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An Alternative to Removing Gamemodes
Okay, so recently the best small game mode, King of the Hill was removed, and also Squad Deathmatch. I think if the concern is making sure these small modes have enough players, then instead of removing them entirely, just combine them in the custom search filter. If we're gonna lose the ability to select them in custom anyway, I would rather be forced to play modes I like less instead. KoTH and Domination just become "Small Flag" TDM and SDM just become "Deathmatch" P.s. if you play to remove one of the big modes, please remove Conquest instead of Escalation. Escalation is much better, just add it to the missing maps.148Views1like22CommentsPlease Battlefield Developers add RPG with no scope
I miss RPG from BF3 and BF4 - hope developers see this post <3xEL1T46 minutes agoSeasoned Rookie267Views12likes12CommentsRanked REDSEC Matchmaking is extremely unfair and unbalanced
I really don't understand how this matchmaking system is supposed to be fair. I'm currently Diamond. If I want to play Ranked with my friend who is Silver, the game won't let us because our ranks are too far apart. Fine, I can accept that if it's supposed to keep matches balanced. But then I queue and the game puts low levels like 10, Rookies, or Bronze players on my team. How does that make any sense? So my friends can't play with me because they're supposedly too low ranked, yet the matchmaking has no problem giving me random teammates who are even lower. And that's not even the biggest issue. Almost every match I'm playing against Masters and, very often, even Top 250 players. Does that really seem normal? Why are Diamond players constantly matched against some of the best players in the entire game? This isn't a fun or competitive experience. It's frustrating. Lower-ranked players end up paying the price because, naturally, the highest-ranked players are simply better and will win most fights. That's exactly why they have higher ranks in the first place. So what's the point of rank restrictions for parties if the matchmaking completely ignores skill balance once the match starts? Please either make party rank restrictions match the actual matchmaking or improve matchmaking so players mostly face opponents around their own skill level. Right now, Ranked doesn't feel balanced at all. It feels like the rules only apply when trying to play with friends, not when creating the actual match.163Views5likes3CommentsMK46 New Light Machine Gun for Battlefield 6 !!!
Hello EA DICE I would like to suggest adding a new weapon to Battlefield 6. This weapon has never appeared in any previous Battlefield game. As I can see, Battlefield already includes many new weapons, and you are continuing to add even more. Many players have repeatedly requested the return of the M249 SAW, But instead of adding it you've been introducing other new machine guns that have never appeared in previous Battlefield parts. I understand that you're trying to bring something new to the series, and I think that's a good idea. Since we couldn't come to an agreement regarding the M249, I'd like to suggest another weapon that has never appeared in any Battlefield game: the {MK46} Light Machine Gun. Adding the MK46 would truly be something new for Battlefield, since it has never been featured in the series before. The current L110 is very good weapon and in some ways its seems to replace the M249 and fill its role. However, in reality, it still doesn't because many players are still asking for the M249 to return. I also believe the weapon's appearance has a big impact. If the L110 had been black with a green ammunition box like the M249, there might not have been so many requests for the M249. The weapon's color and overall look clearly influence how players feel about it. So if you add the MK46, please give it its real life appearance: an all black finish with a green ammunition box. This would not only be something new for Battlefield 6, but it would also honor the past and fulfill the community's long standing request, because the MK46 and the M249 are very similar weapons. Please Consider adding the MK46 with its authentic black finish and green ammunition box. Thank you in Advance ! Here are the reference images showing how the MK46 should look like:WilliamOverback1 hour agoSeasoned Hotshot41Views1like4CommentsKill Cam Needs to Go or Change.
It Ruins Tactical Gameplay and Rewards Bad Players. It completely caters to a run-and-gun playstyle and actively punishes anyone trying to use tactics, positioning or stealth to cover the team pushing or defending objectives. It Makes Recon Classes Partly Pointless: What is the point of having a Recon class if the game just highlights your exact location in bright red the second you get a kill? You flank enemies, cover your team near objectives and the game rewards you by handing your location to the person you shot. It forces snipers to play a constant game of shoot and move instead of actually providing sustained cover and keeping them guessing where you are. It Punishes Map Knowledge and Good Positioning: If I out-position a squad, find a great angle, and wipe them out, I should maintain that advantage to help the team take the objective. In older games, a good position meant the enemy had to actually communicate, look for muzzle flashes and use teamwork, look around for possible positions to root you out. Now? They don't even need to look for you anymore. The game just shows them exactly where you are with a free wallhack snapshot when they die. While I understand this is likely intended to deter camping, it erases the skill gap by catering entirely to players with zero map awareness. It Encourages Mindless Revenge Loops: Instead of playing the objective, the kill cam encourages players to get salty, respawn, and sprint straight back to where you killed them or immediately try to snipe you back. Sure, I know they are coming, which usually just hands me more kills when they blindly rush my position because i expect it. But that's not the point it turns the match into a series of petty vendettas rather than a tactical shooter. It Actively Rewards the Player Who Lost the Gunfight: In a first-person shooter, winning an engagement should give you the momentum. Instead, this system acts like a welfare mechanic for the player who just got dropped. If I win a gunfight because I had superior positioning, patience, and aim, my "reward" shouldn't be that the enemy gets a glowing neon sign pointing directly to my hideout for their next life. It completely flips the tactical advantage to the person who died. You shouldn't be rewarded with perfect intel just because you lost.iLuckyBrad2 hours agoSeasoned Ace195Views7likes21CommentsWould anyone care to explain why you all want proxy chat
All i can think is negative things that it would bring exsample 1. youre trying do some flanks and then your squad mate spawn on you starting to yap about someting having their music on whatever now youre both ###### because of that 2. un necessery toxsicity allready all i can read on the chat is someone wienning about someting its just gonna triple now as they no longer have to type 3. trash mics do i even need to say it 4. Languege barriers here in the EU servers if anyone even has mic 99% of the time i cant even tell what they are talking about😆 as of course they rather speak in whatever is their native tongue 5. even disabling it would put you in disadvantage as you have less ways to tell if enemys are nearby my suggestion that you scrap the proxy all together least on the multiplayer side it could work for red sec but for multiplayer please just consider team speak instead it wouldent remove all of these problems but would be way less annoyingtwq8nhbdihrx2 hours agoSeasoned Traveler86Views4likes18CommentsWhy is ADS jumping still around?
Not sure why it’s still being allowed. Makes no sense and is annoying. I can understand some artistic liberties like sliding across asphalt, for the sake of gameplay. But aiming down the sights while jumping adds nothing to the game. It’s just ridiculous.whopperjunior42 hours agoRising Rookie6Views1like0CommentsBF 6 Permanent Ban: Possible False Positive. Request for Senior Review
AntiCheatWard I would like to respectfully ask that this situation be escalated to someone senior within the EA AntiCheat team for a deeper review. I completely understand and support the purpose of Javelin. I have no problem with EA taking strong action against players who genuinely cheat, use macros, scripts, injectors, virtual devices or other methods to gain an unfair advantage. Legitimate anti-cheat measures are necessary for the health of Battlefield. My concern is what happens when a detection is incorrect. I was permanently banned from Battlefield 6 on August 1, 2026 for "Gameplay Enhancement". I have been playing Battlefield since 2014, have owned multiple games in the franchise and have spent more than a decade playing without ever receiving a warning, suspension or ban. My account has always had a clean history. I have never used aimbots, wallhacks, ESP, macros, injectors, memory editors, scripts, virtual input devices or any software intended to give me an unfair competitive advantage. I appealed the decision and asked for my case to be reviewed, but the appeal was denied without giving me any specific information about what was detected. I was not told what software, driver, behavior or technical event resulted in the "Gameplay Enhancement" violation. This is what concerns me the most. I understand that EA cannot publicly reveal every detail of its anti-cheat technology, because doing so could help cheat developers bypass it. However, there should still be a meaningful way for a legitimate player to know why they received a permanent ban and to have the decision reviewed by an actual person. I am also concerned because there are numerous discussions and reports across the EA forums and the wider Battlefield community from players describing similar experiences, including long-time players who claim they were banned despite not intentionally cheating. I am not saying that every one of these cases is necessarily a false positive. What I am saying is that there appear to be enough reports that I believe they deserve serious investigation by someone senior within the AntiCheat team. If these are isolated cases, a proper investigation could help establish that. If there is a detection problem affecting legitimate software, drivers or configurations, identifying it could prevent many more players from being incorrectly punished. The potential consequences go beyond simply losing access to a game. Battlefield has a large community of players who have spent years building their accounts, purchasing multiple titles and investing thousands of hours into the franchise. A permanent ban is an extremely serious punishment, especially when the player is not given a meaningful explanation or opportunity to challenge the underlying detection. I am personally taking this situation very seriously. I am currently keeping records of my purchase history, account history, ban notification, appeal, EA responses, forum discussions and other relevant information so that I have a complete record of everything that happened. I sincerely hope that this will not be necessary, but if my ban remains in place without a proper human investigation or a reasonable explanation, I am prepared to seek legal advice in Brazil and consider the legal remedies available to me as a consumer. I am aware that other players are also discussing the possibility of taking legal action regarding similar situations. I am mentioning this not as a threat, but because I genuinely believe that resolving these cases internally would be far better for everyone involved, including EA. I would much rather have a senior member of the AntiCheat team review my case, determine exactly what triggered the detection, and either explain why the ban was justified or acknowledge and correct an error if one occurred. I am not asking EA to weaken Javelin. I am asking EA to make sure that Javelin is protecting legitimate players as well as removing cheaters. A system can be extremely effective at detecting suspicious behavior and still require human review in exceptional cases. A permanent ban based on an incorrect detection can permanently damage the relationship between a loyal customer and the company. I have supported Battlefield since 2014. I have purchased multiple games in the franchise, spent countless hours playing them and remained loyal to the series for more than a decade. I am simply asking for the same level of fairness that EA expects from its players. Please, if possible, escalate my case to someone senior within the AntiCheat team and allow them to review the underlying reason for my permanent ban. I am not asking for special treatment. I am asking for transparency, accountability and a genuine opportunity to prove that I did not cheat. If the evidence shows that I violated the rules, I will accept the explanation. But if there was a mistake, I sincerely hope EA will have the ability and willingness to correct it. Thank you for taking the time to read this. I genuinely hope someone from the AntiCheat team will take these reports seriously and look into what is happening to legitimate long-term players.Juan-br72 hours agoSeasoned Newcomer5Views0likes0CommentsHeres a video on hit registration
To make things more simple im providing a link to the video In this video I used the network event graph 📊 to make an example out of hit registration All xs(hit markers should be aligned beautifully for healthy registration X Bullet Fired X Server hit confirmation X Local internet confirmation The server side X is the judge of rather a shot landed or not so any time you see a blue X without the Red X synced above it chances are the bullet didnt register or is detected late Healthy hit reg example (Top server side, middle client side and bottom is the bullet leaving the gun) XXXXX XXXXX XXXXX All Xs are to be aligned like the example above for healthy hit registration Poor hit registration example X X X X X X XXXXXXXX XXXXXXXX Link https://www.facebook.com/share/r/1CPng5gbN1/llHVTll3 hours agoNew Ace9Views0likes0CommentsGunplay feels different now
I don't know if it's just me but BF6 is starting to feel more like PC/mouse & keyboard game than a console friendly game now. I recently jumped back on after a few months of not playing and It feels completely different. The TTK feels like its to high or inconsistent now and I have to hold a gun fight longer than I need too And with the bloom and recoil 9/10 I lose to someone on pc. Or I can kill someone instantly at 20m one sec than the next I need to put 3 more bullets in a different target at the same range and they would still be alive and put me down instantly instead. I know controller/console players have aim assist and it is not as strong as COD which is good for this game but it also feels like it is non-existent. I have to burst fire and keep adjusting my aim while someone on mouse and keyboard can just be laser beam you with no problem and not having to adjust much. We all know PC/mouse & keyboard always had an advantage when it comes to shooters but I feel like before it was easier to compete against when it felt like the TTK was faster. I understood I may not be as good as I use to be but they're alot of gun fights where I had the upper hand and would get absolutely beamed by an SMG at 25m full auto and I have to burst fire but I need to put 8 bullets out just so they can feel it. I don't know if im just crazy or not. It could just be me but it just feels completely different than season 2-3.33Views0likes3CommentsTop Gun - MAVERICK
EA, please hear this from me and the Battlefield community: If the Battlefield 6 × Top Gun collaboration is going to continue beyond Rooster, Bob and Warlock, there is one character we desperately want to see: Maverick. A premium, maybe like an elite, Maverick character skin would be absolutely perfect for this collaboration. Tom Cruise’s Maverick is the face of Top Gun, and having him in Battlefield 6 — especially alongside the F/A-18 and F-14 — would make the crossover feel complete. We understand that getting Tom Cruise involved could be complicated and expensive. Even if Maverick had to be a premium/high-priced cosmetic, many players would gladly pay for him. Im sure of that. Please consider making this happen. Maverick in Battlefield 6. Give us the opportunity to take Maverick into the skies.8Views0likes0CommentsTrial Mode matchmaking issue - not enough players(Video attached)
Hello EA and Battlefield team, I would like to report a matchmaking issue in Battlefield 6. Platform: PC Region: Taiwan / Asia Date and Time: Today, around 07:00 AM - 08:00 AM (GMT+8) Game Mode: Trial Mode Issue: The match cannot start because the lobby cannot find enough players. I joined the Trial Mode matchmaking queue, but the lobby remained waiting for players for a long time. The required number of players was not reached, so the match could not begin. Steps to reproduce: 1. Launch Battlefield 6 on PC 2. Select Trial Mode 3. Start matchmaking 4. Enter the waiting lobby 5. Wait for players to join 6. The match cannot start due to insufficient players Suggestion: I hope the matchmaking system can be improved by: - Allowing matches to start with fewer players - Adding AI players to fill empty slots - Reducing the maximum waiting time to less than 5 minutes This issue makes it difficult to play Trial Mode during low population hours. I have attached a video demonstrating this issue. Thank you for your attention. I hope this can be improved in a future update. Trial Mode is unplayable due to long matchmaking wait time (PC Asia Server)7Views0likes0CommentsUnable to find matches in ranked BR
Hello, I have logged 1,500 hours of Battlefield 6 on the Singapore server since the Hong Kong server was removed. I am an Asian battle royale player and can only access Asian servers. However, barely anyone plays battle royale on the Singapore server these days. A month ago, I could only find matches starting at 1 PM Beijing Time. Yesterday, I could not get into a game until 7:30 PM. On June 30, I could not match with any players even at 11:30 PM. Is ranked battle royale practically dead on Asian servers? Can anything be done to fix this? For one thing, you have released too many separate battle royale modes, splitting the player population. For another, I have never seen a ranked mode with zero official tournaments or promotions. Are you deliberately pushing battle royale players away? I have not been able to join a single ranked match on the Singapore server since June 30. What can I do if I want to play ranked? Please respond to me. We haven’t gotten any new battle royale maps since last October. A great game lives and dies by its player base. [CM edit: title]SolvedAlanmister6 hours agoRising Scout3.8KViews11likes179Commentsfix the constant frame dropping and your anti cheat engine
anti cheat clearly isn't working. there's still a lot of cheating. because tell me how, i can have 45ms and a guy with 145 can just straight insta headshot when i have only just come into the corner by a 1ms. i literally see him stop dead in his track and instashot me. i had no time to even react. tell me how this is possible with a 100ms difference in latency? Also ever since last week or so the game has been dropping frames horribly and it is becoming unplayable. never used to be like this.9ba684ce0ba8f4b47 hours agoSeasoned Rookie11Views1like0CommentsBF 6 is doomed
BF 6 is doomed and it was so from the beginning. The playerbase now over the last 3 months has declined so badly, now the only ones that is left is a few diehard and new players and the ever growing base of cheaters and exploiters that is left. EA/DICE is not taking care of the issues that is needed to keep the game alive because this was just a cashcow to fund BF 7 nothing more. I do not believe that BF 6 will survive 2027 not as a top game with a strong playerbase,not even after four seasons that has given the playerbase absolutely no content worth mentioning at all. If this had been BF 4,we would have gotten at least 12 new maps probably around same number of new weapons main and side arm,maybe 6 new gadgets some new vehicles maybe 4-6 new ones. All of it with a much better balance then it is in BF 6. DICE is trying to hard to innovate that they have forgotten the basics. Well that is at least my take on BF 6 so far.TemplarbladeDK7 hours agoSeasoned Rookie61Views2likes7CommentsREDSEC loot info
It starts to become annoying for me. Every time I open the crate, the MASSIVE size of the loot info blocks me from seeing what gun is in the crate. When you are just looting, you can live with it, but when you are in a hurry, it starts to become a distraction. Don't know if there is a an option to select the amount or to completely turn off the info of the loot in the crate info, bit we sure need one.l_m4ch1n4_l8 hours agoSeasoned Hotshot11Views0likes2Comments
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