Olympics
I just got an idea of an Olympics world including multiple sports like Gymnastics, swimming, hockey, track and field, etc. i would also like to be able to create a Sports/Olympics team. I would like to include jobs like coaching sport announcer, sport news, referee, sports engineer. And o idea for the occult pack is it possible for us to get a hybrid update, I have multiple households where it's a vampire and werewolf couple but what would make them perfect is if they could create hybrid children.9Views0likes0CommentsFire Prevention System Utility Panel is crap.
As the title says, that particular system is crap. By the time the sprinklers drop from the ceiling and activate at least 2 things in the room (usually the kitchen cause Sims apparently can't cook without starting a fire) catch fire. Naturally the item catching fire is the stove and the fire spreads; to the floor, counters, other appliances, possibly to other rooms, and the SIMS THEMSELVES! When I build homes I try to have a fire alarm as close to the stove as possible. If I could attach it to the stoves you better believe I would. In the attached picture (that I hope shows up) it's possible to see how close the system panel is to the fire alarm. I thought if it was as close as possible to the source of the fire, the system would trigger faster, and thus maybe only need to replace one item. However, I forgot one very important rule: this is the Sims and NOTHING can go according to plan! Things like this really put a God complex in check. I have a suggestion or two to go with the feedback. The first suggestion is to let us upgrade the panel, most items have upgrade options but this doesn't. It's upgrade option could be activate faster - dropping down more than one sprinkler to put the fire out sooner; the ability to move the panel up higher on the wall (in real life smoke moves up and if the panel is higher maybe it can be activated sooner if just doing that is easier than coding it for an upgrade option); and give insurance payouts that make sense - in the picture that stove and fridge new in build mode cost S 1100 together but the payout was S 440 a good way to do it would be to make the payout half of the total of all damaged items together, in this case the payout would have been S 550 instead.15Views1like1CommentMy first idea to show!
Dear, creators of the Sims 4, I, RileyPortagas, had an idea! Look, I may not be a game-making person because I'm more of a gamer, but I have been a huge fan of Sims 4 ever since, but what if you can make a stuff pack that's based off the emo and scene cultures? PS: It's not scenecore or emo core, it's just real emo and real scene, from the 2000s and 2010s. There's a difference. Look it up on Google. So, yes, there would be emo/scene fashion, emo/scene, emo/scene decorations for build mode, and also a fun parody of MySpace as a throwback to the 2000s. I hope you understand what I'm saying. Take your time and have a good day! And second PS: Yes, I'm a huge fan of the emo/scene aesthetics and music! Rawr! X3 -Riley [Full name removed - CM]nrupvp7s5gow13 hours agoNot applicable21Views1like0CommentsMedium and tall wall height variants for base game ceiling lights
A lot of the more recent expansion packs and kits have come out with ceiling lights that have variations for all three wall heights. This is great, and is how it should be. However, it does make one notice how the base game ceiling light selection is very much lacking in this same variation. This issue has been exasperated since the addition of the Simly Park Tileable Pendant Light and its two taller variants during the the 25th anniversary, which now stands as the only base game ceiling light with these variants. Because double story openings to a central hallway or an entrance area is a common feature in many houses and commercial buildings, the short ceiling light options that we have in the base game leaves me desiring for taller ones. Medium and tall variants for the following three would be an absolute must have: Pleasantly Pendant Chandelier Long John Buttercups Chandelier Ring o’ Light There are also some more contemporary lights that could look alright as taller variants, alongside two traditional designs that while I personally could deal without, I'm sure some would be joyed to have them. Scrivello Pendant Lamp The Serendipity (both variants) Partyglass Lamp Torcher Inc. Fiat Luxe Pendant Lantern Casa Morgan Mission-Style Lantern Chandelier And I can imagine having taller variants for these last five could ease the pain of at least one builder of this game. The Prestige Jett Pendant Lamp Strained Eyes Ceiling Light Reclamation Homeware Ceiling Lamp Normandic Light38Views5likes2CommentsDoes EA have plans to bring The Sims 4 to the Nintendo Switch 2? Why?
Say, guys. I knew that EA had no plans to bring The Sims 4 to the Nintendo Switch due to hardware limitations. So, by the way, guys. I'm just wanting to know if EA has plans to bring The Sims 4 to the Nintendo Switch 2? Why? Please let me know, thanks.😉thesimsseriesfan1 day agoNew Novice21Views0likes1CommentBug-report sidelined
Who else has this happened to ? It's happened to me twice (at least as far as i've noticed ) . One bug report received a lot of votes very quickly ! ... but then i found it as a "comment" under a completely different old bug report (with over 1k of other comments , 200 votes ) . Remarkably, nobody did claim responsibility both times ! ... Neither I have been informed WHY both bug reports were sidelined . I also remember reading a comment somewhere, in which someone complains that his bug report was put under another report, which doesn't even match the topic . So i am wondering : Does this happen more often ?? In my case : As i noticed my second bug-report being sidelined to be forgotten (more easily ?). > YES - i got very angry . > and YES : I express myself in a comment . (... never use too many capital letters and red, big exclamation marks ... 😂🫢) > the result was that my post got deleted and i simply was banned (strangly enough, only for a VERY short time - as if it were meant as a symbolically answer from 'EA-Solaire' to my reply & question : „ I want u to respect my bug-reports. What will u do to solve this problem ?") . You know - in my opinion, a good reaction would have been : „ I see you . And i will explain why this happened ... ". (> i don't even expect an apology !!) So now i'm still sitting here with unanswered questions ... (🤔 i would really like to use a big, red question mark here ... but "pssst") >> For what purpose was my bug report moved ?Karfunkel21 day agoSeasoned Veteran97Views1like5CommentsItalian Themed World/ Expansion Pack
Can we please get a pack with a world based on Italy like the Sims 3 Monte Vista? I LOVED that world, and the gondola rides from the venue Last Venue of Amore. This would make the perfect romantic getaway vacationing spot for our Sims. I think we need more romantic places!50Views2likes3CommentsCupid's Corner
We need an option to exclude NPC's from dateable Sims. I have to refresh every 12 hours for many days to get past them all and to the Sim's I created. I do not want my Sims to date all of the NPC's that are spawned. I create quite a few single young adults so I can match them up this way. It is frustrating to not have them come up first. At least there should be more of them mixed in. Also, I have to go in and change many NPCs from Young Adult to Adult so they don't show up. But there is just too many to change. I am sure this is on purpose so you can have many Sims to chose from to date your Sims. Which is why I said we need an option to exclude them from Cupid's Corner. Either, All sims in the game or only favorited households, no other. Something like that. Also sometimes Sims like Bob Pancakes and Eliza are not set to married. Others also come up that way, so they also show up as a potential date. So I have to change them to keep them off the list. Thanksfirequeen762 days agoSeasoned Vanguard16Views1like0CommentsDragon Age Expansion Pack DLC
[ULTIMATE EXPANSION PITCH] The Sims 4 x Dragon Age: Legends of Thedas. As a dedicated fan of both The Sims 4 and Dragon Age, I'd like to submit a comprehensive pitch for a historic, ultra-premium crossover expansion pack centered on the iconic Grey Warden faction and the broader world of Thedas. Because both franchises belong to Electronic Arts, a collaborative DLC is an unprecedented opportunity to bring deeply requested high-fantasy storytelling and occult mechanics into The Sims 4. By bridging BioWare’s legendary world-building with Maxis’s life simulation, this pack will capture the massive crossover fanbase of Simmers and RPG lovers alike. Given the sheer scale of the mechanics proposed below, this expansion completely justifies a premium price point of $50–$60 USD, positioning it as the most lucrative and ambitious DLC in the history of The Sims 4. ------------------------------ ## 1. Create-A-Sim (CAS): Authentically Rendered Armor & Attire Across the Trilogy Instead of generalized, generic fantasy gear, this pack must feature exact, highly detailed, and texture-rich replicas of the class-specific Grey Warden armor sets featured across Dragon Age: Origins, Dragon Age 2, and Dragon Age: Inquisition. All armor sets should be modular (separated into tops, bottoms, full-body outfits, footwear, and accessories). * Warrior Plated Armor Set: * Design: Heavy, reinforced silverite and steel plate armor pieces sporting the signature blue-and-white griffin crest embossed boldly across the chest piece. * Details: Features massive, angular pauldrons (shoulder guards) that scale with the Sim's physical frame, detailed metal gauntlets, and heavy steel greaves. * Headwear: Includes the full-face silverite Warden helmets seen on the promotional cinematic Wardens from Dragon Age 2 and the elite guards in Dragon Age: Inquisition. Rogue Leather Gear Set: * Design: Sleek, lightweight, form-fitting studded leather and fine chainmail variants optimized for agile Sims. * Details: Features tactical utility straps, asymmetric shoulder guards, wrapped leather bracers, thigh-high leather boots, and subtle Warden branding etched into the buckles. Perfect for stealthy, athletic, or criminal-career Sims. * Mage Enchanted Robes Set: * Design: The ornate, flowing battle-robes seen worn by Warden mages in Dragon Age: Inquisition. * Details: Heavy, high-quality fabric physics integrated with light leather chest pieces, protective metal forearm gauntlets, high collars, and decorative sashes that sway naturally as the Sim walks or casts spells. * Casual & Modern CAS Additions: * Daily Wear: Modern hoodies, bomber jackets, and everyday graphic tees emblazoned with the Grey Warden Griffin crest, Kirkwall Heraldry, or the Eye of the Inquisition. * Historical Casual: Loose linen tunics worn by recruits at Weisshaupt, rugged traveling cloaks, and medieval leather boots. * Customization: Faction-themed face paint and body tattoos, including the iconic dark-fantasy "blood-swipe" across the bridge of the nose and sweeping, intricate Warden sleeve tattoos. ------------------------------ ## 2. Build/Buy Mode: The Weisshaupt Fortress & Fantasy Expansion Catalog To let players build authentic fortresses, grand keeps, and fantasy taverns, this pack includes a massive, rugged architectural and decorative catalog modeled directly after Weisshaupt Fortress and the distinct aesthetics of the trilogy. * Architectural Features (Build Mode): * Surfaces: Weathered, ancient stone brick wallpaper pulled straight from the desert keeps of the Anderfels, moss-covered medieval masonry, and dark, heavy distressed oak flooring. * Structural: Massive gothic arches, towering fortress iron-gated double doors, stone slit-windows designed for castle defense, and decorative stone buttresses. * Iconic Artifacts & Wall Art (Buy Mode): * The Joining Chalice: A highly detailed, placeable silver and gold chalice that can be set on tables as a centerpiece. * Lore Displays: Large, highly detailed wall-mounted maps of the continent of Thedas, massive hanging fabric faction banners (Warden Griffin, Inquisition Eye, Kirkwall Crown), and floor-standing marble Griffin statues. * Armory Decor: Functional and decorative wall racks showcasing crossed steel longswords, Warden shields, and enchanted mage staves. * Fortress Furniture: * War Room: Massive, rough-hewn wooden war tables complete with glowing tactical map markers, high-backed iron and leather thrones, and grand stone fireplaces that cast realistic flickering shadows. * Barracks: Medieval-style stacked wooden bunk beds for Warden recruits, heavy iron-bound storage chests, and rustic wooden dining trestles. ------------------------------ ## 3. Three Brand-New Playable Occult Lifestates This expansion introduces three entirely unique, fully functional fantasy races to the game, revolutionizing the occult gameplay system with custom mechanics, needs bars, and animations. * Dwarves: * Physical Traits: Built using a dedicated height and proportion slider, creating short, stocky, muscular frames with incredibly detailed, braided beard options for all genders. * Gameplay: Immune to magical curses or magical status effects. They cannot become Spellcasters but possess a natural bonus to the Handiness, Archeology, and Gemology skills. * Lore: Unique social interactions regarding the "Stone" and deep underground culture. * Elves: * Physical Traits: Sleek, slender frames with a dedicated pointed-ear slider in CAS, allowing players to customize the angle, length, and sharpness of the ears. Features ancient Dalish facial tattoos (Vallaslin). * Gameplay: Natural affinity for the Realm of Magic Spellcaster system, faster learning rates for the Herbalism and Violin skills, and unique interactions with nature and wildlife. * Qunari: * Physical Traits: A towering, massive giant race. Features a completely unique "Horns" customization tab in CAS, allowing players to choose from dozens of horn shapes (sweeping, curled, broken, massive, or hornless). Features striking, high-contrast Vitae body paint. * Gameplay: Increased physical muscle mass retention, unique "Follow the Qun" or "Tal-Vashoth" lifestyle traits, and customized, intimidating physical animations for socializing and exercising. ------------------------------ ## 4. Five Massive, Interconnected Worlds The expansion introduces a historic world selection screen featuring four distinct geographical zones, each populated by legendary companion characters acting as local townies and NPCs. * World 1: Thedas (The Heartlands): * Environment: A bustling, beautiful medieval fantasy region featuring rolling green hills, ancient elven ruins, and European-inspired châteaus. * NPCs: Walking the streets and taverns are exact representations of iconic legacy companions: Morrigan, Cassandra, Dorian, Hawke, Sebastian, Isabella, and Varric. * World 2: Weisshaupt Fortress: * Environment: A stark, wind-swept, high-altitude desert fortress built into massive cliffsides, perpetually surrounded by dramatic dust storms and looming dark fantasy skies. * NPCs: Populated exclusively by legendary Grey Wardens including Duncan, Alistair, Loghain, Anders, and Nathaniel Howe, who actively train recruits in the courtyards. * World 3: Orzammar (The Subterranean Kingdom): * Environment: A breathtaking, glowing underground kingdom carved entirely out of cavernous stone, lit by rivers of flowing molten gold and massive lyrium crystals. * Gameplay: Tailored specifically for the new Dwarf lifestate, featuring underground markets, deep roads exploration portals, and grand dwarven palaces. NPC'S: Dwarves such as Branka, Oghre, Harrowmont, The Aeducans Trian and Bhelen, Bianca herself, The Castless, and Bartrand Tethras to name a few. * World 4: Par Vollen (The Tropical North): * Environment: A lush, vibrant tropical jungle island chain covered in dense rainforests, white sand beaches, towering mathematical stone pyramids, and sleek, highly advanced Qunari architecture. NPC'S: A smaller pool to work with but Characters such as Sten from Origins, Iron Bull, and The Arishok come to mind immediately, this gives players extra freedom to create the Qunari's they played as in Inquisition. * World 5: Elvhenan (Mainly The Capital City of Arlathan): * Environment: This one would probably be the trickiest since players have never actually gotten to see Arlathan or how the world looked when the Elves ruled the world so it gives the design artists a lot of freedom to work with what's said in The Books and Games. NPC'S: Characters associated with Elves would inhabit this place such as Solas, Zevran, Sera,, Merril, Abelas, and even Flemeth. ------------------------------ ## 5. Immersive Gameplay Mechanics & Custom Traits To make the fantasy elements blend seamlessly with The Sims 4 core gameplay loop, the pack introduces highly interactive systems and traits: * New Aspiration - "Hero of Thedas": A multi-tiered aspiration focusing on mastering physical combat, exploring dangerous realms, recruiting Sims into factions, and saving towns from supernatural threats. * New Trait - "Taint Resistant": Sims with this trait are completely immune to occult curses, illnesses, poisoning, or negative environmental hazards (such as the spores in StrangerVille, pollution in Eco Lifestyle, or untamed magic in Realm of Magic). * New Trait - "Heroic Legacy": Gives Sims a permanent accelerated boost to the Fitness and Charisma skills. Other Sims automatically respect them, and they receive powerful, unique "Confident" moodlets during fires, emotional crises, or supernatural events. * "Join the Wardens" Club Activity (Get Together Integration): Adds a custom Grey Warden Griffin icon to the club system. Players can officially establish active Warden orders in their worlds, setting custom club rules like "Spar with Swords," "Patrol the Neighborhood," and "Discuss Faction Lore." ------------------------------ ## 6. Bonus Crossover Content: Factions of the Realm To ensure absolute value for players who love all eras of the franchise, the pack includes secondary armor sets, clothing, and build items representing other legendary factions: * The Seekers of Truth: Sleek silver-and-black leather armor sets, complete with decorative Eye of the Inquisition wall banners and inquisitorial furniture. * Antivan Crows: High-fashion, dark velvet assassin attire, sleek leather masquerade masks, and elegant dual-dagger wall displays. * Kirkwall City Guard: The iconic gold, polished steel, and deep red velvet armor variants seen throughout the streets of Dragon Age 2.66Views2likes3CommentsSimple Gallery Search Filters & Missing Features
I mean, this new search update is okay, I guess? I just wonder how efficient this will be. 🤔 Why does it seem to be so hard to add the following simple features? I always found it weird that we cannot search simple things, which would make more sense for daily players, I think? Especially because the gallery has a ton of creations, but you always end up finding the most recent or the most popular. What about all the creations in between? So why can't we still, after 12 years of content, not search by year (would be so useful) multiple hashtags (for me, a must as you can only use one hashtag; we cannot combine them) by gender (when looking for a specific sim) by occult (yeah, logic right?) by life stage number of sims in a household (exists already 😮) number of bedrooms and baths (suggested by QueenSaraphine) 👍 search for words in the descriptions. (suggested by thornwill )😉 Missing Major/ Useful Features 😅 being able to edit your uploaded HH / Lot Infos—especially if you forgot to add info or want to fix errors you made. Adding Social Media Links on your Profiles to popular Social Media Platforms like YouTube/Instagram/Tumblr, etc. (In times of Social Media? Come on!) Extend word count for profile description up to 500 characters (at least) I don't mean the hashtags, since a ton are mislabeled. 🙃What I wish is that the Gallery should be able to give me an output based on all the things I mentioned above as a filter. I wish I could search by more meaningful filters like these. The numbers are all there—it just needs the filters and rules in coding (plus UI adjustments, of course) for those to show up and we could finally get the results we are looking for. What do you think? Would such filters be more useful for your daily gameplay and save setups? If you had such options to choose from?82Views3likes6CommentsThe Swatch Files - Players Investigation into BB Swatches
I noticed sometimes players place bug reports for missing swatches, and sometimes they just get moved to feedback. I recently started looking into swatches, and noticed both apparently missing and seemingly by design skipping (shared or swap out options) of swatches. I thought maybe having a discussion thread where players can post swatches they think are missing and other players can give the opinions "Missing" or "By Design" before one decides to post on the bug forums or feedback forums. As well for having a place to discuss swatch sets/pairing. Example:HollownessDevour2 days agoSeasoned Ace157Views5likes6CommentsGTW: Missing patient gameplay
With Get to Work get Hospital lot, active doctor career and ilnesses. When playing as doctor we go to hospitals and take care of patients that are ill. Every sim can get illnesses but we can't a patient at the hospital, so they have to take care of themselves buying a generic medicine or drinking tea. Even though sims taking care of themselves is realistic, the lack of sims searching for specialists makes the gameplay really incomplete and unrealistic. So my suggestions to solve this problem are: Allow sims to have appointments at the hospital; Allow sims to do an online medical appointment on computer; Allow sims to call for a Mobile health care system.22Views3likes0CommentsFaith and family expansion pack idea
Hello Sims Team! I have been a longtime Sims player and wanted to share an idea that I believe could add meaningful depth, storytelling, and inclusivity to The Sims 4. I would love to see a religion and spirituality-focused expansion or gameplay system added to the game. One of the things I appreciate most about The Sims is the freedom players have to create stories and represent many different kinds of people and lifestyles. I would love to see that same level of representation extended to players who value faith, spirituality, or religious community in their real lives. My hope would not be for one religion to be promoted over another, but instead for players to have customizable and optional ways to represent different beliefs, traditions, or no religious belief at all. Some ideas could include: A “Spiritual” or “Religious” trait Customizable belief systems or faith preferences Optional places of worship and community gatherings Prayer, meditation, worship music, or reflective interactions Religious leader careers and related university courses Faith-based or non-faith-based holidays and traditions Interactable religious texts or symbolic items from multiple religions Community volunteering, ceremonies, and family traditions I think this could be handled respectfully and inclusively while giving players even more storytelling freedom. Many players already create faith-based stories in creative ways, and it would be wonderful to have gameplay systems that support that style of play officially. As a Christian player, I would personally love to see my own values and traditions represented in the game world, while also seeing respectful representation for players from many other backgrounds and beliefs. Thank you for continuing to support such a creative and diverse community, and thank you for taking the time to read my suggestion. Sincerely, KellyMamaXBear7212 days agoSeasoned Newcomer55Views2likes3CommentsREAL question...DID THEY STOP WORKING ON THE GAME?
At this point I have been playing Sims my whole adult life. It's my favorite game. I had to stop playing before because my game was lagging too much and everything was so buggy, I THOUGHT it was my computer, so I got a new one. Turns out, no, it's not me OR my computer, it is indeed the game. My brother started playing it and then my husband following him, and THEY BOTH have the SAME ISSUES as me!!! I have all but four of these packs and have spent sooooo much money getting them. It's not a dead game or so I thought.... I have repaired, uninstalled, reinstalled, bought a better computer and this game is buggier and LAGGIER than a dang indie early release game on steam!! These packs, kits and extra content is cool, but you charge WAY too much for them for them to be so buggy and unplayable sometimes. I can't even get some of the events and things done in most of the packs to finish and complete things. I was going to list specifically all of the problems and bugs I have experienced but I literally don't have all day. WHERE ARE THEY???? WHY AREN'T YOU FIXING YOUR MOST POPULAR GAME? You are freaking EA, I mean COME on!!DallasVB2 days agoRising Newcomer61Views0likes1CommentWill EA continue to use AI?
I just read that many companies that adopted AI now discovered that using AI cost MORE than just having employees do the work manually. I heard that EA makes their programmers use AI for everything... and that AI makes a lot of mistakes, and that is why they have to put out emergency patches all the time to fix the breaks the patches create. AI destroys the environment, is expensive, and does a bad job. People are boycotting AI in art and games. Why is EA continuing to use it? "For my team, the cost of compute is far beyond the costs of the employees." "But the actual companies deploying AI at scale are discovering the math doesn't work. The MORE employees use AI, the HIGHER the bill." "The companies building AI are telling investors it saves money. The companies using AI are finding out it costs more than the humans it was supposed to replace. And even the company that makes the chips just admitted it through its own VP. "This is the gap nobody on Wall Street is pricing in. "$725 billion in AI infrastructure spending this year across Big Tech. And the first companies to actually deploy these tools at scale are already pulling back because the economics don't work." From this: "Microsoft just banned its own engineers from using AI. The tool was literally costing MORE than the humans it was supposed to replace. They lied to you about AI adoption and now the whole narrative is blowing up: Microsoft gave thousands of engineers access to Claude Code six months ago and encouraged them to use it. Engineers loved it and adoption exploded. But then the invoices arrived. Token-based pricing means every query, every code review, every debugging session costs money. At scale across 100,000 engineers, the numbers became so large that Microsoft issued an internal order to cancel nearly all Claude Code licenses by end of June and force everyone onto their own cheaper tool instead. The company that invested $5 billion in Anthropic just told its own people to stop using Anthropic's product because it costs too much. Uber's story is even worse... Their CTO Praveen Neppalli Naga told The Information that the budget he planned for the full year was "blown away already" by April. Uber had rolled out Claude Code in December 2025. By March, 84% of their 5,000 engineers were using it with 70% of all committed code coming from AI systems. Heavy users were burning $500 to $2,000 per month each. Naga himself spent $1,200 in a single two-hour demo session. The company had even built internal leaderboards ranking engineers by how much AI they used. They literally gamified the spending and then ran out of money. Now look at what Nvidia's own VP of applied deep learning Bryan Catanzaro said to Axios last month. Direct quote: "For my team, the cost of compute is far beyond the costs of the employees." This is a VP at the company that SELLS the chips saying that using AI is more expensive than paying humans. Think about what this means for the entire AI narrative. Every CEO on every earnings call for the past two years has said the same thing: AI will make us more efficient, reduce headcount, and cut costs. The stock market rewarded every company that said it. Fired workers, stock goes up. Announced AI adoption, stock goes up. But the actual companies deploying AI at scale are discovering the math doesn't work. The MORE employees use AI, the HIGHER the bill. Goldman Sachs forecasts a 24x increase in token consumption by 2030 as companies adopt AI agents. Gartner just published a report showing that even though individual token prices will drop 90% by 2030, total enterprise AI costs will go UP because agents consume exponentially more tokens per task than basic tools. Meta built an internal dashboard called "Claudeonomics" to track which employees use the most AI. Amazon started pushing engineers to "tokenmaxx," their internal term for consuming as many AI tokens as possible. Both companies are spending hundreds of billions on AI infrastructure this year alone. And Microsoft, the company that bet its entire future on AI, just told 100,000 engineers to stop using the tool they liked best because the per-token bills got out of control. The companies building AI are telling investors it saves money. The companies using AI are finding out it costs more than the humans it was supposed to replace. And even the company that makes the chips just admitted it through its own VP. This is the gap nobody on Wall Street is pricing in. $725 billion in AI infrastructure spending this year across Big Tech. And the first companies to actually deploy these tools at scale are already pulling back because the economics don't work." What do you think?Janaque3 days agoSeasoned Veteran108Views1like4CommentsMore household help
I'd like to be able to hire other household staff other than maids and gardeners in the base game. For instance, how about someone to maintain the pool? A chef? A maintenance man/superintendent to send to rental properties if you're a landlord?Jeffers8013 days agoSeasoned Novice46Views2likes3CommentsTransports ideas
Given that the idea of having cars in the game is getting a 10+ years resistance why not just add some NPC/animations for transports like in the old games? This would be enough to me: Add a school bus npc for sims go to school; Add a taxi npc for sims go to work/travel; Add a mobile health care system where doctors come to your house;51Views7likes1CommentIdeas for Expansion, Game, Stuff Packs, and Kits
So I have been spending ages downloading mods and cc from creators and it's annoying when a mod doesn't work! I was thinking more packs that work for every game instead of the countless scrolling on youtube trying to find mods for everyones game! My ideas are.... Expansion Packs On The Move - Transport - Expansion Pack Be about to drive vehicles See the Sims driving around the area Cars Take the Train Take the Bus Driving to places instead of teleporting Motorbikes Ambulances Police Cars Helicopters Planes Game On - Sports - Expansion Teens, kids and young adults being able to join sport teams Compete against other teams Build skills from that sport Sport Coach Jobs Teaching Sport Sport Clothing and headgear Sports such as football, basketball, netball, dance, another teams sports Athlete career Stadium lots Injuries, training, trophies Olympics-style event Sport equipment Life & Legacy - Generations/Family Life - Expansion Pack Pregnancy Overhaul Baby milestones More Family Interactions Family Traditions Teen Pregnancy storylines Family trees Thrill & Chill - Theme Park - Expansion Pack Build amusement parks Rollercoasters Ferris wheel School trips Park owner career Employees Mascot Costumes Uniform Bumper Cars Theme Park Games Food Carts Camp Away - Summer Camp - Expansion Pack Cabins Camp Counselors Canoeing Hiking Achery Talent show Summer Romance/crushes Park Ranger Mountain walks River Walks Growing Old Together - Older Aged Sims - Expansion Pack Retirement New Traits - Grumpy but loving, Active Retiree Memories Retirement homes Memory wall photos Die together Ocean Escape - Cruise - Expansion Pack Going on the cruise On the ocean Resort on water Restaurant Pool on top desk Bedrooms Activities Vacation Game Packs Motherhood - Game Pack Maternity Clothing Infant Clothing Childbirth - C-sections, Natural, Home, Water Pregnancy Finding out Telling People Gender Reveal Baby Shop Maternity leave Pregnancy group Baby Showers Ultrasounds More Baby Interactions Pre-teen - Game Pack Between Child and Teens is Pre-teen Pre-teen moods Clothing Shorter than teens but taller that kids First period First Crush School Clubs Detentions Changing Classrooms, instead of 1 class Friend Groups Sleepovers Messy Bedrooms Vanity Desks Hotel and Apartments - Game Pack Run and own hotels Multiple Sims living in the same house but different rooms Hire Staff - Receptionists, housekeepers, bellhops, chefs, maintenance Job Offers Rating System Booking Vacations Events Spa Room Pool Beach resorts, ski lodges, budget motels Honeymoon system Concert/Party - Game Pack Teens and Adults going to concerts with famous singers or shows Parties for any sim over the age of 18 to go to Party outfits Celebrity signatures Prom Night - Game Pack Prom Limos Crowns After-Parties Dresses Suits Venues Interactions between prom dates Heartbreaks Prom King and Queen Dancing actions Prom Tickets Prom Themes Asking someone to dance interaction Graduation - Game Pack Robes Venue Ceremony Emote - Throwing hats Interactions when getting handed your certificate Proud Parents Stuff Packs Sports Stuff - Stuff Pack Uniforms Gym Decor Trophies New Workout Equipment Singer/Actor - Stuff Pack Clothing of Singers Posters of singers Merch decor Merch items Baby Item - Stuff Back Strollers More Cribs Toys Play Mats Baby Clothes More Baby Interactions Kits Lashes - Kit Infant, Toddler, Children, Young Adults, Adults and Elderly Hair - Kit Female Hair Toddler Hair Male Hair Infant Hair Kid Hair Updates Sims4 should add! Height and Age - Update Adding ages (Not just teen, young adults, adult) (Sims 2, 14 years old) Changing the height for sims (One adult can be shorter than another adult) Family Tree - Update Sims4 that don’t live in the same house can be related. Grandparents, Aunts, Uncles, Cousins. (I feel with this one, there is already something like this, if so can some please tell me where and how to get it.) Thank you for listening to what I have to say and hope that Sims4 can add some of my ideas and requests.Coke20114 days agoSeasoned Newcomer28Views1like0CommentsThe Sims 4 Remaster on Xbox Series X & PS5
The Sims 4 has had a long run, I've been playing since it was first released on PC. I was one of the 1st in line to get it one PS4 and Xbox One S. I've been playing a very long time. Now the console versions are the only ones I play since I don't have a PC powerful enough for the new system requirements. I used to happily play on PC, but that was in days of old. Now it is Xbox Series X and PS5. Its time for a remaster or small remake, or maybe a new version all together. The Sims 5 was dead too soon, and The Sims 4 is stretched for years and years. Please figure this out EA. We want a next generation version. All kinds of games are getting remasters now. Its time to keep up with the times. Please keep up with the changing tides. Explore your opinions. Newer Simulation games will soon hit the markets. There will soon be competitors. For example InZoi, just to name one. So please work on remastering this game. I love the game. I've been faithful since the beginning, I own all the packs on Xbox Series S, and over half of them on PS5. I want to see more. And less glitches, like I'm seeing a gallery glitch. But I already posted on that. So let the Sims 4 soar into new horizons. Don't just release new packs or content, actually upgrade the game all together. The console version needs a reboot. Don't just change the designs, change to game. Don't make the game prettier for new user. Develop newer versions of the game. I've been an advocate for this from the beginning, from my first days on the Forums. I still want to see "The Sims 3" on the newer consoles, you did it for MySims. So please, enhance the game. Remaster it, and re-release it. Do it before they retire the PlayStation 4 and Xbox One X. It should not be too hard, a lot of modern games are remastered. I've put a lot of money into "The Sims 4" for PC, PS4 and Xbox One. And I'm not alone. Thank you for your time and consideration. Much love to the Sims 4 Staff and EA.15Views0likes0Comments
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