Forum Widgets
Featured Content
Maybe fix the bugs in the loadouts?
Every time there is an update, I think the bugs with the loadouts not updating will be fixed. Example, it says I have a new unlock in a loadout. I look at it to clear out the alert (little orange dot) alert doesn’t go away. Driving my OCD crazy!tclark7165 minutes agoSeasoned Newcomer0Views0likes0CommentsDoes anything get tested before update releases? Input delay after update?
Serious question to the devs although I could guarantee the answer is no. We get told that certain things like the hit reg, netcode and audio is getting fixed, yet I don’t see any improvements but more bugs into the game. still having questionable hit reg on 6 ping, still dying around walls and got teammates from a mile away shouting fe/fi/fo/fum with their insanely loud giant footsteps, and yet enemy footsteps are still inconsistent when running towards you. Now since the update I’ve been getting input delay on most things like pulling out any gadgets, trying to throw grenades or simply reloading my weapon. I have never had this previously and it’s easily noticeable since the update. Who else is experiencing this issue? My question to the devs is who actually tests the game before any update is issued? It’s either nothing is properly tested or whoever is doing it is doing a terrible job of it. How many more times are you going to continuously lie to the player base about fixing or improving certain problems in the game? It just seems to me that every patch note being released before the update is just click bait.TeeCee22984 hours agoRising Traveler16Views0likes0CommentsThe truth.
The clock strikes four I'm behind a wall 140 ping players Kill us all. I haven't a clue What it is you will do Develop a bug Or 1 more definitely not maybe at least two. Dicey it is to roll out the game I'm hearing my gunshots with half a second delay. There's no players on by 2am Funnily enough there's still half a second delay. Just reinstalled the game, took up half the day Not because it's bugged for me but your bugs that are payed. Concerned for yous and your game but I will blame you for being part of EA. Please maybe next time make an update an update.Gunk_juice5 hours agoNewcomer16Views0likes0CommentsEvery kit is over tuned and turned to 11, until you get assault.
M320s may as well be bean bags, the ladder is not usable in the slightest, the kit perks suck **bleep**, AR bonus is negligible. Cool i cap flags marginally faster, recon has a UAV in comparison lol. The ladder is supposed to allow you to traverse the map, gain peekers adv, get spawn beacons out of sight. Instead you can barely get above head height with the ladder, anywhere you wanna go it either out of bounds or just not accessible. You will not get kills with the m320 unless youre clipping the barrel into their stomach, its even more dookie than the fire cannon for support. Dont even get me started on the m26 fireboy. Either give the kit some love or remove it from the game, its pointless. Seriously, what is the point in the kit?DreamsLUL9 hours agoRising Traveler25Views2likes3CommentsNew flash compensator availability?
With the introduction of the new flash compensator attachment i was really hoping to finally be able to (viably) hear the work the sound devs put into the game by removing my suppressors for this new attachments, and save some attachment points in the process. But it seems like not all guns actually get access to the flash compensator? Me loving my belt fed LMGs im quite sad to see my beloved M240L not getting access to it. Alongside that a small list of other guns not getting access to the flash compensator has me questioning if the availability is currently working as intended or bugged? While some guns on that list already have a limited barrel attachment selection or are in a weapon category with limited attachments anyway, and can probably be explained that way, other (meta) guns get access to it no problem? here is a list of guns not getting access: Assault Rifles: - N/A (all guns have access) Carbines: - QBZ-192 SMGs: - SGX - KV9 - SL9 - CZ3A1 LMGs: - M240L DMRs: - SVK-8.6 - SVDM Sniper Rifles: - SV-98 - PSR31Views1like0CommentsI really like the subteranian map
Awesome! A lot like Redacted from 2042? The new map is a bit harder to control the flanks, but on this map players are really working as a team...Loads of ammo and health being thrown down and lots of revives. This map is bringing out better teamwork. Well done DICE.skates1517 hours agoRising Ace12Views1like0CommentsConcern About Bots and Request for Persistent Servers in Battlefield
Dear Battlefield Team, I wanted to share a concern about the current state of the game. There seems to be a high number of bots in matches, and honestly, it’s making the gameplay feel less enjoyable. The experience is starting to feel repetitive and less competitive. Battlefield has always been great because of real player interactions, and too many bots negatively impact the gameplay experience. Additionally, I would really like to suggest bringing back persistent servers. Having persistent servers would greatly improve the overall experience, allowing players to stay in the same lobby, build rivalries, and enjoy more consistent matches. I hope you can consider reducing the number of bots and reintroducing persistent servers for a better gameplay experience. Thank you for your time. Best regards41Views1like2CommentsEnough is Enough
For the love of God, please listen to the community and remove crossplay. Controller players have an absurd built-in aim assist advantage, and it’s blatantly ruining the game. Combined with EA’s laughable matchmaking, you get lobbies where 90% of one team is just controller aim-assist abusers. It’s not skill-based, it’s not competitive, and it’s not fun, it’s straight-up broken.r3pLaY8119 hours agoNew Rookie48Views6likes1CommentBIG ISSUE
Enemy helecopters get protected and cant be destroyed in their spawn, but they can charge ours and kill our tanks, remove heli spawn protection. Also, they sit in their spawn killing targets, but cant be killed via missile. This is unacceptable and unfair. Who greenlit this idea.10Views1like0CommentsGame is done
This game is done & should be left to die, 5 months after release & still it's an absolute mess, Dev's (use that lightly as I'm not sure a qualified Dev has been near this game) not listening to the community, every update breaks more than it fixes, more bugs appear to add to the ones still present since release. March 17th update fixed nothing & if anything made things worse, netcode/hitreg broken, ttk/ttd inconsistant, weapon damage inconsistant, ground vehicles still death traps & still have the bug where they turn on there own when firing not to mention still as weak as p*ss against infantry. Bots since update seem even more lethal, can spot you no matter where you are, even when they're not even facing you, have laser aim, no damage drop off at any range, do way more damage than players do especially against vehicles, they can see through smoke, ignore ground vehicles that use smoke ect to avoid being locked onto. Players screaming for larger maps & what do we get, another cod style map, sure many players want better supression againt snipers but nope, explosives (grenades, rpg's, tank rounds ect) to have splash damage but nope, what we do get instead is useless camo's, stickers & weapon trinkets. Majority of weapons & the variants are terrible, same goes for the attatchments, paying for the battlepass I'd expect to get at least a few descent weapons & attatchments not the sh*te we currently get. With the above issues & the ton of others that are being ignored come the end of the free to play period the player base will drop again & most likely drop to its lowest since release.23Views0likes0CommentsFrustration with lack of fixes
To start with something that has been a recurring issue SINCE LAUNCH. How is hit detection still this bad. 2 to 3 times the required bullets to kill, still die, they are at 50 plus health. This is not on my end as my internet is good. This was ok before mid season 2 update, now its pretty bad again. Some of the weapons still suffer from horrendous bloom, have you even tested them? How are challenges still this bad. Working on kill/assist aircraft for engineer. I got kills and assists, 3 in one match as well, NONE OF IT TRACKED. On top of this, the helicopters replenish their flares in seconds as soon as they use them, making this harder than it has to be. Terrible design/play choice here. Its mainly the class challenges that suffer from this, again SINCE LAUNCH. Snipers need to take more flinch/suppresion from incoming fire, trying to counter them with anything but a sniper/rpg is pointless. Why is suppression even in the game then. Footsteps only come in when enemy in close proximity, not sure if bug, but this is a joke. Full sprint not heard until 10m is not good. This is not as often, but still an issue at times. This is extremely frustrating as they have been issues for a long time and not addressed. Starting to wonder why I keep trying. Great timing with the hit detection for your free to play weekend as well. Might need to stop testing on lan or something.18Views0likes0CommentsNew Idea for Conguest....
I was playing the new Gauntlet mode and I was thinking that it would be pretty cool to attach gauntlet style mission into conquest. mode so teams can achieve special criteria's, such as, lesser spawn time for vehicles, air strikes, more health per soldier, etc. This would make it something else to fight for to achieve a advantage other than the same old capture the point. I do like the armor in gauntlet. Adding that in conquest would be cool too. But anyway, you get my point. Just a thought to spice up a special game....Having the spawn map uncentered is irritating
Every time I need to choose my respawn point, the map comes up and is not centered (presumably centered on where I died?). Starting with the map centered on the screen so its all visible, including the HQ and its vehicles, would be much more useful and I dont know why they think its better to shove all that stuff off to the side every time. If there is a setting to prevent this from happening, im all ears. If there is not, there should be.IronChewie1 day agoSeasoned Newcomer10Views1like1CommentI dont really get it
Do you have that few players on servers that I HAVE TO face 1/4 of a team with 150 ping? id rather play with **bleep** bots. BUT EVEN IN CASUAL BREAKTHROUGH you get the token 150ping players. What the **bleep** man? seriously, this is shocking. You get shot through walls, round corners16Views0likes1Comment
Community Highlights
- EA_Rtas5 months ago
Community Manager
- EA_Rtas8 months ago
Community Manager
Featured Places
Battlefield Game Info Hub
Read the latest news and announcements from the Battlefield Team.Battlefield 6
Discuss the latest news and game information around Battlefield 6 in the community forums.Battlefield 6 General Discussion
Join the Battlefield 6 community to get game information and updates, talk tactics and share Battlefield moments.Battlefield 6 Technical Issues
Having issues with Battlefield 6? Join here to find help with connectivity, performance issues, crashes and more.Battlefield 6 Bug Reports
Report bugs and see what the Battlefield 6 community is saying on this forum.