just wrong, it's outright demeaning. This was my favorite game to play on my phone. It was difficult enough and grindy enough that I could pour hours into it, slowly building up shards and testing team configurations, all while aiding a community that developed around myself and my friends. This change, however, just makes me sad. There's no other way to explain it, as reductive as it is, because I've had so much fun on this game, and to see it make this change is devastating at best. As much as a quick change, like just removing these feats, would help this situation, it really just feels like the CG dev team does not care. Thanks, Meathead, EA, and the team at CG for making a fantastic game. I'm so sorry that you decided to do this, and I hope, for other players, that you fix this quickly.Drewblood97 months agoRising Traveler734Views23likes12CommentsMissing the fun times
Dear CG, I’m writing this mainly to vent, knowing it’s the very definition of TL-DR and probably won't even reach your eyes—but I don’t care. I’ve been playing SWGOH since early 2017 and have been a Star Wars fan for as long as I can remember (I stood in line to see Episodes I, II, and III on opening nights, if that says anything). Over the years, I’ve truly enjoyed two core aspects of this game: strategy and community. The Strategy Experimenting with kits and figuring out what works has always been a thrill. When GAC and TW were introduced, they added an extra layer of excitement. The best moments I’ve had in this game come from theory crafting and seeing those ideas succeed. That feeling of discovery and reward was the best. The Community I’ve only been in three guilds over the past seven—almost eight—years. Spending time with fellow Star Wars fans, working together toward in-game goals, has been a lot of fun. Raids were once genuinely engaging. TB was enjoyable (and still is to some extent), and even Conquest occasionally provided fun collaboration opportunities to achieve feats with outside-the-box strategies. But here’s the thing—everything I just said is past tense. Over the last few years, and especially the past two, you’ve steadily turned what was once a fun and rewarding experience into what feels like a relentless cash grab. Datacrons: Billed as a way to introduce nuance, from day 1 they have been little more than a glaringly obvious cash grab. Character Frequency: The number of new characters released in the past year alone exceeds any prior year, making it nearly impossible to keep up without having to open my wallet. Paywalls: New "limited time offers" seem to show up every other day, clearly designed to incentivize spending for faster upgrades, with paywalls becoming increasingly common and insurmountable. GAC Rankings: The ranking “squish” arbitrarily pushes players down tiers, even with a winning record. "Congratulations on your win! You've been relegated to Kyber 4!" Fleet Meta: There's no other way to put it... You've absolutely trashed the fleet meta, and all from one stupid ship (Punishing One). And then you "fix it"... "Leviathan can be beaten by Executor, so let's nerf Chimera!" How does that even make sense? Episodes: This latest system doesn’t even pretend not to be a blatant cash grab. “This feat only available if you buy the pass” is right there surrounded by a bunch of bright and shiny new buttons that I can't even press because I decided to put gas in my car and not in CG's bank account. There's a lot more, but those are my main pain points. Now listen, I appreciate capitalism and have the utmost respect for a good business model. But there’s a basic expectation that consumers receive value and quality in proportion to their spending. Right now, the quality of your product doesn't even come close to justifying the costs required to stay competitive in the game. And it's obvious that you could care less about providing value, at least to folks like me who don't have hundreds of dollars laying around every time you make a change to the game. Yes, pay-to-win is a reality in gaming, but there has to be a reasonable limit. Sure, some of your player base can afford what it takes to stay competitive, but the majority simply can't—especially given the financial strain so many of us are already under. Many of us work long hours just to make ends meet, and we turn to gaming as a source of fun and stress relief. SWGOH used to provide that for me, but now it’s become a daily source of growing disappointment. If it wasn't for the community in my guild and the various groups I'm in on discord, I would've stopped playing awhile ago. However, I'm pretty close to leaving anyway. I just think it's sad... supposedly you make 10 figures a year on this game. That is WAY more than enough to cover the costs for this game to be fun for everyone, regardless of their bank account. You just need to adjust your business model so it focuses more on caring about your whole player base and less on your end-of-year profits. Oh, and Happy Holidays.Vex_Nihilo7 months agoSeasoned Newcomer252Views21likes2CommentsQuitting Swgoh due to game changes and CG Arrogance
The Release of the Punishing 1 is the worst game update I've ever seen. 4 Star Ship Derails all the work I've done , I'm no longer able to get fleet position #1 , due to poor game balancing. and I'm unable to recruit for my guild any longer because the tempo of Guild events was increased, their is no longer even a 24 hour wait period between TB and TW CG is not a company that We should do business with. Think about how much money we pay them. In return they Ignore player feedback, because they dont speak English. and attempt to steal every dollar they can from you by destroying established Fleet Arena Ecosystem. They insult STAR WARS and the Community as a Whole, due to how cheaply they treat their App with lack of playtesting, jacking prices to abuse levels and not updating TW after almost 10 yearsVenduLasserin8 months agoNew Traveler1.5KViews20likes19CommentsPunishing One Marquee Mess
Hey CG, The way you’ve designed this ship marquee is a hot mess. Why are the big packs only accessible in pop up format? I clicked through the pop-up and didn’t buy so that I could start the event first. Then when I went to get a pack in the store these large 10-12x packs were not there. I then logged into the webstore and only the 1x pack was there (not even the 5x). So I went and bought two 5x packs in-game to get the ship to 5* only to have the pop-up resurface AFTER I’d made these two purchases. This whole marque is confusing and deceptive, and I haven’t even mentioned the lack of omicron pieces in the 30 shard cash pack for $30… I want a refund on my two 5x packs or an adjustment so it works out the same as the 12x pack in terms of crystal spend per card pull. I doubt I’m the only one who will be in this circumstance. Not having the 10x and 12x packs in either the in-game or webstore is just wrong. Fix your mess!CG4LOM8 months agoSeasoned Newcomer934Views20likes17CommentsNice Galactic Challenge, CG
Well, I'll disagree with a couple of other posts... you clearly thought about these GCs. Unfortunately, you've completely wrecked them for most players. Full squad of Tuskens? Sure, not the first time we've seen this, and sometimes it's a faction that some of us didn't farm yet. Gain momentum X number of times? Same, oh well... can't red box every GC, right? Win with Huyang in your squad? OK... except unless you spend out on the Episode Pass, you won't get anything past Tier II. Beat Tier X? Oh... it's behind the ****ing paywall... Seriously, this was the one part of GCs that everyone could try to beat with theory crafting, but now you don't get a damned thing for it unless you're spending €24 a month? What's the point in it anymore? I don't care if the rewards could be 'comparable' since the update, it's just taken the fun out of yet another part of the game while showing the same kind of greed that ruined and killed Battlefront 2. And when you're seeing half the feats locked behind the paywall, and the rest achievable only if you didn't farm what you need to be competitive in GAC or TW, then you're screwed. I hope this post doesn't age well, but I give this game a matter of months - definitely no more spending from me, if I even bother staying. Thanks a lot, CG.Sixbass7 months agoSeasoned Traveler688Views19likes16CommentsPlease fix Leviathan mirror matches.
At Tie Dagger update part 3 (https://forums.ea.com/blog/swgoh-game-info-hub-en/tie-dagger-update-part-3/5001184) many players, including myself, expressed their concerns about the dagger changes and how it affects the meta. And to call the results anything less than disastrous would be understatement. Before the change Leviathan mirror matches (with Sith fighter start) had three deciding factors, that I rated from better importance to less. 1. Whose SF gets first and hits (its more important Leviathan coz then ships also go after and get dodge from SF for damaging damaged opponent), 2. Which Leviathan goes first or 3. If Sith bomber resists disruption from Malgus (if it does not, you usually get Sith bomber killed by the time you call Dagger as first reinforcement). If even one of these conditions are filled, you will win, especially since a.i Leviathan calls MK7 too early for instakill. There are many more factors but you get the point. What are the deciding factors now? Coinflip. That's it. There is also Mk7 starting to reduce the debuffs from enemy sith fleet so you can get faster ultimate if you lose the coinflip but even then the games stretch SO **bleep** LONG, even if you start first. All the strategy, everything to reduce rng GONE. But atleast a Executor plus some Dengar ship cant counter us right? You can only use Leviathan right? Oh boy. The sad thing is , Executor can STILL beat Leviathan. And once people start to replace sith bomber with MK7 for better mirror matches I can imagine Executor being even better since P1 destroys MK7 stacks so well. So THE SHIP THATS THE REASON FOR THIS CHANGE IS NOT EVEN AFFECTED THAT MUCH. Leviathan had such a rough start (and rightfully so, the bugs were hilarious (rip MK7 destroying enemy capital ship)). But after the buffs and changes the meta was fun. People were rewarded to gear up poor old forgotten Sith Assasin. Oh right didnt even complain yet about how many people who R9 Sith Assasin's and wont get refunds. Im so glad CG ensured that our investment into difficult-to-acquire Capital Ship is recognized with wasted relics on one of the best sith in game (Sith assasin) and relaxing coin flippings. That was sarcasm and for some reason I feel like I had to explain it. Just revert the turn meter denial. Protection boost is fine I guess for Dagger, I didnt really care much about it, but what we top fleet meta chaser want is a steady and reliable climb to rank 1 at fleet arena. We are not really worried about some random Finalizer to take our spot since they never stay at top for long anyway and at worst it brings variety to climbing (fighting the same fleet every 10 minutes can get boring, who could have guessed) and Sith Fighter was, and still is, essential for healthy climbing. Thank you for coming to my ted-talk.Aderaattori8 months agoRising Traveler1KViews19likes14Comments