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Grand Moff Tarkin bug
İn defense tarkin never use special 1 (ultimate firepower) if 1 or 2 enemy left this cause some lose in defense even if he has a 20 stack of potency he is never use because of 1 person leftbqwc2504rauxPlace SWGOH Bug ReportsSWGOH Bug ReportsSeasoned Traveler0Views0likes0CommentsJoin Chairborne Rangers - Currently at ~11.2m avg GP
Guild profile: https://swgoh.gg/g/9lfHf3AXQYm05Pmxqt5UAA/ Chairborne Rangers (Invite only) We can take a small merger up to 5 people About us... Timezone: US-EST (GMT-5) No force farming 130m Naboo crate 36 ROTE TB, 25 Reva 350's GLs Average about ~30k tickets daily when full Requirements... Must be ACTIVE - daily players only (not casual) Must be at minimum 10m GP Must have swgoh.gg account Must have 4 GLs, Zeffo ready Here's our rules... 20 misses in 2 months of the following, get removed . Do the quest's daily guild activities . Generate at least 600 tickets daily No login for 10 straight days without notifying me, get removed. We have strike system... get 3 strikes, get removed. . For TW is optionsl, if joined, must set defense and successfully attack . For TB... . Rebel action or did not follow instruction. . Must produce minimum 10 waves . For Naboo raid . Must produce 1.4m damage Recruit server: https://discord.gg/GV7e343Frx/1.1KViews0likes3CommentsLaid Back Guild Looking For Active Players
Full Sabacc is a laid back guild for active players. We currently participate in Geo SM, ROTE, and the Naboo Raid. Guaranteed Wat Tambor and Third Sister shards. We currently have 9 guild member openings. If interested, contact guild leader Fendergemini (Ally Code 243-854-365) or find Full Sabacc in the game’s guild search.161Views0likes1CommentBought LSB for Jabba and Tusken and got Crystals instead!
Dear CapitalGames, Yesterday i bought the LSB for Jabba and Tusken. After saying that the purchase is in work i got a message in my inbox saying there was an error. Instead of my LSBs thast ur normally get instand i got Crystals. Please CG give me what i payed for and not some stupid Crystals.90Views0likes9CommentsShip idea: M-class fighter aka Rebel M-wing
Name: M-class fighter Affiliation: Light Side, Tank Tags: Rebel Crew: Captain Han Solo (Pilot), Rebel Officer Leia Organa The M-class fighter was a ship used by the Rebel Alliance around 3 ABY. It featured two heavy laser cannons, tow cables and could fit 2 crew members, one pilot and the other who operated the navigation equipment and secondary systems. It was similar in appearance to the Y-Wing but had three thruster rockets (which had been salvaged from wrecked Y-Wings) and was colored green. Whilst the Rebels were stationed on Hoth, Han and Leia piloted one delivering supplies to Rebel base only to crash due to a snowstorm. Both Captain Han Solo and Rebel Officer Leia Organa would be perfect as the pilots as they were piloting it as seen in the comic A Valentine Story. Discuss below what you think its abilities could be.424Views0likes16Comments- WOLLFE333Place SWGOH General DiscussionSWGOH General DiscussionSeasoned Newcomer52Views2likes3Comments
Tie GL Rey to the Resistance
Take some time to actually make the Resistance a legitimate faction. Easiest way to do that is to tie GL Rey to the Resistance. Easy way to do that is to turn off the Damage Immunity mechanic for non-Resistance allies and add some buffs for Resistance allies. That would be a good start.84Views0likes4CommentsCharacter Kit Concept: Kazdan Paratus (From 'The Force Unleashed')
Inspiration: - From 'The Force Unleashed' - Kazdan survived Order 66 and hid out on Raxus Prime; he descended into madness and built a Jedi Temple replica out of scrap metal. as well as the Jedi Council. He would eventually be hunted down and slain by Starkiller. - He was a skilled Technician in the Jedi Order, and often built droids - His unique Buff, Madness, is the opposite of Taron Malicos' Edge of Madness Unit Name: Kazdan Paratus Relic Amplifier: Lightsaber Pike Affiliation: Light Side, Support Tags: Leader, Jedi, Droid Attacks and Abilities Basic: Maddening Strike Deal Physical damage to target enemy and inflict Stun for 1 turn. Then, grant a random Droid ally Foresight for 1 turn. Kazdan Paratus gains 1 stack of Madness (max 100) until the end of the encounter. Madness: +2% Defense per stack Special 1: You Are Not Welcome Here! (Cooldown: 4) Deal Physical damage to target enemy three times and gain Riposte for 2 turns. This attack has +20% Defense Penetration, quadrupled if all allies are Droids. If Kazdan Paratus has 20 stacks of Madness, he gains a bonus turn and calls a random Droid ally to assist. This attack deals double damage to Dark Side Unaligned Force User enemies. Special 2: Build from Scraps (Cooldown: 6) Dispel all Debuffs from all Droid allies, then grant them Critical Chance Up, Critical Damage Up, Offense Up, Potency Up and Speed Up for 2 turns. Then, the weakest Droid ally gains 50% Turn Meter, and all other Droid allies gain half that amount. Leader: Jedi Technician Droid allies gain +25 Speed and +40% Offense and Defense. If all allies are Droids, Kazdan Paratus gains +25% Max Health and Max Protection, and takes 25% reduced damaged from Dark Side Unaligned Force User enemies. The first time a Droid ally falls below 50% Health, they equalize Health with Kazdan Paratus and all other Droid allies gain Second Wind for 2 turns. While in Grand Arenas and if all allies are Droids (excluding Separatists): The weakest Droid ally gains Damage Immunity for 2 turns at the start of the encounter. Whenever a Droid ally falls below 75% Health, Kazdan Paratus immediately uses Maddening Strike. Unique: Descent into Madness Kazdan Paratus is immune to Stun and Shock. Whenever a Droid ally is Critically Hit, or deals a Critical Hit, he gains 1 stack of Madness until the end of the encounter. Whenever Kazdan evades an attack, he and all Droid allies recover 10% Health and Protection.55Views0likes0CommentsTai'ruhn: Kit Concept
(If you don't have something actually constructive to say, kindly keep it to yourself) Lore: An ambitious padawan learner who struggled with controlling his darker urges, Tai'ruhn was the lone survivor of Arkra's assault on a research temple in the Outer Rim, and subsequently grew a deep loathing for the Sith lord. Against the wishes of the Jedi council, he pursued a personal quest against Arkra after enlisting the help of former soldier Ash Dremer, eventually confronting him in the midst of an attack inside a Republic base. After a battle during which Arkra revealed his name and status as the Sith god to Tai'ruhn, a massive attack by Republic ships allowed Tai'ruhn to escape, leaving Arkra to be buried and presumably dead underneath the base's ruins. However, some enemies are more difficult to kill than expected. Tai'ruhn would serve as a major anti-Sith unit with specific callouts to both Sith Empire and Arkan Empire. His use of Ferocity, while a Sith Empire debuff, is meant as a reference to his aggressive nature, and has several other mechanics to work opposite to Arkra's own kit. His home would be in either a JKR or JML squad as a mini lifter unit. Steadfast Jedi padawan with massive offensive bonuses against Sith and an iron resolve to defeat his enemies. Unit Name - Tai’ruhn Tags - Light Side, Attacker, Jedi, Old Republic Mastery - Critical Chance, Critical Damage, and Damage Prideful Slash (Basic) (Final text, Omega) Deal Physical damage to target enemy and gain 10% turn meter. If they are Sith, deal 50% more damage and gain 1 stack of Ferocity for 2 turns, which can’t be dispelled or resisted. If Tai’ruhn is debuffed and a Sith enemy used an ability in the previous turn, this attack ignores Defense and Protection. Advance of the Vanguard (Special 1, cooldown 6) (Final text, Omega) Dispel all buffs and debuffs on self and gain Resolve for 3 turns, which can’t be copied, dispelled or prevented. If the target enemy has Buff Immunity or Marked remove 50% turn meter from all enemies, which can’t be evaded, and Daze them for 2 turns. These effects can’t be dispelled or resisted by Sith. Jedi allies gain Offense Up until they are damaged. When this Offense Up expires, they gain Retribution for 2 turns. Resolve: Enemies must target this unit; +200% Defense and +40% Counter Chance Training Pays Off (Special 2, cooldown 5) (Final text, Omega) If all enemies are Sith or Sith Empire, all allies gain 70% Offense until the end of the turn, then call all Jedi allies to assist. Dispel all buffs on all enemies with Wild Rage and inflict them with Force Influence for 2 turns, and target enemy is reduced to their base Offense and Speed. Tai’ruhn gains Critical Damage up for 3 turns. If he already has Critical Damage Up, reduce the cooldown of Advance of the Vanguard by 1. If Tai’ruhn has Strategic Advantage, increase the cooldowns of all enemies by 1 and all enemies are reduced to their base Offense and Speed. This ability can’t be evaded by Sith. Force Influence: Can't assist, counter attack, or gain buffs (raid bosses and Galactic Legends: -30% counter chance) Impatient Padawan (Unique) (Final text, Zeta) Tai’ruhn has +15% Critical Damage for each Jedi and Old Republic ally and will assist whenever another ally targets a Sith enemy during their turn, dealing 50% less damage. If the target was also Sith Empire or Arkan Empire, a random ally who doesn’t have it gains Advantage for 1 turn. While he has any stacks of Ferocity, he has -20% Defense and Speed and is immune to Confuse and turn meter reduction. While another ally is inflicted with Fracture, Tai’ruhn can’t be critically hit and ignores Taunt, Stealth and Shrouded. While Tai’ruhn is active, cut the Health Steal of all Sith and Sith Empire enemies in half, which can’t be resisted.233Views0likes2CommentsGuild Tokens disappeared
I logged in after the daily refresh on 6-22-25 and was purchasing items and when I got to the Guild Activity tab and start purchasing items that used Guild Tokens I got a pop up saying that I had insufficient funds, but I know that earlier that day I had around 10K worth of Guild Tokens, and I know this because I have tried to keep an average of 10K or more of Guild Tokens for months now, and now it says that I only have 94 Guild Tokens. I haven't purchased anything or enough items to suddenly lose 10K worth of Guild Tokens. I did have an instance on 6-21-25 when the game crashed and I had to restart, not sure if that has anything to do with it. My in game handle is Rogueslider09. My Ally Code is 244-475-462. I am on an Android phoneRogueSlider18Place SWGOH Bug ReportsSWGOH Bug ReportsSeasoned Newcomer8Views0likes0CommentsShip Kit Concept: M-Wing Fighter
Unit Name: M-Wing Fighter Affiliation: Light Side, Support Tags: Rebel Crew: Captain Han Solo (Pilot), Rebel Officer Leia Organa Attacks and Abilities Basic: Heavy Laser Cannons Deal Physical damage to target enemy. If the enemy is Target Locked, inflict Daze for 2 turns. Empire enemies can't evade this attack. Special 1: Laser Brain (Cooldown: 3) (Captain Han Solo) Deal Physical damage to all enemies and the M-Wing Fighter dispels all Debuffs on itself. Then, M-Wing Fighter gains 2% Turn Meter for each active Rebel ally. Unique 1: Fly in Low (Rebel Officer Leia Organa) At the start of battle, M-Wing Fighter gains Stealth and +50 Speed if the ally Capital Ship is Home One. In addition, whenever a Rebel ally is critically hit, their cooldowns are reset. Unique 2: Salvaged Equipment M-Wing Fighter has +15% Health, Protection and Tenacity for each active Rebel ally, doubled if the Rebel Y-Wing is present. Reinforcement: Delivery Run Enter Battle: M-Wing Fighter dispels all Debuffs on Rebel allies and grants them the opposite Buffs, if any, for 2 turns. Got gonna lie, this was a challenge to make180Views1like6CommentsGuild for new players
Forgotten rule of two is looking for new members to join we are a brand new guild set up in the 'forgotten alliance' Forgotten strategy-410mil Forgotten sith order-240mil Forgotten rule of two is a new guild looking for player of any gp/level to join and expand our alliance only requirements are that your an daily player and join the discord,with over 100 members and year of experience to help and give tactics to insure you grow fast and become part of a big community if this is something that interests you please let me know my ally code is 898763184Kmiles42Place SWGOH Guild RecruitmentSWGOH Guild RecruitmentSeasoned Newcomer36Views1like1CommentGrand Arena not registering participation
When a timer runs out, the battle does reward points for participation. This has happened to me 3 times over the last 2 months. I reported it and customer service said I didn't participate despite my screenshots showing a battle occurred. The first 3 screenshots are when it happened 2 months ago. The 4th just happened and it didn't register my killing of scoundrel Leia or any damage that was taken.Jbskinner13Place SWGOH Bug ReportsSWGOH Bug ReportsSeasoned Newcomer22Views0likes2CommentsGAC: Bug due to combat freeze, and compensation request
Username: Arakyuzø ID: 4XPv0fCiSbK4C-LR0oxHEw Ally Code: 334-872-183 Device: Redmi Note 12S Android Version: 15 AP3A.240905.015.A2 Hello There, To begin with, I insist that this message be read in full and that its content be forwarded to the relevant teams — or at least that I be told how to contact them directly. I will also repost it in other forums if necessary (i.e., if you ignore me as usual), so I expect a complete response from a human being, not a canned reply. First, I will explain the bug I encountered yesterday, Saturday, June 21, in Grand Arena: I was playing a match with Supreme Leader Kylo Ren, Rey (Dark Side Vision), and General Hux against Rey, Jedi Training Rey, and Ben Solo. Everything was going fine — I eliminated Ben, then Rey as expected — and when I moved to defeat Jedi Training Rey, she gained damage immunity, which is normal. What isn’t normal is that when I attacked her right after, the combat stopped functioning. The ability buttons disappeared and the timer ran out. But even at 0, the battle wouldn’t end: the only way out was to close and relaunch the game. And of course, then the enemy squad was unharmed, my squad was considered used, and the battle failed. I’ve attached the bug videos and a screenshot of the result. Naturally, this leads to a defeat due to the loss of banners and being unable to play effectively afterward — which means lost crystals, GAC currency, and ranking points. This kind of bug seriously damages the game experience for many players. And it’s not the first time I’ve seen it — it already existed several months ago. SEVERAL F*CKING MONTHS!! This brings me to the second part, which is a critique of the disgraceful management of this game. A video game inherently includes some bugs, which are usually patched over time. But in SWGoH, these bugs aren’t fixed! They keep piling up and aren’t harmless. They cause players to become disgusted with the game and its staff. Because of your incompetence or laziness — I don’t know which — more and more bugs are affecting the game and making players lose rewards. Just last week, during a Galactic Challenge, a bug kept me from getting some of the rewards. The bare minimum would be TO SEND A COMPENSATION for your screw-ups. Because excuse me, BUT WHEN YOU HAVE THE NERVE TO RELEASE PACKS THAT COST OVER $50, I HAVE THE RIGHT TO EXPECT A PROPERLY CODED AND ENJOYABLE GAME. OTHERWISE, TELL ME WHY I SHOULD PAY YOU??? So let me suggest a few things to improve the overall player experience: Either stop taking us for fools and admit that your game isn’t worth the price you put on it — and that you clearly don’t care — in which case I’d appreciate knowing when you plan to shut the game down for good, because right now I see only a dying game trying to grab as much money as it can before disappearing. Or fix your bugs and send out compensation for things players can’t obtain because of said bugs. Thank you for reading to the end, and I look forward to your reply. ArakyuzoArakyuzoPlace SWGOH Bug ReportsSWGOH Bug ReportsSeasoned Traveler10Views0likes0Comments
About Star Wars: Galaxy of Heroes
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