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Kit Reveal - Shin Hati
UNIT NAME: Shin Hati ALIGNMENT: Dark Side CATEGORIES: Attacker, Mercenary, Unaligned Force User ------ Key Attributes: A lightsaber combatant who ignores Taunt to attack her enemies. Introduces the new Soldier of Fortune effect for the Mercenary faction. This is a stacking blue status effect that does nothing on its own, but on reaching a threshold, abilities will have various effects added. Inspiration: We loved everything about Shin Hati when she showed up in Ahsoka. A practiced lightsaber user who has a bevy of tricks, using the Force and otherwise. What’s not to love? We’ve been eyeballing a Mercenary tag for a while now. With Baylan and company coming on the scene we took it as an opportunity to add the tag, and the Soldier of Fortune mechanic as a whole. We loved the moment where she escapes her battle with Sabine Wren with a well timed smoke bomb, so that ended up as her ability Clean Escape. Strategy Tips: Maintain her Critical Chance and avoid Shin Hati getting critically hit so as to gain more stacks of Soldier of Fortune. Attack Stunned enemies with a higher number of stacks of Soldier of Fortune on Shin Hati. Her granted ability Clean Escape helps all Mercenary allies gain additional effects and inflicts debuffs on enemies based on her Soldier of Fortune stacks. FAQ: How do I acquire Shin Hati? Shin Hati’s Marquee event begins September 19th in-game. How does the new Mercenary faction tag affect previous characters? See our forum post introducing Mercenaries for a step by step guide on how the mechanics work with both new and older characters. Will Shin Hati be required to get Baylan Skoll? Yes, at Relic 7 Will Shin Hati be required to unlock GL Ahsoka? No. In Shin Hati’s Omicron it says “Target Light Side enemy's cooldowns are increased to their max value,” what does that mean? Light Side enemies will have their cooldown set to the maximum limit as prescribed in their kit (eg, BB-8’s Illuminated Destiny would be set to 70). From the Shin Hati Designer: CG_Vib’X: Shin Hati, and her master Baylan Skoll, are self-sufficient mercenaries we first see in the Ahsoka show. Their seamless coordination and prowess in every mission is reflected in Shin Hati's design kit. Alongside them is Marrok, whose support amplifies Shin Hati's effectiveness. Shin Hati’s character is defined by her grace in combat and her lightsaber skills combined with the use of the Force. These attributes are central to her design as an Agility attacker in our game. Her kit reflects the careful consideration of her quick wittedness, capturing her ability to escape from perilous situations with ease. We hope that you find your adventures with her to be as exhilarating as the journey we see her take on-screen SHIN HATI QUESTION SUBMISSION LINK ABILITIES: BASIC: Fierce Foray Final Text: Deal Physical damage to target enemy and inflict Critical Chance Down for 1 turn. If Shin Hati has 10 or more stacks of Soldier of Fortune, she inflicts Critical Chance Down on all enemies for 1 turn instead. During Shin Hati's turn, call target other Mercenary ally to assist. If the target enemy was Stunned, deal 10% more damage per stack of Soldier of Fortune on Shin Hati (max 100%). SPECIAL 1: I've Eyes On Them (Cooldown 4. Unlocks Tier 2) Final Text: Deal Physical damage to all enemies and inflict them with Offense Down and Vulnerable for 2 turns on all enemies. Shin Hati gains 10% Crit Avoidance (stacking, max 50%) for the rest of the encounter whenever each of these debuffs are resisted. All Mercenary allies gain 30% Protection Up for 2 turns. If Shin Hati has 10 or more stacks of Soldier of Fortune, she gains 25% Turn Meter and increase the cooldowns of all enemies by 1. SPECIAL 2: We'll Take It From Here(Cooldown 3. Unlocks Tier 4) Final Text: Deal Physical damage to target enemy and Stun them for 1 turn. Shin Hati gains Critical Damage Up and Riposte for 2 turns. If Shin Hati has 15 or more stacks of Soldier of Fortune, attack again, always scoring a critical hit if able and decreases the cooldown of Clean Escape by 1. If target enemy is inflicted with Purge, Shin Hati inflicts Buff Immunity on them for 2 turns and deals 10% bonus damage for each stack of Purge they have (stacking, max 60%). UNIQUE 1: You Have No Power(Zeta, Omicron. Unlocks Tier 6) Final Text: At the start of each encounter, Shin Hati gains 25% Accuracy and 50% Offense until the end of the encounter, and she ignores Taunt effects during her turn. Whenever Shin Hati is critically hit, she gains Retribution for 2 turns and 150 Speed for 1 turn. The first time Shin Hati gains 10 or more stacks of Soldier of Fortune, she gains the granted ability Clean Escape for the rest of the battle; if Soldier of Fortune stacks are below 10, Clean Escape ability can't be used. While in Territory Wars and all allies are Mercenary or non-Galactic Legend Unaligned Force User: At the start of encounter, Shin Hati gains 75% Accuracy and 30 Speed, all allies gain 50% Max Health and Max Protection until the first time Shin Hati is defeated, and all Light side enemies are immune to cooldown reduction for 2 turns or until the first time Shin Hati is defeated. While enemies are inflicted with Purge they have -50% Critical Damage and -30 Speed. Whenever enemies attack 3 times out of turn, Shin Hati gains 1 stack of Soldier of Fortune. Whenever Shin Hati gains Riposte and has 15 or more stacks of Soldier of Fortune the cooldown of Clean Escape is decreased by 3. Whenever a Light Side enemy gains Damage Immunity, they are inflicted with Fear for 1 turn, which can't be resisted and Shin Hati gains a bonus turn. Additionally, Clean Escape has these effects based on number of Shin Hati's stacks of Soldier of Fortune: 20+ stacks: All Mercenary allies are revived 35+ stacks: Shin Hati increases cooldowns of Light Side target enemy to their max value UNIQUE 2: Soldier of Fortune - Shin Hati Final Text: At the start of battle, Shin Hati gains 1 stack of Soldier of Fortune per Relic Amplifier level she has until the end of battle. Whenever Shin Hati scores a critical hit or attacks out of turn, she gains 1 stack of Soldier of Fortune. Whenever Shin Hati is critically hit, she loses 1 stack of Soldier of Fortune. At the start of each Mercenary ally's turn, they gain 5% Critical Chance and Critical Damage (stacking) for each stack of Soldier of Fortune they have until the start of their next turn. Granted Ability 1: Clean Escape (Cooldown 8) Final Text: Clean Escape : Effects are based on the number of Shin Hati's stacks of Soldier of Fortune: 10+ stacks: She dispels all her debuffs and gains 30% Max Health until the end of the encounter. All non-Tank allies Stealth for 2 turns. 20+ stacks: She dispels buffs on the target enemy. Shin Hati gains Critical Hit Immunity and Health Steal Up for 2 turns and inflicts Defense Down on all enemies for 2 turns. 35+ stacks: All Mercenary allies gain Foresight and Offense Up for 2 turns. Shin Hati removes 100% Turn Meter, and Dazes all enemies for 2 turns, which can't be resisted.CG_MeatheadPlace SWGOH Game Info HubSWGOH Game Info HubCapital Games Team14KViews11likes0CommentsStructuring the next raid
There have been a lot of posts about the current raid, mostly harshly critical. I've tried to be helpful and upbeat, encouraging other players. And I don't regret that. Most of the posts have focussed on calling the raid trash which lets out feelings, but doesn't actually help anyone. I want this thread to help. For that reason, I'm not going to focus on Naboo. It's too late for this raid. Even if they wanted to tweak it, by the time they do, it will be more than 1/2 over. Instead, I want to focus on what makes a reasonably good raid, and therefore how CG can improve on past efforts when crafting the next one. I have some basic expectations for raids. If I take toons to the max tier to get the max score, I also want it to be easy. This is a Quality of Life reward for investment in the raid. I like interesting strategies as much as the next person. There was no bigger fan of the original (pre-Omicron) KAM mission than me. But the game simply has too much to do. Restarting raid attempts over and over creates frustration in the player base. While that might be fine for Tier0 where you're deliberately making things hard to encourage investment, any r8 or r9 tier should be an easy max with vanishingly few restarts. Requiring correct modding and strategy to make it work is also fine, but not RNG. Whatever RNG exists at lower tiers should be overwhelmed by your faction bonus when you hit tiers where the minimum eligibility is r8. Omicrons should provide a major quality of life benefit. If raids teams are going to be capable of max scores at r7 plus, then Omicrons can't make a major difference in score. Instead they should make a major difference in whether you can quickly, easily, or even on auto reach that same score. If I had a choice between getting 3.6M with my Queen Amidala team playing manually or 90% of that (3.24M) on auto, I would take the auto every time. The Omicrons should be a short cut to the easy quality of life benefits that I mentioned in p1 should be available (without Omicron) at r8+. Easily maxing the raid at r5, a very attainable relic tier, should be the measure of whether or not your Omicron is tuned appropriately. More raid Omicrons. Some teams will be taken to r9 and thus not need Omis. But if Omicrons are a quality of life mechanic, then they have to be available for more squads. Pick an elite team that you know will easily max the raid at r8 or r9 -- usually that will be a GL squad, but it could also be the equivalent of Naboo's Gungans or QA squad. That one squad gets no Omicrons. The point is to encourage people to slap insane relics on it. All the other squads should get an Omi that makes the team an easy max at r5. No one is going to spend that many mats, of course. The point is that not everyone will have every eligible team fully relic'd. By providing an Omi for every squad, you make sure that if a player has even one mid-relic squad, there is an Omi available for them. Thus you're not withholding these quality of life improvements from players who don't have the new shiny team. Quality of life should be available to all. All the new shinies should be available easily on day 1. Not available if you're a whale, easily available. The one, limited exception should be a Journey Guide character who must have their second event -- not first, but second -- on or before the 28th day of a new raid. This doesn't guarantee that players have enough materials to relic the necessary prerequisites for any particular toon (especially a GL), but the raid is there for players to participate in it. The definition of "easily" should be "average RNG with 15 attempts per day on a hard node will take this toon to 7 stars with 5-7 days to spare." Some toons will be released earlier and thus hit 7 stars much earlier, but EVERY toon should be available with that basic farming regimen. For those toons derived from events, they simply need to have their events finished by then, with prerequisites available on that time frame -- again, with a single exception of a single toon that's in the Journey Guide and whose second event happens with 28days of raid start. Let us have the characters necessary to play the raid. Below g12, gear tiers should matter. A straight g11 squad should do better than a straight g10 squad. Above g12, relic tiers should matter for those squads that are not gaining max score. This rewards players for taking part of a squad up to the next tier before they have all the toons at the same relic so as to qualify jumping up. This can be as simple as giving any toon that has greater than the minimum qualifying relic Damage Immunity for 1 or 2 turns the first time they fall below yellow health. This type of mechanic reduces RNG, reduces restarts, and yet won't make a team suddenly capable of insane scores. Other bonuses for above-minimum toons are also possible, but this strikes me as a particularly elegant one. Characters and resources available should make it possible for guild-wide income to remain steady with the release of a new raid, or, if guild income falls, it returns to what guilds were earning at the end of the last raid within a month of the release of a new raid. In the past income always increased with the release of a new raid because old raids did not go away. Being forced to spend to go nowhere isn't fun. Your players want to make progress. Maybe increases in income are slow to accumulate. After all, raids are now released on a quicker time frame than in the past. But instead of that giant leap in income every couple years, there should be slow gains in income. What I see in my own guild and others is no progress at all: the first half of a raid's lifetime we see one reward box, the second we see a better, but when a new raid drops we are back to the lesser box and we don't have a reasonable chance to improve beyond the best that we did the raid prior. Some of that may be individual guilds and motivation, I can't say. But you have the data to show whether Mk3 token income is down or up and by how much. Please make sure that to the extent average Mk3 income (across the game) falls, it never falls for long, and the general income trend is upward, not flat. Provide a setting to disable moving backgrounds. Other people might have other expectations, and if I agree strongly with them, I might even edit this post to include them. As for comments, please provide actual suggestions and good information about what you want to see in the raid. Liking or hating a raid is not enough (on its own) to provide that sort of feedback. If you just want to hate on one of the raids, there are plenty of other threads where you can do that.121Views5likes0CommentsPast lightspeed bundle I got screw out of because of a glitch
Hey know I'm late on but I'm not of a forums User so when finalzer lightspeed bundle it said That I got it there was nothing. I don't know Why it happened but can I trade one of the resistance lightspeed bundle for the finalzer lightspeed bundle? I'm sorry for asking16Views0likes0CommentsGame down this morning
I can’t load the game from iOS past the “Loading cantina” message on the startup artwork page. I am trying to complete GAC battles while I have time right now but due to this issue I will likely lose many crystals because I won’t be able to play later. I don’t see any planned maintenance either. What is going on?PWYotiPlace SWGOH Technical IssuesSWGOH Technical IssuesSeasoned Newcomer10Views0likes0CommentsLabels Missing - PC Client
My game labels have been broken in the PC Client for awhile. I have done uninstall / repairs both and can't get them to show up. I'm attaching a picture to show what I'm referring to. I'm not sure what to do to get them back and my search have come up short for others w/ the same problem.8Views0likes0CommentsRelaxed Competitive Guild 550m GP 37* 130m raid 70% TW win rate
SithEmpire is a relaxed competitive guild in the Spaceballs Alliance. We try to go about things as effectively as possible which means we try to be competitive without losing sight of RL and limitations within the game. Zeffo/Mandalore unlocked, future goal: 38* in TB. 130m raid box currently. We’re planning to tackle the next box by the end of the year. TW is not mandatory. We want to give everyone who signs up the most enjoyment of this gamemode so if someone lacks time for commitment, they are free to sit one out. The guild is EU/US mixed with EU timezones. Right now we have three openings and are looking to fill up with solid recruits. Our requirements: around 10m GP solid modscore (3+) K3 or up knows their way around the game in PvP and PvE https://swgoh.gg/g/lZ7kZdftQ4q0eOEkdJhpTg/ join our discord if you’re interested, have any questions or want to talk to some people to get a better picture about us. https://discord.gg/ZS9Shdvh Have a great day and see you around!15Views0likes0CommentsCan't press certain buttons and am therefore locked out from playing
During battles, I continuously get a help message that I can tap the little icons above characters to view what the buff/debuff is. But when I tap, it does nothing and the message keeps appearing. In addition, I'm now unable to play the game since I'm currently getting a tutorial on how ships work. The game therefore forces me to push certain buttons, which don't work. I can't inspect the ship the game wants me to inspect and because it is a tutorial, I can't press any other buttons. What am I supposed to do? I can't even see my ally code or anything. If I don't get a way to fix this, I'll have to uninstall5Views0likes0CommentsWhat is done about hackers/how often are they banned?
So we have a hacker in Squad Arena and, not in my bracket but in another, Fleet Arena. I do not know if that player/account also hacks in GAC (and yes, there is no way that this player wins with their roster against all the other top teams in any normal way, the units are totally underdeveloped, and so are their mods, and as the roster is below gear 12 let alone relics, so datacrons are not the issue either (top teams have datacrons and relic teams with propper mods). I reported the hacker, over a month ago, but this person/account is still there every day getting top places with a roster which is in no way capable of beating the teams it beats. I guess it just takes a while for EA/CG to do something against it, but how long does it usually take until they ban those players?52Views1like0CommentsLords-of-Doom # ü530 Mio GM # 31+ ROTE # entspannt zum Erfolg
Moin, kurz und knapp: TB orientierte, unaufgeregt agierende ü530 Mio GM Gilde mit extrem erfahrenen und festem Kern sucht eierlegende Wollmilchsau mit +-10 Mio GM, die immer noch Lust aufs Game hat und ohne mega Stress in einer Gilde seinen Part routiniert runterspielen möchte/kann! Details zu uns: 539 Mio GM 31 🌟 im ROTE mit +-30 Reva Shards 70 Mio Kiste auf Naboo positive TW Bilanz (optional, wer sich anmeldet ist auch aktiv) zu dir: +-10 Mio GM idealerweise alle GLs und/oder div. Conquest Chars + mind 2 Meta GKS TB schaffst du es mind. zu Stationieren und deine Operation Chars zu setzen https://swgoh.gg/ https://discord.gg/Yms6Ewp5PV13Views0likes0CommentsThe Legend of Zeta
https://swgoh.gg/g/IPHDr14tRGCJhsUaXLYssA/ The Legend of Zeta It's dangerous to go alone. Here, take this! Contact me Discord: mkiceman https://swgoh.gg/p/918822566/ About us The Legend of Zeta is an active guild with room for 4 more people. Our Discord contains unparalleled curated info and advice about all aspects of the game, including cutting edge guides for all the newest releases on Day 1 or close, info on game mechanics not found anywhere else, and we give advice tailored to your situation. We do not micromanage events, our goal is to help you figure out what your goals are, and then help you achieve them. We have a vibrant, active community on Discord. We are a family, most of us have been together for 6+ years. We are mostly working adults with families, we want to progress but real life is always Priority 1. Event info Guild daily activities reset time 5:30pm New York Naboo 67M+ reward crate, with max score guides (highest individual score currently 13M) ROTE TB 25+ stars, with 100% success rate guides for Reva unlock and Zeffo unlock TW HotUtils #18 in the world in wins, SWGOH.GG 92% all-time win rate (16 losses in 6 years), no battle micromanagement Requirements of you 3 GLs, 3 max fleets (at least 1 of which must be either Leviathan, Executor, or Profundity), ROTE TB Zeffo ready (R7 Cere + JKC omicron) Be active, maintain daily activity. We always accommodate unavailability if you give us notice. Communicate. We care more about communication than your roster, especially during TW. You must be on Discord. Read and follow event orders from Discord. And have fun! We often chat Star Wars, games, and other topics. Join us today! May the TriForce be with you! N.B.: To fellow guild leaders and recruiters, no I am not interested in joining your guild or alliance, please stop asking me to leave my guild to join yours and I won't ask your people to join mine, thank youMKIcemanPlace SWGOH Guild RecruitmentSWGOH Guild RecruitmentRising Newcomer15Views0likes0CommentsSemi-Comp Guild looking for new members!
Need a new guild? Whether it is because your guild is too demanding, demanding you farm or spend your money for the next Gungan... or too relaxed, with no droid brains in sight... Look no further! IceEBoysUSA has you covered! We are competitive enough to win TW's and rank well in TB, but not trying to break your bank! We have members all over USA and EU so someone is usually on! Hope to hear from you soon! Little data of the guild below :). 430m Fully active guild. 25+ reva. 28 rote (working on raid and zeffo droid brains every tw you need 4 gls or good roster ability to help in all guild events discord is a must as communication also request you do try your hand at conquest and datacrons! As they are the future of SWGOH. Thank you! Reach me @ DJ ac# 371-138-231 or our Guild Leader MINI frankthetankk82 ac# 132-662-6349Views0likes0CommentsGac hacker who do I report this too ?
I’m Tackybubbles and this was my opponent who beat 2 other people before me….. my code is 858-757-811| I’m not saying I’m a pro or I have the best rooster ever but I haven’t played gac in a bit so that I could avoid people with 8-9 GLs but now I get this guy 🤪😂😂😂 his code is 693-237-734 thsi GAC is still going on but I didn’t want to wait and I’ve never experienced this before soooo yeah 😁🤪🤪🤪🤪 @CG some help please? I reported him already in game but I want something to be done! I want my rank 1 for rewards139Views0likes0CommentsThePhantomLTDL (Leaders That Don't Leave) | 485m+ Guild Looking For 2+ Players
,gghttps://swgoh.gg/g/pEg2LNB_Rn2kSz-GtIkcRA/ Looking for a fun, competitive, and collaborative guild? Sick of low contributors or leaders that bail? Come join us in ThePhantomLTDL (Leaders That Don't Leave)! We're looking to replace a low contributor and a guild member who recently retired. What We Offer: 485m+ when at 50/50 43 Reva Shards 30 starsin RotE 250+ GLs guild-wide 90m chest in Naboo Raid Meta datacron farms encouraged, but not mandatory Forced Farms: R7 Inqs for Reva & R7 Cal and Cere for Zeffo Massive Discord Server consisting of multiple guilds full of resources and players willing to give guidance R9 mats every TW Competitive environment with clear standards that's willing to work with players that communicate What We're Looking For: Seeking multiple players 8m+ GP Reva-ready Working on being Zeffo-Ready TW and TB Participation Required 1.5m in Naboo Raid 600 raid tickets daily Discord Presence swgoh.ggprofile Guild Reset Time: 7:30 PM CST Think we'd be a good fit? Come and chat with us on Discord:https://discord.gg/cpKzGfmgAceDantura1Place SWGOH Guild RecruitmentSWGOH Guild RecruitmentSeasoned Newcomer7Views0likes0CommentsNeon Leader - 398M GP Guild Looking for 1 Active player.
Not part of an Alliance. 398M Guild looking for 1 new member! CAN/US East Coast based – Naboo Raid set to Auto start @ 8PM EST when enough tickets earned RotE: 22* but almost at 23* Our ONLY rules: 1.) If you "join" TW, you must participate. It's ok if you need to sit out "occasionally" due to real-life events. 2.) If you're online during TB: You're expected to "at least" Deploy your resources to the designated Territory. I.E. We understand that "competing" in all Missions takes time and understand that real-life happens. 3.) Have fun, ask question if needed and share the wealth. We're an active chat guild, Discord is available but not required. What we're looking for: 1 new member to fill in an inactive removal. Active participation – being inactive for 7 days will result in being kicked unless prior notice given to leadership. Have at least 5M GP (or focused roster) No special character requirements. Just be aware and working towards some of the heavy hitters. Come give us a hand! Reply here or in-game if interested! Ally-Code: 112-479-921ickywilliePlace SWGOH Guild RecruitmentSWGOH Guild RecruitmentSeasoned Newcomer10Views0likes0CommentsEV-9D9 Character Concept
Inspiration:The Hutt Cartel is lacking a Droid unit. EV-9D9 was the sadistic Droid overlord in Jabba the Hutt's dungeon that delighted in torture and dictating new responsibilities to incoming droids (or determining their ends). Unit Name:EV-9D9 Relic Amplifier: Droid Restraining Bolt Affiliation: Dark Side, Support Tags: Droid, Hutt Cartel Attacks and Abilities Basic: See Pain Inflict Pain on target enemy for 2 turns, which can't be Evaded or Resisted, then call a Hutt Cartel ally to assist, dealing 50% less damage. If the enemy is a Light Side Droid, inflict Ability Block for 2 turns, which can't be Evaded or Resisted. Special 1: Delight in Torture (Cooldown: 5) Inflict Torture on target enemy for 3 turns, which can't be Copied, Dispelled, Evaded or Resisted. If the target already has Torture, inflict Torture on the healthiest other enemy and a random Light Side Droid enemy for 2 turns. All Hutt Cartel allies gain 4% Turn Meter each time Torture is inflicted or expires. Special 2: Learn Some Respect (Cooldown: 4) Stun the target enemy for 2 turns, 3 turns if it's a Light Side Droid enemy, which can't be Evaded or Resisted. When Stun expires, inflict Burning on the target enemy for 1 turn. Unique: Sadistic Supervisor EV-9D9 gains +24% Potency for each Hutt Cartel ally or Light Side Droid enemy. Whenever an enemy is inflicted with Pain, Torture, Stun or Burning, EV-9D9 gains +2 Speed (stacking) until the end of the encounter. When there are no other active allies, EV-9D9 escapes from battle.28Views0likes0CommentsArc Troopers of the TT Empire
Hello players new and old We are an associate guild along side the guild Traitor troopers We are newly founded and are looking to invite new players and players of all GPs to join us in building a community the can enjoy the game and prosper as a collective This game can be very unforgiving at the beginning and we would like to help people through their journey What can we offer We can offer advice and knowledge as well as support and guidance on the best path forward for each individual account.We want all players to have a fun and relaxing experience while staying some what competitive All we ask is that players are active at best everyday if not every second day to try and get 600 raid tickets and participate in all Raids/Territory Battles and Territory Wars The most important thing for us is that we have a place to allow people to have fun in this game and support you when you need it most my ally code is 698-192-452 Please feel free to message me in game or join the guild All are welcomejayflan123Place SWGOH Guild RecruitmentSWGOH Guild RecruitmentSeasoned Newcomer17Views0likes0Comments
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