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Fifty Shades of NEW ATTACHMENTS
Buffer It does reduce the weapon's visual recoil slightly. BUT I wonder why the recoil isn't as basic without it? Visibility in the game is already poor, so why do we need visual recoil? Especially since we can't apply it to every weapon. Full auto This sounds like a joke. What's with the cost? Did they really think it was so hard to give the new assault rifle automatic fire? The same guy probably gave it the same cost as the large magazines of machine guns, pistols, and shotgun slugs. It's a shame, in my opinion. Didn't any of the developers test this and say something was wrong? It should be worth 10 points. Shotgun Quick Magazine Here we go again. This approach makes me want to cry. Why 20? Why not 10? Shotguns have issues with the cost of attachments. The game should reward skill. They think a guy with pellets can equip himself with whatever he wants, while a guy with slugs should run around without a suppressor or grip. It would be more logical if slugs cost 10, pellet ammo cost 25, and darts 30. And the Saiga should get a silencer for 20. Due to unnecessary aim-punching (slowdown and reticle shake when you're hit), shooting with single-shot weapons at close range in ADS generally doesn't work well. This forces you to shoot from the hip or camp. There's also a strange recoil where the sight returns to the center of the screen after a shot, like when you're shooting with a sniper rifle and you just can't see the bullet falling to adjust your aim because the sight returns to the center like a snail. Go to BF4 and see how the reticle returns after a shot. Here's a random video look how quickly the crosshair returns to the center. https://youtu.be/AEtHkaIzOWg?t=371 Does anyone use this? And what's with the cost AGAIN? It would probably be cool to mount it on some machine gun for more accurate shooting at a distance, but no, it's almost impossible to mount it anywhere. What's the idea? The only example where it would look good is the AK-4D. But wait, you can't mount it on that. Hmmmm, the description says that firing in bursts reduces horizontal recoil, but it can't be mounted on any gun with high horizontal recoil. Honestly, it sounds like a joke again. +bonus Does this thing do anything? And what's with the cost AGAIN? Maybe this is a bug? When you read the description, do you think: Maybe I should put this on the Kord with a two-round burst, or maybe on the new Assault Rifle, or on the AK4D, or on some other machine gun to make it more effective at medium ranges? And now you're trapped, this thing doesn't work. Any more expensive grip will help with the recoil better. Solution : Let this weapon attachment still cost 15, but let it work even without burst fire enabled. What's the point? In BF, as in many shooters, the first shot has an increased recoil multiplier; you've probably noticed this. For example, recoil of the first shot is 1.5 times higher than that of subsequent ones. In theory, the multiplier should be lower when burst fire is enabled, but I think they stupidly didn't do it. So let this attachment reduce the recoil multiplier of the first shot by 3 times. So that each first shot has only slightly more recoil than usual.15Views0likes0CommentsPC Cross play
Honestly I don’t have much to say except PC should have their own server. I played 3 games yesterday (majority pc players) and probably had some of the worst games in my battlefield career. From getting sniped as soon as I spawn, to a helicopter with superior control capabilities, literally hovering over a ridge annihilating us in our HQ spawn as they held all objectives. Their team had 5 console players that specific match. I know a solution would be to turn off cross play, but that eliminates my ability to play with other console friend s on PlayStation. As PC’s become increasingly more advanced then consoles, there no way that us playing on $500 consoles stand a chance playing against someone on a $3000 PC.31Views0likes1CommentFeedback on M16A4 attachment
Add another option for M16A4 without carry handle attached on the underbarrel when using combination of ACOG 4x scope and Classic Vertical foregrip I'm hoping that BF Studios see this. Look I'm not hating on the GWOT-style m16 like image attached but I'm hoping that BF Studios add another Classic Vertical foregrip option without carry handled attached with it. I really love this foregrip and just want my gun to look clean.RetroRasputin10 hours agoNew Traveler26Views0likes0CommentsSeason 3 is here! We want your feedback!
Now that Season 3 has been released we want to hear from you. How does Railway to Golmud feel to play? Do you feel like the map is the right size? Too big? Or not big enough? With Season 3 vehicles were given a big overhaul. How do they feel to play now? Is there more versatility for ground vehicles? Does the Little Bird still feel dominant? Automatic weapon recoil was adjusted with Season 3, how is this feeling? This thread is primarily for feedback and discussion about the new Season. If you are having an in game issue please check to see if a thread has already been made and if not please make a thread reporting the issue.EA_Rtas12 hours agoCommunity Manager262Views3likes36CommentsThe big tall structure at F(A) on the new Golmud ruins the flow of the objective
No idea why this was added, but the A - B portion of old Golmud had good infantry/vehicle gameplay, this large structure butchers the infantry combat and centralizes a lot of the fighting over "who can clear out the roof which has one access point that someone can just stare at with a full auto weapon/shotgun and kill you as soon as you come up". Additionally, this kind of multi-level gameplay ISN'T WHAT GOLMUD NEEDED, fighting in and around the street was FUN, but now it's just a generic Battlefield tower that plays the same as every other similar structure. Where's the fighting in the street? The fighting between two buildings? It's all gone away in favor of fighting in one building the whole time. Because it's so open and hollow, going up there (unless you're on the roof) often means you get shot from a million miles away, but there ALSO isn't good cover on the ground floor! The destructible houses from BF4 worked well here because they weren't so destructible that your cover disappeared. This big tower doesn't have any good cover to begin with, but it does have a roof that's nearly impossible to clear people out from if they watch the ONE entrance point and have an appropriate weapon, as you'll always appear in the same spot, but they can go prone anywhere up there to hold it. Please legitimately adjust this structure, the capture area, something. It's miserable. Really the one big miss I've noticed so far on Golmud. The improvements to the train and lower objectives have been great, but this objective feels like you went too far trying to reinvent the wheel on one of the sections of the map that was already fun to play on. Also, can you please just name the objectives the same thing from BF4? It sucks having to relearn this after 13(?) years. And discussion about the map is harder too. Even the train doesn't have the same letter anymore, what the hell is the point in that besides being a "**bleep**-you" to people that have played the old games a lot? What does it gain? Who does it benefit?Velswab12 hours agoSeasoned Vanguard18Views0likes1CommentFriendly icon distance above target
We have all the customization in the world but the one thing I wanna change is the distance of friendly blue dots above their head, default it's so far above their heads in many situations makes it really hard to distinguish between friendly and foe. It's also a thing that changed the most about previous titles, before it was never an issue but at some point in BF6 for w/e reason they moved them really high up. Tbh I kinda miss the 2042 chemlights on uniforms, elegant and effective. Also helped massively in dark, smokey and crowded fights.doubleome12 hours agoSeasoned Ace10Views0likes0CommentsCongratulations to another **bleep**ty balance patch
Thanks for ruining the engineer class after youre apparently done ruining the support class, Now hunting tanks IS MORE FRUSTRATING THAN EVER, this game went to being fun even when you lose to suck even when you win. The MBT LAW is now completely trashed as it was the last launcher that did actual reliable damage to tanks it now sucks like the rest of them. Thanks for absolutely nothing and I wish dice only the worst in life. If youre not convinced I added you 2 screenshots how the class selection goes, ALL ENGINEERS NO AMMO, LAUNCHERs DONT DESTROY ANYTHING YOU GET CONSTANTLY FARMED BY TANKS AND HELICOPTERS. Nobody can shoot down helicopters because Everythinhg misses 100% of the time due to flare spam and out of range misses WHAT IS THE POINT???? Also next to nobody used the laser designator WHY WAS IT NERFED? and why was the double mark for special attention removed BARELY ANYONE COMMUNICATES ANYWAY WHY WHY WHY WHY WHY WHY???? FFS WHY? Serioulsy if you released the game in this **bleep** state id be happy because I didnt know better, but you showed the BETA balace in the best state and constantly nerf and remove fun things why?? I just want to understand itmehendre13 hours agoSeasoned Rookie26Views2likes1CommentSuggestion: Voluntary Prestige/Reset System for Battlefield 6
Let players who want a fresh start have the option to voluntarily reset their progress — but keep it completely optional. How it would work: Players can choose to “Prestige/Reset” once they reach a minimum rank (for example, Rank 200 or higher). Upon resetting, your rank, weapon levels, gadget levels, and attachments all start over from scratch. You keep every weapon, vehicle, and gadget you’ve already unlocked (especially important for players who have spent money on them). You would only lose the attachments, scopes, magazines, ammo types, etc. that you had equipped/earned on those weapons. This gives players the satisfaction of starting fresh and re-earning progression while respecting their previous unlocks and purchases. Prestige Dog Tag Idea: To recognize and show off your journey, add a special Prestige Dog Tag that tracks: Total number of resets/prestiges Your highest rank achieved before each reset Example: “3x Prestige | Peaks: 397 — 284 — 512” This would let veterans proudly display how many times they’ve restarted while showing the peaks of their previous careers. It adds a cool sense of legacy and accomplishment. This system would be perfect for players who love the early-game grind and unlocking everything again, without punishing or alienating those who prefer to keep their hard-earned progress.32Views0likes1CommentWell done DICE on real time destruction & design
I wanted to give a shout out to the DICE design and coding team in regards to real time destruction. Specifically, I am enthralled by how detailed the ground is churned up after a mortar lands. It is interesting to me because this isn't a linear game, the destruction bloom can happen anywhere, which is impressive, along with the detail of audio (although proximity chat would be wonderful ;) Well done DICE, game is super immersive.20Views0likes1CommentMouse and keyboard
I play on my ps5 with my mouse and keyboard from Steelseries since the release of bf6. However i need a lot of bullets to kill an enemy my aim feels off and slippy. Especially in mid - long range. Anyone got tips what should be the problem? I really tried a lot of different settings but nothing seems to work. big thanks for helping me out.7Views0likes0CommentsMatches decided by the high ping players
How come EU servers are filled with random high ping players from the other side of the world? Why is there advantage this insane? The netcode ping compensation is broken and unfair Can hardly call this a game when there are more external factors deciding the outcome of a fight/battle than actual player input Is this game really this dead there are not enough EU players to populate a server?35Views2likes2CommentsRanked battle royale quads
I would like to report an issue related to Battlefield 6 Ranked Redsec Squads matchmaking. After reaching the Gold rank, the game is no longer able to find or create suitable servers to start matches. This appears to be caused either by a lack of players at that rank or by matchmaking/server-related issues. At the moment, it becomes extremely difficult or impossible to launch ranked matches consistently. The issue still persists even with Cross-Play enabled. I believe a possible solution could be improving matchmaking by merging regions or expanding the matchmaking pool, which would increase the number of available players and help ranked games start more reliably. Please investigate this issue and consider possible improvements to the matchmaking system.Assasins_Call16 hours agoSeasoned Newcomer13Views1like0CommentsClosed Weapons on Portal or anywhere
I am from North America. Can someone please help me to find closed weapons playlist? I am not able to find any. It is so annoying to have players running with all the kits and so boring. The open weapons is a very boring one for me and i cannot find closed. Please help me.31Views1like3CommentsInitiation Battle Royale Removed? (REDSEC)
Yesterday, we trying to play the Redsec, was one of the worst experience at all! One part of the MAP we cannot see each other or who is shooting us. The MAP starting to glow and at the same time when you enter in the building all back and you don't know the path to get out. It was a mess for the entire game. We trying to join 2 or 3 times same bad and awkward experience. I decide to leave and shutdown the PS5, but again the experience was one of the worst at all! regards CQ179Views0likes3CommentsPortal is still in ruin!
I thought Dice would do better the second time, oh, how wrong was I! 2042 portal was not good, bf6 is even worse, apart from map editor, bf6 portal is worse in every way! Portal is failed and butchered out of the gate, such a shame! Barely any progression, can't play a game solo, F*EA!loveubf18 hours agoSeasoned Ace17Views0likes0CommentsAdding Recon-only attachments
Quite simple really, just a suggestion to add class-specific attachments in general, but as a start the easiest one would be the Recon class. First off, giving recon access to higher magnification optics than other classes with the same weapons, and other regular optics that aren't accessible. Like for instance, as an example giving Recon the option to use the 8x optics for weapons like the M16A4 to promote it as an SPR for recon, and giving them access to match grade ammo for it as well but no other classes. Making it more akin to a Mk12 SPR. And giving the Bolt Action Sniper Rifles and DMR's (for Recon class only) access to 15x optics and maybe even up to 20x optics (but making these expensive loadoutpoint-wise) so it's a conscious decision to choose these optics as a central part of the loadout. This style of class-only attachments could be used to also restrict existing attachments for certain classes to promote the class-role further and balancing, like making the magazines that hold more than 50 rounds only accessible to the Support class (effectively not affecting things such as the P90, but adding an exception for the SMG class of weapons so ones like the SL9 doesn't get affected etc). This would be an excellent way to give better class-feeling as they would feel like more than gadget-variation only.12Views0likes0CommentsYou dont listen and fixed nothing. Just a rant to make me feel better
Pc players still forced to play with console players, most controller users never miss, 3 to the head 2 to the body, every sniper shot is a head shot, dmrs shoot like smgs, smgs kill you from over 100m away everytime. One quick search shows 1000s of videos on how to get zero recoil and better aim assist using setting you provide not to mention the 3rd party devices and scripts. You took away coop and gave casual breakthrough, where all these console players seem to be. Along with these and the shocking AI, I have videos of AI just looking at each other, and the point getting taken by the other team and no less than 7 AI standing just outside the objective letting it happen with no enemy near by. The AI never miss, see though smoke and instantly know where you are even if you shoot suppressed. And yous have the nerve to give less xp against Ai. 4 or more rockets to kill a tank is obscene. And helicopters are just as bad, lock on to helicopter, fire, they pop flares, go out of bounds or below radar, recharge flares, rinse and repeat. You constantly get shot behind walls, around corners, behind rocks. I have no faith in this game getting fixed, it took yous years to kind of fix 2042, I'm still bitter about yous selling the game with features then taking them away after launch. You load into the game and it's more like a shop, everywhere you look you are trying to sell something. Stop trying to push redsec on people! Double points if you do this challenge on redsec is a joke, especially as the stats show this is where the majority of cheats go and get banned. I play because my friends play, but the general consensus between us is that this game truly is hateful.CaptJackParrrot19 hours agoSeasoned Rookie36Views1like1Comment
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